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1 hour ago, VALASatoshi said:

I thought that this may work in GoFSH and it's nice to see that it did *:lol: the parking lots are just there to blend the texture until I make some custom ones

rumrail gofsh fss wip.jpg

Nice use of the FlexTrack component of the RRW!

-eggman121 (NAM Team Member)

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20 hours ago, Eggman121 said:

Nice use of the FlexTrack component of the RRW!

The wha?  What piece is that?

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1 hour ago, alejolopez13 said:

LH5.png.c8dfeee6d82fe03e6a3385cacd791513.pngLH4.png.4248d0798d17c6f571f5d5e44d1c421c.pngGuys, do you think I should change something?

LH3.png.02d54963281eff0a54c5f2dae3b1fab2.png

Oh WOW!!!  That's the best Mansion/Estate I've seen in the 15+ years of this game.  Absolutely stunning work.  Really love the gardens and pool with the open clam shell, adds a lot of pizzazz to the lot, looks like something straight out of Europe and would enhance anyone's cities.  You have some major talent alejolopez13.

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I tend to prefer waters that are more brownish than that, but it looks neat! I would check them with shallow underwater surfaces to see the small variations; normally what works well on a harbour-like coast doesn't go just fine on a shallow beach.

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matias93's Unexpected Mod Workshop (dev thread)             Ciudad del Lago in the making (dev City Journal)

"Let us be scientists and as such, remember always that the purpose of politics
is not freedom, nor authority, nor is any principle of abstract character,
but it is to meet the social needs of man and the development of the society"

— Valentín Letelier, 1895

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21 hours ago, pclark06 said:

 

bandicam 2018-06-28 22-12-56-236.jpg

Obviously not quite finished yet, I will do some more work with HVAC textures and maybe darken up the roof a bit, but I hope to get this done by the 4th when I do some more traveling.

I plan on doing separate downloads... as this will be a ploppable plaza version. I will also do growable individual shops with different textures, and maybe some extra brands other than the six featured.

bandicam 2018-06-28 22-39-31-199.jpg

A simple blank storefront would be a fantastic idea too. For both empty storefronts and/or the using of other brands


Slowly bringing new retail to life because we can never have enough strip malls....

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1 hour ago, RRetail said:

A simple blank storefront would be a fantastic idea too. For both empty storefronts and/or the using of other brands

hmm a blank storefront with many different signs as a prop family would be interesting too.


Known as Kitsune on sc4e. NAM Team Member.

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I've been fleshing out Aeroes City into the suburbs a bit lately, and traffic is becoming an issue in some places of town. I have added a new circular subway route through Central District with branches into Southern and Northern. Phase 1 of the tram line that will eventually connect Eastern to the Northern subway branch is complete, after major road closures to construct the line.

5b388922ae43a_Tramline.JPG.717ff25eafef8d6605e40ca7d94af73b.JPG

Congestion.JPG.ab7cd60a4792b40fe534f0af75e8047e.JPG

I'm not too concerned with the congestion through Central, as the commercial loves this, and honestly there's not a lot I can do without destroying the entire district.

Spoiler

Sneak peek for the entirely vanilla private sports college.

 

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Wow, that looks seriously cool! I would try increasing the transparency of the foreshore texture only a bit, to make the water that touches the coast a little bit less 'tinted'


matias93's Unexpected Mod Workshop (dev thread)             Ciudad del Lago in the making (dev City Journal)

"Let us be scientists and as such, remember always that the purpose of politics
is not freedom, nor authority, nor is any principle of abstract character,
but it is to meet the social needs of man and the development of the society"

— Valentín Letelier, 1895

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Kmart's most common style....

Untitled.jpg

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Slowly bringing new retail to life because we can never have enough strip malls....

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Oh........ 
This is soo beautiful, @nos.17 :) ETA for release?

- Tyberius
 


I'm responsible for the Heretic uploads a.k.a. Heretic Projects, you may find updates about my ongoing projects into my development thread over at SimCity 4 DevotionTyberius Lotting Experiments or here on Simtropolis into the Tyberius (Heretic Projects) Lotting and Modding Experiments OR Show Us What You're Working On thread.

Now I'm part of the NAM Team and the RTMT Team.
I'm also working on some preservation and reorganization projects the behalf of non-anymore-active-developers and with the permission of the Staffs both on STEX and LEX. Current projects: SimcityPolska Restoration and WMP (WorkingManProduction) Restoration.

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Currently: Viewing File: sc4 cli tool
 
2 hours ago, Tyberius06 said:

Oh........ 
This is soo beautiful, @nos.17 :) ETA for release?

- Tyberius

1

The lot is basically done, meaning I only have to do a little modding to make it an attractive ploppable. However, I really have not decided if I want to package it with anything else or not yet, which is the main holdup for now.

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Looking for a prop or texture? The SC4 Prop & Texture Catalog might help! View online here.

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