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Honolulu

Recovery Team
  • Content Count

    321
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Everything posted by Honolulu

  1. Show us What you're Working On

    I finally decided to build my walled city. I'll try my best to represent a small historic town with narrow streets. I'm moving forward without any precise direction, with the only constraint being to limit the use of Parisian buildings. We'll see how it turns out....
  2. Show us your Re-Lots!

    Languish Lofts
  3. Show us What you're Working On

    I really like the way this little experiment is turning out.
  4. Show us What you're Working On

    Seeking to integrate the lot in different contexts...
  5. ESA Hallgatan

    Like @Dead_End, the elegance of your lots with the use of appropriate and well-located accessories always leaves me reconsidering my way of doing things. Lot to learn with your job. Thank you and congratulations.
  6. Show us What you're Working On

    La Fromagerie LeGoff Next lot I'm thinking of releasing. Cultivable Farm Lot Stage 3 with a basic Farm Field for the moment. But with a few Maxis fields around, enhanced by realistic lots from goldsmiths @philforhockey51 and @hugues aroux, and an MMP Cows, things are changing.
  7. BSC-VIP Girafe Urbanpack vol01

    This upgrade turns this pack from a gold mine into a diamond mine. Grande Girafe!
  8. Show us What you're Working On

    Exploring the frozen arctic waters...
  9. Chapter 34: Into The Jaws Of Death

    @Dreadnoughtsaid "The boats fanned out into attack formation, while the engineers in the boiler rooms opened the valves to spray fuel oil directly onto the fires." Correct me if I'm wrong... They deliberately stoked the fire to create a thicker smoke screen to minimize their losses during their retreat?
  10. Residence Les Arums

    Version 1.0.0

    236 Downloads

    About: Lot 3x3 R$$ providing 74 residents at stage 4. Any comments are welcome. Dependencies: https://community.simtropolis.com/files/file/35560-agc-casual-sims-dlc/ https://community.simtropolis.com/files/file/28522-bnl-was-dutch-prop-pack/ https://www.sc4evermore.com/index.php/downloads/download/25-flora-fauna-and-mayor-mode-ploppables/27-sc4d-LEX-legacy-bsc-vip-girafe-flora https://community.simtropolis.com/files/file/35572-bsc-vip-girafe-urbanpack-vol01/ https://community.simtropolis.com/files/file/36421-bsc-vip-girafe-plane-trees/ https://community.simtropolis.com/files/file/33965-girafe-maxis-fence-hd-replacement-mod/ https://www.toutsimcities.com/downloads/view/1882 https://community.simtropolis.com/files/file/36297-scoty-textures-packs/ https://community.simtropolis.com/files/file/33635-scoty-mp-textures/ https://community.simtropolis.com/files/file/33621-wmp-mega-props-vol-01-misc-general-props/ Installation: Copy/extract the parent folder into your plugins. If you extracted the _Documents folder into your plugins, too, it's highly recommended to keep it, but move it out of the Plugins folder. To un-install the files, simply bulldoze every lot from this download in your cities and delete the files from the plugins folder afterwards.
  11. Show us What you're Working On

    Final tests for the growable lot that I expect to release shortly.
  12. SimCity - Memes / Jokes

    It makes me sad not to see posts from @SIM-ple Jack. I'm sure with @Barroco Hispano's current amazing work, he would have been able to create some awesome scenes from this image. @SIM-ple Jack Hope you are well.
  13. Allied Pickle Works_HD

    Nice BAT and high-quality lotting. Congratulations!
  14. Show us What you're Working On

    A small update of the main entrance to the walled city and a beginning of port activity. Not much after all...
  15. Show us What you're Working On

    VIP Terrain with a Beach MOD graciously made available to me by @hugues aroux
  16. Show us What you're Working On

    Work has been carried out in recent weeks. The general idea has been planted. Now it needs to be fleshed out and brought to life. A more general view of the tile's progress.... Still in its infancy after all
  17. I think it's a sensational idea. I hope this post helps you move forward with your project.
  18. Pergamos part I

    The master has spoken again. Superb achievement. Your plazas are magnificent. And what about the city, the remains... impressive. Breathtaking entry.
  19. nos.17 Lot Development

    You have elevated lotting to the level of art. Your lots are superb. I'm delighted to have discovered this topic. I congratulate you.
  20. Show us What you're Working On

    Thank you very much Julio. Badsim's work is impressive. You had already mentioned in this earlier post his CJ AntigOne, a CJ I never found. And that goes without saying, since I only searched Simtropolis. Checking SC4Devotion never occurred to me. Now I know where to look. I'm very grateful.
  21. Show us What you're Working On

    I'm just stopping by to show you a little progress and, above all, to ask you a question. Although I think I know the answer, it's worth asking. You never know... Is there a way to maintain cohesion between the texture of Jenx's sidewalk and that of the plaza, in this case, on all camera angles? Thank you for your reply.
  22. Show us What you're Working On

    Thank you, Dreadnought... Respectively to creativity, I don't really deserve any credit as this one is very strongly inspired by a town in my native region.
  23. Show us What you're Working On

    Thank you... The Water Mod is the one that comes with VIP Terrain.
  24. Show us What you're Working On

    Having tried in vain to build my walled city (I'll be sure to ask for your help in finding appropriate buildings), I've decided to make a few arrangements around it (Still under construction). The main entrance to the walled town The marina A few places here and there And a painful step forward for terraforming
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