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lotherius

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About lotherius

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  1. As far as computational resources, did anyone observe during the beta if the game is actually multi-core enabled, ie, takes advantage of multiple CPU cores? Or is it only sucking down 1 core of our modern processors, and thus "limited by resources" due to lack of being properly multicore aware? Myself, I didn't get to play the Beta.... I ran the installer, it said it was installed, had to go to work. Then Sunday I tried to play the game and it said it had to "update"..... and the update had been going for 6 hours before I gave up and had to go to bed. EDIT: Looked at the suggested link... and Sir I AM Disappoint.. They targetted 32 bit hardware. Which means maximum 2gb addressable memory, and likely even if it is multicore aware, it is designed to assume a lack of multicore processing when determing "resources".. So basically.... they built a game to be played on granny's netbook.
  2. Phantom slider bug, destroyer of cities

    This is a good time to point out how important it is to use backups! File versions in Windows 7 (a bit complicated to set up) or File History in Windows 8 (very easy to set up), maybe Time Machine on a Mac.. The idea is, you have frequent backups and you can go "back in time" to find the uncorrupted version of a city.
  3. Avenue Roundabouts SUB and BUS

    Is it just me, or are the left & right hand versions reverse of the way they're supposed to be?
  4. I'm downloading the beta, but I have a strong feeling I'll agree on the city size issue. This isn't SimCity, it's SimTown... or SimNeighborhood. Maxis/EA just doesn't understand the sandbox player. A tiny sandbox with walls you can't tear down is B-O-R-I-N-G!!!
  5. Modular Container Port

    If you have PEG CDK3, then you have most of the dependencies already.
  6. Port Realism Pack II V1

    Don't know why this guy couldn't be bothered to put the dependencies IN THE DESCRIPTION.... here goes: [b]Essential Dependencies[/b][color=#000000][font=Arial, Helvetica, sans-serif][size=1]:[/size][/font][/color] [color=#000000][font=Arial, Helvetica, sans-serif][size=1]SLST SMP Yoman Prop Family.dat - Included[/size][/font][/color] [url="https://www.simtropolis.com/stex/details.cfm?id=19553"]SLST_Port_Realism_Textures.dat[/url] [url="https://www.sc4devotion.com/csxlex/lex_filedesc.php?lotGET=1560"]SMP Yoman Prop Pack Vol1.dat[/url] [url="https://www.sc4devotion.com/csxlex/lex_filedesc.php?lotGET=246"]JRJ_PropPack_01_Industry.dat[/url] [url="https://www.sc4devotion.com/csxlex/lex_filedesc.php?lotGET=1495"]BSC Mega Props - JES Vol07.dat[/url] [url="https://www.sc4devotion.com/csxlex/lex_filedesc.php?lotGET=746"]BSC MEGA Props - SG Vol 01.dat[/url] [url="https://community.simtropolis.com/sc4-maxis-files/downloads/getfile_pri.php?filename=bldgprop_vol1.dat"]bldgprop_vol1.dat[/url][color=#000000][font=Arial, Helvetica, sans-serif][size=1] - From Maxis[/size][/font][/color] [url="https://www.simtropolis.com/stex/index.cfm?id=15976"]RailyardTextures1.dat, RailyardTextures2.dat[/url][color=#000000][font=Arial, Helvetica, sans-serif][size=1] - Rail Yard And Spur Textures Mega Pack 1[/size][/font][/color] [url="https://www.sc4devotion.com/csxlex/lex_filedesc.php?lotGET=342"]BSC Mega Props - JES Vol01.dat[/url] [url="https://www.simtropolis.com/stex/index.cfm?id=16119"]LCP_Props_ParkedTrucks_Jes.dat, LCP_PropsAndTextures.dat[/url][color=#000000][font=Arial, Helvetica, sans-serif][size=1] - From Cogeo's Logistics Centers MegaPack[/size][/font][/color] [b]Non-Essential[/b][color=#000000][font=Arial, Helvetica, sans-serif][size=1]: Without these the lots will look bare and boring[/size][/font][/color] [url="https://www.sc4devotion.com/csxlex/lex_filedesc.php?lotGET=338"]BSC Mega Props jestarr Vol02.dat[/url] [url="https://www.sc4devotion.com/csxlex/lex_filedesc.php?lotGET=339"]BSC Mega Props - JES Vol03.dat[/url] [url="https://www.sc4devotion.com/csxlex/lex_filedesc.php?lotGET=791"]BSC Mega Props - JES Vol04.dat[/url] [url="https://www.sc4devotion.com/csxlex/lex_filedesc.php?lotGET=1263"]BSCMegaProps - JES Vol05.dat[/url] [url="https://www.sc4devotion.com/csxlex/lex_filedesc.php?lotGET=750"]SFBT_Baustellen_Props.dat, SFBT_stephenhh_Props.dat[/url] [url="https://www.sc4devotion.com/csxlex/lex_filedesc.php?lotGET=397"]BSC MEGA Props - Gascooker Vol01.dat[/url] [url="https://www.sc4devotion.com/csxlex/lex_filedesc.php?lotGET=475"]BSC MEGA Props - DAE Vol01.dat[/url] [url="https://www.sc4devotion.com/csxlex/lex_filedesc.php?lotGET=1372"]NDEX Glenni MEGA Props Vol01.dat[/url] [url="http://gizmo.lunarpages.com/"]Vehicle_Props-V3.dat[/url][color=#000000][font=Arial, Helvetica, sans-serif][size=1] - From Gizmo's website (requires registration).[/size][/font][/color] [url="https://www.sc4devotion.com/csxlex/lex_filedesc.php?lotGET=1014"]SW77-FreightTruckGenerator.dat[/url][color=#000000][font=Arial, Helvetica, sans-serif][size=1] - With this the freight yard lots will spawn freight truck automata into near by roads. You only need the DAT file from the download.[/size][/font][/color]
  7. DAMN Manager

    After quite a bit of troubleshooting, got this working on Windows 8. Turned out to be something (unknown) on my system that a reinstall of Windows cleared up. Likely the fact I was using Enterprise Evaluation rather than retail Pro. Works now!
  8. School Pack Volume One

    What is the difference between Handley Elementary and Handley Consolidated?
  9. Or if you don't want to use a custom shortcut, and don't want to have to manually change the plugins path of all installers, you can use a directory "junction", where you put the plugins folder (or the entire sc4 My Documents folder) onto another drive, and create a Junction to make it look like it is still in the original location. help for mklink command: http://technet.microsoft.com/en-us/library/cc753194(v=ws.10).aspx By doing this, going to the old location in My Documents will actually physically take you to the new location on another drive, but the path doesn't have to be changed in any of your existing applications. It's too late at night for me to give step by step directions.
  10. Industrial Revolution Mod - Base Pack (Maxis Lots)

    Hey, is it possible to open a support/ideas/answers thread? This pack is to me as important as NAM... so simple and yet it makes developing cities properly MUCH less complicated.
  11. La Réunion

    Love this map - it gives a lot of space for building on the shore in a couple of areas, and lots of places for rural/mountain building.
  12. Paeng's Gas Station Pack

    [url="https://www.simtropolis.com/files/file/26726-lbt-gas-station-prop-pack-1-2/"]https://www.simtropolis.com/files/file/26726-lbt-gas-station-prop-pack-1-2/[/url] <- actual link to the STEX entry for Gas Stations Prop Pack 1 instead of just a direct link to the file which was in bad taste
  13. NYBT Essentials

    Is this compatible with other mods that change the standard Maxis buildings? For example, mods to the Research Center, Industrial Revolution Mod, toll booth mods, etc? It looks like it touches a LOT of those default lots which makes me nervous.
  14. Is there a version for RH drive?
  15. Repeat the previous request... can someone provide a link to a working guide for the reader on this thread, or unsticky the thread. It's useless as is.
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