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OwiHH

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Everything posted by OwiHH

  1. Thrust steam thrust valve - have fun and enjoy all the features - get over your head and play! Befor Steam gets bankrott and deletes your copys we will have a worldwar3 that blows up theyre servers - otherway its pretty safe moneymaking machine they wont give up on! Buy new decent PC - get new provider / dsl 50mb download and you love this platform. Get Online! ;-) All i can say - i have almost no cds/dvds anymore - throw em all into trash!
  2. the map probably is buggy and dont have water ressources - putting it in is a fix not a cheat I see so much crap on steamworkshop it possible is a bug.
  3. i like compact small interchanges - not wasting buildland
  4. Is it default maps or a workshop one? You have any mods installed? Seems like the water ressources getting deleted at some point this could explain the first flow of water but then disappears. There is a mod / Landscape tool https://steamcommunity.com/sharedfiles/filedetails/?id=502750307 you can put yourself manual watersources - may try that.
  5. around 10 minutes / 1500 assets/probs/vehicles and 90 mods. 20k city at moment. 8Core AmdFX8350 16gb ram R9 390 Fury 64bit Win7
  6. choose your buildings that you desire within a district to create your medium density zone - subscribe to workshop assets that match your imagine. google is your friend - 2 clicks i found this
  7. you can use district themes and or highriseban policys.
  8. I realy tried alot to get that stuiped KI drive more then 1 lane. If you start a city you build 1- 2 lanes but if the city raises traffic comes and you think - yes 4 lanes 6 lanes lets do it. Builind or upgrading em dosnt matter it seems KI still uses 1 lane - endless traffic because of it. All they do is drive 1 lane until a junction but then they switch crazy movment like to a other lane - not 2-3 or 4 junctions befor to overcome the traffic. I uses Mods / node editors, KI enhancments but nothing works. Trying to route traffic trought 1 way roads dosnt work - they $%&^!in drive 1 lane mostly. Any ideas how to get the KI use more lanes? Wonder why we have 6 lanes if KI dosnt use em - Highways are ok but city roads not.
  9. omg - it realy a presidential edition and non of you told me .. it even works diseabling traffic++ and lot up my city! wooppp
  10. Wow they had a big update - saw it right now - it all includes traffic++ I believe if i now load up my city im working on it wont load - lets hope ghost mode does the work. Thanks alot!
  11. Thanks Avanya - does TM:PE have the lane vehiclerestriction and speed options to or was that from from traffic++ ? got 87 mods - sometimes you forget what options came off what mod <N eed to check! Btw, i like your workshop!! ;-)
  12. yes it seems to work better for some situations - not perfect solution need to try pauliaxz recomment. thanks pauliaxz. I cant enable the presidential AI option because i use traffic++ too - because i need the nodelane editor. I wish both woudlt work together because with network extension you need the nodeeditor - it is also nice setting up junctions with multiple entrances/exits but not letting some cars drive specific lanes junctionparts. But if i try to enable AI option it says some other mod runs a enhanced AI - dont know - must be traffic++ or rush hour. Really wouldt like to enable it - any help here having that and a node-lane-editor is much appreciated. german Künstliche Intelligenz (KI, auch artifizielle Intelligenz, AI, A. I., englisch artificial intelligence, AI)
  13. Brillant idea i had today Seems to work if you set for example on a 2 lane road - 1 lane to 50km/h other to 60km/h - KI uses way more both lanes not bumping lane like lemmings.
  14. I had people getting sick because waterpipes was going throught a highpolluted industriearea directly into a livingarea. Just cut off the pipe and made a kind workaround pipe fixed it.
  15. Default on vanilla game is fixed speed since all roads / vehicles have same speedlimits - but we allready have mods to increase - decrease speeds for every single vehicle and road lane. You can set single lanes to what ever speed you like and you can set every single vehicletyp to whatever speed you desire. Also restrict lanes or whole roads for cars, service vehicles, busses, heavyfreights, police ect .. it is pretty awsome to have such a customization. I have like 100 different cars setup with differnt max speed - even brakes and accleration you can set that makes busses acclerate slower and brake slow. Looks real if a small sportcar overcome others lower speed on highways - Ki is bit stuiped but i have hope someone will improve this. Still it is nice customasation allready you can play with and that works in some points.
  16. 4 Lane Bridge

    From the album Bridge Bonanza (S3-07-W)

    cities skylines in the morning ;-) Bridge Bonanza (S3-07-W)
  17. CitiesCorp Concept - Released on Steam

    like it - build how you desire to build - free customation - if it becomes workshop/modeable i believe graphics can be improved. Someone know what this is running under - unity? Cities skyline mod community realy does all the work a game allready shouldt have implemanted but even it is the current best citybuilder out there, it miss a major feature - free customation like CCC. You allways search for ways of workarounds and how you can build things like you want it - instead of doing it right with the game itself. CCC has big advantage in that point - if it brings also good simulationsystems it could beat CS.
  18. 14k population

    sorry for the overlay - forgot to turn it off - next time - enjoy screens ;-)
  19. NightSkyline

    From the album Photoshop Challenge (S3-05-E)

    enhanced with Photoshop
  20. NightSkyline

    =) ive also added some stars into the sky and sand sideways the road. Some lighteffect reflections and few other filters to sharpen the view
  21. Aureus Entry #1

    few screens are duplicated - nice shots anyway
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