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Wiimeiser

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Everything posted by Wiimeiser

  1. Greyscales aren't rendering.

    https://www.simtropolis.com/forum/files/file/19034-hobart/ Doesn't render for some reason. Also when I tried Melbourne the game crashed halfway through and triggered the "reset tutorials" option
  2. Melbourne Australia 20

    Not only did my game crash trying to render this but it reset the tutorials in the process.
  3. Show us your Oddities!

    A what?
  4. It might be worth trying to develop rampless ramps like we have on some of the new cosmetic pieces so we can have a compact dual highway setup
  5. Paeng's Grunge Docks

    I don't seem to have any of the ships that go on the dock sections...
  6. Can't find it?... Ask here!

    Still doesn't explain why there's a grass transition piece, which is what I'm really interested in. EDIT: Uploaded with ImageShack.us What files am I missing for the CSK2 locks here? And why don't the swing bridge's textures match everything else in the CSK2 set?
  7. Realistic Highway Mod Released for Cities XL!

    In that case it should be "Real Highway-style Mod Released for Cities XL!", correct?
  8. Can't find it?... Ask here!

    Uploaded with ImageShack.us These are the canals in question Uploaded with ImageShack.us The grass transition
  9. Can't find it?... Ask here!

    Long ago I found this interesting canal system that looks sort of medieval/french/european, and there are narrow and wide variations with long docks. It appears to have vanished because I cannot find it anywhere. I have it on my other PC if a screenshot was needed. I was looking for the grass variations when I couldn't find it. Can someone please help me out?
  10. NAM: Requests - 2nd Edition

    On the SPUI note there should be a variation where the MIS ramps for same-side turns branch off into MIS parallel to the avenue, I read about something like that somewhere before.
  11. Realistic Highway Mod Released for Cities XL!

    The problem with approaching this before seems to have been that no networks in CXL can be one-way only, notice that all networks are two-way.
  12. Paeng's Parks Revisited

    Is the PLEX version of your textures more up-to-date or nsomething? Just wondering.
  13. Twice in NAM

    Try checking the Virtualstore and the game's install directory as well.
  14. Sim City 3000 Random Crashes

    All SimCity games up to RH use the same base engine, 3000 and 4 are the closest since they're in full 3D technically speaking, SC2K was (sort of) isometric (don't know the exact term)
  15. PEG Port. One particular city ctd :(((

    If you want to keep the terrain, you'll need to edit it in SC4 Terraformer or something like that and revert it to God mode.
  16. Technically the RHW3 and the median tile of the C-type networks would also allow non-freight traffic...
  17. Remember the old SPUI piece? I want something that replicates the functionality of its MIS ramps, that is, in a LHD game cars can only make right turns...
  18. Why do Sims Crave Industrial?

    Unfortunately, my regions seem to instantly get tuck in a rut where agriculture demand skyrockets and dirty and manufacturing industry demand is fixed around -1600. If I plop any industry in affected cities I get a crash every so often...
  19. Also the SPUI is a bit too wide and the middle section is glitching.
  20. NAM: Requests - 2nd Edition

    http://maps.google.com.au/maps?hl=en&ll=-38.355387,144.928832&spn=0.000798,0.001206&t=h&vpsrc=6&z=20 Is this enough? http://maps.google.com.au/maps?hl=en&ll=-38.331587,144.985274&spn=0.003194,0.004823&t=h&vpsrc=6&z=18 Also this (it's the same freeway)
  21. NAM: Requests - 2nd Edition

    http://maps.google.com.au/maps?hl=en&ll=-38.355178,144.929827&spn=0.006386,0.009645&t=h&z=17&vpsrc=6 Something like the ramp in this
  22. I haven't experienced any issues with downloads except brown boxes (and LHD problems with the NAM components but that's beside the point), and that usually happens when they don't list everything.
  23. NAM: Requests - 2nd Edition

    Are people ignoring me? I requested something to join a parallel MIS and road without a OWR transition...
  24. NAM: Requests - 2nd Edition

    http://maps.google.com.au/maps?hl=en&ll=-38.355178,144.929827&spn=0.006386,0.009645&t=h&z=17&vpsrc=6 This is what I wanted to show.
  25. NAM: Requests - 2nd Edition

    A diagonal ramp for roads that joins the unusable small exit lane wide MIS ramp piece, for something like, um, how do I make links to specific areas in Google Maps?
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