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On 2/21/2025 at 5:23 PM, Terring said:

I remember there used to be a hillside monorail-to-subway transition to simulate monorail tunnels, but I can't find it anywhere. A little help, please?

This one maybe?

 

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1 hour ago, matias93 said:

This one maybe?

 

No, sorry. This one has BTM and HSR, but not monorail itself.

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On 21/02/2025 at 9:23 PM, Terring said:

I remember there used to be a hillside monorail-to-subway transition to simulate monorail tunnels, but I can't find it anywhere. A little help, please?

Monorail actually supports regular tunnels, assuming you don't need a subway conversion lot.

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Do you like custom textures, but don't like all the work involved creating them?, take a look at the Texture Automation options here. Change the look and feel of your transit networks, with the minimum of effort, for example customised versions of my Sidewalk NAM (SWN) and Terrain Grass NAM (TGN) mods, and much more besides.

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1 hour ago, rsc204 said:

Monorail actually supports regular tunnels, assuming you don't need a subway conversion lot.

Actually I need a subway conversion lot, and now I tend to believe that what I had in my mind was a HSR-to-subway converter lot. Maybe it was the HSRP Subway Converters made by ebina and 3ddz, but they haven't been upload to SC4E yet.

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"If you try to please everybody, you often times end up pleasing nobody, especially yourself. When somebody offers to do a favor for free, like making a mod for SimCity 4, you shouldn't be overly critical of something generously given to you. In other words, you shouldn't look a gift horse in the mouth." - Twilight Sparkle after playing SimCity

"Being a mayor or a content creator for SimCity 4 is a heavy responsibility, Patrick. Each city and each custom content is like a child, and must be treated as such." - SpongeBob Squarepants after playing SimCity

"Without deviation from the norm, progress is not possible." - Frank Zappa

"The wisest men follow their own direction." - Euripides

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This should be what you are after:

HSRP_Subway_Converter.exe

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Head over to my Lot and Mod Shack to keep abreast of my latest developments.

Do you like custom textures, but don't like all the work involved creating them?, take a look at the Texture Automation options here. Change the look and feel of your transit networks, with the minimum of effort, for example customised versions of my Sidewalk NAM (SWN) and Terrain Grass NAM (TGN) mods, and much more besides.

New to the NAM? Check out my tutorials on YouTube. Latest upload: How to: RHW - MHO Roundabout Interchanges. (Nov 25).

p.s. - I'm MGB over on SC4D and a member of the NAM team.

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It's them! I thought they were monorail-to-subway, but still it's them. Thank you very much! :D

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"If you try to please everybody, you often times end up pleasing nobody, especially yourself. When somebody offers to do a favor for free, like making a mod for SimCity 4, you shouldn't be overly critical of something generously given to you. In other words, you shouldn't look a gift horse in the mouth." - Twilight Sparkle after playing SimCity

"Being a mayor or a content creator for SimCity 4 is a heavy responsibility, Patrick. Each city and each custom content is like a child, and must be treated as such." - SpongeBob Squarepants after playing SimCity

"Without deviation from the norm, progress is not possible." - Frank Zappa

"The wisest men follow their own direction." - Euripides

Welcome to Fairview, my new city journal *:D

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I am looking for a dependency named "TG Mini Props Pat Riot V1". There is an old-style STEX URL, which is http:www.simtropolis.com/stex/index.cfm?id=20204, which redirects to an error message saying it cannot be found. "TG" indicates that this came from Team Grater. Does anybody have more information? 


SC4 Dictionary   690711f9d5161_LEXFiles.jpg.2b0e1a1a7f3d32928c39be4237a1b8ff.jpg

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15 hours ago, simmering said:

I am looking for a dependency named "TG Mini Props Pat Riot V1". There is an old-style STEX URL, which is http:www.simtropolis.com/stex/index.cfm?id=20204, which redirects to an error message saying it cannot be found. "TG" indicates that this came from Team Grater. Does anybody have more information? 

Currently unavailable. It has a long and nasty history just like the whole TG (Team Grater) brand and members. Long story short it was removed from the exchanges more than a decade ago and while there were talks among @CorinaMarie, @Cyclone Boom and myself about restoring the former and currently missing TG contents, nothing has happened since as everybody is pretty busy with all the other stuff. (Mostly only @scotty222's, @bixel's and @Krio's contents are currently available on the STEX related to the TG brand. @patriots_1228's and Yoshiland's contents were permamently removed, while Krio's contents were partially restored many years later when @catty-cb's site went down, where Krio's contents were hosted after they were initially removed from STEX. - as I said long story...)

That being said. Until an official restoration will happen (which needs to be happening eventually as this is a dependency for one or more of the LEX related contents that's gonna be restored eventually), I leave the last available version of the upload here, but bear in mind that the officially restored version might going to be a bit different, than this current version. 

patriots_TG Mini Props Pat Riot Volume I.zip

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I'm responsible for the Heretic uploads a.k.a. Heretic Projects, you may find updates about my ongoing projects into my development thread over at SimCity 4 DevotionTyberius Lotting Experiments or here on Simtropolis into the Tyberius (Heretic Projects) Lotting and Modding Experiments OR Show Us What You're Working On thread.

Now I'm part of the NAM Team and the RTMT Team.
I'm also working on some preservation and reorganization projects the behalf of non-anymore-active-developers and with the permission of the Staffs both on STEX and LEX. Current projects: SimcityPolska Restoration and WMP (WorkingManProduction) Restoration.

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Recently I've been wanting create a custom airport for my region. I was interested in trying out Mattb325's Nice International Airport Modular Pack, but it contains a dependency that I am unable to find: Osturland Chancellory. The original link no longer works because it was originally hosted on the LEX. The file is listed on the SC4 Devotion LEX Files Cross Reference list, but it seems that it hasn't been mirrored on SC4Evermore yet. Is there another place where I can find this file?

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40 minutes ago, Zephyrus22 said:

Recently I've been wanting create a custom airport for my region. I was interested in trying out Mattb325's Nice International Airport Modular Pack, but it contains a dependency that I am unable to find: Osturland Chancellory. The original link no longer works because it was originally hosted on the LEX. The file is listed on the SC4 Devotion LEX Files Cross Reference list, but it seems that it hasn't been mirrored on SC4Evermore yet. Is there another place where I can find this file?

Yeah, Yoder's files are on my short term restoration list, HOWEVER, you don't actually need this upload. You need the BSC Textures Vol03 v5.dat which can be installed from the BSC Common Dependencies pack. Sad texture (that Matt referenced as dependency) has been merged into this BSC Textures Vol03 pack. If you want the EU variant of this diagonal road texture overlay, then it's either in the current NAM or will be covered by NAM V49 when it comes out, when you install the EU option. 

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I'm responsible for the Heretic uploads a.k.a. Heretic Projects, you may find updates about my ongoing projects into my development thread over at SimCity 4 DevotionTyberius Lotting Experiments or here on Simtropolis into the Tyberius (Heretic Projects) Lotting and Modding Experiments OR Show Us What You're Working On thread.

Now I'm part of the NAM Team and the RTMT Team.
I'm also working on some preservation and reorganization projects the behalf of non-anymore-active-developers and with the permission of the Staffs both on STEX and LEX. Current projects: SimcityPolska Restoration and WMP (WorkingManProduction) Restoration.

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1 hour ago, Tyberius06 said:

while Krio's contents were partially restored many years later when @catty-cb's site went down, where Krio's contents were hosted

Yes and I only ended up with them after Paeng made the decision to leave the SC4 community for the Banisher forums and passed on all the files he had .... technically you can still view them on Paeng's site as the site still exists the last time I checked but he was using dropbox and when they changed the links he had been using he wasn't up to going thru his site plus any other site he had used dropbox and changing the links

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2 hours ago, Tyberius06 said:

Currently unavailable. It has a long and nasty history just like the whoel TG (Team Grater) brand and members. Long story short it was removed from the exchanges more than a decade ago and while there were talks among @CorinaMarie, @Cyclone Boom and myself about restoring the former and currently missing TG contents, nothing has happened since as everybody is pretty busy with all the other stuff. (Mostly only @scotty222's, @bixel's and @Krio's contents are currently available on the STEX related to the TG brand. @patriots_1228's and Yoshiland's contents were permamently removed, while Krio's contents were partially restored many years later when @catty-cb's site went down, where Krio's contents were hosted after they were initially removed from STEX. - as I said long story...)

That being said. Until an official restoration will happen (which needs to be happening eventually as this is a dependency for one or more of the LEX related contents that's gonna be restored eventually), I leave the last available version of the upload here, but bear in mind that the officially restored version might going to be a bit different, than this current version. 

patriots_TG Mini Props Pat Riot Volume I.zip

Thank you very much, @Tyberius06. FYI: I was looking for it as it was listed in the readme file of the ITC The American Football Fields Project. It seems that it is just a nice-to-have, but I will try it out and see if it makes a noticeable difference.

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Screenshot_20250305_200729.jpg.d4dbf325ac99fd010539699da1c7481c.jpg

Hello, does anyone know where I can find these light blue cargo cranes and the container storage in the middle of the picture? I guess they are from the PEG CDK3 mods but I have a hard time figuring out what is up to date, what needs to be installed and where to get it. A while ago I installed a pack (of sorts, it was an official installer for these mods) for the CDK3 and I have the dark blue cargo cranes at the bottom and many other things but I seem to be missing a few. 

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49 minutes ago, SC4 gamer said:

 

Screenshot_20250305_200729.jpg.d4dbf325ac99fd010539699da1c7481c.jpg

Hello, does anyone know where I can find these light blue cargo cranes and the container storage in the middle of the picture? I guess they are from the PEG CDK3 mods but I have a hard time figuring out what is up to date, what needs to be installed and where to get it. A while ago I installed a pack (of sorts, it was an official installer for these mods) for the CDK3 and I have the dark blue cargo cranes at the bottom and many other things but I seem to be missing a few. 

Yes, indeed PEG sets, you have ZZZ seaport controller, container and ship sets ! There's not much to configure e except choose bulk, container or crane and adjacent facilities like container stacks, warehouses, storage

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1 hour ago, SC4 gamer said:

 

Screenshot_20250305_200729.jpg.d4dbf325ac99fd010539699da1c7481c.jpg

Hello, does anyone know where I can find these light blue cargo cranes and the container storage in the middle of the picture? I guess they are from the PEG CDK3 mods but I have a hard time figuring out what is up to date, what needs to be installed and where to get it. A while ago I installed a pack (of sorts, it was an official installer for these mods) for the CDK3 and I have the dark blue cargo cranes at the bottom and many other things but I seem to be missing a few. 

The light blue cranes are actually from here: https://www.sc4evermore.com/index.php/downloads/download/22-dependencies/242-smp-yoman-prop-pack-vol01

But you’re correct that almost everything else is from PEG CDK3. I should note though that everything in that screenshot is custom lots that I made to fit the specific layout that I wanted.

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12 minutes ago, ncamferdam said:

The light blue cranes are actually from here: https://www.sc4evermore.com/index.php/downloads/download/22-dependencies/242-smp-yoman-prop-pack-vol01

But you’re correct that almost everything else is from PEG CDK3. I should note though that everything in that screenshot is custom lots that I made to fit the specific layout that I wanted.

Ah thanks, that explains it! I thought I was missing something because with all the different parts for CDK it becomes very confusing (especially to someone who has no idea about all the abbreviations used in the mod names).

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Does anyone know where I can download these buildings?

PedestrianBridge.jpg.ea93bba20d5a4d56eee08f162e86cb93.jpg

DM_20250307132824_001.jpg

DM_20250307132845_001.jpg

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i will try anything.

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On 3/5/2025 at 9:41 PM, ncamferdam said:

I should note though that everything in that screenshot is custom lots that I made to fit the specific layout that I wanted.

I was wondering about that. Explains why my search for some of the lots I saw in your images was fruitless *:lol:. They look great though.

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On 3/7/2025 at 6:54 AM, Bolshevik said:
Does anyone know where I can download these buildings?

 

DM_20250307132824_001.jpg

 

This one is the NTT Docomo Kawasaki Building  by mozukuss. It is available on http://sc4batworks.web.fc2.com/dbat.html (3rd from the bottom)

Update:

The Japanese bus stations are from Jim and can be found on http://hide-inoki.com/bbs/archives/sc4_0816.html.

As for the pedestrian bridges, I fear the are lost. There is a post on simcityedit.com, where the creator, ろままろ, states that downloads are only available on the website. That would be http://romamaro.blog.so-net.ne.jp/, which is no longer online. The homepage was archived but it does no look like the files were too.


  Edited by simmering  

additional information; URL corrected
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7 hours ago, simmering said:

As for the pedestrian bridges, I fear the are lost. There is a post on simcityedit.com, where the creator, ろままろ, states that downloads are only available on the website. That would be http://romamaro.blog.so-net.ne.jp/, which is no longer online. The homepage was archived but it does no look like the files were too.

I summon @CaptCity as he might have these. 

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I'm responsible for the Heretic uploads a.k.a. Heretic Projects, you may find updates about my ongoing projects into my development thread over at SimCity 4 DevotionTyberius Lotting Experiments or here on Simtropolis into the Tyberius (Heretic Projects) Lotting and Modding Experiments OR Show Us What You're Working On thread.

Now I'm part of the NAM Team and the RTMT Team.
I'm also working on some preservation and reorganization projects the behalf of non-anymore-active-developers and with the permission of the Staffs both on STEX and LEX. Current projects: SimcityPolska Restoration and WMP (WorkingManProduction) Restoration.

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9 hours ago, Tyberius06 said:

I summon @CaptCity as he might have these. 

 

6 hours ago, ncamferdam said:

These aren't the same, but the models used in the Japanese NAM Facelift Mod are the closest I'm aware of.

Neko's are the ones I first thought of, but i'm pretty sure I remember seeing the avenue bridge somewhere also. It may have been just an image, but still digging through the 'archives'...

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2 hours ago, ncamferdam said:

These aren't the same, but the models used in the Japanese NAM Facelift Mod are the closest I'm aware of.

http://hide-inoki.com/bbs/archives/sc4_0806.html (at the bottom)

For those who may have a backup, like possibly @CaptCity , Magneto once created a patch for the Neko Ped Bridges that moves the Left-hand Drive Signs to the right so the bridges would look alright on RHD setups. The link to the patch file is in Magneto's content discussion thread but the linked copy is corrupted/broken.

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4 hours ago, CaptCity said:

Later, later: Success. Finally found it under a different name. It is for a left-hand game, though. I've attached it since the site is gone.

Ichigo_Ave Pedestrian Bridges.zip

One techy detail if we wanted to restore it in the future properly. The *.dat file contains lots, props, models and textures bundled together. The problem is that the textures are running under invalid IDs, more precisely under a sequence of IDs that was created by the SC4Tool from the program's test range... Many people sadly used the same method to bypass the "official" way and request an official texture range, but the tool will always restart the sequence with each requests. So these textures definitely will conflict with something else. 

@CaptCity

Do you have anything else from Ichigo? 

I see for example this one doesn't have a link on the SimCity Force/Edit site. It's called HighTechBuilding or Suspicious High Tech Industry.

 HighTechBuilding.jpg

http://simcityedit.com/simedit/lev-bbs.cgi?bid=SC4=2-5&skin=skin/config/=/simedit/skin/config/&style=1&page=3&ppid=12700535761332#12700535761332

Public Toilet/Lavatory

 PublicLavatory.jpg

http://simcityedit.com/simedit/lev-bbs.cgi?bid=SC4=2-5&skin=skin/config/=/simedit/skin/config/&style=1&page=2&ppid=1270557076752156#1270557076752156

Pachinco Store

 Pachinko.jpg

https://simcityedit.com/simedit/lev-bbs.cgi?bid=SC4=2-5&skin=skin/config/=/simedit/skin/config/&style=1&page=2&ppid=1271588081906433#1271588081906433

The rest of their files can be downloaded from this page of the SimCity edit just look for their name (ろままろ):

http://kamurai.la.coocan.jp/SimCity/log14.html

 

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I'm responsible for the Heretic uploads a.k.a. Heretic Projects, you may find updates about my ongoing projects into my development thread over at SimCity 4 DevotionTyberius Lotting Experiments or here on Simtropolis into the Tyberius (Heretic Projects) Lotting and Modding Experiments OR Show Us What You're Working On thread.

Now I'm part of the NAM Team and the RTMT Team.
I'm also working on some preservation and reorganization projects the behalf of non-anymore-active-developers and with the permission of the Staffs both on STEX and LEX. Current projects: SimcityPolska Restoration and WMP (WorkingManProduction) Restoration.

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