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About tigerbuilder

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    New Orleans
  • City-building game(s)
    SimCity 4

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  1. RRetail Development

    As far as I understand, yes you can do it. Here are some discussions I found quickly that explain it. PMing a mod here would surely clarify it. http://sc4devotion.com/forums/index.php?topic=7553.msg404572#msg404572 http://sc4devotion.com/forums/index.php?topic=15598.0 I hear you about the resolution issue, but the examples you used above didn't seem too drastic of scale factor. I guess you would have to try them and see how they turn out. Cheers, tiger
  2. Nice stations! Cool idea and they look great. Cheers, Tiger
  3. RRetail Development

    It shouldn't matter whether its a prop. You are tweaking the .sc4model itself. Then you make new exemplars and lot. You refer to the original model as a dependency because the FSH files are needed so you are not violating "rules" of copying. This is a way to do the scaling for downloaders, they don't have to do it themselves. Just an idea for you...it's a shame you would leave a good BAT out if it could be fixed. Cheers, Tiger
  4. RRetail Development

    First, sorry to hear of your loss, that is difficult. I love all your work, thanks for the efforts. Have you looked at "model tweaker"? Perhaps you could resize the BATs so you can use them? Cheers, Tiger
  5. Airman's Hangar

    Cool! Looks very nice.
  6. Steam Locomotive Mods

    Not really Dreadnought. Lets clarify some things here. "Replacement" (the same IID as the maxis locos) "Additional" (a unique IID from the maxis locos) So the locos you got are probably set to be replacements. That doesn't mean you couldn't go in and alter their IID's to let them be additionals, you absolutely can do it. Additionals would be mixed in randomly with the trains you're running now. I run VDK's locos all mixed together, I never know which line i'll see. If you can use the reader, it's not too difficult. Also, there is a way to make them props. It's what VDK did with his GEVO locos, have a look at his uploads. There are also some steam loco props around in prop packs, there is some posts about it in the "can't find it?" thread recently. Cheers, tiger
  7. Can't find it?... Ask here!

    @SimPimple: Here are a couple: http://community.simtropolis.com/files/file/15808-renfe-mikado/ http://community.simtropolis.com/files/file/21179-1947-yellowbelly-steam-train/ http://community.simtropolis.com/files/file/21081-db-class-23-steam-engine-train/ Some cars you probably want: http://community.simtropolis.com/files/file/21311-trolcas-train-set-rh/ I have a trolca set V2...but i can't find a link Cheers, Tiger
  8. Good list of some suburban/old house lots?

    c.p. , JMyers have some really good ones on the LEX, use the power search of author name. Simcoug did some relotting of them on the STEX. Another I can think of is "american four square V1, V2" here on the STEX by homefryes. Cheers, tiger
  9. C88- Bank Pack

    Nice BAT. Thanks for sharing.
  10. Skew Monorail Train Cars

    Which train is that Mike? I've seen that behavior when I've made a modding error in the automata files...I could take a closer look at it. Cheers, tiger
  11. Reddonquixote's BAT thread

    Could you share with us what the "tweak" to the script was? This sounds like a rather important discovery you've made. Cheers, tiger
  12. That's what I think this is...a bit of frustration from the other "sharing plugins folders" thread. I'm not going to over react to it. It's a never ending topic. If you really needed a dependency, it's probable already on your hard drive. As far as BATting in the future...there are solutions...I'm not worried about that either. I hope everyone will calm down and enjoy your game and the modding community. Relax. Cheers, Tiger
  13. Wings 3D

    Very cool. I found a kmz model and followed your tip about changing to .zip and extracting it. I just successfully imported a model into Blender (2.78)...it worked just fine, and it will export .3ds format, I use it to work on automata for SC4. Cheers, Tiger
  14. 600 Madison Avenue

    Thanks a lot! This is a great BAT
  15. I'd like to recommend that you use a blank sandbox tile and just start playing around with all the parts. This really helps to understand what all the options to build are. "Exit without saving" for each session. Learning the NAM in a city is going to be pretty frustrating. Of course...these forums are here to help you with any questions you have. If you do a "SimCity 4 NAM" search on youtube, there is a good bit there that could help you out. Yes, the NAM is very complicated looking, but once you get the parts, it's really cool. Keep working with it. Cheers, Tiger