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City-building game(s)

Found 16 results

  1. When I exit a city to the region, most of the time the game crashes instead. I've tried saving separately and then exit without saving, I've tried save and exit but it doesn't make a difference. Its frustrating as I often swap between map tiles but now I have to reload the whole game each time. If I save and exit the game still saves, but then fails to load and just crashes.
  2. Hello, First of all let me say I'm new to this forum and to SimCity 4. I installed NAM to my computer with SimCity 4. Now while I was making the highways for the city that I'm working on, I noticed that I couldn't connect an exit from the RHW to lets say an avenue or a regular road or even a street. So basically I'm stuck at this stage. Any help on where I can find something to connect this to a road would be appreciated. Or is there any way to make an exit with the NAM (with the default ground or elevated highway, there was the option of ramps and that could've been easily connected to the roads. With RHW, I don't seem to find any option like that.) Thanks
  3. Isuzu Dealer/Valero

    From the album Pclark06 pic dump

    Part of one of the industrial complexes off the interstate in my 600k region.
  4. How do i solve traffic Problems in cities skylines? Such as massive traffic jams on the higwhay exit?
  5. Underground in Ashton

    Back again friends, to say more about Ashton. We took a break from the meeting because someone brought a vegetable platter (true story) to a morning meeting. Everyone expects coffee and donuts. We like to get hyped in these typical boring meetings! Ashton industrial is served by turnpike, rail and ship. The railroad and ship terminals are at opposite sides of the industry to relieve the traffic congestion. Truckers were paramount in mind for their ease to get to and from the railroad and ship terminals. The ship cargo terminal is fed by the underground express route making groung travel almost pleasant. And, yes you do see a remnant from a discarded exit ramp that in forever captured under the railroad terminal. We thought of making a story of this being an underground vault from a gangster and getting that guy to come and dig it out... but no. Work on the entrance and exit to the ship cargo terminal has succeeded in preventing apposing traffic snarls. The railroad cargo terminal is another story. Traffic enters and crosses itself to get out. Normally, this would be a problem, but upon extended inspection it works quite nice. Attempts were made to reverse the flow and all sorts of logistical headaches ensued. We ate many vegetable platters that night! Speaking of vegetable platters, I've got word our donuts and coffee await our presence and we can resume the meeting. A heads up... I can tell you the Drosovilas Stadium was rejected because of an ₡18,000 shortfall. Don't know what caused that. And now we are hearing desires of a circus, thermal spa and an opera house. Well, that would sure give variety to the entertainment! Have a Happy Day! Mayor (Acting) Haylo Stachoo
  6. What to do?

    What to do? Traffic entering Briarwood’s Wood Industrial area was backing up into Timboh’s Turbine Intersection causing a major headache. The old exit strategy of only right turns had reached maximum and the choice demanded an exit only for the industry. That done, the line formed again and a new bottleneck at the end of the ramp to the road began. So, how about this… move the exit ramp to dump everybody into the back of the industrial area? That would not conflict with those entering towards the residential and give local delivers a shorter delivery distance! It took longer to fill up the additional length the exit ramp took, but it did clog again. And, even making the roads one way, so there was no opposing traffic, helped until fires highlighted the problem the fire department had in reaching and dousing the flames in a timely manner. Then epiphany! Why have only one exit to one street? Why not one exit to three streets? Spreading out the ramp choices gave the garbage trucks a better return path to feed the Populous Advanced Underground Garbage facility; gave the local deliveries three avenues to proceed: gave workers three ways to get to work and gave us all time to sip our Muzz Buzz coffee and munch on Franks Fish Sticks. As you can see, it worked. A note about Muzz Buzz and Frank’s. Muzz Buzz coffee is ground on the spot using your choice of bean from anywhere coffee is grown. You can mix to please! Frank’s Fish Sticks are from your choice of fish or crustacean. Baked, broiled or fried with spices and seasonings to bring out the best flavor. J. Garnerians’ appreciate you patronage to these establishments: it is our livelihood. Stop, sip and munch! Mayor (Acting) Haylo Stachoo
  7. Version 1.0

    5,566 Downloads

    STEAM Workshop link now available, click download then click on (Main File) option. The turtle is a traffic management solution for highway exits. It consists of an asset and an idea. The idea is to divide the traffic into three main flows through an advanced highway roundabout and traffic distribution system. Advanced to me, at least. Until now my highway exits were a real nightmare. This roundabout actually works. Cars will use all three lanes and traffic never stops moving, as shown on the animated GIF. What you have to do is place The Turtle between your highway exit and your town. Then connect the two stub end to the highway and the six lane road on the opposite end to your main residential or commercial hub. Now connect the roundabout ramps to industrial or other main areas and then again those areas to each other and to the main hub, making sure that the connections are far enough away from The Turtle. In my tests this system was able to comfortably handle the entire traffic of a 24k Cim town with one Turtle, with traffic reading never going red. Placing one additional highway exit at the industrial area instantly turns the traffic reading towards the green. Note there are no public transportation systems at all in the test city, and all zones are high density. Anyhow, let me know what you think. All suggestions and criticisms are welcome. To install, unzip file, then move the "TPB CSLIA - The Turtle v1.crp" file into \Users\*YOU*\AppData\Local\Colossal Order\Cities_Skylines\Addons\Assets Replace *YOU* with whatever your user account name is on your machine. Please note the AppData folder is hidden by default, you'll have to show hidden files in explorer to find it. Visit my Asset Studio for news on upcoming uploads. If you like this product, please take a moment to leave a comment or give me a rating, I really appreciate that little gesture in exchange of my work. Also feel free to share this on any other social media you may use! Thank you and enjoy!
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