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Everything posted by Zasco
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Following @memo's release of sc4pac to the SimCity 4 community, I'm glad to announce my own related contribution: Zasco's sc4pac channel I keep this post short as my time is limited and I apply the DRY principle. For more and up-to-date details, look into the channel's official documentation. Can't wait to see you guys make use of my work...!
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Zasco's FAQ Hi everyone. This topic is a summary of all the questions I asked on this forum and their related answer(s). This is primarily for my personal use, but I thought this may help somebody else too and it's why I shared it here. Legend : ✔ Answered | ~ Partly/unsatisfyingly answered | X Unanswered ✔ Are there any I-AG filler lots? (2022-08-29) For SPAM; Using the Extra Cheats plugin; Which menu/items Using Cyclone Boom farm filler set; Zasco's finding (Plopable Farm Field Pack) ✔ Why is the "DTR to STR Diagonal Turnout for the RealRailway (RRW)" piece located in the "RealRailway FLEX Turnout pieces" menu? (2022-08-29) They are from different eras ~ Is there a mod to query farmland tiles? (2022-08-29) SIM-ple Jack's answer X Is there a tool/software that allows to export a city/region's data (everything on the graphs and anything else available) from the save file/s into a table? (2022-09-01) ✔ Where to find this church? (2022-09-05) Tyberius06's answer SIM-ple Jack's answer about a list of houses of worship ✔ PEG Power Tower Pylons mod diagonal (only) pylons at zoom 4 are still "candy-stripped"? (2022-09-07) Cyclone Boom's answer X Is there a way to lower the number of I-AG jobs? (2022-09-09) ~ Is there any way to prevent RCIs from landscaping (ground work / leveling) when they build / grow? (2022-09-10) SIM-ple Jack's answer rsc204's answer X Is there any plopable guardrail? (2022-09-14) ~ How to create a "taken from an airplane" effect on an in-game screenshot? (2022-09-15) SIM-ple Jack's answer ~ Is there is some kind of standard or convention for publishing content on the STEX? (2022-09-18) Cyclone Boom's answer ulisse's answer ✔ What is the XML in the SC4Desc and SC4Model files used for? (2022-09-22) ulisse's answer TheMurderousCricket's answer rsc204's answer Tyberius06's answer X Where can I get these train freight cars (automatas)? ~ Is there diagonal filler lots for Maxis' default field textures. Tyberius06's answer ✔ Where can I find plopable lots for these fences? SIM-ple Jack's answer Tyberius06's answer gwada971's answer Zasco's answer Upcoming... If you want to add to an answered question or have an answer to an unanswered question, I would gladly receive it in the related topic. With hope this might help you too! * Please note that, as the features of a forum post are limited in regard to tracking and filtering, this content might be transferred to a spreadsheet in the future...
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Version 1.0.0
486 Downloads
This mod improves the regional transportation map with more networks displayed and improved colors/icons. The color palette is taken from MapArt and was inspired by this mapping tutorial. There is currently two style available for the legend's frame : Vanilla and @hugues aroux's UI Blue Skin. Simply chose and install the right file. Please ensure this mod is loaded after the NAM and any other mod that might change the regional transportation map settings.- 8 Comments
- 3 Reviews
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Version 1.0.0
92 Downloads
Ever wanted to take clean screenshots without the "minimize button" in the lower left corner? This mod is meant to be an improvement of @Swordmaster's Minimize button remover. As this button is used throughout the user interface, completely removing it also removes it where it is required for navigation (ex.: the "Trip types" window). While when removed, it's still possible to click it, it is hard to find or know it's there. The improvement of this mod is that it only removes the button's "on hover" icon. This way, it only disappears when hovering it and remains visible otherwise. It also removes it's label ("Show toolbars"), but only when it is used as the toolbars' "maximizer button". One simply has to hover the button while taking a screenshot to make it, momentarily, completely disappear.- 1 Review
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Alright, I found it, it's this mod : I have installed all listed dependencies and still have missing textures however... Among them is at least the "outer-circle-quarter" grass (overlay?) texture for the curved corner piece. On this lot, the missing textures are 1da447a0 & f5f844a0. Can someone help me find what's missing? @SIM-ple Jack, @Tyberius06 & @gwada971, thx for all you suggestions, they helped me expand my mod folder!
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- simcity 4
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Hey guys, Does anyone know where I can find plopable lots for these fences : as seen (concrete ground) in this picture : from this Reddit post : https://www.reddit.com/r/simcity4/comments/xq6bqi/wiesbaden_industrial_estate_i_just_cant_stop Also, I would be interested in the fillers too (concrete pipes (top left), blue plastic barrels, etc...).
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- simcity 4
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Is that what you are looking for?
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I found this : But @Cyclone Boom's content is of better quality for Maxis' fields IMO.
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It might not be exactly what you are looking for, but this might help you :
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PIM-X : My registry troubleshooting experience
Zasco posted a topic in SC4 Modding - Open Discussion
I successfully got PIM-X working, but not without a few hassles. I wanted to share this experience if this ever happens to anyone else. I have a custom location installation of SimCity 4 on Windows 8.1 for which no registry entries had been made. As such, I ended up having the following troubles on software launch : After having chosen which folders to load : pywintypes.error: (2, 'RegQueryValueEx', 'The system cannot find the file specified.') I fixed this error by simply adding the following entry to the registry : [HKEY_LOCAL_MACHINE\SOFTWARE\Wow6432Node\Maxis\SimCity 4\1.0] "Language"=dword:00000001 On software launch, on the folders selection screen, the first two lines are empty. I fixed this error by simply adding the following entry to the registry : [HKEY_LOCAL_MACHINE\SOFTWARE\Wow6432Node\Maxis\SimCity 4] "Install Dir"="Drive:\\Path\\To\\Game\\Folder\\Maxis\\SimCity 4 Deluxe" The trick here is that the path to game folder must have no accents or special characters for everything to work. If the path has some and you simply don't write them in the registry entry, it will display at the selection screen, but nothing will be loaded. Here are a few related topics which helped me through this process : https://www.sc4devotion.com/forums/index.php?topic=9279.0- 2 Replies
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PIM-X : My registry troubleshooting experience
Zasco replied to Zasco's topic in SC4 Modding - Open Discussion
In my case, it's because my SimCity 4 folder is on a library drive separate from my Windows drive. At some point I changed my Windows installation and the registry records didn't follow.- 2 Replies
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Are there diagonal filler lots like SPAM - Single & Diagonal Fields but for Maxis' default field textures? No fence, no prop, just the plain texture. I'm pretty sure I saw this in a video or a CJ. This post is related to that one. Edit : This post displays the desired end result. Here too :
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These searches will get you much choice : https://community.simtropolis.com/search/?&q=Truckstop&type=downloads_file&search_in=titles&sortby=newest & https://community.simtropolis.com/search/?&tags=truckstop&type=downloads_file&sortby=newest https://community.simtropolis.com/search/?&q=Truck stop&type=downloads_file&search_in=titles&sortby=newest & https://community.simtropolis.com/search/?&tags=truck stop&type=downloads_file&sortby=newest These searches will get you much choice : https://community.simtropolis.com/search/?&q=sign&type=downloads_file&search_in=titles&sortby=newest & https://community.simtropolis.com/search/?&tags=sign&type=downloads_file&sortby=newest https://community.simtropolis.com/search/?&q=signs&type=downloads_file&search_in=titles&sortby=newest & https://community.simtropolis.com/search/?&tags=signs&type=downloads_file&sortby=newest
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After a few days of sparse searching, I haven't found either... Let's just say the STEX's "Automata" category has 708 entries at the moment and it may well not be there at all.
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Where I live, it used to be called the "Toyota Echo" until 2005. The right successor of the then unkillable "Toyota Tercel".
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Version 1.0.0
41 Downloads
This simple spreadsheet automates the process of calculating the center coordinates of a boundary box (B²) and getting it's according "SetViewTarget" cheat code string. It is mainly meant to easen the centering of the view for screenshot purposes. Simply type in the size of the B², the origin cell's coordinates and cardinality, copy the result and paste it in your cheat code box. The origin of the B² is obtained through the "TerrainQuery" cheat code. X and Z axis units are in cell(s) except for the Y axis which is in meters. As such, use "cell x [...] / cell z [...]" values for X and Z and "y=[...]" value for Y. B²'s orientation (width & depth) can't be changed yet and for this reason the south side is it's front (west = left, east = right, north = rear),. The origin's cardinality specifies which corner of the B² has the provided coordinates. This tool was created following the reading of this tutorial :- 1 Review
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Another question for you all. It would be best suited in the SC4 Modding - Open Discussion forum, but there is no "Quick question" topic and I didn't want to start a whole new one simply for this. Lately I'm working on tweaking SC4 files with the ILive Reader. I found out there is XML in the SC4Desc and SC4Model files. However, it doesn't seem to be used by the game as changing it or completely removing it doesn't seem to affect the functionality of the mod in any way. I guessed it may be used by the lot editor. Could someone tell me what is it used for?
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Where can I get the train freight cars (automatas) seen in this picture? The picture is taken from this city journal :
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- simcity 4
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Removing XML and LD files from lots?
Zasco replied to Zasco's topic in SC4 Modding - Open Discussion
Is that SC4 DatPacker?- 17 Replies
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Removing XML and LD files from lots?
Zasco replied to Zasco's topic in SC4 Modding - Open Discussion
Alright, so in summary, what understand from all your technical lingo is that one can remove them from a game functionality point of view, but should keep them from a development one. I such case and as of how I work, I should keep them in the individual separated files (SC4Desc, SC4Lot and SC4Model), but could remove them from the published dat. Thank you for sharing your expertise!- 17 Replies
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Removing XML and LD files from lots?
Zasco replied to Zasco's topic in SC4 Modding - Open Discussion
Alright, thx! I doubt the PNG in the SC4Lot file is an icon as the mod I'm currently working on is a growable only. Thanks for the hint about PIM-X. I didn't know it had the same functionalities as the LE. Moreover, I couldn't get the latest to work on my computer...- 17 Replies
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Removing XML and LD files from lots?
Zasco replied to Zasco's topic in SC4 Modding - Open Discussion
By "LD file", do you mean the "LotData" file inside the SC4Lot? If so, what about the PNG in there too then?- 17 Replies
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Removing XML and LD files from lots?
Zasco replied to Zasco's topic in SC4 Modding - Open Discussion
Alright, thx! Why is it there then? What brought it there? Can I safely remove it altogether for "cleanliness", easier file management/uniformity and lighter weight purposes?- 17 Replies
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