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Everything posted by dmn
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Hello again,
I want to share with you an idea for another, very unique, radio broadcast tower. The attached photos are of "Blaw-Knox" towers of WLW-AM Cincinnati and WSM-AM Nashville. These two towers are for 50,000 watt AM radio stations that can be heard across the continent at night.
Your work is impressive and most detailed.
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Ah, the Blaw-Knox. Any true radio enthusiast should know about them as they're quite infamous in that realm. And I do too!
Great pics btw & thanks again for the regards.
I actually posted a few teasers of a particular Blaw-Knox tower I was in the process of recreating last year in the project introduction entry shortly before the project stalled due to my many issues with getting 3ds to work, along with several other towers that are bonafide landmarks in their respective cites. Here are those teasers again;
I've applied the same level of detail as with the others to precisely replicate it's superstructure
I never got around to completing it but now that I've restarted the project it will be released along with all the others I posted in that thread.On another note, if C:S/current gaming computers could actually handle the polygon count of these (eliminating all non-essential items such as stairs, transmitters, etc. this one still has over 30,000 pylons/vertices in the superstructure itself this despite being almost entirely made out of boxes with only 1 length, width & height seg) I would of picked up the game just for that - the ability to see all these structures from different angles. But unfortunately from what I understand it can't handle many assets like that without causing the game to slow down & or crash. I'd have to significantly 'dumb down' the structure, which I have absolutely no intention or interest in doing. They just wouldn't be the same to me otherwise.
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