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Everything posted by bixel
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Version 1.0
9,352 Downloads
HKABT Presents Tin Hak Estate models: bixel modding: bixel lotting: Lerist!!! readme: bixel Based off of a real buildings in HK from photo reference I present you with Tin Hak Estate! A public housing estate (Chinese: ????) is a housing estate in Hong Kong mainly built by the Hong Kong Housing Authority and the Hong Kong Housing Society. About half of Hong Kong residents now live in public housing estates and other tower blocks with some form of subsidy. Rents are cheaper than ordinary housing, and are heavily subsidised, financed by financial activities such as rents and charges collected from car parks and shops within or near the estates. They are usually located in the remote or less accessible parts of the territory, but urban expansion has put some of them in the heart of the urban area. Home Ownership Scheme flats, unlike the public housing estates, are sold to the owners at discounted prices. The vast majority of the estates are high-rise buildings, and the recent buildings of 2005 reach 40 storeys. Anyway you will want to know the stats here they are. Special thanks to Lerist for LOT design. Tin Hak Estate Occupancy: R$ 8,500 Pollution: Air: 25 Water: 25 Garbage: 35 Power Consumed: 120 Water Consumed: 180 LOT SIZE: 4x11 Stage 8 Euro Set only! Enjoy! -
Version 1.0
7,806 Downloads
HKABT Presents Golden Dragon Industrial Fab 1! model: bixel modding: bixel readme: bixel HK IM Fab 1 Occupancy: IM 2000 Pollution: Air: 80 Water: 80 Garbage: 160 Power Consumed: minimal Water Consumed: minimal LOT SIZE: 6x4 Stage 8 HK HT Fab 1 Occupancy: HT 2000 Pollution: Air: 80 Water: 80 Garbage: 160 Power Consumed: minimal Water Consumed: minimal LOT SIZE: 6x4 Stage 8 dependencies https://www.simtropolis.com/STEX/details.cfm?id=15287 https://www.simtropolis.com/STEX/details.cfm?id=14658 BSC Gascooker Mega Props Vol 1 https://www.sc4devotion.com/csxlex/lex_filedesc.php?lotGET=397 Enjoy!- 29 Comments
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Version 1.0
9,020 Downloads
HKABT TEAM presents The Sky Tower, Hong Kong BAT created by bixel Modding & lot design by bixel readme by bixel Check out Bixel's HK Buildings at Simtropolis Introduction / Overview The Sky Tower is a 6 tower multi-complex each 52 floors with a 5 floor foundation. It supports a beautiful public pool, Gym Room, Squash Room, Badminton Court, BasketBall Court, a Bar, and even a internet browsing room. Located in Kowloon City District. Architect: Hsin Yieh Architects & Associates Limited The following lots are included: Growable R$$ Dependencies Sky Tower Part 1 BSC Textures Pack CycleDog Vol 1 https://www.sc4devotion.com/csxlex/lex_filedesc.php?lotGET=101 BSC Textures Vol 02 https://www.sc4devotion.com/csxlex/lex_filedesc.php?lotGET=638 PEG MTP Mountain Theme Pack https://www.simtropolis.com/STEX/details.cfm?id=14025 Stats and Values All game-relevant values you might like to know are listed in the following overview tables. TABLE 1: The Sky Tower Parameter Growable R$$ Capacity: 6,800 R$$ (7,000 R$ when dilapidated) Lot Size / 5x15 (OVERHANG!!!) Zone Type: Dense Residential Tileset(s): Euro Worth / Bulldoze Cost: ??? Flammability: 40 / Stage 5 Power consumed: 180 MWh/month Water consumed: 360 gallons/month Air pollution: 22 over 5 tiles Water pollution: 22 over 6 tiles Garbage generated: 70 tons/month Installation Don't forget Sky Tower Part 1 - other wise you will not see the entire tower when it is grown. Use the Pictures provided to zone and plan properly for tower placement. Simply unzip the content of this archive into your plugins folder and delete all the lots you don't want. It is generally recommendable to unzip the entire download into a backup folder first and then copy only those files that you want into a sub-folder inside your main plugins folder. This procedure makes it easier to keep full control and leave out files that are not required in game, such as this readme and the screenshots. In case you are looking for any .SC4desc files, these have been merged with the associated lot files to reduce clutter. Due to the individual names of each lot, I needed one desc per lot anyway, so this method suggested itself. To uninstall a version you don't like, just delete the lot file from your plugins folder. IMPORTANT: If any instance of the lot in question has already grown in one or more cities, first bulldoze all instances of that version in all your cities, then save the cities and exit. Now you can safely remove the version without running any risk to experience crashes or any other inconvenience. Bixel on behalf of HKABT Thursday, July 2, 2009- 16 Comments
- 39 Reviews
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Version 1.0
11,708 Downloads
HKABT Presents Locwood Court!! model: bixel modding: bixel readme: bixel Kingswood Villas (traditional Chinese: ????) is a private housing estate in Tin Shui Wai, Yuen Long, New Territories, Hong Kong. It has totally 58 residential blocks and 15,808 units in seven phases. It is the first private housing estate in Tin Shui Wai and one of the largest private housing estates in Hong Kong. It was developed by Cheung Kong Holdings from 1991 to 1999. >>http://en.wikipedia.org/wiki/File:HK_Kingswood_Villas_Locwood_Court.jpg Locwood Court is one of the main Phases Constructed... Please pay much attention to the Zoning Image I provided, it gives detailed information on strategies for zoning this huge Complex Locwood Court Phase A Occupancy: R$ 7900 Pollution: Air: 36 Water: 36 Garbage: 80 Power Consumed: 200 Water Consumed: 370 LOT SIZE: 10x10 ----------------------------- Locwood Court Phase B Occupancy: R$ 5700 Pollution: Air: 20 Water: 20 Garbage: 70 Power Consumed: 100 Water Consumed: 175 LOT SIZE: 9x9 ----------------------------- Locwood Court Phase C Occupancy: R$ 5700 Pollution: Air: 20 Water: 20 Garbage: 70 Power Consumed: 100 Water Consumed: 175 LOT SIZE: 9x9 dependencies: BSC Textures Vol 01.dat BSC Textures Pack CycleDog Vol 1 https://www.sc4devotion.com/csxlex/lex_filedesc.php?lotGET=2003 Enjoy!- 24 Comments
- 59 Reviews
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From video game to day job: How 'SimCity' inspired a generation of city planners
bixel commented on Haljackey's article in News
SimCity 4 had a huge impact on me. I think it also helped me acquire a career in Building Information Modeling (BIM). I pointed my interviewers to my content for SimCity 4 - and my knowledge of Autodesk products (from modding and building making). Really working hard on your passion will yield results. Kudos to Haljackey for the article- 4 Comments
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Version 1.0
42,366 Downloads
MAJOR UPDATES More recent Pencil Towers added... 35 Buildings TOTAL Old models re-rendered with Tru-Night!!!! Tang Kwongwing > Tru-Night Kwang Tak Hing > Tru-Night Kowloon Choi House > Tru-Night Lot Modifications.. 311 Market Occupancy Restructured for Balanced Growth King Ho Building Restructured for Balanced Growth 311 Market Model Fxd No More DummyModel Kwang Tak Hing Model Fxd No More DummyModel Kwang Tak Hing Lot Fxd Proper Stage (8) Kowloon Choi House Model Fxd No More DummyModel Building List 311 Market Bowen Road Chariot Geary Tower Gordon Liu House Grand Villa HK Tower1 HK Tower2 HK Tower5 Ho Man Fung Kam Kam Tower Kennedy Tower King Ho Building Kennedy Tower Kowloon Choi House Kowloon Tower1 Kowloon Sun Tan Kowloon Yoon Soi Kwan Tak Hing Lo Leigh Tower Marlin Tower Meng Hoi House OH!OH! Flats Orange House Sam Lei Sham Shui Po Lam Tai Hong Building Tang Kwongwing The Griffon View Tinhao Tenements Wan Chai Lofts Wan Chai Tenement Wong Tai Fa Yen Ziden Apartments Yum Luk House Zhi-Gong Chen- 89 Comments
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Version 1.0
122,176 Downloads
The Hong Kong / Asia BAT Team presents HK Garden Estate Towers BATs created by bixel Modding, lot design & readme by T Wrecks Check out the Hong Kong /Asia BAT Team thread at Simtropolis Introduction / Overview Finally it is out - probably one of the most radical lot sets ever to appear on the STEX in one download. This file contains no less than 15 low-wealth and 17 medium-wealth lots, based on a slew of different combinations of 5 residential towers, ranging from compact single-tower lots to large complexes with 5 or 6 towers. The objective of this set was to enable SimMayors to recreate those huge, multi-tower residential complexes that can be found in Hong Kong. This time, however, the approach was different in two respects: Firstly, instead of combining all buildings on a massive mega lot, this set is fully modular (see included example screenshots) and can be used to compose a tower complex of virtually any size and shape by means of smaller individual lots with lot sizes ranging from 2x3 to 6x6. Secondly, this time no particular real-life complex was recreated accurately. Instead, these towers look rather generic and are only based on floor plans of actual HK residential buildings and inspired by existing estates, but otherwise ficticious. Another interesting aspect is that one of the tower models features custom LODs which allowed the roof of the base section to be filled with props. Since the towers look so generic, they can also serve as both R$ and R$$ buildings - the choice is up to you! Included Lots / Dependencies First of all, everything you need is included in this download, i.e. there are no dependencies! The following tables list all included lots together with their name, their tower configuration, lot size, growth stage, and occupant number. This time there are no exact stats listings, as this would result in a table that would be several screens in width and height. However, you can rest assured that the stats and values have been chosen carefully and will not stray too far from in-game buildings. You will also see that all lots are depicted on separate screenshots (yes, for both wealth levels!) so that you can browse through the screenshots comfortably and decide which lots you are going to use and which ones you don't like. Any combination is possible; you can choose only one single lot, some of one wealth level, some of both wealth levels, or simply all the 32 of them. Note: Numbers 2a and 2b are only available as R$$, hence they are not listed in the first table, which only contains the R$ lots. TABLE 1: LOW-WEALTH (R$) LOTS -
Version 1.0
101,796 Downloads
The Hong Kong / Asia BAT Team presents Tung Chung Crescent BAT created by bixel Readme by bixel Rendering by Simfox Modding, lot design, by HONG KONG Check out the Hong Kong / Asia BAT Team thread at Simtropolis Introduction / Overview Tung Chung Crescent is the first residential development project in the newly developed town - Tung Chung on Lantau Island.It is jointly developed by five big local developers include Hang Lung Development Co. Ltd., Henderson Land Development Co. Ltd., New World Development Co. Ltd., Sun Hung Kai Properties Ltd., Swire Properties and with the MTR Corporation. Its comprehensive transportation network offers quick access to Kowloon and Hong Kong Island. Conveniently located at MTR Tung Chung line terminal, it is 23 minutes from Central, and 15 minutes from the Hong Kong International Airport. Lantau Island Express Way and Highway Route 3 takes you to city hub in just a short time. Surmounted by lush greenery podium and landscape garden, Tung Chung Crescent comprises eight blocks of high quality residential towers, and boasts a deluxe clubhouse. Tung Chung Crescent is the trans-era cosmopolitan with authentic flair that you hardly find anywhere else in Hong Kong. developer Newfoundworld Ltd architects Anthony Ng Architects Ltd main contractor Hip Hing Construction Co Ltd completion -
Version 1.0
2,585 Downloads
BIXELS BIG BAD SCANLINE/MENTALRAY TRUNIGHT TUTORIAL OF ALPHA-OMEGA-OBLIVION!! Who to Thank: SimFox for be the originator of TruNite, Jasoncw for being a badass on the Camrigs. Search patterns Ctrl F! [00SC] Setting up [0SCD] DAY rendering [0SCN] NIGHT rendering. [0SCX] Window Textureing [0SCT] Technical [0SCF] Finish [0STS] Trouble Shooting What you need: Bulk Renaming Utility http://www.bulkrenameutility.co.uk/Main_Intro.php go get! Who is this for?? 3ds Max 7 Users that have been using Bat4Max to make custom content for SimCity 4!!!- 11 Comments
- 10 Reviews
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Version 1.0
10,112 Downloads
HKABT Presents Golden Dragon Industrial Municipal Center!model: bixel modding: bixel readme: bixel GDIMC Occupancy: HT 4100 Pollution: Air: 30 Water: 30 Garbage: 80 Power Consumed: minimal Water Consumed: minimal LOT SIZE: 6x4 Stage 8 dependencies https://www.simtropolis.com/STEX/details.cfm?id=15287 https://www.simtropolis.com/STEX/details.cfm?id=14658 BSC Gascooker Mega Props Vol 1 https://www.sc4devotion.com/csxlex/lex_filedesc.php?lotGET=397 Enjoy! -
Version 1.0
7,473 Downloads
HKABT Presents Golden Dragon Industrial Fab 2! model: bixel modding: bixel readme: bixel HK IM Fab 2 Occupancy: IM 1800 Pollution: Air: 80 Water: 80 Garbage: 160 Power Consumed: minimal Water Consumed: minimal LOT SIZE: 6x2 Stage 8 HK HT Fab 2 Occupancy: HT 1800 Pollution: Air: 80 Water: 80 Garbage: 160 Power Consumed: minimal Water Consumed: minimal LOT SIZE: 6x2 Stage 8 dependencies https://www.simtropolis.com/STEX/details.cfm?id=15287 https://www.simtropolis.com/STEX/details.cfm?id=14658 BSC Gascooker Mega Props Vol 1 https://www.sc4devotion.com/csxlex/lex_filedesc.php?lotGET=397 Enjoy!- 34 Comments
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Great job!
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hkabat-forum-threads Bixel's HK/ASIA Residential Construction Showcase
bixel posted a topic in SC4 BAT & Lot Workshop
<<<<<<-------------------------------------------------------------------->>>>>>>>>>>>>>>> Buildings I have released, inorder of most recent release. HK MTR Transit Center https://www.simtropolis.com/stex/index.cfm?id=16441 HK Estate Pack 1 https://www.simtropolis.com/stex/index.cfm?id=16249 Dynasty Court https://www.simtropolis.com/stex/index.cfm?id=15855 HK Garden Estate Towers https://www.simtropolis.com/stex/index.cfm?id=15848 Sung Hung Kai Center https://www.simtropolis.com/stex/index.cfm?id=15825 The Arch (version 9x5) https://www.simtropolis.com/stex/index.cfm?id=15418 The Arch (version 6x6) https://www.simtropolis.com/stex/index.cfm?id=15417 HK Liberte Complex https://www.simtropolis.com/stex/index.cfm?id=14310 Manhattan Heights https://www.simtropolis.com/stex/index.cfm?id=14213 The Harbourside https://www.simtropolis.com/stex/index.cfm?id=13851 HK Medium Res Tower Pack2 https://www.simtropolis.com/stex/index.cfm?id=13595 HK Medium Res Tower Pack1 https://www.simtropolis.com/stex/index.cfm?id=13520 Sham Wan Towers https://www.simtropolis.com/stex/index.cfm?id=13403 <<<<<<-------------------------------------------------------------------->>>>>>>>>>>>>>>> Well....here we go again guys. Its official...and to celebrate this new thread I might as well give you a teaser. [edit] Yup, you guessed it its Chelsea Court! Located next to the Nina Tower. Just to let you know...a very of the Sorrento has been sent to Simfox for rendering...lets just wait and be patient for the pictures and decide if we need more RL additions to the building. As of the moment I have put Sorrento on hold until these new renders come out. -
Deeper zones? Well, why not?
bixel replied to boformer's topic in Cities: Skylines Modding - Open Discussion
Great, I will check that out, perhaps I can iron out some wrinkles myself. -
Deeper zones? Well, why not?
bixel replied to boformer's topic in Cities: Skylines Modding - Open Discussion
Is this still active? Do you have a working mod? If so (and Asset Tool works) I can start work on my HK projects for this game (Finally..............) Additionally you said there is room for 6 more Zone Types. I am pretty decent at C# and I will look at the repository or maybe even fork it. I was thinking we can restrict ResidentialLow, ResidentialHigh to 6x6 (use a conditional) and create 2 new Zone Types ResidentialDense, CommercialDense and allow that to open to 8x8 -
Version 1.0
7,521 Downloads
HKABT Presents 613 Lung Tam!! model: bixel modding: bixel readme: bixel Referenced from a real building located SOMEWHERE in Hong Kong. Need cheap office space? Cant zone large areas? Good for back alley business. Bowen Road Occupancy: CO$$ 280 Pollution: Air: 4 Water: 4 Garbage: 4 Power Consumed: minimal Water Consumed: minimal LOT SIZE: 2x1 Stage ?? All Sets!! Enjoy!- 17 Comments
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Version 1.0
27,283 Downloads
The Hong Kong / Asia BAT Team presents Victoria Towers ***UPDATED!!*** new render BAT created by bixel Modding, & lot design by bixel readme by bixel Check out the Hong Kong /Asia BAT Team room at Simtropolis Introduction / Overview Location: Tsimshatsui, Hong Kong Standing 70 storeys tall above Kowloon Park, The Victoria Towers offers the most prominent luxury highrise homes in downtown Kowloon. Rocco Design Ltd served as architect for the threetower mixed-use project, which was jointly developed by Cheung Kong (Holdings) Ltd, CITIC Pacific Ltd and Hutchison Whampoa Ltd. The site of The Victoria Towers is located at the junction of Austin Road and Canton Road — two major thoroughfares that meet at the Western side of the Kowloon Peninsula. A residential and retail development was planned for the site and, given the traffic along the two corridors, the project team decided to create a large introduction for the podium shopping mall. This is a 3 Model Piece, meaning two towers (T1, T3) are props and the main middle tower is the main. I did this so LOT Editors can move the towers around to make new configurations. Perhaps later I may do a better rendition of the foundation to the specs of the real building and have it is one whole complete model, but right now I offer 3 for customization. These towers are very very tall and may look funny standing alone. The following lots are included: 4x10 Growable R$$ 4x10 Landmark Dependencies PEG CDK SV Plus Pack 1 Stats and Values All game-rele- 38 Comments
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Version 1.0
18,855 Downloads
Here is a package of 3 R$$ HK style towers to meet demand in tight small spaces, much like Hong Kong itself. All towers are 2x2. As seen in the pic the 1st is building on the far left is the Tinhao Residential Tower inspired by photos of the Tinhao District. The middle tower, the tallest, is the Tsuen Wan Residential Tower, inspired by photos of the Tseun Wan District. The 3rd Building on the far right is the Hollywood HK Residential Tower inspired by photos of the Hollywood District. Building: Population Capacity: Tinhao Residential Tower: 961 Hollywood HK Residential Tower 803 Tsuen Wan Residential Tower 1048 Sorry no Landmarks. These took longer than needed to make because each developement of the building I gathered more textures and better detail, so some of the buildings went through several revisions. I finally decided enough was enough and after some testing it was time to put them on the STEX! Enjoy, and please vote. Made By Bixel!- 48 Comments
- 52 Reviews
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Version 2
15,869 Downloads
Sham Wan Towers v2 B.A.T. created by bixel Modding, new lots & readme by T Wrecks INTRODUCTION This is a second version of the Sham Wan Towers, which features several improvements. The original version had a non-functional road BATted through the building, and its stats were pretty problematic. New stats have been included in another download, but this was not a really user-freindly approach. Now Sham Wan Towers are back, and this time they come in 5 different versions, 3 of which are transit-enabled! The building, too, has undergone some changes. The BATted road has gone, and some details have been added. Now the building features two access roads to built-in parking space, and if you use the transit-enabled versions, these roads (well, one road and one street, actually) will connect to your existing network! In total, you will find: - a regular growable R- 77 Comments
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Version 1.0
52,541 Downloads
The Hong Kong / Asia BAT Team presents The Harbourside(v2.0)BAT created by bixel Modding, menu icons & lot design by T Wrecks readme by bixel Check out the Hong Kong /Asia BAT Team room at Simtropolis Introduction / Overview The Harbourside is a 255m (836.6ft) tall residential skyscraper located at 1 Austin Road, in Union Square complex on Kowloon peninsula. The building is erected on the West Kowloon Reclamation west of Kwun Chung. Construction of the 74 storey building began in 2000 and was completed in 2003 under the design by P & T Architects & Engineers.The building is, in fact, three towers joined at the base, middle and top however from a distance it appears as one wall of a building. The gaps between the towers help relieve the stress caused by the wind as the building has a large surface area which results in it acting as a sail. It was constructed as part of the Kowloon Station development and was the fourth phase. All floors are used for residential purposes. The tower is the 91st tallest building in the world when measured up to the highest architectural point. The following lots are included: Growable R$$$ Landmark Dependencies BSC Textures Mega Pack & BSC Mega Prop Pack by SimGoober Stats and ValuesAll game-relevant values you might like to know are listed in the following overview tables. TABLE 1: GROWABLE VERSIONS Parameter Growable R$$$- 39 Comments
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Version 1.0
32,088 Downloads
HK/Asia BAT Team presents HK Residential Tower Pack 3BAT created by bixel Modding, lot design, readme by bixel Introduction / OverviewMy 3rd HK Residential Tower Pack!! Feel free to mod and lot yourself…if you upload credit me for the model. 2 Buildings featured here are actual buildings in Hong Kong, Ho Man Fung and Grand Villa. Dependencies NONE!!! Stats and ValuesAll game-relevant values you might like to know are listed in the following overview tables. HoManFung Growable Occupants: 2,027 RS$$ (3,670 RS$ when dilapidated) Lot Sizes / Growth Stage: 3x2Corner (stage 8) Zone Type: Dense Residential Tileset(s): Euro Flammability: 40 / Stage 5- 49 Comments
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Version 1.0
23,097 Downloads
Bixel's SF Series presents Shaklee Terraces BAT created by bixel Modding & lot design by bixel readme by bixel Check out the Hong Kong /Asia BAT Team room at Simtropolis Introduction / Overview Shaklee Terraces or 444 Market Street, or One Front Street is an office skyscraper rising on San Francisco's Market Street in the Financial District. The building, completed in 1979, stands 538 feet (164 m) tall and has 38 floors. The facade is a finely scaled flush aluminum skin. Architect: Skidmore, Owings & Merrill LLP. The Shaklee Corporation used to be headquartered in the office tower until the company moved to Pleasanton, California in 2000. Shaklee Terraces on WikipediaThe following lots are included: Growable CO$$ Landmark Dependencies None?? Stats and Values All game-relevant values you might like to know are listed in the following overview tables. TABLE 1: Growable Office Parameter Growable CO$$ Jobs: 2,600 CO$$ Lot Size / Growth Stage: 4x4 / stage 8 Zone Type: Dense Commercial Tileset(s): All Worth / Bulldoze Cost: ??? Flammability: 40 / Stage 5 Power consumed: 200 MWh/month Water consumed: 150 gallons/month Air pollution: 20 over 5 tiles Water pollution: 20 over 6 tiles Garbage generated: 60 tons/month All growable lots will grow on dense commercial zoning in any tileset. The LOT for this building is 4x4. Installation Simply unzip the content of this archive into your plugins folder and delete all the lots you don't want. It is generally recommendable to unzip the entire download into a backup folder first and then copy only those files that you want into a sub-folder inside your main plugins folder. This procedure makes it easier to keep full control and leave out files that are not required in game, such as this readme and the screenshots. In case you are looking for any .SC4desc files, these have been merged with the associated lot files to reduce clutter. Due to the individual names of each lot, I needed one desc per lot anyway, so this method suggested itself. To uninstall a version you don't like, just delete the lot file from your plugins folder. IMPORTANT: If any instance of the lot in question has already grown in one or more cities, first bulldoze all instances of that version in all your cities, then save the cities and exit. Now you can safely remove the version without running any risk to experience crashes or any other inconvenience. Bixel Monday, June 02, 2008- 47 Comments
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River Residence - 4x4 High Residential Lvl4
bixel commented on Cool_Z's file in Cities: Skylines Buildings
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Geometry count, a real issue.
bixel replied to Cool_Z's topic in Cities: Skylines Modding - Open Discussion
http://gamedev.stackexchange.com/questions/66312/quads-vs-triangles Personally I am still learning the UV-unwrap stuff, cause texturing for these models is very very hard compared to SC4. But I will be releasing some buildings pushing 4000. There are many tricks to keep detail while removing polys. So my recommendations; 1 Cull faces not visible by camera, and all 'under' faces.. even if you like to go FPS mode. 2 Replace fence model or balcony model with a texture with alpha channel. 3 Trim excess detail even though this is artistically painful... 4 Examine parts of the model where a surface could be remodel cleaner
