If you search "cities skylines" on YouTube, Twitch or similar, you'll get tons of new videos regarding to the game. In the other hand, "SimCity 4" only results a few new videos, mostly created by @Haljackey. Similarly, if search "cities skylines" on comments on videos about city simulators, you'll get tons of results. Otherwise, there are few people commenting about SC4. I agree that C:S is the best city builders yet, but C:S isn't perfect. First, C:S can only runs properly on computers with dedicated graphics. We can't deny that most people will choose ultrabooks (or similar) instead of bulky gaming laptops and unfortunately, they mostly only have an Intel HD/UHD or low-end Nvidia MX series (Vega not counted due to its new appearance). That's because ultrabooks gives the user portability, long battery live, good screen, good keyboard, fast storage (for higher end ones) and while this is overlooked, some people don't need gaming design and its related element (RGBs etc). While some ultrabooks have some sort of dedicated graphics, they usually can only be found on 15" or wider models. And we can't ignore laws of physics, slim & light laptops often suffer the so-called "thermal throttling", meaning the performance will drop to some level, even lower than the base performance. Yes, we could build a PC, but we also can't deny the fact that RAM & GPU prices ($1 roughly Rp14,000) only recently relieved due to the crypto craze. Second, C:S suffer some limitations, especially when the city size is too big to handle by the game. For example, some services don't work when the city size is about 300K due to the agent limitation. Third, with all DLCs bought, you will shell out more than $50 in normal circumstances. That's not cheap plus the PC build/laptop you need.
So, we need to do something with the SimCity 4 ecosystem. There are lots of problems regarding the ecosystem. First, there are some modding limitations due to its old engine, for instance you can't add new menu structures (not items) by using .dat. You need to use (still not completely uncovered) .dlls and it requires some coding and of course, some legal issues. Second, its limitation making hard for mods to be user-friendly, including the NAM. For instance, in the ideal game you can make 6-lane avenue by just selecting that network and drag as you expect. But in reality, you need to place the "starter piece" of that "network" (technically pseudo-network) and drag it using roads. That's confuses new players who tried to make 6-lane avenue and even expert ones. Third, there are too many mods that again, confuses everyone. For instance, if you want a census building then you need to install RippleJet's (RJ) Census Repository and then you need to install 4 (as I know) dependencies and it's time consuming. And, this is the final example, the well-known CAM Starter Pack. "Experts" gives instructions that the Starter Pack should be installed by the new players, in reality that's not true. Then, the players needs to download dependencies that in total approximately over than 250 MB. And then, the players get punished due to the necessity to install all of the dependencies and configure them. Next, the players need to download other mods as well, according to most recommendations, its over 500 MB again (in reality, it's just needing 13 other mods at 380 MB including NAM and the RJ's Census Repo + deps) and the mods need to be installed and set up if any. And finally, the players will be get a working SimCity 4. This is giving us how broken the ecosystem.
If you have opinions and responses for the problem, feel free to send replies below. Sorry for my bad grammar and spelling due to I'm not native English speaker. Thanks!
As of April 16th 2018 Simmania has officially been confirmed dead, the SimCity and Simulation game community and forum was founded in 2010 by it's original core of 5 members.
the forum was fairly active until around 2015 and slowly declined from there and many of us who were members miss it but have moved on.
it was never a huge forum. It had about 35K posts about ~300 members, many of whom had posted, by the time it had disappeared.
rest in peace simmania
I thought it would be cool to create a thread for members of the site to join if they have been a member for more than 1 year. Although there really isn't a point to it, I just thought it might be interesting to keep a running log of active Simtropolis Annuarians...although you'd have to post here to affirm that yes, you are still active. So here are your Simtropolis Annuarians and Bi-Annuarians! Annuarians are members who have been at Simtropolis at least 365 days and are still active; Bi-Annuarians have been here at least 730 days. Triannuarians have been here for 1,095 days. Next January, watch for the first Quartenarians - members who have been at ST for at least 1,400 days.
Triannuarians (Date of Triannuarianship) <> Dirk (A long time ago) <> Rybolton (Way back yonder) <> Pooty (January 11, 2006) <> Flywildjaguar14 (January 11, 2006) <> Sc4_cewl (January 11, 2006) <> Simfanheatermayor (January 16, 2006) <> RyanbSC4 (January 11, 2006) <> The_Dark_Child (January 11, 2006) <> CWLGAMER01 (January 11, 2006) <> qurlix (January 11, 2006) <> marquisite (January 18, 2006) <> HighRiser (February 4, 2006) <> Ma8thew (February 1, 2006)
<> The_Dalai_Llama (May 15, 2006) <> DuskTrooper (March 25, 2006) <> Hummer0328 (June 19, 2006) <> Llama_Sim (March 6, 2006) <> Builderman (March 30, 2006)
<> Aronion (February 26, 2006)
<> SkiGeek (March 16, 2006) <> Huskerman007 (March 28, 2006)
Biannuarians (Date of Biannuarianship)
<> Yellowlab (May 20, 2005) <> AfroThunda (May 25, 2005) <> X-Man (May 25, 2005) <> MrCinatit (May 22, 2005) <> Iamrobk (June 25, 2005) <> Vlakhaas (May 21, 2005) <> Catz (May 26, 2005) <> MayorVieira (May 5, 2005) <> Futuropolis (June 14, 2005) <> RobledoRessainance (May 10, 2005) <> TheJerseyDevil73 (July 25, 2005) <> Boris225 (July 13, 2005) <> Duke87 (July 24, 2005) <> SimMaster (May 24, 2005) <> Hello_SC4 (May 20, 2005) <> Dereko (May 15, 2005) <> Odd8ball (April 12, 2005) <> Mikeyb66 (March 25, 2005) <> Comdude21 (June 3, 2005) <> Carpman (March 25, 2005) <> Vatt3 (June 22, 2005) <> MOVIESOLDIER (July 16, 2005) <> EAGCE (July 20, 2005) <> ead88 (March 3, 2005) <> ert90 (August 15, 2005) <> dudyconstructor (August 13, 2005) <> Villarule (August 4, 2005) <> ginchael (August 24, 2005) <> baldy (July 2, 2005) <> silverlightning81 (June 1, 2005) <> airmale007 (August 28, 2005) <> simwario (September 3, 2005) <> Screwballl (November 11, 2005) <> G4ce (June 28, 2005) <> Dodge44 (July 8, 2005) <> SIMpleton (May 27, 2005) <> Flamesrock (July 7, 2005) <> USA_Pride (March 5, 2005) <> fosterk (September 13, 2005) <> M-SIL (September 9, 2005) <> Guinea (September 19, 2005) <> ACEFanatic (April 12, 2005) <> Nugget699 (July 16, 2005) <> Dudyconstructor (August 13, 2005) <> Maelstrom44 (September 6, 2005) <> The Evil Octopus Man (September 13, 2005) <> Thalassicus (February 7, 2005) <> JVGazeley (September 28, 2005) <> 121759 (October 5, 2005) <> Dolfan348488 (October 5, 2005) <> Dannato (September 21, 2005) <> Andreas Roth (July 7, 2005) <> Timotheus (March 15, 2005) <> Simmax (October 28, 2005) <> Bravoj (July 17, 2005) <> Jon Lipka (August 31, 2005) <> Beesbees (October 26, 2005) <> The Terminator (December 20, 2005) <> K_m_H (December 26, 2005) <> JohnB's Original Username (December 28, 2004) <> ALTX (July 17, 2005) <> Fox (November 18, 2005) <> MsCharamut69 (May 27, 2005) <> BamaKid325 (September 11, 2005) <> Orishavit (December 30, 2005)
<> Cheese89 (February 10, 2005) <> qwerty (August 10, 2005) <> cowcorn (October 25, 2005) <> Equinox (June 24, 2005) <> GingerBlokey/Panda_Boy1 (July 24, 2005) <> TheMonkeysUncle (March 20, 2005) <> MsCharamut1969 (May 27, 2005) <> rubberduck (August 26, 2005) <> BarbulaM1 (October 3, 2005) <> Tolomar (March 6, 2005) <> marquisite (January 18, 2005) <> ephorex_77 (September 6, 2005) <> Mickebear (February 18, 2005) <> Hanson784 (August 19, 2005) <> Alkaola (December 3, 2005) <> Daeley (June 16, 2005) <> Tolomar (March 6, 2005) <> ded (April 20, 2005) <> srcldennis (August 17, 2005) <> mentarman (July 11, 2005) <> Rhino120 (November 29, 2005) <> cammo2003 (September 17, 2005) <> Amal81 (October 7, 2005) <> brtim2 (October 27, 2005) <> Gen (December 8, 2005) <> louisville327 (October 31, 2005) <> Arphaxad Locus (December 18, 2005) <> PielMorena65 (December 16, 2005) <> chipersboy03 (December 28, 2005) <> BigBaazzoo (December 24, 2005) <> Gen (December 8, 2005) <> jrock (September 21, 2005) <> Shadow_Assassin (March 10, 2005) <> Splime (January 3, 2005)
<> psteverific (January 8, 2005)
<> thatmonkeysim (February 3, 2005) <> jeronij (January 1, 2005)
<> J.O. (January 11, 2005)
<> aestiva (January 16, 2005)
<> vidioman (January 19, 2005)
<> MI6Ash (January 14, 2005) <> Mdz1001 (January 15, 2005) <> ardecila (January 1, 2005)
Annuarians (Date of Annuarianship)
<> wbelac (February 3, 2005)
<> dev (February 15, 2005) <> dominohobbes (February 15, 2005) <> MI6Dani (March 12, 2005) <> the_new_simman (December 15, 2004) <> superstar (April 2, 2005) <> sim_mc_hammer (January 31, 2005)
<> greedygreg (April 4, 2005) <> crazyarchitect (March 28, 2005) <> Fairlane500 (May 3, 2005) <> Joesocwork (May 7, 2005) <> DarkWarriorXII (April 22, 2005) <> kingofsimcity (May 26, 2005) <> GeneralGunfire (June 9, 2005) <> your_adress_here (May 1, 2005) <> subedei (April 7, 2005) <> PhilsCafe (June 9, 2005) <> simfreak9 (May 12, 2005) <> XSpiderman (July 4, 2005) <> Lord_Bertrum (June 2, 2005) <> boggy 1 (July 8, 2005) <> djrules5454_simtropolisedition (June 14, 2005) <> jmusshorn (April 14, 2005) <> Rymac (July 31, 2005) <> Exil3 (June 17, 2005) <> The Boy Formerly Known as Evil Muzz (August 10, 2005) <> Mikeaut1 (June 29, 2005) <> silentbreaker (June 24, 2005) <> Leech10 (December 11, 2005) <> chocolatemax285 (June 11, 2005) <> sloppet (October 22, 2005) <> MallowTheCloud (September 21, 2005) <> SamFlash (December 29, 2005) <> mambomumba (January 13, 2006) *Notes: Annuarianship is based on date of registration. Last Updated 12/14/2005
Devlin Square is an exquisite plaza with circular walkways paved with stone. The plaza is flanked on 4 sides with Daggerstra fountains.
Plop Cost: $350
Monthly Maintenance Cost: $5
Bulldoze Cost: $20
Pollution Amount: Air -2, Water -7, Garbage 0, Radiation 0
Pollution Radii: Air 4, Water 6, Garbage 0, Radiation 0
Landmark Effect: Amount: 20, Radius: 10
Park Effect: Amount: 30, Radius: 15 Custom Menu Icon: Yes
Custom UI: No
Custom Menu Description: Yes
BSC MEGA Props MJB Vol. 1 BSC MEGA Props CARCH Vol. 1 Textures
BSC Textures Vol. 1 Enjoy!
By Cyclone Boom
Site Upgrade Announcement
I'm pleased to announce @Dirktator has confirmed that today, Simtropolis is scheduled to receive a significant site upgrade. In the process we'll be incrementing the site's version to ST9.0. The latest major update to the IPS Suite will be applied to bring a whole host of new and exciting features.
Reactions This will give more flexibility to describe why you like a content item.
It'll allow Reactions to be tailored to best suit our community, such as with custom sets & icons.
Recommended Replies A way for helpful, informative or useful replies to be highlighted inside a thread.
Will be a way of drawing attention to popular posts, including those providing answers to the OP's question.
Content Messages Allow announcements or important info to be seen within a content item.
Uses may include thread guidelines, reminders to follow, or even useful info for reference (e.g. links or images).
Promoting Content A range of possibilities to improve the accessibility of content. STEX files, CJs, forum posts, the whole lot.
Social media options can be explored, such as to connect with the site's Twitter as a content stream.
Fluid Forum View Optionally view the forum via a topic list or grid mode instead of traditional categories.
This is configurable for all users via a toggle, so it's possible to easily switch between the views.
Editor Uploading Improvements Simplified ability to attach images and files to a post.
Now possible to drag & drop into specific locations, without needing to insert manually.
Gallery Improvements A range of enhancements for uploading Gallery images.
Usability improvements also introduced for albums, and also the navigation with the image lightbox display.
City Journals Sidebar CJ authors can optionally add a sidebar with information about their entries.
This uses the post editor, so text or other media can be added. HTML access available on request.
Letter Profile Photos The default avatar replaced with a random coloured background, featuring the 1st character of a username.
This will only affect users who haven't changed their avatar from the anonymous grey silhouette.
There's also the Clubs feature, which will restore a similar functionality to the old Groups. The advantage here is it's integrated and built into the core software, whereas previously it was a 3rd party plugin that was made incompatible. We won't be rolling out the Clubs immediately, but we have some ideas on how they can be used more effectively this time around, since they'll allow more options.
Plus a visual overhaul and an assortment of other minor changes.
Along with a few other surprises in store coming soon, so watch out for those too...
Since this is a larger update than usual, the site may be unavailable for a slightly longer period. It's scheduled anytime from 12pm noon EDT / 4pm UTC onwards (view clock), and we anticipate this will be no more than 1 hour.
Should the downtime be prolonged, please check our Twitter feed for progress updates.
Bugs & Stability
The new version has been released in a client beta for several weeks, meaning stability has been tried & tested. However as is common with any new software product, there's a chance for undetected bugs to crop up when applied in unique environments. Please bear with us if there are any instabilities to start with, and report them below or in the bugs thread.
We'd love to hear ways the site and the above features can be improved or best implemented. If you've any ideas feel free to share them below. We'll also be opening threads specifically to gain feedback on specific aspects within the next several weeks.
Thanks everyone, and we hope you enjoy the new site!
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