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1 hour ago, Lucario Boricua said:

:read:     Moar teasers of what is to come! Doesn't look like anything special just yet, but it's because I haven't connected this city to the developed parts of the region.     :idea:

zka9HCD.jpg

 

An upcoming seaside neighborhood with a neatly decorated linear park and easy beach access!

wJbEDul.jpg

I love those wide beaches and the RHW is very well executed

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Proud member of the NAM development team.

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Medical Marijuana Dispensary is now available and the doctor is in.

 

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20huskies

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29 minutes ago, Simmer2 said:

Something for your agriculture maps

Hi Dude,

looks good so far. But (if i may say it), the Silos looks brand new. A little more dirty looks like to used? After 10 Years maybe? They are the same, like the ones from your Industy lots. That wont looks that pretty, like it can be. Think it over my Friend.

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<<< German , so excuse my English. I forgot the most over the Years. Sad, if you cant spell a Language every Day.

Feel free to ask away, i´ll answer any Questions you are asking for. But you must be warned, i bite ;-)

URL: https://simforum.de/index.php?forums/18/

Oliver

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1 hour ago, City_Slider said:

Hi Dude,

looks good so far. But (if i may say it), the Silos looks brand new. A little more dirty looks like to used? After 10 Years maybe? They are the same, like the ones from your Industy lots. That wont looks that pretty, like it can be. Think it over my Friend.

Usually any bins/silos/container that is used in the handling of food i.e grains as in this case, are made out of stainless steel like the ones you see in my model. Also these are fairly new and they are textured exactly like the ones I'm modeling from. No rust/dirt on them.

Some of the others I have made in the past are for dirty industry (Asphalt, oil, gravel etc.) and are not required to be stainless steel, thus the rust on them.

Stainless bins.jpg

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There are those who lead and those who follow. Don't look too far...

Visit my lots and BATs thread here at ST https://community.simtropolis.com/forums/topic/71467-simmer2s-lots-and-bats-lab/?page=3#comment-1663504

Or at SC4D https://sc4devotion.com/forums/index.php?topic=17211.920

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Thanks for explaining Dude,

dont have a look at the once in Germany... thats why im asking for. Sorry

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<<< German , so excuse my English. I forgot the most over the Years. Sad, if you cant spell a Language every Day.

Feel free to ask away, i´ll answer any Questions you are asking for. But you must be warned, i bite ;-)

URL: https://simforum.de/index.php?forums/18/

Oliver

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1 minute ago, Kloudkicker said:

@Simmer2 you've must of never meet a flock of geese. I swear they love new and shinny targets!

Yea, shiny like my freshly cleaned windshield lol

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There are those who lead and those who follow. Don't look too far...

Visit my lots and BATs thread here at ST https://community.simtropolis.com/forums/topic/71467-simmer2s-lots-and-bats-lab/?page=3#comment-1663504

Or at SC4D https://sc4devotion.com/forums/index.php?topic=17211.920

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BTW, didnt you made a old Lokomotive? Must be a Coale one and Years ago. I cant rememer it.

Cheers


<<< German , so excuse my English. I forgot the most over the Years. Sad, if you cant spell a Language every Day.

Feel free to ask away, i´ll answer any Questions you are asking for. But you must be warned, i bite ;-)

URL: https://simforum.de/index.php?forums/18/

Oliver

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rxowr.jpg.6ebee80994ae41bc020721342b24e832.jpg

Looks pretty decent I think. Could restore the white middle line at the top to make it look more natural.

In case anyone else wants this transition (with white-line restored leading into OWR which I don't have a picture of yet);

zRoad-OWR.dat

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But why two Colores? Yella and white?


<<< German , so excuse my English. I forgot the most over the Years. Sad, if you cant spell a Language every Day.

Feel free to ask away, i´ll answer any Questions you are asking for. But you must be warned, i bite ;-)

URL: https://simforum.de/index.php?forums/18/

Oliver

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3 hours ago, junspud said:

In case anyone else wants this transition (with white-line restored leading into OWR which I don't have a picture of yet);

Might  just give it a shot -  any extra means of dealing with that transition is well met.

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Let's drop these things called egos on the floorStamp on them, and try to get on with it  --Kingslee Daley

Always ask yourself the question:  Cui bono?  Cheering vestry jolt now.

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Hmmmm...

guess sunken would looks better. Maxi 15 Meters, better 7,5 Meters. 

Greetings


<<< German , so excuse my English. I forgot the most over the Years. Sad, if you cant spell a Language every Day.

Feel free to ask away, i´ll answer any Questions you are asking for. But you must be warned, i bite ;-)

URL: https://simforum.de/index.php?forums/18/

Oliver

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9 hours ago, City_Slider said:

But why two Colores? Yella and white?

At first I tried just yellow, and then just white. I liked it the best with the two arrows on the road side to be yellow to match the road, and then the rest of it white to match the OWR. If I was using Euro textures, I'd probably just use white for the uniformity.

zRoad-OWRWhite.dat

If anyone likes the transition but would prefer it to be uniformly white I've attached a version.

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