-
Content Count
71 -
Joined
-
Last Visited
Community Reputation
16 FavourableAbout lotherius
-
Rank
Junior
Recent Profile Visitors
12,090 Profile Views
-
City restraints due to Online DRM?
lotherius replied to Catchin22's topic in SimCity (2013) General Discussion
As far as computational resources, did anyone observe during the beta if the game is actually multi-core enabled, ie, takes advantage of multiple CPU cores? Or is it only sucking down 1 core of our modern processors, and thus "limited by resources" due to lack of being properly multicore aware? Myself, I didn't get to play the Beta.... I ran the installer, it said it was installed, had to go to work. Then Sunday I tried to play the game and it said it had to "update"..... and the update had been going for 6 hours before I gave up and had to go to bed. EDIT: Looked at the suggested link... and Sir I AM Disappoint.. They targetted 32 bit hardware. Which means maximum 2gb addressable memory, and likely even if it is multicore aware, it is designed to assume a lack of multicore processing when determing "resources".. So basically.... they built a game to be played on granny's netbook. -
Phantom slider bug, destroyer of cities
lotherius replied to nicholas.post86's topic in SC4 Bugs & Technical Issues
This is a good time to point out how important it is to use backups! File versions in Windows 7 (a bit complicated to set up) or File History in Windows 8 (very easy to set up), maybe Time Machine on a Mac.. The idea is, you have frequent backups and you can go "back in time" to find the uncorrupted version of a city. -
-
SimCity 2013 Beta: the Good, the Bad, and the Ugly
lotherius replied to lopes8070's topic in SimCity (2013) General Discussion
I'm downloading the beta, but I have a strong feeling I'll agree on the city size issue. This isn't SimCity, it's SimTown... or SimNeighborhood. Maxis/EA just doesn't understand the sandbox player. A tiny sandbox with walls you can't tear down is B-O-R-I-N-G!!! -
Don't know why this guy couldn't be bothered to put the dependencies IN THE DESCRIPTION.... here goes: [b]Essential Dependencies[/b][color=#000000][font=Arial, Helvetica, sans-serif][size=1]:[/size][/font][/color] [color=#000000][font=Arial, Helvetica, sans-serif][size=1]SLST SMP Yoman Prop Family.dat - Included[/size][/font][/color] [url="https://www.simtropolis.com/stex/details.cfm?id=19553"]SLST_Port_Realism_Textures.dat[/url] [url="https://www.sc4devotion.com/csxlex/lex_filedesc.php?lotGET=1560"]SMP Yoman Prop Pack Vol1.dat[/url] [url="https://www.sc4devotion.com/csxlex/lex_filedesc.php?lotGET=246"]JRJ_PropPack_01_Industry.dat[/url] [url="https://www.sc4devotion.com/csxlex/lex_filedesc.php?lotGET=1495"]BSC Mega Props - JES Vol07.dat[/url] [url="https://www.sc4devotion.com/csxlex/lex_filedesc.php?lotGET=746"]BSC MEGA Props - SG Vol 01.dat[/url] [url="https://community.simtropolis.com/sc4-maxis-files/downloads/getfile_pri.php?filename=bldgprop_vol1.dat"]bldgprop_vol1.dat[/url][color=#000000][font=Arial, Helvetica, sans-serif][size=1] - From Maxis[/size][/font][/color] [url="https://www.simtropolis.com/stex/index.cfm?id=15976"]RailyardTextures1.dat, RailyardTextures2.dat[/url][color=#000000][font=Arial, Helvetica, sans-serif][size=1] - Rail Yard And Spur Textures Mega Pack 1[/size][/font][/color] [url="https://www.sc4devotion.com/csxlex/lex_filedesc.php?lotGET=342"]BSC Mega Props - JES Vol01.dat[/url] [url="https://www.simtropolis.com/stex/index.cfm?id=16119"]LCP_Props_ParkedTrucks_Jes.dat, LCP_PropsAndTextures.dat[/url][color=#000000][font=Arial, Helvetica, sans-serif][size=1] - From Cogeo's Logistics Centers MegaPack[/size][/font][/color] [b]Non-Essential[/b][color=#000000][font=Arial, Helvetica, sans-serif][size=1]: Without these the lots will look bare and boring[/size][/font][/color] [url="https://www.sc4devotion.com/csxlex/lex_filedesc.php?lotGET=338"]BSC Mega Props jestarr Vol02.dat[/url] [url="https://www.sc4devotion.com/csxlex/lex_filedesc.php?lotGET=339"]BSC Mega Props - JES Vol03.dat[/url] [url="https://www.sc4devotion.com/csxlex/lex_filedesc.php?lotGET=791"]BSC Mega Props - JES Vol04.dat[/url] [url="https://www.sc4devotion.com/csxlex/lex_filedesc.php?lotGET=1263"]BSCMegaProps - JES Vol05.dat[/url] [url="https://www.sc4devotion.com/csxlex/lex_filedesc.php?lotGET=750"]SFBT_Baustellen_Props.dat, SFBT_stephenhh_Props.dat[/url] [url="https://www.sc4devotion.com/csxlex/lex_filedesc.php?lotGET=397"]BSC MEGA Props - Gascooker Vol01.dat[/url] [url="https://www.sc4devotion.com/csxlex/lex_filedesc.php?lotGET=475"]BSC MEGA Props - DAE Vol01.dat[/url] [url="https://www.sc4devotion.com/csxlex/lex_filedesc.php?lotGET=1372"]NDEX Glenni MEGA Props Vol01.dat[/url] [url="http://gizmo.lunarpages.com/"]Vehicle_Props-V3.dat[/url][color=#000000][font=Arial, Helvetica, sans-serif][size=1] - From Gizmo's website (requires registration).[/size][/font][/color] [url="https://www.sc4devotion.com/csxlex/lex_filedesc.php?lotGET=1014"]SW77-FreightTruckGenerator.dat[/url][color=#000000][font=Arial, Helvetica, sans-serif][size=1] - With this the freight yard lots will spawn freight truck automata into near by roads. You only need the DAT file from the download.[/size][/font][/color]
-
-
Or if you don't want to use a custom shortcut, and don't want to have to manually change the plugins path of all installers, you can use a directory "junction", where you put the plugins folder (or the entire sc4 My Documents folder) onto another drive, and create a Junction to make it look like it is still in the original location. help for mklink command: http://technet.microsoft.com/en-us/library/cc753194(v=ws.10).aspx By doing this, going to the old location in My Documents will actually physically take you to the new location on another drive, but the path doesn't have to be changed in any of your existing applications. It's too late at night for me to give step by step directions.
-
Industrial Revolution Mod - Base Pack (Maxis Lots)
lotherius commented on T Wrecks's file in Gameplay Mods
-
- 12 Comments
-
- map
- accurate scale map
-
(and 5 more)
Tagged with:
-
- 51 Comments
-
- commercial
- growable
-
(and 5 more)
Tagged with:
-
- 30 Comments
-
- dependency
- essential
-
(and 2 more)
Tagged with:
-
NAM Retexture and Cosmetic Mod-North American Version (Windows)
lotherius commented on NAM Team's file in Transportation
-
How to: Ilives Reader, Beginners Guide
lotherius replied to Tropod's topic in SC4 Modding - Open Discussion
Repeat the previous request... can someone provide a link to a working guide for the reader on this thread, or unsticky the thread. It's useless as is.
