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Shortsonfire

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Everything posted by Shortsonfire

  1. Soon, I will be flying to you...

    That is such an awesome airport.  There's so much detail it's ridiculous!
  2. Hey guys, I'm having trouble getting the single-line heavy rail to make an intersection through the Maxis avenues. I get the invisible tiles, and I even tried to use one way roads as a work around but got the same result. But I get this, one of those errors when the transportation don't mix. This was the workaround I got, but I don't like the short transition of double rail here. The reason I'm asking is because TLA-7 was able to get the rail through it easily. It works, I just don't want to upload another image. If anyone knows whats up I'd be greatly appreciative. I wouldn't doubt it if there's a plop I'm passing over in the menus. Thanks!
  3. RUM is great. Thanks a bunch!
  4. What's the size of your plugins folder?

    I'm at 3.55GB with 10,167 files. I originally installed SC4 for my new computer on my boot SSD by accident and the game loaded faster than I could look at my laptop and back. Now that its installed on the other drive it only takes about a minute or so to load a city.
  5. It's close enough for me! Thanks.
  6. Selbring North | Scorched Beacon

    Thats awesome!  Nice PS skills here! I mean... people blowing up and stuff sucks though.
  7. We're going abalone diving!

    Welcome back to Argolis! Thanks James and Schulmanator! Maybe we'll hit more airport shots sometime soon. And heres some new stuff, not really sure if its my jam quite yet. Last weekend I took a trip up the coast of California to do some Abalone diving. From where we parked at the trailhead off Hwy 1 we had a 2 mile hike up a bit of the coast on rocks like this. The tide was way out so it was perfect to get really far off the cove and get some of the deeper abs. Going out to the dive site wasn't too terrible. But in a wet wetsuit and booties, the rocks really started taking a toll on the way back, and the weight belt didn't seem to help either. So I wanted to add a bit of this excellent coastline to my region. This was my first experience with MMPs and it took me several attempts to make something that looked decent to me. So here up on the northern side of the tile we have the trailhead. This just comes off of a stretch of RHW-3 that runs along the coast. I may reduce that to RHW-2 some day, I'll have to decide when I build the interchange a couple tiles over. This is the main stretch of the beach. Theres about half a mile south and a mile north that extends to Moat Creek. Moat Creek has only received the rock treatment like this, I haven't gotten around to developing the rest of the riverbed yet. A little zoom in to where everyone is diving at. The terrain has gotten a bit more rough and you can see the seagrass in the shallow water. If you're interested, heres a GoPro gif of what I wanted the terrain to look like. DescriptiveLiveIrukandjijellyfish And zoom in a wee bit more and you can see the divers here. They're not supposed to be scuba divers but thats all I had in my plugins folder. Lots of wildlife here! Of course you have to show off what you catch. Meat removed, banana for scale. Thats all for now. Besides this, all I've been doing is some low density zoning so not too much to show there. Development of the suburbia area is going as planned. Thanks for visiting!
  8. Show us your Oddities!

    Theres only one Antonov An-225 in service aanndd theres four tip to tip in my old airport.
  9. Show us your Before/After Shots!

    These before and after shots are awesome! I especially love the ones that show just a bit of RHW interchange and then super expansion. I had a pretty industrial heavy city some time back. I think I tore the whole thing down and got rid of population, now the area has double the amount of industrial business. The most up to date picture I have. Theres a bunch of suburb development south of this, but that must have been a much later development.
  10. What is this Airpot Tram?

    Mine is located in the airport menu right near the top. (would be the first lot after the Maxis airports but I have some pieces in there that I've never used.) Lovely lot. I have over a dozen of them in just a small handful of adjacent cities! Thank you! Just looking at the picture now, it looks like I'm missing some terminal pieces!! Those must have been deleted when I was looking for some incompatible parts. D:
  11. This thing from 2013 just popped up on my Facebook wall and I thought it would be cool to share here. The video was pretty cool to watch. http://deadstate.org/you-wont-believe-the-detail-in-this-jaw-dropping-drawing-of-all-the-cities/ https://www.youtube.com/watch?v=kvcnZFu35xU#t=15
  12. What is this Airpot Tram?

    Mine is located in the airport menu right near the top. (would be the first lot after the Maxis airports but I have some pieces in there that I've never used.) Lovely lot. I have over a dozen of them in just a small handful of adjacent cities!
  13. Show us your Night Shots!

    Ooh really dig the lighting along the waterfront! This was a random mosaic night shot thing I made a little while back. Don't you just love concrete jungles!?
  14. What is your heritage?

    I'm an American born Chinese. Second generation, fully Americanized.
  15. A Rubbish Solution (part 2)

    Those seawalls look great, dude!  I love the use of that garbage scow. :) Good to see that the roads are a bit more flat than last time I was here. ;)
  16. Show us your Apartment Complexes

    This is an older picture, but this is a shot of my regions main university. At the south and north-eastern corners of campus you can see on-campus dorm and suite complexes.
  17. Hard To Port

    From no NAM to downloading all the things. XD   Rather enjoy the small port, I think it fits quite nicely with the type of town you're building here.
  18. Can't find it?... Ask here!

    Oh wow, these are sneaky pieces. At first when I placed the FLUP piece it was a flora edge, but when I put a BSC piece adjacent to it it switched! Amazing... just amazing! Thanks a bunch!
  19. Show us your Seaport!

    Looks really good! Though I'm not too sure if that RHW can fit some of those large freight ships under it. Heres one that I worked on during a stream with a tad bit of guidance from Prens and Sneakypete. Its supposed to be an inland (usually furthest offshore, poor urban planning) crude oil (disregard the LNG tanks) that feeds my industrial powerhouse shipyard a few city tiles over. Industrial development soon to come.
  20. Can't find it?... Ask here!

    Hey guys. I'm looking for a GLR overpass for canals. I'm using CAN-AM with BSC, SG, Diggis, and PEG canals. Currently only working with BSC's red canals but at the moment, any sort of GLR bridge would do. I don't entirely like the look of transitioning all the way up to El Rail just to go back to GLR on the other side of the waterway. Looking for something like the piece circled but for GLR, not heavy rail. Many thanks if you know of any! GLR elevated-overhanging pieces may work too if you know of any...
  21. Argolis zeitgeist - a year in review

    Welcome back to Argolis! You may delay, but time will not. Hey guys, no story to really give you today because I really haven't been playing SC4 enough to come up with any kind of content to provide you with. The time that I have been able to spend playing I've been expanding my CBD as well as the surrounding suburbia...nothing really exciting. Just lots of zoning. I built myself a PC over my spring break and since then have been playing lots of Steam games including SC4! Already accumulated over 60 hours just on this machine. So over the past year, almost exactly as my oldest picture is from March 21st, 2013 I've built a region with a 1.5 million population. Not too bad for someone who'd had trouble getting a city over 40k for the past 7 or 8 years. Heres a link of the few region-ish pictures that I've taken in the past year. You can see the original region I started with, and then how I changed to the Zurich, Switzerland region. And further growth from there. Argolis, a year in review. And these are the plans I have for the region as of today. That's some RHW 6s running through those tiles and hopefully I can get those cities filled out in the next few weeks. Just barely passed the 1.5 million mark. The blue star is an interchange... I'm not entirely sure where I want the roads to go quite yet, but I'll play with that later down the road. I've been having a blasty blast with Steam and SC4. I stream SC4 frequently if you ever wish to hang out. A lot of the time Prens shows up to hang and I'll get the occasional chat member as well. http://www.twitch.tv/shortsonfire79 ! Next CJ update should hopefully have a bit of story to it but who knows where we'll be headed! And with that, I bid you adieu. Thanks for visiting! -If you can dream it, you can do it.-
  22. Show us What you're Working On

    Looks really great! Love the spacing between all the buildings. I've been laying RHW 6s to expand the Verbatim district a bit. Here's what I've been planning for the future.
  23. Episode 4: An Ethnic View

    Wow, looks fantastic!  That el rail bridge really stuck out to me, great bridge area.
  24. Hey guys, its been a long time since I've been on a PC, but I just finished getting mine all set up! Woohoo. So I have an SSD (C:) for boot, and my HDD (D:) is for Users and Program Files. I've just started using Steam and I picked up SC4 for $4 the other day during a sale. I have Steam, My Documents and SC4 installed on (D:). Is there a way I can move "D:\MyDocuments\SimCity4" to (C:) somewhere? I don't want to install Steam on the SSD because I imagine that will eventually make some large folders. It took something like 20 minutes with my last Mac to get all my plugins loaded to get to the region view, then another half hour to get that goin. I'd rather not wait for that on this one too. Any info would be great guys! Thanks
  25. Show us What you're Working On

    :O :O When did they release diagonal runways/taxiways!
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