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Everything posted by clcharle
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- 6 Comments
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- maglev
- enhancement
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(and 1 more)
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Too Many Recycle Bins to collect in a day
clcharle replied to Neilvp's topic in SimCity (2013) General Discussion
your problem is probably traffic. track and see what is happening with the trucks. Also make sure the both centers are at opposite end of the city. hope this helps -
[UPDATED] University Schools and Dormitories for Community College
clcharle commented on CapTon's file in SC13 Game Mods
- 13 Comments
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- university
- schools
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(and 3 more)
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(Offline Only) City Wide Distribution Enhancement Pack
clcharle commented on CapTon's file in SC13 Game Mods
- 10 Comments
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SimCity (2013) Official Mod Request Thread
clcharle replied to Cockatoo's topic in SimCity (2013) Modding - Open Discussion
Can someone create a mod that increase the technology given by the university and community college to factories -
SimCity (2013) Official Mod Request Thread
clcharle replied to Cockatoo's topic in SimCity (2013) Modding - Open Discussion
Mod that adds restaurants and a whole system fertilizer plants + Seed plants -> Farms -> food processing -> Restaurants -> Recycled mulch can end up as fertilizer I would buy that add on -
SimCity (2013) Official Mod Request Thread
clcharle replied to Cockatoo's topic in SimCity (2013) Modding - Open Discussion
Can someone create Skybridges that work regionally? with all the new abilities, it would be great to have ability to use sky bridges to span the larger distances. Thanks -
[POWER, WATER, AND SEWAGE UPDATE] Ploppable Road Interchange Mod
clcharle commented on CapTon's file in SC13 Roads & Traffic
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Offline-Only Mod: "UniDirectional Networks (UDoN)"
clcharle commented on xoxide's file in SC13 Game Mods
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[UPDATED] (Offline Only) Academy Enhancement Pack
clcharle commented on CapTon's file in SC13 Game Mods
- 10 Comments
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- academy
- enhancement
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(and 3 more)
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3X Increase Of Megatower And 300% Crown Bonuses
clcharle commented on Little Harty's file in SC13 Game Mods
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3X Increase Of Megatower And 300% Crown Bonuses
clcharle commented on Little Harty's file in SC13 Game Mods
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Bad news, here is what I found from my testing, adding additional train terminals or Ship docks does NOT increase delivery. I did the following tests. I had 4 trade port and each with 1 shipping dock and they would spawn 4 ships on a regular basis (current configuration). Then I demolish them. Then I built 1 trade port with 4 shipping docks and it would only spawn 1 ship on a regular basis (configuration with this mod). So it looks like the Ship count and the train counts are limited to 1 per trade port regardless of how many shipping dock or train terminals built. I am thinking that increasing the VTOLS will have better success. Maybe there is another setting that was missed??? Can you see if you can increase the frequency? Thanks again for all the hard work you have put in.
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SimCity (2013) Official Mod Request Thread
clcharle replied to Cockatoo's topic in SimCity (2013) Modding - Open Discussion
Omega that works in BOC, put outside city to avoid pollution. -
[UPDATED] (Offline Only) Plop Modules Farther Away Mod
clcharle commented on CapTon's file in SC13 Game Mods
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- 23 Comments
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- 1
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(Offline Only) Recycling Center Enhancement Pack
clcharle commented on CapTon's file in SC13 Game Mods
