-
Announcement
-
Simtropolis Returns! 05/26/2026
See here for details about our site recovery efforts.
-
Search the Community
Showing results for tags 'new town'.
Found 5 results
-
Hello and welcome again Simtropolites. I'm sorry for being away for so long (again), but I was having something that in the Western cultures is referred to as "sabbatical". I needed some time off work and for my own development and somehow couldn't find time for SimCity... However criminal that sounds. I'm afraid that after such a long break, today's episode will not be very impressive or inspiring... Still, I hope you will appreciate it in one way or another. Cheers! While the Businesspeople gloat over the success of their new downtown and stabilize their market tickers, life in the North of New Udanani progresses slowly and mostly in accordance to natural rhytm. Although many people seek thrills and set ambitious goals, there are also those to whom lack of any surprises is a goal in itself. The agrarian life of the Localvores and the timid, respectful disposition of the Altruists, dominate this part of New Udanani. At present, the Localvores focus mostly on small adjustments to their capital and the neighboring Middlefield. The changes involve coastal areas, which are being reclaimed for use as new farms. In a case or two even the residential areas are removed to make room for new plantations. One has to admit that a "de-development" is generally a rare phenomenon in any city's life... Keeping in mind the environmental and tourist appeal that Greener Hills Nature Preserve garnered, the agrarian tribe decided to try the same form of natural development in Middlefield. This is why the Localvores, together with Altruist scientists, attempt to create a similar forested area with hiking paths on the town's hilly Southern edge. For now, the initiative goes well and the "wildening" process advances steadily. However, if you are more interested in actual city building efforts, you'll appreciate the news that the Altruists decided to build a new town, mid-way between their capital (Wellbeing) and their largest city up to date (Optimism). The town of Caring is the newest spot on the map of New Udanani. In many ways, it is a special place. It is a typical multi-purpose city and not just a "town". It fulfills numerous important roles that directly benefit its neighbor cities. As is evident from aerial shots, Caring is a granary for the local region. It features large farm fields which are more productive and better organized than small, family-owned businesses in Wellbeing or Serene Thoughts. The new farms specialize in staple foods with wheat and potatoes being the majority of produce. There is also some food processing industry present in the town, creating more "complex" food items like oils, flour, juices and... junk food too... Caring is also strategically important due to the presence of numerous transportation networks cutting through it. The town has local rail which serves passenger and cargo traffic coming from and going to Optimism and it also hosts high-speed rail infrastructure. The area in which all of these networks meet is affectionately called "The Crossroads of Altruism". A key transportation facility which stands out, is the Embrusso Brothers Municipal Airport - the first Altruist airport, named after Janso and Ellora Embrusso - Altruist cartographers and explorers from the 17th century. Obviously, small towns are popular as bedroom communities and Caring is no exception in this regard. It features an extensive residential area which is located on the coast of picturesque Lhomerta Bay offering lots of open terrain, a beach and nice views. North of the the high-speed railway, one can also find cheap social housing. While not very pretty, these low-wealth residential projects are better than most of the town in terms of commuting! They are located just a stone's throw away from most workplaces. Despite the small size of Caring, the political will is that the town is going to support the growth of the Altruist capital as well as that of Optimism in the near future. Indeed, both of these cities need new incentives and triggers to continue their development. Time will tell if an additional, multi-purpose town, wedged between two already developed cities, will be enough to satisfy these expectations... Interestingly, the sleepy and agrarian nature of Northern New Udanani has recently been reflected a bit in two venues on the Businesspeople soil. One of the key projects completed in this tribe's capital was the construction of a large grocery market, located in the Miriolam district of the Profit Hill metropolis. Do I need to remind that The Revered Spirits of the St'ropoli Dimension were the ones who decided on the matter? Anyway, here is the new addition to the city of finance... Apart from this interesting, tasty and healthy new feature, the Businesspeople city also finally saw the completion of the recreational park atop Profit Hill (which lends its name to the city itself). This landscaping project, which so far was banished into a development limbo, gained traction especially after the latest elections which saw some shifts of the power balance within the Businesspeople Tribal Assembly. One way or another, the Profit Hill Promenades Park is now complete and open to public. It offers beautiful views of the city and is one of the best spots from which to admire the mighty volcano cone located in the heart of the Businesspeople capital. That is all for today's episode. New locations and features pop up on the map of New Udanani all the time. Whether big or small, they will surely contribute to its future in some way and I hope you will stay tuned to witness it. Comment replies: @TogaMasterJohn - Yes, the Profit Hill downtown is terrific, isn't it? I also owe it to our BATters (some of whom no longer even visit the site...). There are some truly impressive and monumental buildings hidden deeper in the commercial sections of the site. I am very eager to keep my region running to gather enough demand to get them to grow and show them in one of the next episodes! @Tamijo - I can only hope that you like how it turned out! @EffTheGrid - Thanks @EffTheGrid! I must say that I often try to break the geometry of the square just like you do. Irregular park shapes are one of the ways to enforce it! @Honolulu - Thanks @Honolulu. I really enjoyed doing it, and seeing each of these skyscrapers grow was very rewarding.
- 5 Comments
-
- 12
-
-
- localvores
- altruists
-
(and 5 more)
Tagged with:
-
Started the town of Visger today. We have a good safety siuation with a fire and police station. Visger has a airport, college, high school, and primary school. We also have a daily shippment of cargo and passengers. Current population is 2,313.
-
Tonraq, jmsepe, GoKingsGo, MilitantRadical, michae95l, Huston, gviper, Kim Sunwoo, v701 > Thank you all for your appreciated comments! Today is time for a little update. 12. Limbourg - Limbourg-Gare Less blah, time for the pictures! Hope you like it!
- 10 Comments
-
- 11
-
-
A Growing City: From 543 to 2,015 in two months (ingame months)
CrazyWaffles posted a City Journal entry in Aviata
Avitia has grown from a tiny town (or CDP) to a growing city (town). We have added a north section, with a one way road commercial area (or downtown), an ag area with dirt streets, and a southern residential area.- 2 Comments
-
Started Avitia south of the town of Dave in Columbia. We have a population of 543 and a growing industry. The residential area is filled with brick roads (because of the SAM mod). And the commercial area is small with the fire station, medical center, and police station all in it.

