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Zasco

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About Zasco

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  1. This topic is specifically for the Simtropolis sc4pac channel. For sc4pac related questions, use the associated topic. These questions should have been in that (the later) topic: ↓ sc4pac only handles required dependencies (and variants). If you have recommended dependencies, you can put them in the package description. Here's what you can do: The package description supports Markdown, so you can hyperlink the name of the plugin(s) you recommend. If the plugin has an associated sc4pac package, you can put it's package name inside back-ticks (``) and a link to that package will be created on the sc4pac main channel website (example here). That link will also be handled by the GUI. (I'm not sure how well cross-channel is supported however... @memo) Uninstall what? sc4pac? A package? Please be more specific... I also "datpack" some of the plugins I use, mostly the ones with loads of files. Here's what you can do: You can set a folder other than your default ".../plugins/" folder as the one used by sc4pac. In fact, you can have multiple folders used by using "profiles". For manually installed plugins, use custom odd-numbered folders. Then, every time you update your packages, you can "datpack" that folder into your real ".../plugins/" folder. This solution however requires you to either manually install "root-installed" plugins (such as DLLs) or "symlink" them... The other solution I came up with is to make a custom channel with custom "datpacked" source assets for the plugins I need to. I only need to write the asset part, as long as I keep the same asset ID. The right channel load order will override the default config. If you need ALL of your plugins to be "datpacked", I would suggest you to go with option 1; otherwise option 2 may have a bit more overhead on the short term, but less on the long...
  2. The Swivel and the Spiral Office Towers

    You're getting better with every new upload. Keep the good work going!
  3. For 6, I did find some troubles for very small screens on the web app. I agree with 1 and 4 . For 4, the images should not be displayed in the list however, but in a mouse-over pop-over for this reason: I agree. Thx!
  4. I think creating a dedicated topic for this project could be a good idea. Also, is the channels contents auto reloaded? I currently have to reload the app to reload the contents.
  5. I already thought about it and porting NAM to sc4pac is possible, but would likely require to make a package for most of it's selections.
  6. Hydroelectric Power Plant

    It would be great if you could make a version that doesn't require being partly plopped over water as it could then be used with ploppable water... Maybe even allow both simultaneously by using overhang?
  7. Konsum

    There is no "Konsumstorre SC4MODEL" file in the ESA Cornershops plugin...
  8. Diagonal Mid-Rises

    Why not have made these residential instead of landmark?
  9. BlaM Advance Auto Parts

    It's now part of bsc:textures-vol01 as mentioned here. That's pretty much what has been done with BSC Common Dependencies Pack and Girafe's Flora...
  10. PC Hotels & Motels

    Thanks. I updated my sc4pac channel accordingly. I haven't checked it out however...
  11. KK Transmission Substation Pack w/Hookup

    If your brown box appears instead of the main building, you're likely missing SM2 Mega Prop Pack Vol2 as stated in this comment: @Kloudkicker
  12. You're right! Forgot about that. I first thought of "180-ploppable-props", but then that it could be shortened without taking this into account.
  13. #11. The problem is that "flora" relates to plants and trees and might induce a unknowing package author into placing it in "150-mods" instead... I vow for a more inclusive term, while still agreeing with you that MMP might not be the one. Would "180-ploppables" be better suited then? Of course. The idea was simply brought up to me by the "BSC-VIP Girafe Urbanpack vol01" plugin.
  14. ESA Farm pack vol 1

    I still have missing dependencies. Would you want me to send a list of them to you?
  15. ICA Supermarket

    When running SC4DataNode on your plugin's folder, I get no dependency to Girafe Florapack, but I get one for bsc:mega-props-jes-vol01, bsc:mega-props-jes-vol09 and unknown textures (for the landmark lot) and peg:mtp-super-pack, bsc:mega-props-mikeseith-vol01 and unknown textures (for the commercial lot).
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