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peperodriguez2710

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Everything posted by peperodriguez2710

  1. Rate the Song: Take Two!

    11/10, one of my favorite songs of all time!
  2. Rate the Song: Take Two!

    I already knew that one, thanks for sharing! 9/10 Actually, they use traditional instruments from the north of Spain, and all their songs are like that; a mix of rock and traditional music along with protest lyrics usually.
  3. Rate the Song: Take Two!

    It's not a song I'd add to my playlist but it's cool: 7/10 (Sorry for the bad quality of the video, but the official one is too long; and don't judge it because of the beginning) BTW, I understand you, they do quite peculiar music, it's difficult to me to post songs here that will appeal because I like almost any kind of music I hear
  4. Matias93 Unexpected Mod Workshop

    Now I finally got all sidewalks working! Loads of thanks! I've seen some of the road curves aren't covered or aligned entirely, though it isn't very important afterall. I don't know if it's NAM 35's or the sidewalk mod's fault, but I'll show you some pictures in case they're useful to further improvements. By the way, rsc/MGB, I'm also using your non-grass sidewalks mod (very good job, actually), and I have a doubt: as I had to create quickly a test city (My only region with developed cities got deleted) and I didn't had the chance of seeing the look of the avenues in different wealths; does the mod also replace grass in the avenue medians with sidewalks? I sincerely thank you another time for your patience and helpful advices; to MGB, for developing those awesome tools and helping me another time (you are always full of useful advice to all the issues I ask help for); and to Matías, for helping me a lot too and letting me divert your own thread with my doubts and questions. By the way, good luck with the university, ¡Ánimo, compañero! Have a nice day!
  5. RMIP-2: A strange texture override on my ramps...

    I believe you're right, I had exactly the same problem some time ago with the Super Light Asphalt mod from Magneto, and uninstalling the sidewalk mod solved it. In my case, when I had to work in my airport tiles I simply moved the folders to desktop, and replaced them in Plugins when playing other city tiles. Don't know if this problem also happens with other similar sidewalk mods. Good luck with it!
  6. The Amazon

    At one point I had to look another time at the pics just to ensure it was SC4 and not actual photographs. Very good job!
  7. Matias93 Unexpected Mod Workshop

    Hi. After some trial and error (and a fresh new install of NAM -don't know why it disappeared from my menus-), I finally managed to get the sidewalk mod working! (at least partially) The problem is- it only shows up in NAM puzzle pieces, but not in regular roads, streets, avenues, sam and nwm; which still show maxis default ones. They didn't changed in lots, too. Well, at least the custom textures look as I wanted What I'm doing wrong? I'm quite clumsy with this, so I'm pretty sure it's because one stupid and obvious reason. I have the files that were made from the GoFSH both into a folder called "P - Sidewalk NAM" both in the "z___MGB Mods" (as the installation readme told me to do) and into a subfolder inside "z___NAM" folder, with zz in its name to be loaded after the NAM default textures (because the prior method didn't worked, so I tweaked a bit until I managed the textures to show up in that puzzle pieces). I also don't have any separate .dat file as other sidewalk mods (simply because I don't know how to turn .bmp files to .dat), and I believe it could be the problem. Sorry for diverting the thread, I will post into the Automated Sidewalk Mod support thread if the problem persists. Thanks a lot in advance!
  8. Orakarn Building

    Excellent!
  9. Matias93 Unexpected Mod Workshop

    Thanks a lot! I'll show you the results as soon as I can!
  10. Quote of the Day

    Freedom doesn't make men more or less happy; it makes them, simply, men. -Manuel Azaña, president of the Spanish Republic (own translation)
  11. Rate the Song: Take Two!

    8'5/10, I liked it!
  12. Can't find it?... Ask here!

    Hi everybody! Could you say me where could I find the circled lots? They're a tower and some radar domes. Thanks a lot in advance!
  13. Matias93 Unexpected Mod Workshop

    Good job, specially with that dark sand, it looks awesome! I've tried your Veredas Santiaguinas streetwalks and I have to say they look quite good, but could you make a version without the coloured tiles? (Or explain me how to make it by myself) The slabs look almost identical to my hometown's, and without the coloured parts they would be almost equal! Best regards form Spain and keep it up!
  14. Can't find it?... Ask here!

    Hello everybody, I'm looking for this three highrises: that kind of complex: and those skyscrapers under construction aswell: Thank you! ^^
  15. What comes to mind when you think about this city?

    An elegant skyline. Palma de Mallorca, Spain
  16. 3 word story

    ...my tin can... (Do you spot the reference? )
  17. 25 Canada Square (Citigroup Centre)

    At first, the model it's not a bad work for a beginner, but I think you should use better textures for making your building look better. Also, try to put some props in the LOT for adding realism, maybe you should do some research in Street View for making it more accurate. If you have a problem identifying the props in your lots, I believe the Reader says which dependencies have the lots you enter on it. And as kingofsimcity said, doing some search can always help. Practice makes perfect! Good luck with your next creations!
  18. Show us your Oddities!

    Chemical industry is very popular in town! Seems that these lots like to grow like mushrooms as soon as I create any industrial areas. And BTW, Don't know if you solved it, but if not, I've recently had that issue. I opened a post and found the solution. Your problem is probably from PEG Mayor Mode Construction Site Props 1 MMP's, good luck! ^^
  19. Quote of the Day

    "¿Qué es la vida? Un frenesí. ¿Qué es la vida? Una ilusión, una sombra, una ficción; y el mayor bien es pequeño; que toda la vida es sueño, y los sueños, sueños son." Segismundo's monologue at the 1635 play La vida es sueño (Life's a dream) written by Pedro Calderón de la Barca. Translation:
  20. 3 word story

    ...until all rabbits...
  21. Show us your... roadsigns!!!

    Seems I'm lonely here! Well, an "intelligent" electronic freeway sign I created yesterday. It's a mix between some different styles. Have a good day!
  22. Show us your Ghettos

    What happens to a neighborhood when you build a freeway through it...
  23. Show us your Airports!

    Neat! It does look like a small regional airport. Good job!
  24. Now I understand why they disappointed us with the city size and other problems. It was a game full of potential, but EA threw it all away just because they wanted online only?! It's one of the stupidest decisions I've heard about game development, simply because the mulishness of Electronic Arts with their useless Origin matters more than one amazing game in potential. And that also explains their self-limiting policy about mods. Another example of how EA still manages to ruin sagas already ruined previously by them. Hope Maxis people who where forced by EA find a better place to make all that thrown away ideas reality.
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