Jump to content

Terring

Moderator
  • Content Count

    4,175
  • Joined

  • Last Visited

  • Most Liked  

    13

Everything posted by Terring

  1. List of Futuristic Plugins

    I fully agree. I'll need some free time to do that, so hopefully soon.
  2. This list contains the biggest collection of futuristic buildings, regions, backgrounds, mods, vehicles, models e.t.c.. Everything you need is here. Ultra-modern skyscrapers, arcologies, spacecrafts, underground cities, alien colonies, Martian buildings, hydroponic farms, extraterrestrial maps and not only. Enjoy (Warning: Some of the next plugins may are bugged or not support any more. Please check the comments, read the readme and test them before you use them) Sim-Board KEPCO building - http://www.yuhisa.com/cgi/c-board/c-board.cgi?cmd=one;no=126;id= Lumiere - http://www.yuhisa.com/cgi/c-board/c-board.cgi?cmd=one;no=114;id= Mod Coruscant Addon 2 - http://www.yuhisa.com/cgi/c-board/c-board.cgi?cmd=one;no=111;id= Mod Coruscant 4 Models - http://www.yuhisa.com/cgi/c-board/c-board.cgi?cmd=one;no=115;id= Starships - http://www.yuhisa.com/cgi/c-board/c-board.cgi?cmd=one;no=109;id= Mod Coruscant 1 - http://www.yuhisa.com/cgi/c-board/c-board.cgi?cmd=one;no=107;id= APP-PSIII - http://www.yuhisa.com/cgi/c-board/c-board.cgi?cmd=one;no=106;id= Kaseisou - http://www.yuhisa.com/cgi/c-board/c-board.cgi?cmd=one;no=105;id= Iteza A Spaceport - http://www.yuhisa.com/cgi/c-board/c-board.cgi?cmd=one;no=104;id= ATEX - http://www.yuhisa.com/cgi/c-board/c-board.cgi?cmd=one;no=103;id= Geofront Arch - http://www.yuhisa.com/cgi/c-board/c-board.cgi?cmd=one;no=95;id= Geofront Arch Half Open - http://www.yuhisa.com/cgi/c-board/c-board.cgi?cmd=one;no=97;id= Xiaojianglong-Si - http://www.yuhisa.com/cgi/c-board/c-board.cgi?cmd=one;no=94;id= Integriculture Subterranean - http://www.yuhisa.com/cgi/c-board/c-board.cgi?cmd=one;no=92;id= Integriculture - http://www.yuhisa.com/cgi/c-board/c-board.cgi?cmd=one;no=85;id= Yarkozvezda Pyervaya - http://www.yuhisa.com/cgi/c-board/c-board.cgi?cmd=one;no=78;id= Sujian Ni Fomalahut Shunde 7 - http://www.yuhisa.com/cgi/c-board/c-board.cgi?cmd=one;no=75;id= Quadrahedron Matrix - http://www.yuhisa.com/cgi/c-board/c-board.cgi?cmd=one;no=74;id= Kamia Xiia Gamma - http://www.yuhisa.com/cgi/c-board/c-board.cgi?cmd=one;no=73;id= Genbu Yusou - http://www.yuhisa.com/cgi/c-board/c-board.cgi?cmd=one;no=70;id= Terra Dome - http://www.yuhisa.com/cgi/c-board/c-board.cgi?cmd=one;no=68;id= Laddermill - http://www.yuhisa.com/cgi/c-board/c-board.cgi?cmd=one;no=65;id= Canopus - http://www.yuhisa.com/cgi/c-board/c-board.cgi?cmd=one;no=61;id= Suiso Renmei Kaijoh Plant - http://www.yuhisa.com/cgi/c-board/c-board.cgi?cmd=one;no=60;id= Suiso 7 - http://www.yuhisa.com/cgi/c-board/c-board.cgi?cmd=one;no=57;id= Xioh Ganda Starcruiser - http://www.yuhisa.com/cgi/c-board/c-board.cgi?cmd=one;no=52;id= Wuxianjie Cargo - http://www.yuhisa.com/cgi/c-board/c-board.cgi?cmd=one;no=49;id= Aquatech Oceanique Suiso 8 Gou - http://www.yuhisa.com/cgi/c-board/c-board.cgi?cmd=one;no=47;id= Subterranean Hangar - http://www.yuhisa.com/cgi/c-board/c-board.cgi?cmd=one;no=46;id= Sujian He Cargo - http://www.yuhisa.com/cgi/c-board/c-board.cgi?cmd=one;no=37;id= Suiso 8 - http://www.yuhisa.com/cgi/c-board/c-board.cgi?cmd=one;no=36;id= NAA - http://www.yuhisa.com/cgi/c-board/c-board.cgi?cmd=one;no=35;id= Yarkozvezda - http://www.yuhisa.com/cgi/c-board/c-board.cgi?cmd=one;no=33;id= Velacosma Associates - http://www.yuhisa.com/cgi/c-board/c-board.cgi?cmd=one;no=28;id= Tokyo 3C-17 - http://www.yuhisa.com/cgi/c-board/c-board.cgi?cmd=one;no=27;id= Suzaku - http://www.yuhisa.com/cgi/c-board/c-board.cgi?cmd=one;no=26;id= GeoFront - http://www.yuhisa.com/cgi/c-board/c-board.cgi?cmd=one;no=25;id= space elevator - http://www.yuhisa.com/cgi/c-board/c-board.cgi?cmd=one;no=12;id= kidouelevLOT (VITAL FIX FOR THE SPACE ELEVATOR!!!) - http://www.yuhisa.com/cgi/c-board/c-board.cgi?cmd=one;no=13;id= HIDE and Seek! Floating Speed Way - http://hide-inoki.com/bbs/archives/sc4_0739.html susu_noise_barrior - http://hide-inoki.com/bbs/archives/sc4_0735.html Nakai Apartment - http://hide-inoki.com/bbs/archives/sc4_0725.html Metaborizumu Office - http://hide-inoki.com/bbs/archives/sc4_0640.html Somy Cruise Terminal Set - http://members3.jcom.home.ne.jp/somy000/p9.htm Space Shuttles Set - http://members3.jcom.home.ne.jp/somy000/p9.htm Somy 050425 - http://members3.jcom.home.ne.jp/somy000/p6.htm Somy 050504 - http://members3.jcom.home.ne.jp/somy000/p6.htm High Power Antenna - http://members3.jcom.home.ne.jp/somy000/p5.htm Office 5000 - http://somy.gozaru.jp/p4.htm Microwave Rectenna - http://somy.gozaru.jp/p4.htm HT Tower 5000 - http://somy.gozaru.jp/p4.htm Hospital 101 - http://somy.gozaru.jp/p3.htm Service 2000 - http://somy.gozaru.jp/p1.htm Industrial Angel - http://members3.jcom.home.ne.jp/somy000/index.htm BriPizza Kougyouteki - http://www.bripizza.net/sc4/ Houten Fire Station - http://www.bripizza.net/sc4/ Launch Arco[mini] - http://www.bripizza.net/sc4/ Capital Simcity ECho base canon tamano "real" - http://descargas.capitalsim.net/?sitio=csc&descarga=3308 ECho base canon normal - http://descargas.capitalsim.net/?sitio=csc&descarga=3307 Star wars prop pack - http://descargas.capitalsim.net/?sitio=csc&descarga=3306 Empresas Erjolog - http://descargas.capitalsim.net/?sitio=csc&descarga=1829 Gygatower V2 - http://descargas.capitalsim.net/?sitio=csc&descarga=1227 Comisaria Blade Runner - http://descargas.capitalsim.net/?sitio=csc&descarga=824 Nagakin Capsule Tower - http://descargas.capitalsim.net/?sitio=csc&descarga=816 Tyrell Corporation (version de prueba) PARTE 1 DE 3 - http://descargas.capitalsim.net/?sitio=csc&descarga=685 Tyrell Corporation (version de prueba) PARTE 2 DE 3 - http://descargas.capitalsim.net/?sitio=csc&descarga=686 Tyrell Corporation (version de prueba) PARTE 3 DE 3 - http://descargas.capitalsim.net/?sitio=csc&descarga=687 Centro de investigacion robotica - http://descargas.capitalsim.net/?sitio=csc&descarga=141 Cazavientos de dune - http://descargas.capitalsim.net/?sitio=csc&descarga=129 arcalogia plymouth beta - http://descargas.capitalsim.net/?sitio=csc&descarga=119 SUOH Underground high school - http://suoh.sakura.ne.jp/SimCity4/bat/educat/index.html Underground hospital - http://suoh.sakura.ne.jp/SimCity4/bat/hospit/index.html Underground condominium - http://suoh.sakura.ne.jp/SimCity4/bat/r/index.html Department store - http://suoh.sakura.ne.jp/SimCity4/bat/c/index.html MayorOverpop's Junkyard AquaCulture Institute - http://myrovp.fromc.jp/SimCity4/ACI.htm Dareka Space Colony - http://www.geocities.jp/dareka789/bat.html SkyTower 2222 - http://www.geocities.jp/dareka789/bat.html Millennium Tower - http://www.geocities.jp/dareka789/bat.html SimCity 4 Best DOP - http://www.geocities.jp/nakanogreen0471/airport.bat.html SimCity Force (archive) Japanese Signal Pack - http://itmedicine.s80.xrea.com/simedit/lev-bbs.cgi?bid=SC4=log2-2&skin=skin/config/=/simedit/skin/config/&style=1&page=0&ppid=1190443429219423#1190443429219423 stoplightbeta - http://itmedicine.s80.xrea.com/oldedit/lev-bbs.cgi?bid=simedit=log8&skin=skin/config/=/oldedit/skin/config/&style=1&page=0&ppid=1112838609396120#1112838609396120 zakuset - http://itmedicine.s80.xrea.com/oldedit/lev-bbs.cgi?bid=simedit=log5&skin=skin/config/=/oldedit/skin/config/&style=1&page=0&ppid=1079798100559203#1079798418400804 ks BAT Showcase Lighthouse Tower - http://27.pro.tok2.com/~chilitomato2/ Burj Al Arab - http://27.pro.tok2.com/~chilitomato2/ Bahrain WTC - http://27.pro.tok2.com/~chilitomato2/ Vienna Tower - http://27.pro.tok2.com/~chilitomato2/ SimPeg PEG B&T Records - http://www.simpeg.com/forum/index.php?action=downloads;sa=view;down=8 PEG Subterranean Mall - http://www.simpeg.com/forum/index.php?action=downloads;sa=view;down=4 PEG Power Tower/Pylon Mod - http://www.simpeg.com/forum/index.php?action=downloads;sa=view;down=437 PEG GeoThermal Power Plant - http://www.simpeg.com/forum/index.php?action=downloads;sa=view;down=332 PEG Solar Collector Plant - http://www.simpeg.com/forum/index.php?action=downloads;sa=view;down=80 PEG Area 52 - http://www.simpeg.com/forum/index.php?action=downloads;sa=view;down=426 Pegadyne Oceangraphic Institute - http://www.simpeg.com/forum/index.php?action=downloads;sa=view;down=22 PEG Military Aircraft Props - http://www.simpeg.com/forum/index.php?action=downloads;sa=view;down=204 PEG-SF SkyFarm Resource File - http://www.simpeg.com/forum/index.php?action=downloads;sa=view;down=260 PEG-SF SkyFarm I - http://www.simpeg.com/forum/index.php?action=downloads;sa=view;down=263 PEG-SF SkyFarm II - http://www.simpeg.com/forum/index.php?action=downloads;sa=view;down=261 PEG-SF SkyFarm III - http://www.simpeg.com/forum/index.php?action=downloads;sa=view;down=262 PEG-SF SkyFarm IV - http://www.simpeg.com/forum/index.php?action=downloads;sa=view;down=264 PEG-SF SkyFarm V - http://www.simpeg.com/forum/index.php?action=downloads;sa=view;down=267 PEG-SF SkyFarm DIY Kit - http://www.simpeg.com/forum/index.php?action=downloads;sa=view;down=265 PEG Artificial Tree - http://www.simpeg.com/forum/index.php?action=downloads;sa=view;down=270 PEG-UT Plasma Gasification Plant - http://www.simpeg.com/forum/index.php?action=downloads;sa=view;down=360 PEG-UT_W2E Plant Replacement - http://www.simpeg.com/forum/index.php?action=downloads;sa=view;down=364 PEG-UT Subway Station - http://www.simpeg.com/forum/index.php?action=downloads;sa=view;down=362 PEG-UT Large Subway Plaza - http://www.simpeg.com/forum/index.php?action=downloads;sa=view;down=363 PEG-UT Bus Stop - http://www.simpeg.com/forum/index.php?action=downloads;sa=view;down=370 PEG-UT Small Plaza - http://www.simpeg.com/forum/index.php?action=downloads;sa=view;down=365 PEG-UT Medium Plaza - http://www.simpeg.com/forum/index.php?action=downloads;sa=view;down=367 PEG UT Large Plaza- http://www.simpeg.com/forum/index.php?action=downloads;sa=view;down=380 PEG-UT Mall Canal Resource Pack - http://www.simpeg.com/forum/index.php?action=downloads;sa=view;down=371 PEG-UT Large Mall Canal - http://www.simpeg.com/forum/index.php?action=downloads;sa=view;down=372 PEG-UT Medium Mall Canal - http://www.simpeg.com/forum/index.php?action=downloads;sa=view;down=373 PEG-UT Small Mall Canal - http://www.simpeg.com/forum/index.php?action=downloads;sa=view;down=376 PEG-UT Mall Canal Plaza - http://www.simpeg.com/forum/index.php?action=downloads;sa=view;down=374 PEG-UT Mall Canal Bus Stop - http://www.simpeg.com/forum/index.php?action=downloads;sa=view;down=375 PET-UT Mall Canal Corner - http://www.simpeg.com/forum/index.php?action=downloads;sa=view;down=377 PEG-UT Mall Canal Tee - http://www.simpeg.com/forum/index.php?action=downloads;sa=view;down=378 PEG-UT Mall Canal 4-way - http://www.simpeg.com/forum/index.php?action=downloads;sa=view;down=379 PEG-UT Mall Canal End - http://www.simpeg.com/forum/index.php?action=downloads;sa=view;down=381 SC4Devotion JMyers Farms Hydroponic CAMeLots - https://www.sc4devotion.com/csxlex/lex_filedesc.php?lotGET=1353 CARCH Lots BSC - https://www.sc4devotion.com/csxlex/lex_filedesc.php?lotGET=1017 ks_jpn Burj Al Arab - https://www.sc4devotion.com/csxlex/lex_filedesc.php?lotGET=1029 ks_jpn Bahrain WTC - https://www.sc4devotion.com/csxlex/lex_filedesc.php?lotGET=1030 CARCH Winterburne Uptown Suites BSC - https://www.sc4devotion.com/csxlex/lex_filedesc.php?lotGET=1198 Z7 MirrorBox Blue - https://www.sc4devotion.com/csxlex/lex_filedesc.php?lotGET=1256 NHP DMS Heywood Inn CAMeLOT - https://www.sc4devotion.com/csxlex/lex_filedesc.php?lotGET=1303 NHP Shenzhen world trade center - https://www.sc4devotion.com/csxlex/lex_filedesc.php?lotGET=1707 Orange Burj Al Alam World Tower BSC - https://www.sc4devotion.com/csxlex/lex_filedesc.php?lotGET=1948 Robot Building - https://www.sc4devotion.com/csxlex/lex_filedesc.php?lotGET=2065 AndisArt Lighthouse Tower - https://www.sc4devotion.com/csxlex/lex_filedesc.php?lotGET=2077 Freedom Tower - https://www.sc4devotion.com/csxlex/lex_filedesc.php?lotGET=2121 Tomorrow Square - https://www.sc4devotion.com/csxlex/lex_filedesc.php?lotGET=2528 Emerald Plaza - https://www.sc4devotion.com/csxlex/lex_filedesc.php?lotGET=2580 BLS CAMelots IHT BSC - https://www.sc4devotion.com/csxlex/lex_filedesc.php?lotGET=1413 BriPizza's Kougyouteki, fixed by xxdita - https://www.sc4devotion.com/csxlex/lex_filedesc.php?lotGET=1573 Heywood Inn - https://www.sc4devotion.com/csxlex/lex_filedesc.php?lotGET=831 NIPPON Spaceship Set Lot MegaPack - https://www.sc4devotion.com/csxlex/lex_filedesc.php?lotGET=2201 BSC No Maxis Files - https://www.sc4devotion.com/csxlex/lex_filedesc.php?lotGET=897 Sky Background Mod Night Set 1 - https://www.sc4devotion.com/csxlex/fr_main.htm VDK GLR Train Mods Vol 3 - https://www.sc4devotion.com/csxlex/lex_filedesc.php?lotGET=2306 Sunken Plazas - https://www.sc4devotion.com/csxlex/lex_filedesc.php?lotGET=433 Block Tower - https://www.sc4devotion.com/csxlex/lex_filedesc.php?lotGET=1821 Modern Rail Bridge by jeronij - https://www.sc4devotion.com/csxlex/lex_filedesc.php?lotGET=855 HSRP Subway Converters by 3ddz and ebina - https://www.sc4devotion.com/csxlex/lex_filedesc.php?lotGET=2040 JRP-Addon Lot Pack 01 - https://www.sc4devotion.com/csxlex/lex_filedesc.php?lotGET=1678 JRP-Addon Lot Pack 02 - https://www.sc4devotion.com/csxlex/lex_filedesc.php?lotGET=1704 Simtropolis SimMars Beta 3 - https://www.simtropolis.com/forum/files/file/25031-simmars-beta-3/ Memories of the Colonists - https://www.simtropolis.com/forum/files/file/27230-barsoom-project-part-1-memories-of-the-colonists/ AREA 24 - https://www.simtropolis.com/forum/files/file/26364-area-24/ 23 Marina, Dubai - https://www.simtropolis.com/forum/files/file/26352-23-marina-dubai/ IL.'s Tunisian Houses - https://www.simtropolis.com/forum/files/file/26386-ils-tunisian-houses-relotted/ Hive Condominiums - https://www.simtropolis.com/forum/files/file/26380-hive-condominiums/ Terraform 1000 Mod - https://www.simtropolis.com/forum/files/file/26263-terraform-1000-mod/ Electric Vehicles Act - https://www.simtropolis.com/forum/files/file/26162-electric-vehicles-act/ WMP Central Station - https://www.simtropolis.com/forum/files/file/26320-wmp-central-station-grey/ Shapean - https://www.simtropolis.com/forum/files/file/26236-shapean/ 38 North - https://www.simtropolis.com/forum/files/file/26184-38-north/ Martian Spaceport Ship - https://www.simtropolis.com/forum/files/file/25312-martian-spaceport-ship/ Star wars prop pack - https://www.simtropolis.com/forum/files/file/24773-star-wars-prop-pack-fixed/ UFO Fighter - https://www.simtropolis.com/forum/files/file/24554-ufo-fighter/ 2012Ship - https://www.simtropolis.com/forum/files/file/24553-2012ship/ Railway Upgrade Mod - https://www.simtropolis.com/forum/files/file/25809-railway-upgrade-mod/ Spaceship - https://www.simtropolis.com/forum/files/file/23310-spaceship/ The Moon - https://www.simtropolis.com/forum/files/file/22920-the-moon/ Bank Of Asia (Robot Building) - https://www.simtropolis.com/forum/files/file/26204-bank-of-asia-robot-building/ Sorrington Terminus - https://www.simtropolis.com/forum/files/file/26001-sorrington-terminus/ Mars.zip - https://www.simtropolis.com/forum/files/file/26087-marszip/ Smog remover - https://www.simtropolis.com/forum/files/file/20594-smog-remover/ SimMars Region Pack - https://www.simtropolis.com/forum/files/file/25373-simmars-region-pack/ GALLARDO Italian cop car - https://www.simtropolis.com/forum/files/file/21632-gallardo-italian-cop-car/ Bullet Train Texture 2 (800in) - https://www.simtropolis.com/forum/files/file/21546-bullet-train-texture-2-800-n/ Bullet Train Texture 1 (500in) - https://www.simtropolis.com/forum/files/file/21545-bullet-train-texture-1-500-n/ katayama Apartments - https://www.simtropolis.com/forum/files/file/26143-katayama-apartments-darknite/ Galaxies background - https://www.simtropolis.com/forum/files/file/25226-galaxies-background/ Solar building II - https://www.simtropolis.com/forum/files/file/20200-solar-building-ii-ct/ ADI Pack - https://www.simtropolis.com/forum/files/file/26096-adi-pack-1/ City Facilities Central - https://www.simtropolis.com/forum/files/file/25952-city-facilities-central-v3/ Small City Facilities Central - https://www.simtropolis.com/forum/files/file/26056-small-city-facilities-central/ Galaxy Background Mod by Joshriddle - https://www.simtropolis.com/forum/files/file/24450-galaxy-background-mod-by-joshriddle/ Ping An Center part 1 - https://www.simtropolis.com/forum/files/file/26019-ping-an-center-part-1-by-dmscopio/ Ping an center part 2 - https://www.simtropolis.com/forum/files/file/26020-ping-an-center-part-2-by-dmscopio/ Modern Library - https://www.simtropolis.com/forum/files/file/26012-modern-library/ Metro Sky Tower complex - https://www.simtropolis.com/forum/files/file/25956-metro-sky-tower-complex-by-dmscopio/ New Horizon tower - https://www.simtropolis.com/forum/files/file/25955-new-horizon-tower-by-dmscopio/ Halo props Vol. 1 - https://www.simtropolis.com/forum/files/file/22799-halo-props-vol-1/ Halo props Vol. 2 - https://www.simtropolis.com/forum/files/file/22800-halo-props-vol-2/ Functional Sim-mars buildings - https://www.simtropolis.com/forum/files/file/24057-functional-sim-mars-buildings/ Justintime Gantries - https://www.simtropolis.com/forum/files/file/17564-justintime-gantries/ RadicalOne Studios Volvo VN770 Props - https://www.simtropolis.com/forum/files/file/22531-radicalone-studios-volvo-vn770-props/ San Fransisco in 2050 - https://www.simtropolis.com/forum/files/file/16884-san-fransisco-in-2050-v02/ San Fransisco in 2050 - https://www.simtropolis.com/forum/files/file/16883-san-fransisco-in-2050/ New York in 2050 - https://www.simtropolis.com/forum/files/file/16878-new-york-in-2050-v2/ New York in 2050 - https://www.simtropolis.com/forum/files/file/16852-new-york-in-2050/ Space Background 2 - https://www.simtropolis.com/forum/files/file/16404-space-background-2/ TGV POS RAIL - https://www.simtropolis.com/forum/files/file/23462-tgv-pos-rail/ TGV POS HSRP - https://www.simtropolis.com/forum/files/file/23423-tgv-pos-hsrp/ Space Background 1 - https://www.simtropolis.com/forum/files/file/16402-space-background-1/ stars - https://www.simtropolis.com/forum/files/file/16138-stars/ Night Sky - https://www.simtropolis.com/forum/files/file/16372-night-sky/ Nights sky - https://www.simtropolis.com/forum/files/file/16136-nights-sky/ Wall-E Garbage Truck replacement - https://www.simtropolis.com/forum/files/file/23335-wall-e-garbage-truck-replacement/ Super car upgrade pack - https://www.simtropolis.com/forum/files/file/23256-super-car-upgrade-pack/ Freedom Ship - https://www.simtropolis.com/forum/files/file/16468-freedom-ship/ the new 797 - https://www.simtropolis.com/forum/files/file/16462-the-new-797/ P garage2 spaceship pad - https://www.simtropolis.com/forum/files/file/15922-p-garage2-spaceship-pad/ Al Rostamani Maze Tower - https://www.simtropolis.com/forum/files/file/25630-al-rostamani-maze-tower-dubai/ Th.D.T Grand River Comdominium - https://www.simtropolis.com/forum/files/file/25620-th-d-t-grand-river-comdominium/ Intercity Pollution Ionizer - https://www.simtropolis.com/forum/files/file/25409-intercity-pollution-ionizer/ The Untitled Food Background - https://www.simtropolis.com/forum/files/file/15900-the-untitled-food-background/ Korean Style Low-Floor Bus - https://www.simtropolis.com/forum/files/file/23129-korean-style-low-floor-bus/ TIE Fighter Display Platform Model - https://www.simtropolis.com/forum/files/file/12793-tie-fighter-display-platform-model/ Xwing display MA45 - https://www.simtropolis.com/forum/files/file/12755-xwing-display-ma45/ XWing Display Platform - https://www.simtropolis.com/forum/files/file/12719-xwing-display-platform/ Al Ghaya Tower - https://www.simtropolis.com/forum/files/file/25593-al-ghaya-tower-dubai/ Angsana Hotel & Suites Damas Towers - https://www.simtropolis.com/forum/files/file/25592-angsana-hotel-suites-damas-towers-dubai/ Valles Marineris - https://www.simtropolis.com/forum/files/file/22206-valles-marineris/ Matrix Textures Mega Pack - https://www.simtropolis.com/forum/files/file/14410-matrix-textures-mega-pack/ Matrix Background - https://www.simtropolis.com/forum/files/file/14306-matrix-background/ Sim Mars textures for my Bats - https://www.simtropolis.com/forum/files/file/13573-sim-mars-textures-for-my-bats/ Alien Terrain - https://www.simtropolis.com/forum/files/file/13549-alien-terrain/ Alternative Banking - https://www.simtropolis.com/forum/files/file/12350-alternative-banking/ Dome Park Model - https://www.simtropolis.com/forum/files/file/11715-dome-park-model/ LoneStar Surveilance Model - https://www.simtropolis.com/forum/files/file/11708-lonestar-surveilance-model/ Superturbine Model - https://www.simtropolis.com/forum/files/file/11707-superturbine-model/ Aeropolis arcologie - https://www.simtropolis.com/forum/files/file/11440-aeropolis-arcologie/ Dukemall Earth - https://www.simtropolis.com/forum/files/file/25550-dukemall-earth-version/ RenediusTower - https://www.simtropolis.com/forum/files/file/25542-renedius-precents-renediustower/ Emerald Plaza - https://www.simtropolis.com/forum/files/file/25503-emerald-plaza/ Star Background - https://www.simtropolis.com/forum/files/file/12749-star-background/ RCImulti - MODpack for SC4 Delux/RushHour - https://www.simtropolis.com/forum/files/file/22255-rcimulti-modpack-for-sc4-delux-rushhour/ Exotic Fruit HiTech - https://www.simtropolis.com/forum/files/file/4208-exotic-fruit-hitech/ Ionic Fusor Model - https://www.simtropolis.com/forum/files/file/3628-ionic-fusor-model/ Tomorrow Square - https://www.simtropolis.com/forum/files/file/25352-tomorrow-square/ Terrain Mod Pack - https://www.simtropolis.com/forum/files/file/12550-terrain-mod-pack/ Seamless Universal Background - https://www.simtropolis.com/forum/files/file/12544-seamless-universal-background/ Starry Night - https://www.simtropolis.com/forum/files/file/12532-starry-night/ Starfield Background - https://www.simtropolis.com/forum/files/file/12527-starfield-background/ Census Repository Model - https://www.simtropolis.com/forum/files/file/3569-census-repository-model/ Ziggurat - https://www.simtropolis.com/forum/files/file/24970-ziggurat/ Sunspear - https://www.simtropolis.com/forum/files/file/24969-sunspear/ St Ninja Disease Research College Model - https://www.simtropolis.com/forum/files/file/2902-st-ninja-disease-research-college-model/ Dome Structure - https://www.simtropolis.com/forum/files/file/2900-dome-structure/ ModdSquad Safety IV Model - https://www.simtropolis.com/forum/files/file/2868-moddsquad-safety-iv-model/ Hydro Plasma Converter IV Model - https://www.simtropolis.com/forum/files/file/2841-hydro-plasma-converter-iv-model/ Ionizer Hydro Power System Model - https://www.simtropolis.com/forum/files/file/2814-ionizer-hydro-power-system-model/ Central Subway Square Garden - https://www.simtropolis.com/forum/files/file/25238-central-subway-square-garden/ Large Nuclear Power Plant - https://www.simtropolis.com/forum/files/file/25112-large-nuclear-power-plant/ Shanghai Center - https://www.simtropolis.com/forum/files/file/25011-shanghai-center/ Chow Tai Fook Center - https://www.simtropolis.com/forum/files/file/24977-chow-tai-fook-center/ Mergatroid General - https://www.simtropolis.com/forum/files/file/24424-mergatroid-general/ Mergatroid Hospital - https://www.simtropolis.com/forum/files/file/24413-mergatroid-hospital/ Crime Doesnt Pay - https://www.simtropolis.com/forum/files/file/21339-crime-doesnt-pay/ Residential Building - https://www.simtropolis.com/forum/files/file/24872-residential-building/ The ultracollider power plant - https://www.simtropolis.com/forum/files/file/24364-the-ultracollider-power-plant/ Bionic Fusion Power Plant - https://www.simtropolis.com/forum/files/file/24016-bionic-fusion-power-plant/ Church of Santissimo Redentor - https://www.simtropolis.com/forum/files/file/23973-church-of-santissimo-redentor/ Simmars Parking pieces - https://www.simtropolis.com/forum/files/file/23736-simmars-parking-pieces/ Starry Blue Night - https://www.simtropolis.com/forum/files/file/19358-starry-blue-night/ NTA Modern Bus - https://www.simtropolis.com/forum/files/file/19248-nta-modern-bus/ Rising Dragon Tower - https://www.simtropolis.com/forum/files/file/23469-rising-dragon-tower/ Medium ATEX Station - https://www.simtropolis.com/forum/files/file/23416-medium-atex-station/ Arsia Mons - https://www.simtropolis.com/forum/files/file/23134-arsia-mons/ Memnonia - https://www.simtropolis.com/forum/files/file/23133-memnonia/ Aeolis Mensae - https://www.simtropolis.com/forum/files/file/23014-aeolis-mensae/ Nix Olympica - https://www.simtropolis.com/forum/files/file/23013-nix-olympica/ Sector 1 - https://www.simtropolis.com/forum/files/file/23002-sector-1/ Sim-mars greenhouses - https://www.simtropolis.com/forum/files/file/24056-sim-mars-greenhouses/ Palm Island - https://www.simtropolis.com/forum/files/file/22716-palm-island/ THZ CRH2 Train Mod BGTCN - https://www.simtropolis.com/forum/files/file/18070-thz-crh2-train-mod-bgtcn/ Echo Base real size - https://www.simtropolis.com/forum/files/file/23958-echo-base-real-size-by-the-star-wars-team/ Sim Mars 1x1 Diners - https://www.simtropolis.com/forum/files/file/23952-sim-mars-1x1-diners/ Simmartian Echo Base - https://www.simtropolis.com/forum/files/file/23949-simmartian-echo-base-by-the-star-wars-team/ ECho Base - https://www.simtropolis.com/forum/files/file/23929-echo-base-by-the-star-wars-team/ Jurassic Park Modular Set - https://www.simtropolis.com/forum/files/file/23834-jurassic-park-modular-set/ ATEX Station - https://www.simtropolis.com/forum/files/file/23100-atex-station/ Back to the Future Delorean - https://www.simtropolis.com/forum/files/file/17805-back-to-the-future-delorean/ SMP NSB Train Mod - https://www.simtropolis.com/forum/files/file/17727-smp-nsb-train-mod/ SMP Amtrak Acela HSR Mod - https://www.simtropolis.com/forum/files/file/17724-smp-amtrak-acela-hsr-mod/ SMP Ice Train Modd HSRP Rail - https://www.simtropolis.com/forum/files/file/17723-smp-ice-train-modd-hsrp-rail/ SMP UK Virgin Rail Train and HSRP Mod - https://www.simtropolis.com/forum/files/file/17717-smp-uk-virgin-rail-train-and-hsrp-mod/ World Trade Center - https://www.simtropolis.com/forum/files/file/23744-world-trade-center/ Jurassic Park - https://www.simtropolis.com/forum/files/file/23715-jurassic-park/ High Security Apartments pack - https://www.simtropolis.com/forum/files/file/23678-high-security-apartments-pack/ Simmars High Security Apartment - https://www.simtropolis.com/forum/files/file/23630-simmars-high-security-apartment/ Simmars High Security Home - https://www.simtropolis.com/forum/files/file/23624-simmars-high-security-home-bug-fixed/ Trinity Single Family Homes - https://www.simtropolis.com/forum/files/file/22708-ep-trinity-single-family-homes/ Argyre1 - https://www.simtropolis.com/forum/files/file/21084-argyre1/ Hebes Chasma - https://www.simtropolis.com/forum/files/file/20991-hebes-chasma/ Simmars metro - https://www.simtropolis.com/forum/files/file/23553-simmars-metro/ Argyre - https://www.simtropolis.com/forum/files/file/20543-argyre/ Ares Valles - https://www.simtropolis.com/forum/files/file/20504-ares-valles/ Tharsis - https://www.simtropolis.com/forum/files/file/20487-tharsis/ Phoenicis Lacus - https://www.simtropolis.com/forum/files/file/20443-phoenicis-lacus/ 'Tusi 101 Lots - https://www.simtropolis.com/forum/files/file/22470-tusi-101-lots/ 'Tusi 101 Models - https://www.simtropolis.com/forum/files/file/22469-tusi-101-models/ Google Eco Friendly Building - https://www.simtropolis.com/forum/files/file/22447-google-eco-friendly-building-ver-2/ Planetia Alpha - https://www.simtropolis.com/forum/files/file/19563-planetia-alpha/ The Nebular Monolith - https://www.simtropolis.com/forum/files/file/19484-the-nebular-monolith/ The Index - https://www.simtropolis.com/forum/files/file/23205-the-index/ GrandioseDomeG7 - https://www.simtropolis.com/forum/files/file/23112-grandiosedomeg7/ GrandioseDomeTower - https://www.simtropolis.com/forum/files/file/23111-grandiosedometower/ Sim Mars Domes Props Only - https://www.simtropolis.com/forum/files/file/14958-sim-mars-domes-props-only/ Federation Square Station - https://www.simtropolis.com/forum/files/file/23040-federation-square-station/ Aeolis Mensae - https://www.simtropolis.com/forum/files/file/18503-aeolis-mensae/ Argyre Planitia East from MOLA MEGDR Data - https://www.simtropolis.com/forum/files/file/18499-argyre-planitia-east-from-mola-megdr-data/ Argyre Planitia East - https://www.simtropolis.com/forum/files/file/18494-argyre-planitia-east/ Floating Speed Way Basic Pack - https://www.simtropolis.com/forum/files/file/22023-floating-speed-way-basic-pack/ Floating Speed Way Stunt Pack - https://www.simtropolis.com/forum/files/file/22024-floating-speed-way-stunt-pack/ Double Height Station Pack - https://www.simtropolis.com/forum/files/file/22881-double-height-station-pack/ Star Lit Sky - https://www.simtropolis.com/forum/files/file/13122-star-lit-sky/ Aecheson Crater Field - https://www.simtropolis.com/forum/files/file/16918-aecheson-crater-field/ Kasei Vales Terraformed - https://www.simtropolis.com/forum/files/file/16897-kasei-vales-terraformed/ clean air ordinance minus 80 percent pollution - https://www.simtropolis.com/forum/files/file/21065-clean-air-ordinance-minus-80-percent-pollution/ BART Talent commuter train - https://www.simtropolis.com/forum/files/file/11778-bart-talent-commuter-train/ BART Talent elevated and subway train - https://www.simtropolis.com/forum/files/file/11779-bart-talent-elevated-and-subway-train/ Prism Tower Condos - https://www.simtropolis.com/forum/files/file/22489-prism-tower-condos/ Diagonal Station Set - https://www.simtropolis.com/forum/files/file/22410-diagonal-station-set/ Hyperspace Garbage Disposal - https://www.simtropolis.com/forum/files/file/22350-hyperspace-garbage-disposal/ Burj Al Alam the World Tower - https://www.simtropolis.com/forum/files/file/20607-burj-al-alam-the-world-tower/ Map of Jupiters Moon Io - https://www.simtropolis.com/forum/files/file/16234-map-of-jupiters-moon-io/ Map of Deimos - https://www.simtropolis.com/forum/files/file/16233-map-of-deimos-ver2/ Map of Mercury - https://www.simtropolis.com/forum/files/file/16231-map-of-mercury/ Map of Jupiter - https://www.simtropolis.com/forum/files/file/16230-map-of-jupiter/ Map of Earths Moon - https://www.simtropolis.com/forum/files/file/16227-map-of-earths-moon/ Moon of mars Deimos - https://www.simtropolis.com/forum/files/file/16223-moon-of-mars-deimos/ map of Phobos moon of mars - https://www.simtropolis.com/forum/files/file/16219-map-of-phobos-moon-of-mars/ Chicago Spire - https://www.simtropolis.com/forum/files/file/22231-chicago-spire/ B House - https://www.simtropolis.com/forum/files/file/20356-b-house/ Angel of the North (HD) - https://www.simtropolis.com/forum/files/file/22093-angel-of-the-north-hd/ Raised Transit Park - https://www.simtropolis.com/forum/files/file/22053-raised-transit-park-1/ Quadrahedron Matrix - https://www.simtropolis.com/forum/files/file/22011-quadrahedron-matrix/ One World Trade Center - https://www.simtropolis.com/forum/files/file/21981-one-world-trade-center/ Alien Nuclear - https://www.simtropolis.com/forum/files/file/20202-alien-nuclear/ Solar building II - https://www.simtropolis.com/forum/files/file/20185-solar-building-ii/ Plavacity water pump - https://www.simtropolis.com/forum/files/file/20184-plavacity-water-pump/ Ozone Hospital - https://www.simtropolis.com/forum/files/file/20144-ozone-hospital-updated/ Cubex house - https://www.simtropolis.com/forum/files/file/20128-cubex-house/ Solar Buiding - https://www.simtropolis.com/forum/files/file/20126-solar-buiding/ NHP Shenzhen world trade center - https://www.simtropolis.com/forum/files/file/20085-nhp-shenzhen-world-trade-center/ TSC Ecological building Les Mimosas - https://www.simtropolis.com/forum/files/file/19949-tsc-ecological-building-les-mimosas/ TSC Ecological building Les Charmes - https://www.simtropolis.com/forum/files/file/19948-tsc-ecological-building-les-charmes/ Air Filter - https://www.simtropolis.com/forum/files/file/21823-air-filter/ Nakai Apartment - https://www.simtropolis.com/forum/files/file/21657-nakai-apartment/ SM Parks Package - https://www.simtropolis.com/forum/files/file/19231-sm-parks-package1/ McKepig Metropole - https://www.simtropolis.com/forum/files/file/21612-mckepig-metropole/ McKepiguin Spiral - https://www.simtropolis.com/forum/files/file/21591-mckepiguin-spiral/ Bullet Train Mod Station - https://www.simtropolis.com/forum/files/file/21551-bullet-train-mod-station/ Northridge Executive Tower - https://www.simtropolis.com/forum/files/file/18993-northridge-executive-tower/ The Big Dip - https://www.simtropolis.com/forum/files/file/15010-the-big-dip/ NABEN Building - https://www.simtropolis.com/forum/files/file/21194-naben-building/ Myonian Freighter - https://www.simtropolis.com/forum/files/file/21130-myonian-freighter/ Okhta Center - https://www.simtropolis.com/forum/files/file/21033-okhta-center/ La Tour Vivante - https://www.simtropolis.com/forum/files/file/21008-la-tour-vivante/ BLaM Brooklyn Bridge by 2050 - https://www.simtropolis.com/forum/files/file/18272-blam-brooklyn-bridge-by-2050/ Mars001 - https://www.simtropolis.com/forum/files/file/14171-mars001/ Northgate Office Tower - https://www.simtropolis.com/forum/files/file/17617-northgate-office-tower/ Metropolis Word Trade Center - https://www.simtropolis.com/forum/files/file/20803-metropolis-word-trade-center/ Andrewtropolis Concert Hall - https://www.simtropolis.com/forum/files/file/20776-andrewtropolis-concert-hall/ DLAC and Dmscopio Architecture Consultant - https://www.simtropolis.com/forum/files/file/20756-dlac-and-dmscopio-architecture-consultant/ RaworeStorageFacility - https://www.simtropolis.com/forum/files/file/17413-raworestoragefacility/ LNXBasic Residential Facilitys - https://www.simtropolis.com/forum/files/file/17412-lnxbasic-residential-facilitys/ Apocaliptic Earth - https://www.simtropolis.com/forum/files/file/13525-apocaliptic-earth/ High Speed Rail Station Pack - https://www.simtropolis.com/forum/files/file/20450-high-speed-rail-station-pack/ Futurisic Pencil Towers - https://www.simtropolis.com/forum/files/file/20353-futurisic-pencil-towers/ Hexland - https://www.simtropolis.com/forum/files/file/12759-hexland/ Olympus Mons - https://www.simtropolis.com/forum/files/file/12435-olympus-mons/ Nova Energetics - https://www.simtropolis.com/forum/files/file/20173-nova-energetics/ Daecius - https://www.simtropolis.com/forum/files/file/12127-daecius/ Glassroof Railstation - https://www.simtropolis.com/forum/files/file/20057-glassroof-railstation/ Glassroof Railstation ver2 - https://www.simtropolis.com/forum/files/file/20058-glassroof-railstation-ver2/ NDEX ITS The Spinnaker Tower Portsmouth - https://www.simtropolis.com/forum/files/file/20022-ndex-its-the-spinnaker-tower-portsmouth/ Trigger Filtering Tunnels - https://www.simtropolis.com/forum/files/file/14995-trigger-filtering-tunnels/ Supertower Center - https://www.simtropolis.com/forum/files/file/14910-supertower-center/ AS Futuro House - https://www.simtropolis.com/forum/files/file/14908-as-futuro-house/ Richensia jungdong - https://www.simtropolis.com/forum/files/file/19731-richensia-jungdong/ sivia 13 - https://www.simtropolis.com/forum/files/file/13084-sivia-13/ vistya 23 - https://www.simtropolis.com/forum/files/file/13022-vistya-23/ aesten saer - https://www.simtropolis.com/forum/files/file/12949-aesten-saer/ amaista zanar seisten - https://www.simtropolis.com/forum/files/file/12822-amaista-zanar-seisten/ Atlantys - https://www.simtropolis.com/forum/files/file/5662-atlantys/ JMB Advanced Hydroponics - https://www.simtropolis.com/forum/files/file/12710-jmb-advanced-hydroponics/ Modern SubwayBus Station - https://www.simtropolis.com/forum/files/file/19290-modern-subwaybus-station/ yasim araika - https://www.simtropolis.com/forum/files/file/12617-yasim-araika/ Ashira 12 - https://www.simtropolis.com/forum/files/file/12597-ashira-12/ Mars - https://www.simtropolis.com/forum/files/file/5630-mars/ Marsmadim Vallis - https://www.simtropolis.com/forum/files/file/5613-marsmadim-vallis-edited/ the zanarkand blitzball stadium - https://www.simtropolis.com/forum/files/file/12541-the-zanarkand-blitzball-stadium/ The Casopiea Apts - https://www.simtropolis.com/forum/files/file/12503-the-casopiea-apts/ Aven Condo - https://www.simtropolis.com/forum/files/file/12486-aven-condo/ Star Apts - https://www.simtropolis.com/forum/files/file/12482-star-apts/ The Polaris Tower - https://www.simtropolis.com/forum/files/file/12474-the-polaris-tower/ Modern ElTrain Station - https://www.simtropolis.com/forum/files/file/19250-modern-eltrain-station/ NAM Elevated Rail Station - https://www.simtropolis.com/forum/files/file/12345-nam-elevated-rail-station/ HK Bank of China Tower - https://www.simtropolis.com/forum/files/file/19220-hk-bank-of-china-tower/ AF 1 AF 12 and AF 17 diagonal - https://www.simtropolis.com/forum/files/file/19212-af-1-af-12-and-af-17-diagonal/ AF 17 fighter - https://www.simtropolis.com/forum/files/file/19211-af-17-fighter/ nVIDIA Corporation Building - https://www.simtropolis.com/forum/files/file/19149-nvidia-corporation-building/ Alien Homeworld - https://www.simtropolis.com/forum/files/file/5510-alien-homeworld/ Venus - https://www.simtropolis.com/forum/files/file/5507-venus/ Modern Train Station - https://www.simtropolis.com/forum/files/file/19116-modern-train-station/ Human Hive Apartments - https://www.simtropolis.com/forum/files/file/11801-human-hive-apartments/ Nakagin Capsule Tower - https://www.simtropolis.com/forum/files/file/19072-nakagin-capsule-tower/ Lighthouse Tower Dubai - https://www.simtropolis.com/forum/files/file/18694-lighthouse-tower-dubai/ Mars Maadim Vallis - https://www.simtropolis.com/forum/files/file/5150-mars-maadim-vallis/ Mars North Pole - https://www.simtropolis.com/forum/files/file/5149-mars-north-pole/ Dlowani and Blitkarni Blikora - https://www.simtropolis.com/forum/files/file/18615-dlowani-and-blitkarni-blikora/ Agracultural Dome complex - https://www.simtropolis.com/forum/files/file/4021-agracultural-dome-complex/ Bio Dome Main Complex - https://www.simtropolis.com/forum/files/file/4007-bio-dome-main-complex/ HK Lippo Centre - https://www.simtropolis.com/forum/files/file/18531-hk-lippo-centre/ TSC Tram station - https://www.simtropolis.com/forum/files/file/18457-tsc-tram-station/ NHN Venture Tower SE - https://www.simtropolis.com/forum/files/file/18382-nhn-venture-tower-se/ Miller Hydroponics - https://www.simtropolis.com/forum/files/file/3423-miller-hydroponics/ EPCOT Center - https://www.simtropolis.com/forum/files/file/18362-epcot-center/ Inchon international airport transportation centre - https://www.simtropolis.com/forum/files/file/18358-inchon-international-airport-transportation-centre/ Daesung Dream Square by altuditu - https://www.simtropolis.com/forum/files/file/18345-daesung-dream-square-by-altuditu/ Heywood Inn - https://www.simtropolis.com/forum/files/file/18344-heywood-inn/ NHN Venture Tower - https://www.simtropolis.com/forum/files/file/18228-nhn-venture-tower/ Tromsdalen Church - https://www.simtropolis.com/forum/files/file/18221-tromsdalen-church/ NOB Series Add Parts and WtoE - https://www.simtropolis.com/forum/files/file/18186-nob-series-add-parts-and-wtoe-ver2/ Shenzhen Childrens Palace - https://www.simtropolis.com/forum/files/file/18105-shenzhen-childrens-palace/ NOB Waste to Energy - https://www.simtropolis.com/forum/files/file/18097-nob-waste-to-energy/ The BLaM and SimCities Tower - https://www.simtropolis.com/forum/files/file/18072-the-blam-and-simcities-tower/ RG Communication Center - https://www.simtropolis.com/forum/files/file/17918-rg-communication-center/ RG Organic Residentials - https://www.simtropolis.com/forum/files/file/17902-rg-organic-residentials/ RG Rural Office - https://www.simtropolis.com/forum/files/file/17868-rg-rural-office/ RG Small Bunker Facility - https://www.simtropolis.com/forum/files/file/17867-rg-small-bunker-facility/ Shanghai World Financial Center - https://www.simtropolis.com/forum/files/file/17853-shanghai-world-financial-center/ Sky Tree Power Plant - https://www.simtropolis.com/forum/files/file/17796-sky-tree-power-plant/ AF1 and AF12 fighters - https://www.simtropolis.com/forum/files/file/17780-af1-and-af12-fighters/ Shenzhen Universiade Arena - https://www.simtropolis.com/forum/files/file/17747-shenzhen-universiade-arena/ Shenzhen Universiade Swimming Center - https://www.simtropolis.com/forum/files/file/17746-shenzhen-universiade-swimming-center/ Quantum Power Plant - https://www.simtropolis.com/forum/files/file/2128-quantum-power-plant/ NOB Power Plant - https://www.simtropolis.com/forum/files/file/17610-nob-power-plant/ Water System - https://www.simtropolis.com/forum/files/file/17563-water-system/ Indoor Skatepark - https://www.simtropolis.com/forum/files/file/17439-indoor-skatepark/ Krark Automated Procurement Plant - https://www.simtropolis.com/forum/files/file/17431-krark-automated-procurement-plant/ Dahlia Tower by hdorriker - https://www.simtropolis.com/forum/files/file/17163-dahlia-tower-by-hdorriker-revisited/ Krark Nuclear Power Plant - https://www.simtropolis.com/forum/files/file/17112-krark-nuclear-power-plant/ Darasouth Thorium Nuclear Powerplant - https://www.simtropolis.com/forum/files/file/17078-darasouth-thorium-nuclear-powerplant/ University of Dorigan Residence Halls - https://www.simtropolis.com/forum/files/file/16900-university-of-dorigan-residence-halls/ Coquelicot Center - https://www.simtropolis.com/forum/files/file/16898-coquelicot-center/ Saucer Power Sink Power Plant - https://www.simtropolis.com/forum/files/file/16757-utility-reward-saucer-power-sink-power-plant/ oil pumps in 2050 - https://www.simtropolis.com/forum/files/file/16610-oil-pumps-in-2050/ the Golden Gate in 2050 - https://www.simtropolis.com/forum/files/file/16605-the-golden-gate-in-2050/ The Supersonic Boeing - https://www.simtropolis.com/forum/files/file/16590-the-supersonic-boeing/ the Freedom Ship - https://www.simtropolis.com/forum/files/file/16477-the-freedom-ship/ InGen Corporation - https://www.simtropolis.com/forum/files/file/16418-ingen-corporation/ The Cobb Troglodyte Complex - https://www.simtropolis.com/forum/files/file/15869-the-cobb-troglodyte-complex/ Vienna Tower - https://www.simtropolis.com/forum/files/file/15730-vienna-tower/ Simple Space Shuttle Model - https://www.simtropolis.com/forum/files/file/15485-simple-space-shuttle-model/ Nexis LBST - https://www.simtropolis.com/forum/files/file/15280-nexis-lbst/ Kohdat Modular Row Homes - https://www.simtropolis.com/forum/files/file/15047-kohdat-modular-row-homes/ BzB Tower Domenicus - https://www.simtropolis.com/forum/files/file/14825-bzb-tower-domenicus/ zanapolis cosmoforce - https://www.simtropolis.com/forum/files/file/14740-zanapolis-cosmoforce/ zanapolis aquaforce - https://www.simtropolis.com/forum/files/file/14738-zanapolis-aquaforce/ Hydro Plasma Converter - https://www.simtropolis.com/forum/files/file/792-hydro-plasma-converter/ Urban Farm - https://www.simtropolis.com/forum/files/file/14282-urban-farm/ New Rhodesia Phoenix Facility - https://www.simtropolis.com/forum/files/file/14122-new-rhodesia-phoenix-facility/ Hokyldaryon Row Home - https://www.simtropolis.com/forum/files/file/13940-hokyldaryon-row-home/ Hokyldaryon Block - https://www.simtropolis.com/forum/files/file/14115-hokyldaryon-block/ Ristorante Futuro - https://www.simtropolis.com/forum/files/file/14070-ristorante-futuro/ Ionizer Hydro Power System - https://www.simtropolis.com/forum/files/file/638-ionizer-hydro-power-system/ Compact Urban Elementary School - https://www.simtropolis.com/forum/files/file/14064-compact-urban-elementary-school/ General Xenotek Assembly Plant - https://www.simtropolis.com/forum/files/file/14012-general-xenotek-assembly-plant/ Habitation Units - https://www.simtropolis.com/forum/files/file/13988-habitation-units/ Tdaroco Fuel Station - https://www.simtropolis.com/forum/files/file/13987-tdaroco-fuel-station/ General Xenotek - https://www.simtropolis.com/forum/files/file/13954-general-xenotek/ SFBT Microwave Power Plant by Stolloss - https://www.simtropolis.com/forum/files/file/13898-sfbt-microwave-power-plant-by-stolloss/ GomiIyeron Tower - https://www.simtropolis.com/forum/files/file/13884-gomiiyeron-tower/ Centroid Federal Building - https://www.simtropolis.com/forum/files/file/13861-centroid-federal-building/ Capitol Temple - https://www.simtropolis.com/forum/files/file/13774-capitol-temple/ Kohdat Modular Homes Series - https://www.simtropolis.com/forum/files/file/13738-kohdat-modular-homes-series/ Dune windtrap - https://www.simtropolis.com/forum/files/file/13711-dune-windtrap/ The Matrix Energy Stations - https://www.simtropolis.com/forum/files/file/475-the-matrix-energy-stations/ Mekadrachon Manor - https://www.simtropolis.com/forum/files/file/13703-mekadrachon-manor/ The Tycho Apartments - https://www.simtropolis.com/forum/files/file/13559-the-tycho-apartments/ BLaM Fortune Cookie Corp - https://www.simtropolis.com/forum/files/file/18208-blam-fortune-cookie-corp-revisited/ Nephlon Arista Arixima - https://www.simtropolis.com/forum/files/file/13372-nephlon-arista-arixima/ PML Advanced Residential Dome - https://www.simtropolis.com/forum/files/file/13109-pml-advanced-residential-dome/ PLMDomed Residential lot - https://www.simtropolis.com/forum/files/file/13107-plmdomed-residential-lot/ Rautalintu Aerospace - https://www.simtropolis.com/forum/files/file/12700-rautalintu-aerospace/ House with garage - https://www.simtropolis.com/forum/files/file/12035-house-with-garage/ Robust Robots Inc - https://www.simtropolis.com/forum/files/file/11802-robust-robots-inc/ The Black Hole Water Tower - https://www.simtropolis.com/forum/files/file/11789-the-black-hole-water-tower/ Superturbine - https://www.simtropolis.com/forum/files/file/11706-superturbine-v2/ Biomass Power Plant - https://www.simtropolis.com/forum/files/file/11696-biomass-power-plant/ Dome Park - https://www.simtropolis.com/forum/files/file/11690-dome-park/ Olympus Tower - https://www.simtropolis.com/forum/files/file/11574-olympus-tower/ Kapella Narodnaya Mnogokvartira - https://www.simtropolis.com/forum/files/file/11573-kapella-narodnaya-mnogokvartira-no3/ Martian Apartments - https://www.simtropolis.com/forum/files/file/11570-martian-apartments-pic-fixed/ NDEX Riddle Me This Nightclub - https://www.simtropolis.com/forum/files/file/11432-ndex-riddle-me-this-nightclub-by-n747/ The Millennium Tower - https://www.simtropolis.com/forum/files/file/11049-the-millennium-tower-by-dareka/ the mars settlement museum - https://www.simtropolis.com/forum/files/file/4541-the-mars-settlement-museum/ NDEX vOlcAnic Nightclub - https://www.simtropolis.com/forum/files/file/4394-ndex-volcanic-nightclub-by-n747/ Sims Geographic Museum - https://www.simtropolis.com/forum/files/file/4238-sims-geographic-museum-ii/ Aothe Massiv Hydroponic Farm - https://www.simtropolis.com/forum/files/file/3960-aothe-massiv-hydroponic-farm/ Shmails Martian Large Pumping Facility - https://www.simtropolis.com/forum/files/file/3894-shmails-martian-large-pumping-facility/ hi tech police kiosk - https://www.simtropolis.com/forum/files/file/3888-hi-tech-police-kiosk/ hi tech small fire station - https://www.simtropolis.com/forum/files/file/3844-hi-tech-small-fire-station/ Tragicomicus Tower - https://www.simtropolis.com/forum/files/file/3796-tragicomicus-tower/ Ionic Fusor - https://www.simtropolis.com/forum/files/file/3627-ionic-fusor/ Modern Central Library - https://www.simtropolis.com/forum/files/file/3573-modern-central-library/ Census Repository Facility - https://www.simtropolis.com/forum/files/file/3568-census-repository-facility/ Fusion Incorporated Power Plant - https://www.simtropolis.com/forum/files/file/3564-fusion-incorporated-power-plant/ Church 70s Style - https://www.simtropolis.com/forum/files/file/3449-church-70s-style/ Fusion Incorporated - https://www.simtropolis.com/forum/files/file/3434-fusion-incorporated/ Glass Pyramid - https://www.simtropolis.com/forum/files/file/3382-glass-pyramid/ Hydroponix Unlimited - https://www.simtropolis.com/forum/files/file/3381-hydroponix-unlimited/ Midland Science and Space Museum - https://www.simtropolis.com/forum/files/file/3373-midland-science-and-space-museum/ The Cobb Altura Tower - https://www.simtropolis.com/forum/files/file/3256-the-cobb-altura-tower/ Bubba Botanicals - https://www.simtropolis.com/forum/files/file/3156-bubba-botanicals/ Spey Seivor Ranch - https://www.simtropolis.com/forum/files/file/3142-spey-seivor-ranch/ StormyNight R - https://www.simtropolis.com/forum/files/file/3069-stormynight-r/ Modern MonorailBusSubway Station - https://www.simtropolis.com/forum/files/file/3038-modern-monorailbussubway-station/ Hydro Plasma Converter IV - https://www.simtropolis.com/forum/files/file/2840-hydro-plasma-converter-iv/ Ionizer Hydro Power System IV - https://www.simtropolis.com/forum/files/file/2813-ionizer-hydro-power-system-iv/ Dome Tower - https://www.simtropolis.com/forum/files/file/2657-dome-tower/ Eduarqui Explorer - https://www.simtropolis.com/forum/files/file/2392-eduarqui-explorer/ (more in the next posts)
  3. Simtropolis Returns!

    We're back, babe!
  4. sign up Calling All Volunteers!

    If there is something I can do to help restoring even a small piece of our community, I'm in
  5. What Music are you listening to right now?

    White Eagle by Tangerine Dream
  6. SimCity 3000 ordinances for SC4 - Transportation

    Can the SC3000 ordinances work together with OOM?
  7. Lego Mania

    Thanks Many of them are original Micro Machines made by Galoop and Hasbro and others are off-brands, such as Funrise MicroAction and Hot Wheels Planet Micro.
  8. Lego Mania

    Oh boy, I love making stuff out of Lego bricks too. I mostly make microscale MOCs of buildings and vehicles, creating models and dioramas and essentially playing SimCity by combining Lego with Micro Machines. Here are some examples:
  9. Show us what you are working on in SimCity 3000!

    Go here --> http://alberdina.20m.com/index.html You'll find them at the Grand Banks button
  10. Happy New Year Wishes

    I could simply wish you for a happy new year, but instead I'd rather encourage you to create the happy year you deserve to have. Making resolutions is good, but making them a reality is even better. And you don't have to wait for a specific day to make changes to your life. So, instead of "new year, new me", how about "new day, new me" any day? And speaking about resolutions, this year I'll try to find a better job, lose some weight, go back to my psychologist, and maybe complete my CJ. I already have material for 2 new entries and I'm working on the 3rd and the 4rth one right now. Hmm, that's a nice resolution. Being busy on stuff I like
  11. Happy new year :D 

    1. hugues aroux

      hugues aroux

      Bonne année ! Happy New Year and all my best wishes to you too! ... Careful, I think everyone's still asleep. ... shhhhht :ooh:

  12. New SimCity game

    Is it possible to fix it with a DLL Mod? That would allow us to have mixed-use buildings and even bring the arcologies from SimCity 2000 back.
  13. Merry Christmas everybody and everypony :D 

    1. Cyclone Boom

      Cyclone Boom

      Merry Christmas!

  14. General urban developments, Penthesili part 1

    Awesome. Well done Also, Merry Christmas
  15. Old Town

    Seeing some of your childhood moments getting erased is painful, but sometimes you have to remove some memories in order to make room for new ones. Your town is very beautiful and I liked watching the video. I also need to find those white buildings with the green roof. They would look awesome in my cities Also, Merry Christmas
  16. Yasaka Island Shrine

    Oh boy, this is awesome. Well done Also, Merry Christmas
  17. Best real estate options in New Udanani

    Eshurra Enclave looks a lot like my first cities in SimCity 3000. The Activators would feel like home in them. The Altruists rock the competition once again, but I have to give some credit to Smileyface as well. Having 3 of their cities at top 5 is impressive. Also, Merry Christmas
  18. Show us what you are working on in SimCity 3000!

    I've finished with my concept, so now I can reveal what the heck is this. What you see here... is a stadium. Actually, no. It's 5 stadiums on top of each other, all sharing the same roof! Why using so much land for your stadiums, when you can just stack them up to build a vertical multi-stadium? Each one comes with a unique color to tell them apart and get an indication of what kind of sports can have. Blue for polo, yellow for tennis, white for hockey, red for basketball, and green for football. Oh, and a dome that can open during football matches when the weather is good enough. What do you think?
  19. Connecting the dots

    Caring looks like a very nice city. I also like the volcano at Profit Hill. Nice job
  20. @frayer, @Elitejohnson, @Honolulu, @mitsos, @Daeris, @Kuba138, @CaptCity, @Mr. Jay, @Propfam, @TogaMasterJohn, @Golan0, @Barroco Hispano, @Dead_End and @hugues aroux: Thank you very much for your likes and your comments RIP, Odainsaker It's been a year, right? Damn. Time for some updates, I guess. Today we'll have a look at the transportation system of Fairview and the layouts and patterns of our cities. How our cities will look like and how our Sims could go from point A to point B with the minimum carbon and environmental footprint possible? Let's find it out. I wanted every city to have its own layout and identity, in order to study various patterns and make Fairview a more interesting place to visit. As I like to say, variety is the spice of life. So we have organic-grid fusion for Green Eden, radial design for Arcosanti-3000, nazcanian pattern for Venus City, and city clusters for Lys. As well as a few avenues and one-ways "randomly" placed here and there In Green Eden I used a mix of organic layout with the classic grid. The grid pattern is simple, elegant and straightforward, based on order, efficiency, and problem solving. Finding an address here is very easy, and emergency and delivery vehicles can reach any location without the fear of getting lost in an irregular, chaotic pattern. Building infrastructures is also very easy thanks to the orderly design of the grid. The city plots in the grid pattern share some standard sizes, which promises some form of social equality. However it has some drawbacks. It looks very cold and mechanic, and it's not very flexible according to the local terrain. For those reasons it can become very boring and repetitive very fast, as if it was designed by a machine that puts logic over anything else. In larger cities, it can also form strong wind corridors between tall buildings, although it can be utilized by small vertical-axis wind turbines for extra energy. The organic pattern, on the other hand, is based on necessity and geography, making it look more ecological and humane than the orderly grid. For those reasons, it's more flexible according to the terrain and can lead to the construction of more interesting and diverse cities, providing a better and richer visual, social and cultural variation than the griddy cities. Tourist and even locals may get lost in those organic cities, which however is part of its charm because it encourages them to explore the city and drive them to beautiful surprises. This may sound like a perfect pattern for a solarpunk city, but hold your ponies! Infrastructure development can be very challenging and expensive here, especially when we're talking about bigger and vital projects such as building universities and hospitals, and navigation can be so difficult it's very easy to get lost, which can be very catastrophic in emergency situations such as floods and earthquakes. The last thing you want is having fire trucks and ambulances wasting vital time while trying to reach the victims in a chaotic road network during a disaster. Both organic and grid patterns have their advantages and disadvantages. So, how about mixing them to get the best of both worlds? This is why Green Eden uses a loose-grid pattern, which is a fusion of organic and grid designs that mixes order with diversity. It's design is simple enough to ease traffic and navigation, and comes with more than enough forms of variations to make it look interesting and humane. Here, there is something for everyone. In fact, some of the blocks the city already has could eventually be redeveloped to form superblocks, neighborhoods that functions like smaller autonomous cities with their rules and identity. The smooth turns from NAM are so satisfying, by the way Since the main body of Arcosanti-3000 is located in a peninsula, picking a radial pattern is just a non-brainer. The radial arrangement makes it easier to construct and maintain the city while using far less energy and materials than any other pattern, making the radial cities more efficient and effective than griddy and organic cities. Furthermore, it's possible to get direct access from the center to the entire city and vise versa under this pattern. Since all the roads lead here, the center becomes the heart and the brain of the city and each district get fair and equal access to it, which is vital if the center houses important infrastructures such as hospitals and fire stations. Managing traffic can also be easy, especially if you have a good public transportation system with busses and circular tram lines. If you start from one end of the city and go through it without visiting the center, you'll always return to the same place. You don't have to waste energy and time in backtracking, thus making the radial design even more efficient. Overall, the radial design is both practical and awesome looking, making it the perfect pattern for a futuristic city, but it comes with its own challenges too. If there are no direct connections, moving between neighborhoods can be difficult and you'll have to go through the center. Because of this, the center can become even more crowded and traffic congestion can get serious, resulting to high levels of air pollution and car accidents all happening in a single area. This is why ring roads providing direct connections are so important for radial cities. Seriously, can you blame me for using this pattern? The Venus City uses a fusion of radial and organic pattern. Instead of been a big radial city, it has been broken into a medium-sized city and 2 smaller ones, all touching each other to form a bigger city with a specific design. This is something I like to call a nazcanian pattern, because it's heavily inspired by the Nazca Lines that form figurative designs of animals and plants if you look at them from a high enough altitude. The design of the Venus City resembles a drawing of planet Saturn made by the Italian astronomer Galileo Galilei back in 1610. Because of the crudeness of his telescope, he couldn't determine what the rings were, and he incorrectly guessed that Saturn was a 3-body system with 2 very large moons on either side of the planet, thus drawing Saturn as if it had ears or arms. Oh, remember when I said that the Venus City uses a mix of radial and organic pattern? This is what I was talking about. I didn't want to destroy the hill, so I decided to build a detour in order to preserve it. This is why Saturn looks like it has been bitten. Better sacrifice the design than the environment. Of all the cities in Fairview, Lys has the most unique pattern. Which is... no pattern at all! This part of Fairview has so many inaccessible natural features such as hills, cliffs and islands, that the only way to build a big city here is to essentially destroy the entire area. Which is out of question! For those obvious geographic and environmental reasons, Lys is not a big one-piece city like Green Eden, but a cluster of smaller ones connected together to form Lys. This city is as decentralized as it gets. None of these mini cities is more or less important than the others, like a group of people who have no leader but can still cooperative just fine. Lys is, generally speaking, a city made by satellite cities. However, each city in Fairview has at least one satellite city in various shapes and sizes, from mini neighborhoods to actual towns. Those cities work both as expansions for the larger cities and as autonomous settlements, with their own rules and personality. This, however, is the biggest satellite city yet. It's inspired by the City of Zakynthos, the capital city of Zakynthos island, at which I used to be a university student 20 years ago. The City of Zakynthos has plenty of pedmalls and you could explore it and go through the entire city on foot. For those reasons I decided to make something different in this city. Instead of the classic streets, this city comes with plenty of pedmalls and bike lines. You can say that this satellite city is my tribute to my university years. Maybe I should provide all of my cities with more pedmalls and bike lines too. And speaking about bike lines and pedmalls, I think it's time to talk about Fairview's transportation systems. In most solarpunk scenarios and eco-cities concepts, people are using anything but cars to move around. In those scenarios and cities, cars have even been entirely banned, and any roads there are only for pedestrians and cycling. This is a common form of reaction against our current car-centric cities, with all those space-wasting parking lots and those highways cutting entire neighborhoods and replacing green with asphalt, giving nothing but air pollution and traffic jams and contributing to climate change. In our cities the car is the ultimate ruler, because this is what lobbies and car industries demand, and we, the people, are just some worthless pests who only live to work and pay taxes until we die. So, it's no wonder why more and more people want car-free cities. I don't like car-centric cities either and I'd like living in a car-free city like the above, but there is a problem with having no cars at all. Some people just can't walk or use public transportation for various reasons, such as disability. They need a car to transport themselves, and outright banning cars would be catastrophic for them. Besides, cars are tools and they can be useful in various situations, such as transporting supplies in isolated areas or injured people to the nearest clinic. This is why we're going to pick a slightly different strategy. Fairview will welcome cars, but will not worship them. Here, cars are not the rulers. People are. Here, cars are just a way to move around. Not the only way. To achieve this, Fairview strategy is to invest in public transportation and encourage walking and cycling, by having mass transit stops everywhere, schedules so often you'll not have to worry about missing a bus, and a better zoning strategy in order to make the cities walkable. Cars will still exist, but they'll not been prioritized above anything else anymore. If you can encourage walking and using the bus, what's the point of banning the cars anyway? Let them be. Just don't put them above anything else. And no, replacing all cars with EVs, while a good idea, will not fix traffic jams and prevent car accidents. The easiest and probably the most obvious and straightforward (and cheapest) way to create a car-less city is by building such an extensive network of bus stops, preferably in every corner, that most Sims will simply have no reason to use a car. Why spending so much time driving in busy roads and finding a parking space, when you can just pick a bus from the nearest bus stop that will go wherever you want, whenever you want? Sure, buses are slow and make a lot of stops, but can transport a very large number of Sims, putting the "mass" in mass transit. In fact, an average bus can take 30 cars off the road, a full double-decker bus over 70 cars, and a large articulated bus can replace 80 to 100 cars, thus drastically reducing traffic jams, air pollution, and the need of space-consuming roads and highways. But the real innovation here is the subway system, with a sub station also in every corner. Instead of ordinary trains and railroads running under our feet, Fairview's subway is essentially an underground and extensive version of a Personal Rapid Transit (PRT). PRT is a public transportation system that features a network of specially built guide-ways, on which ride small automated pod-cars that can carry a few passengers per vehicle. In other words, a system that combines the efficiency and the safety of a train with the flexibility and the speed of a taxi. In this system, Sims can get on a pod immediately upon arriving at a station (which station can be literally under their house), and can take more direct routes to their destination without stops, unlike buses. Pods can carry much less Sims than buses but they're way faster, and can transport their passengers exactly to the destination they want, like a taxi. So, which is better? A slower but bigger bus, or a smaller but faster pod? Based on my experience, I believe that the bus is the best answer because of the high number of cars it can replace. But to be honest, I also find attractive the idea of something as flexible as the PRT. So if we can have both of them, why not? Buses and PRT could work together and Sims could either choose a bus or a pod, depending on their needs. Both buses and pods can be used for both inner-city and intercity commute. But if you need something that combines the high capacity of the bus with the high speed of PRT, the Magnet-O-Train is your best friend. The Magnet-O-Train is a monorail train that, as its name suggest, travels on magnetic levitation (maglev), reducing resource waste and shortening the average travel time. Why maglev? Because compared to the ordinary heavy trains, maglevs can achieve higher top speeds, superior acceleration and deceleration, lower maintenance costs, improved gradient handling, and lower noise. Furthermore, as a monorail, the Magnet-O-Train actually hugs the rail, eliminating the danger of deadly derails. However, maglevs are more expensive to build, cannot use existing infrastructure and conventional railroads, and use more energy at high speeds. To reduce its energy needs, the Magnet-O-Train is equipped with solar glasses that generate electricity with transparent solar panels. That's right, the train's glasses generate energy too! As about the cost, we'll talk about it in a future entry. The Magnet-O-Train is an obvious and brilliant choice for both locals and tourists because it's fast, safe, and environmental friendly. And if that's not enough, its terminal at the Venus City connects the Magnet-O-Train to the Fairview's extensive bus and PRT network. As soon as the tourist arrives here, the rest of Fairview becomes accessible. Alright, so we have pedmalls, bike lines, buses, pods, and a monorail. You think that's enough? Nope! Now it's getting even more cool, because now it's time to have a look at a regional transportation network unlike any other. A highway. Not a land highway for electric cars and hydrogen trucks. Oh no. A marine highway! That's right, a highway for water vessels that uses magneto-hydro-dynamic drives for propulsion, such as cargo ships, ferries, and even submarines. A highway over the river. Because of the river that crosses Fairview, this region is ideal for water transportation, but ordinary seaports are out of question because of the heavy environmental damage they could cause. So what's the next best thing? Offshore aero-seaports! That's right, seaports and ferry ports located in water, connected to the the rest of Fairview by underground roads. The idea of a water highway is based on the Alaska Marine Highway. Alaska is the largest state of USA, but only a dozen highways serve the state, and more than 80% of Alaska's communities can't be reached by road. So for food, freight, and people to get to those secluded towns, Alaskans invented a highway over the high seas, with ferries working around the clock to connect 33 coastal ports. Fairview's marine highway is similar to AMH, but it services not only ships and submarines, but also aircrafts, helicopters, and even spacecrafts. Fairview's seaports functions as vertiports too. A vertiport is a take-off and landing site for Vertical Take-Off and Land (VTOL) aircrafts, helicopters, airships, drones, and even VTOL aero-spacecrafts. Unlike ordinary airports, they don't need runways, making them ideal for Fairview, especially if they're constructed on water. This is a Silver Arrow, a modular passenger spacecraft that uses ion thrusters to fly. Silver Arrows consist of detachable sections that can be rapidly loaded or unloaded with passengers. When a Silver Arrow arrives at its destination, the selected passenger modules can be gently disconnected from the spacecraft's main body and land to the nearest pad of the vertiport by using smaller ion thrusters attached to the modules. And if that's not enough, we have something even more cool, even more futuristic, even more atomic-jet-techno-radio-synthetic-robotic-cyber-nano-pico-femto-quantum-photonic-solar awesome! Mountain trails. Yes, mountain trails! Mountain trails brings Sims even closer to the natural environment and are perfect for hiking, exploring, and for both educational and recreational activities, such as stargazing and bird watching. But they can also connect different cities if they're close enough, allowing Sims to commute and visit another city simply by walking through Fairview's wilderness. So we have mountain trails, pedmalls, bike lines, buses, PRT, Magnet-O-Train, ferries, submarines, VTOL aircrafts, helicopters, airships, and even spacecrafts. With all those choices available, do we really need bigger roads than we already have? We have some avenues and one-ways here and there, but that's all. No highways, not bigger roads, no huge intersections. Nothing else. We have the "basics" and we're happy for that. Only 2 bridges have been constructed so far, and both of them are just simple road. No highway bridges, nothing else. Having an extensive network of roads in Fairview is not only unnecessary thanks to all the above alternatives, but also detrimental to the local environment. Sure, roads brings cars, and cars brings air pollution and contribute to climate change, unless they're electric or hydrogen fueled. But roads are also the most common culprits of habitat fragmentation by penetrating and dividing wildlife habitat. Roads are necessary for transportation, but they can also decrease habitat amount and quality, increase mortality due to wildlife-vehicle collisions, prevent access to resources on the other side of the road, and subdivide wildlife populations into smaller and more vulnerable sub-populations. A common solution to this problem are wildlife crossings, structures like green bridges and wildlife tunnels that allow animals to cross roads safely. Wildlife crossings are indeed awesome, but do you know what could be even more awesome? Entire underground roads! When possible, of course. This is how we solve the problem of habitat fragmentation, combat climate change, and prevent roadkill. By having entire roads under the ground! See? This is how regional roads should look like. And yes, in this photo there is a road. Don't believe me? Try to spot it. Madness? Madness? This! IS! FAIRVIEW! Sorry, I couldn't resist And yes, you can use the underground roads to connect the seaports with the mainland. There are still some gaps that haven't been filled yet, though. In Arcosanti-3000 and the Venus City there are still some empty areas that haven't been touched yet. I'll keep them as they are for now, because they're perfect places for possible future expansions and developments. Satellite cities? Farms? A university? Who knows what we'll need someday. This is why it's very important to leave some room for future improvements, because you never know what you and your Sims will need. There is no perfection, no utopias. Only an endless road of constant changes and improvements. Be flexible. Be adaptive. Or, as Bruce Lee said, "be water, my friend". The next new entry will hopefully not take me that much time to prepare it. With the patterns ready, it's time to begin the construction of our utilities and civic infrastructures, prepare the zones, and start the fun. Follow Fairview Or follow this guy's fate
  21. @TheMurderousCricket: Thank you very much I wouldn't be surprised if some Altruists would like to visit Fairview when it's ready. My little region is open for everyone
  22. Show us what you are working on in SimCity 3000!

    This building is a concept I've been thinking of it for a long time. I'm not going to reveal what is this yet. It's a surprise . I can only reveal that It's 5X5 and as tall as it can get. I have a problem with the roof, however. It's supposed to be a dome, but I haven't figure out yet a way to make a nice-looking dome-shaped structure. Update: I did it! I found a way to make the dome. Now it's time to paint it and add some extra details. In case you're wondering, I found the solution from an old spherical building found here. All I had to do is copy the pattern.
  23. Version 1.0.1

    23 Downloads

    In June 2024, something unexpected happened. A crossover that nobody asked for but everyone deserved. Angry Video Game Nerd, one of the most classic shows on Youtube, played SimCity for Super Nintendo in an attempt to achieve a lifelong dream of getting a Megalopolis and Mario statue, at any cost! I've been a fan of the Angry Video Game Nerd show since 2013, and just the idea of the Nerd trying to understand and explain the game is insane and hilarious. So much, it gave me the inspiration of making a loading text mod with the Nerd reviewing SimCity 4, making fun of other city building games such as SimCity 2013, and of course trashing your cities and mocking your skills as a mayor. If you have been an AVGN fan, you know the drill and the name of the game. If not, let me explain. The Angry Video Game Nerd series is famous (and infamous) for the insane level of profanity and crude-toilet humor, which is the reason why I made 2 version of this mod. What you have here in Simtropolis is a heavily censored, very sober, family friendly version of the mod, with all the crude and toilet humor been turned down as much as possible, and with all the original insults and vulgarities been either removed or replaced by less rude but still funny and silly words, such as poop and vomit. There is, however, an uncensored, totally rude, and nasty +18 version of the mod, with so much profanity that's only available in SC4Evermore. Do not download the +18 version if you're underage or/and dislike this kind of humor. This package is a simple .zip file. Just extract the file to your My Documents/SimCity 4/Plugins directory (or equivalent, if you have a custom Plugins folder location) and you're ready to go. Grab a beer and have fun. Just watch out for the Game Graphic Glitch Gremlin. Oh, and stay away from LJN games
  24. I don't know if it's possible to have more than one loading text mods and do be honest I've never tried it. I've included the link to the +18 version at the description. Have fun
×