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Showing results for tags 'oddities'.
Found 4 results
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Strange little things you've discovered about the game, over the years. Did you know the city name moves around as you build on it, in region view?
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Show us your Underwater Pedmalls! (and other quirky underwater creations)
Naomi57 posted a topic in SC4 Showcase
Show us your Underwater Pedmalls! ... and closeups of your other most quirky, quixotic, curious, cool, or captivating underwater creations, too. A recent discovery around coffee and beer has led to the creation of this brand new Show Us thread, and hey, why restrict it to pedmalls? I don't know how popular this thread will be, but it definitely fits my reputation for the quirky and curious. While most of my underwater decorating to date has involved draining the sea (my favourite use of for the Diagonal Bridge Enabler), just 18 hours ago came the news of a revolutionary discovery, that the NAM pedmalls can be plopped underwater, without even draining the sea ... well they can in all but one of my cities. To top it off, the NAM pedmalls are slope conforming, providing a very easy and fascinating glimpse of the underwater world inside our shallow saltwater creeks, rivers, and bays. If you're having trouble seeing underwater for your pedmall plopping, the Water Pollution view makes the water (almost) transparent. BTW, yes, I confirmed just this morning, that strategically placed underwater pedmalls do get the sims into the water. I've never been able coax them in for a swim before, but now I've got some sims swimming to work, so this truly does open up a whole new sub-branch of commuting! Any tips, techniques, tools or tutorials about underwater plopping would also be very, very welcome. I haven't got any snapshots of sim pedestrians in the water yet, but if any of you spot 'em, please do post and share.- 16 Replies
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- pedmall
- underwater
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This thread is like the one for SC4, but for SC'13. Show the community your odd findings, funny pics, and strange bugs. To start off, there's the infamous grass in the road bug: Maxis needs to mow the highway.
- 47 Replies
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- simcity
- simcity 2013
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Not sure if this is the right place in the forum so please move it if it is. Just wanted to see peoples screenshots of Sim City being a little bit thick! Well here's one to start us off. tried to build my own bridge approaches and bridge so I didn't get the ridiculously steep ramp and instead this is what it came up with! The bridge and road are still connected, and whats more the approach on the other bank worked perfectly!

