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phase 1 and 2 are done on my new (old?) project ... the third (and final) rebuild of this city. The housing style covers the post ww2 to the late 80s-ish.

laurentia1-2.jpg

Phase's 3 & 4 have there network drawn out fully - this going on top of what is existing and will be the modern housing. Phase 5 and 6 are going underneath and have there networks partially drawn out - and if anyone could help me find some houses that fit in 1x1 lots in the tudor, georgian (colonial revival), victorian, edwarian and arts & crafts (craftsmen) style that would be greatly appreciated as I'm not having much luck finding these. It may seem like an odd collection - but everyone of these styles is represented in my neighborhood built from the late 1900s to the 1930's and thats what I'm trying to replicate for the old area.

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Known as Kitsune on sc4e. NAM Team Member.

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@redfox85 Those are some real nice suburbs. Would love to see a close up of one of then


Go head Sixers

E-A-G-L-E-S EAGLES!!!

And Phillies

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Restarted my old city of Rose City, Oregon, which will be an alternate universe Portland. 

The image below shows the I-5/I-205 Interchange northeast of downtown...

 

Rose City, Oregon-Oct. 25, 001503714902.png

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...Work In Progress...

Now working on the downtown area of Rose City. I'm trying to be very meticulous about where I place what buildings, because I want it to look as realistic as possible.

 

Rose City, Oregon-Oct. 25, 001503727916.png

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@scotttbarry Beautiful work as usual. I always love seeing what you create using those marina pieces *:)

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16 hours ago, JerrySosa said:

These buildings are for my Bogotá themed city... Many red brick buildings down there.

Housing complex was done by putting together some LBT buildings. The other red brick building is 100% mine and it's still open to modifications.

I love them, love them so much! It's a 5 star rating guaranteed from now on. Your own building is even better, but it would be interesting to see it on other texture varieties, particularly painted white and grey, as many high rises on several cities of the region.

(Ah, y por cierto, te envié una invitación al club de habla hispana, te esperamos allá)

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matias93's Unexpected Mod Workshop (dev thread)             Ciudad del Lago in the making (dev City Journal)

"Let us be scientists and as such, remember always that the purpose of politics
is not freedom, nor authority, nor is any principle of abstract character,
but it is to meet the social needs of man and the development of the society"

— Valentín Letelier, 1895

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Somebody said rift valley?

3rzRr3U.png

I'm heavily redoing the geography of my region due to several impracticities, errors of planification and the overall issue of describing it as a rift valley but don't looking like one. What you see is the western margin almost complete, and the rest having a lot of work to do yet. The idea is giving the area the shape of a delta inserted on a rift, a profile that can be described on the lines of this:  ---¨¨\__-^-__/¨¨---

Obviously, this will mean a lot of re-planning, but this time I want to operate in a bit more spontaneous fashion, in no small measure because I keep the original region fully backuped in case something goes wrong.

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matias93's Unexpected Mod Workshop (dev thread)             Ciudad del Lago in the making (dev City Journal)

"Let us be scientists and as such, remember always that the purpose of politics
is not freedom, nor authority, nor is any principle of abstract character,
but it is to meet the social needs of man and the development of the society"

— Valentín Letelier, 1895

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Here is a new apartment complex I created from marcszar's Charles Village Apartments.  I've always liked them but they rarely seem to show up in my small towns, so I decided to create my own version from the building props. Took a little longer than I thought as I had to re-create his front and back yards (not exactly as he did them).

Let me know what you think and suggestions for improvements are welcome.

Charles Village #1.jpg

Charles Village #2.jpg

Charles Village #3.jpg

 

This was supposed to be in the "Show us what you are working on" thread.  What did I do wrong? :???: And can someone move it to the right thread please.

Thanks.

Done!

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5 hours ago, jaredh said:

How do you not run into eternal commuters with that transit map Haljackey?

I was wondering the same when I realized how 'accommodating' the map appeared to be for commuter loops.  I had been looking for where on the map his previous post was.


Let's drop these things called egos on the floorStamp on them, and try to get on with it  --Kingslee Daley

Always ask yourself the question:  Cui bono?  Cheering vestry jolt now.

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@scotttbarry Lovely waterfront neighborhood. Great placement of the Alexander Column, too!

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...A Work In Progress...

A showcase of the Central Business District of Rose City. The city itself is based off of Portland, Oregon. 

 

 

Rose City-Oct. 25, 011503994618.png

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    On 8/28/2017 at 10:22 AM, jaredh said:

    How do you not run into eternal commuters with that transit map Haljackey?

     

    21 hours ago, RobertLM78 said:

    I was wondering the same when I realized how 'accommodating' the map appeared to be for commuter loops.  I had been looking for where on the map his previous post was.

     

    Actually I don't suffer too much from this, most sims live and work in their own city tiles. For what does exist however, more traffic for me to build infrastructure for! ;)

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    My god @korver, what have you done? Where do you find all this time to create this amazing stuff!

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    @_Michael The Djinguereber Mosque was the biggest time consumer in that picture - I had to model and texture that one from scratch. The other adobe houses and whatnot weren't too difficult - I was able to find some existing models to use online - but I still had to texture those from scratch too which took a while.

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