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Historic Navy - pack 21 - Ammo  1.0.0

   (4 Reviews)

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About This File

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Ammunition Pack 01

Every warship must have ammunition – and it seemed only logical that we should include various forms of ammunition handling for the fleet. There were, of course, several types of heavy guns used by the Imperial German Navy, but for the sake of simplicity, we have chosen to represent ammunition for the German main battery guns, the 11-inch high velocity SK-L/50 -- and the secondary battery guns, the 5.9-inch SK-L/45. The 11-inch rifle (gun) was capable of firing a 670-lb armour-piercing shell out to a maximum range of 22,300 yards at the rate of three rounds per minute. The 11-inch gun chambered a 52.9-lb, silk-bagged, powder charge directly behind the projectile (the fore-charge) -- followed by a 165.3-lb main charge in a brass case. Whereas most navies had adopted multiple silk bags for their propellant charges, the Germans developed the brass cased charge for the bulk of the cordite powder – brass cases were safer because they rarely burned and NEVER exploded. The 5.9-inch secondary battery guns could fire a 112-lb armour-piercing shell out to a range of 18,400 yards at the rate of five rounds per minute. When chambered, the projectile was followed by a single 31-lb silk-bagged powder charge. In this first ammunition prop pack, “AP” has provided you with a variety of 11-inch armour-piercing shells, white 5.9-inch shells on a rack, torpedoes, bagged powder charges, a rack of brass cartridge cases, and depth charges. We have provided several pictures to give you some ideas on how to use them. These will add realism and authentic detail to your naval bases.

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How to use

This pack contains .SC4model-files and props as .SC4desc-files. So, by installing this pack nothing will directly appear in your game. You can use the props on your own lots or convert the SC4models into buildings, as you please. Since most props are to be used on water lots and props naturally align with the surface level, they will sink to the sea floor, if you do not stick to the guidelines on how to use props on water lots. Finally you will need to follow the instructions on how to make a lot transparent. You will find the props in any Lot-Editor under the prefix A_1P_h_

As per request from the community, I have also included a version of the ship without historic flags and crew.

Please visit @Dreadnought's CJ to get detailed descriptions and the historical backgrounds to these prop packs. You will see a wonderful display of the results of our long collaboration there and can get a preview of what might be hidden in the coming prop packs or simply get some inspiration for your own harbour!

 

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thank you  these will be very useful added to my SNM folder

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Pretty cool and great props. Thanks for sharing!

- Tyberius06

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This prop pack may not be on the top of everyone's list -- but if you have any ideas of establishing an ammunition facility in your city -- this is a MUST HAVE item. 

IF you choose to include warships in your gaming concept, then ammunition props are an essential aspect.  And the selection and detail on AP's props are not to be equaled.  Even without warships, you could establish a rather substantial naval ammunition storage facility on your map using these props and commercial freighters, lighters, and railroads to move the goods.  Many large port cities do double as major naval bases -- all over the world.

For the level of detail I try to create in my scenarios, these props were an absolute necessity and have made it easy for me to create the large support facilities necessary to large fleets of warships.

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