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  1. 7 points
    current progress of M's Block:
  2. 6 points
    I just published a few notable updates to the Catalog: Model TGIs are now indexed (in addition to props/textures/buildings/flora/cohorts/etc.) Added a huge number of prop/building/flora thumbnails (about 22,000 of these in total). If you choose to show thumbnails, they'll now show up on the home page main search query (first pic), but also on the screen to view a specific prop pack (second pic) Lastly, the About page has been updated to show the counts of thumbnails I have made in each category. Right now, I am not creating these thumbnails as part of my build process - I'm relying on the thumbnails created by the new PIMX-2026 program, meaning the thumbnails I do have are reliant on items I have loaded into PIMX at least once. I plan on changing this at some point in the future. There's a lot of blanks here, so please message or request if you want something that is missing.
  3. 6 points
  4. 5 points
  5. 4 points
    a small health campus - Gym, elementary school, small hospital, dental surgery and a football field.
  6. 4 points
    CycleDogg related model stuff are in the BSC Common Dependencies BSC MEGA Props CP - Industrials The JMyers' model stuff are in the BSC MEGA Props JMyers Agricultural vol01 and Vol02. SFBT Weinberge is this one IIRC
  7. 4 points
    I'm working in Tacoma, city from my last CJ post:
  8. 3 points
    The file is available here (or here in dark nite). You'll need the multifunction station (or in dark nite).
  9. 3 points
  10. 3 points
    Hey guys. I'm looking for a few items to complete the dependencies list for Colossus Farming but are currently missing after the death of the sc4devotion LEX: Cycledoggs Hankie Mill Cycledoggs Organ Works JMyers Corn Crops v2 JMyers Dairy Farms JMyers Hydrophonics SFBT Weinberge If anyone has these or can point to either they or a compilation pack with one or more the above in them, that would be much appreciated. Also do make sure the admins are okay about it before providing anything;)
  11. 3 points
    thank you @nos.17, the thumbnail additions for the props are amazing!
  12. 3 points
    Full-on derailment? Just a jog, nothing to see here
  13. 2 points
    Probably some of you have already see this entry, but as we know, we have lost a lot of data, so I will post again Tacoma. Today we will travel to another city in Rivamar. Thanks for all the comments! --------------------------------------------------------------------------------------------------------------------- Today, we will visit finally some city outside from coast, our trip start in Tacoma. Tacoma is former a mainly dormitory city, but in the last of 60s start a new development, with some industries and after that some commerce. The city itself there's no much attractive, so we will pass fastly toward. Tacoma is located east from Santarrío (we will travel after), which in turn is east from San Martin. Tacoma Population: 197.988 First, a city panorama: Centro The first neighborhood it is the currently most important financial hub in city. It was start developed in the late of 90s, and in middle of 2000s have a great change in an ambicious project, drag down all roads, and let the access with cars only by outside neighborhood, while the inside is accessible only with GLR and walk (unless you let your car in some of parking lots nearby and walking). As it is only commercial and offices, the population is exactly zero, as the all parts outside the two avenues are in another districts administration: Tacoma there is no much things to do, however the most famous landmark is the Parque de las Flores which runs south-north and it is divided in three different parts and have access from differents districts in city: Montoya Pop: App. 27.000 Montoya is the second most important district in city in terms of service and commercial jobs and it was the most important itself before the construction in Centro. But still have the importance, and as is connurbated with Santarrío, it is very dense (according city standards): Vista del Río Pop: App. 21.000 It is famous by the biggest church in city: Catedral de Nostra Señora, and it is located southeast from Parque de las Flores: Villa Nueva Pop: App. 10.000 It is the most expensive district in the city, near every major points and it is famous by the apartments blocks building in the last of 50s, which give a very charming appearence to neighborhood. It is very flat and have a lot of land to buy and build in north part, also there's a plan to build a new olympic stadium, but this is at this moment only speculations... To this moment you can go in Villa Nueva to see the Modern Art Museum (Museo de Arte Moderna), and the small park in annex Parque Este Pop: Appr. 28.000 It is mostly residential, and as the spanish name says, it is located east from the Park: San Pedro Pop: 49.000 Finally, we reach the largest and most populated district: It is very residential, but also have a large commercial zones and mixed zonning, with a lot of houses in north part. Now, to ending our trip, some suburban and industrial districts: That's it for today. I hope you enjoy!
  14. 2 points
    Could you upload all Lazy Town files, please? I will compare them with mine and CaptCity's.
  15. 2 points
    Apologies if I'm misunderstanding the status of these files, but I was able to download some of the files listed above as missing from the Lazy Town website: Aizawa_building.zip Japanese Multi Buildings1.zip Kitami_apart.zip Mizoguchi_Apartment.zip Nakahara Insurance Company.zip If I'm correct and these are actually still needed, I'll update this post with the files. These all came from the first link up above. The only thing I couldn't download was the Namsan Department Store.
  16. 2 points

    Version 1.0.0

    73 Downloads

    Hand made region based on the Gemini symbol, all vanilla
  17. 2 points
    Here we go! I think my next project will be creating an airport
  18. 2 points
  19. 1 point
    DBSSYMN Germania VG BSC Link to can't find files (attachment by @Tyberius06 ) was gone, thanks to this forum crashed...
  20. 1 point
  21. 1 point
    If you install the mods via sc4pac, you don't need to worry about this at all, as sc4pac handles this for you. Otherwise, for things you install outside of sc4pac the download page should specify the installation instructions. By and large, most things are fine to just put in your plugins folder. Though, if you are using sc4pac, we do recommend installing your manually installed items in certain folders.
  22. 1 point
    Lurking on these boards since 2010
  23. 1 point

    Version 1.0.0

    81 Downloads

    SimPeg Agricultural Mod (SPAM) - WMP Barns is set of two additional farms for your SPAM agricultural areas, featuring two barns with a distinct european flavor from Working Man Productions. The set includes 2 growing farms and 2 Landmark farms with PIM-X specification Please note that this pack is expected to receive updates in the near future. Do not redistribute without asking first, mostly as doing so would complicate efforts to properly maintain, update, and provide technical support for the pack. Installation This package is a simple .zip file. Just extract the WMP folder to your My Documents\SimCity 4\Plugins directory (or equivalent, if you have a custom Plugins folder location). DLL Dependencies In order for the contents of this package to display correctly by taking advantage of the new DLL Mods requires the complete installation of the following dependencies(the below listed dependencies are covering a full install; for dependencies for individual collections see the list of contents section): Submenu DLL - this file is needed to run the submenus (Submenu support is OPTIONAL) Compatible only with the digital version (1.1.641) of SimCity 4 (Microsfot Windows and Linux only). Dependencies The following files are required in order for the contents of this package to appear correctly (i.e., no "brown boxes" or missing textures) (the below listed dependencies are covering a full install; for dependencies for individual collections see the list of contents section): PEG SPAM Super Resource Pack SimPeg Agricultural Mod (SPAM) - Base Set PEG MTP SUPER PACK WMP Mega Props vol. 01 - Misc General Props Maxis Prop Names and Query Fix Credits The following members contributed models, textures, and modding support to this collection: Pegasus Craig-Abcvs RebaLynnTS Paeng Murimk Working Man Productions This package has been made possible by the Project ZIP efforts of Ulisse Wolf. Special Thanks Webmaster & administration staff at SC4Evermore & Simtropolis (STEX). And possibly others who may not have been mentioned. If your name has been forgotten or you're not on the list, then drop us a line, as it has been difficult to keep track of anyone/everyone that may of helped somewhere along the lines. And to the community itself, we would also like to thank you for your support, making mods such as this possible too. We're still at it after 20 years thanks to you! And last but not least, a thanks for the Maxis individuals too, for the [paid] work that they did. ;-)
  24. 1 point

    Version 1.0.0

    253 Downloads

    A pack of Queen Anne-inspired homes!
  25. 1 point
    This is fantastic! The details are far much better than I could do. Love the dock area, too.
  26. 1 point
    A "simple" ticket office. More soon in SimCity:Tribalism.
  27. 1 point
    Hello there! I'm still crafting SimCity buildings! I recently did a facelift of the listing photos at my side shop, and boy, I'm seeing my old work in a whole new light. With orders coming in fast, I've had the wherewithal to print at larger scales, and it's made a big difference too! So without further ado, here's a jumbo pack of SimCity 4 brought to print! THE FREYTAG BUILDING (2024) ZILBER COMMUNICATIONS (2025) LEONG ACCOUNTANTS (2025) BRINK REAL ESTATE (2025) COMFORT ARMS (2025) FANCEY FOODS (2025) MEEHAN MARKETING (2025) LETOURNEAU ARCHITECTS (2025) KANAROWSKI & CO (2025) HAM LLC (2025) BUNCH ENGINEERING (2023) RUSSO CONDOS (2023) CURTIN FABRICS (2024) REFLECT SYSTEMS INC (2024) MACE CO (2025) RESIDENTIAL HOTEL (2025) ZVENIGORODSKY INC (2025) BROWN & SONS (2025) THE SUNDY BUILDING (2023) MARSHALL PRINTING (2024) THE LONG BUILDING (2023) 2-STORY ROW HOUSE (2026) HI-RISE APARTMENTS (2026) SMALL CONDOS (2026)
  28. 1 point
  29. 1 point
    We have had discussions about AI images on ST before. Now we can get a good idea of what AI can do: Software developer Andy Coenen created an isometric map of New York City in the style of SimCity. He used several AIs like Claude Code, Gemini CLI, and Cursor. The project has a detailed description: https://cannoneyed.com/projects/isometric-nyc The map itself can be accessed under https://cannoneyed.com/isometric-nyc/ News reports: https://www.msn.com/en-gb/money/technology/software-engineer-creates-isometric-city-map-of-nyc-using-ai/ar-AA1UQeKP https://www.pcgamer.com/software/ai/software-engineer-creates-classic-SimCity-style-map-of-nyc-and-argues-that-ai-is-good-for-creatives-actually/
  30. 1 point
    Important announcement! All of the changes I discussed in previous posts are now published. Please let me know if you run into any issues!
  31. 1 point
    Wow, only 2 and bit years before I got back to this... Well as usual I've had many fingers in many pies and been trying to juggle them all in the name of progress. However, in combination with my very limited time for modding activities, everything is taking longer than I would perhaps like. What is becoming clear however, whatever I do or don't do regarding T21s, the Flora Families are actually incredibly useful for Lots, specifically Plop Lots. I am still tweaking which trees belong in each family, but it's mostly at the point where the given groupings are final: Here I've used them with a very rough 1st draft of some Park 205 Siding / Bikepath dual lots, along with some of Girafe's flora items. This won't be more than 10 lots in any case, but it's one of those i had the need situations. Of course it wouldn't be SC4 unless there were some problems along the way: So when the lots are rotated in two opposing directions, the random Flora appear every time, but when they are in the other two, they never do. This is quite annoying and I think has to do with the kSC4FloraParametersProperty values, if so I am a little lost of how best one might fix that frankly. But Flora have properties that check if space exists for a given tree, which mostly works for the Maxis trees. Then again why that would be specifically tied to the rotation of the lots, I honestly can't answer.
  32. 1 point

    Version 1.0.1

    1,995 Downloads

    Mega props 3. Mostly signs, some for future releases. I call this the sign update because there are 300+ new sign props in this zip. I'll probably update this with more Asian-based brands in the future.
  33. 1 point

    Version 1.0

    11,656 Downloads

    The investors meeting has already begun, you haven’t had a chance to email the year’s set of income statements, and there’s an accounting error on the balance sheet; if you’d rather talk deals, mergers, acquisitions, or just sift through ten years’ worth of tax statements, then this pack is for you. Presenting yet another set in a series of office buildings to provide some variety to your commercial business district. Included in this upload are the following establishments… Arbuckle Escrow Company Deane Tanner & Associates Oneida Insurance Agency Reid Capital Group Thomas Commercial Realty The Hays Corporation Rubens, Hansen & La Marr The buildings here were made to complement existing Maxis office buildings. This pack contains 7 different buildings over a total of 50 lots. They range from stage 4 to stage 6, offering from 141 to 301 commercial office jobs and are split between CO$$ and CO$$$. All have been lotted similar to their Maxis counterparts in order to blend in; as such, there are no dependencies for this pack. All have nightlights, custom queries, and stats similar to previous offerings. So, drop off those receipts to the accounting department, set up that conference call to the Tokyo branch office, and make sure the senior vice president has the numbers he needs for the meeting that’s going to start in five minutes… Enjoy!
  34. 1 point

    Version 1.01

    12,531 Downloads

    WMP Allotment Garden Set, by DocRorlach The WMP Allotments Set consists of 12 community gardens, ranging from 1x2 to 2x4 in size, plus a Garden Centre Clubhouse, a Market Square, a functional Transformer Substation, and an equally functioning small Water Pumping Station. Both the power substation and the water pump are found, together with the allotments, in the park menu, and are clearly indicated by custom icons. In addition, the set contains pathways: fenced for the outer pathways, and standard tiles for inner walkways. There are several street connectors, however, all other path and fence tiles are decorative lots only. Path tiles come with their own custom icons for easier identification. The wooden overpass fits over standard rail, road, or street tiles. The set comes with its own range of textures and HD props, and all allotment buildings have been rendered in HD, hence the large download sizes. Lot Details and Information: Lot sizes: varied; from 2x1 to 4 x 3 tiles Menu position: Building: Civic,Building: Park (the power & water utilities are also found in the Park Menu) Plop cost: varied Bulldoze cost: varied Monthly cost: varied Park effect: 5 over 5 tiles per lot Power consumption: varied Water consumption: varied Pollution: varied Dependencies: To ensure the proper functionality, make sure the files mentioned below are installed in the plugins folder. While the list may seem long, those who have used WMP stuff before will have at least some of them already, and the external dependencies are among the most common downloads. WMP Dependencies: * wmp_allotment_props.dat (included in download) * wmp_garden_props02.dat (included in download) * wmp_texture04.dat (included in download) * wmp_dummies.dat (included in download) * wmp_allotment_pathes.dat (included in download) * wmp_fence_props03.dat (included in download) * wmp_power_props01.dat * wmp_power_props02.dat * wmp_garden_props.dat * wmp_cars_props.dat (updated July 10, 2011) * wmp_shack_props01.dat * wmp_texture03.dat * wmp_fence-wall_props.dat External Dependencies: * CP_PropPack_2009a.dat * BSC MEGA Props CP Vol 02 (CP Prop Pack 2009a was merged into the megaprop pack) * BSC MEGA Props - CP Vol01.dat * SPAM Resource Pack * PEG-PP_TerrainProps * SPOT_v-rc101.dat (orientation props) Credits: Thanks to Tariel for mooting the original idea; C.P. for his excellent flora props; all the folks at SimPeg contributing to the proliferation of SPAM; Dave for his unerring testing; Rivit for checking the path and suggesting alternatives; and everyone for their encouragement. Problems? If you have problems with this lot it is most likely that you did not download all the dependencies or - just as likely - that we made a mistake. You can contact us via email at comments@workingman-productions.co.uk. Best include a screen-shot illustrating the problem. As always, these and other lots/props are also available from the WMP Exchange. Edit: Anyone who has already downloaded the set can update the paths only by downloading the wmp_allotment_paths.zip and replace the original with the one found in that archive. Mod Edit: Updated some dependency linkys. (Thanks @Tyberius06)
  35. 1 point

    Version 1.0

    8,603 Downloads

    The president of the company just resigned amidst a financial scandal, half of the secretarial pool is out sick with the flu, and you keep getting text messages on your work phone from a Nigerian prince who wants to offer you millions of dollars in exchange for your banking information. Ah, the life of office drudgery! If you prefer answering voicemails and attending staff meetings to slopping coffee at Depiesse's Diner, then this pack is for you. Presenting another set in a series of office buildings to provide some variety in your commercial business districts. Included in this upload are the following establishments... Legion Enterprises Mannheim, Doe & Deen The Bruner Building Loudun Marketing Dugdale & Lukins, LLC. Talbye and Knapp, Inc. Blumhardt Communications Michel Public Relations Schmidt Ecklund Mutual Nicola, Martin & Peck Larson and Hammond Tax Specialists Aubrey Consulting Cele Data Solutions Ossett Venture Capital These buildings were made to complement existing Maxis offices with varying footprints, primarily in the 2x3 and 3x2 range. This pack contains 14 different buildings over a total of 75 lots, ranging from stage 3 to stage 6, offering upwards of 250 jobs at maximum, and split between medium and high wealth. All have been lotted similarly to their Maxis counterparts in order to blend in, so there are no dependencies. Plus they also contain custom queries, nightlights, and stats similar to previous offerings. So, push through all those calls you need to return, drop off the revised numbers for the board meeting to the accounting department, and be sure you don't accidentally leave your resume in the photocopier near the third floor breakroom once you're done using it (after hours, of course)...enjoy!
  36. 1 point

    Version 1.0

    7,872 Downloads

    Arr, Captain Barnacles is in town and he's decided to set up a seafood restaurant! This Cs$$ lot holds sixteen jobs. It is a 2x2. It costs $20 to plop and $75 to bulldoze. Enjoy. RH required.
  37. 1 point

    Version 1.0

    8,362 Downloads

    James Farley Post Office Original building was designed by McKim, Mead & White and built in 1912 in New York City. It was doubled in 1934 becoming one of the biggest buildings on Manhattan Island. Above the imposing Corinthian collonade designed to correspond and compliment the Doric pilasters of original Pennsylvania Station across the avenue, is carved famous quote of Herodotus: "Neither snow nor rain nor heat nor gloom of night stays these couriers from the swift completion of their appointed rounds". The quote, not being the official motto of U.S. Postal Service was probably choosen by W.M. Kendall, one of the younger partners in the firm and person who was responsible for major part of the Post Office design. Versions: - LM (lot size: 9x16) - Plopable (CS$$$) with 3486 jobs (lot size: 9x16) Dependencies: NYBT-Essentials Simfox Darknite mod (for DarkNite version) Thanks to all people who helped me with this BAT. Enjoy
  38. 1 point

    Version 1.0

    21,107 Downloads

    The finance director missed his flight, the coffee in the break room tastes like it was made three years ago, half of the office is out with the flu, and you haven’t even begun to deal with the backlog of messages sitting in your voicemail. Ah, it’s the life of an office drudge! If you’d rather prepare balance sheets and collate mailings than slave away in retail at one of those dreaded small shops along Main Street, then this pack is for you – yet more office building goodness to increase variety in your commercial business districts. Included in this upload are the following establishments… Ross Architects Dunbar & Collins Publishing Ballard, Mason & Franks McPherson Title Company Hopewell Credit Union Olsson Accounting The buildings here were made to complement existing Maxis offices; two of them are high wealth, while the rest are medium wealth. This pack contains six different buildings over a total of 58 lots. They range from growth stage 2 to stage 7 (with most falling within the stage 3 to stage 5 range), and offer from 52 to 346 commercial office jobs. All have been lotted similar to their Maxis counterparts in order to blend in; as such, there are no dependencies for this pack. All have nightlights, custom queries, and stats similar to previous offerings. So, call up the temp agency, reschedule the board meeting for this afternoon, and make sure that lunch is ordered for the vice president before he starts growling again. And maybe this isn't the right time to approach the boss about this year's smaller Christmas bonus? Enjoy...
  39. 1 point

    Version 1.0

    8,956 Downloads

    The file contains stone paths as Lots and for mayor menu. The Lots can be used for easy and fast path plopping. With the mayor menu ploppable stone paths you can create your own custom paths. You can change the MMP stones with additional clicks on the same stone. The stones can also be used as props in the Lot-Editor for your custom lots. No dependencies.
  40. 1 point

    Version 1.0

    1,896 Downloads

    I.Lostalim Presents Sue’s Pet Castle This large pet emporium will supply all your Sims needs for pet related products and it will add more variation in neighborhoods or small shopping centers. Comes with 2 versions, Landmark & CS$$. No Dependencies!! Landmark: Lot Size: 2x2 Budget Item Cost: $10 Bulldoze Cost: $114 Flammability: 40 Landmark Effect: 40 20 MaxFireStage: 2 Mayor Rating Effect: 10 256 Plop Cost: $1,200 Pollution at Center: 1 1 8 0 Pollution Radii: 5 6 0 0 Power Consumed: 5 Water Consumed: 0 Wealth: None CS$$: Lot Size: 2x2 Growth Stage: 1 Building Value: $376 Bulldoze Cost: $114 Capacity Satisfied: 12560 44 12576 13 Construction Time: 11 Flammability: 40 MaxFireStage: 2 Pollution at Center: 1 1 8 0 Pollution Radii: 5 6 0 0 Power Consumed: 5 Water Consumed: 16 Worth: 114
  41. 1 point

    Version 1.0

    8,193 Downloads

    Diagonal Industrial Fillers and Extenders This is the first installment in a (future) series of 'GridBuster' - Lots designed to break the grid using overhanging props of different shapes and sizes. This set is focused on small industrial fillers and extenders to fill in blank spots and cover up 'dead spots'. All of these lots are 1x1, with overhanging props to fill in a larger area. LIST OF ITEMS Fillers - Dirt Texture - 8 pcs. Grunge Texture - 5 pcs. Extenders - Dirt Texture - 5 pcs. Grunge Texture - 5 pcs. DEPENDENCY Murimk Prop Pack Vol 03 - Industrials DEVELOPER NOTES Fillers are Landmarks with 3 I-D jobs. Need water, power, road access. Slight pollution. Extenders are neutral. Located in 'Landmarks' menu. INSTALLATION Unpack into the plugins folder ('My Documents/Plugins'). All new props are packed into a resource dat. The lots are unpacked and kept in two different subfolders. If you wish to use only some of the lots, just remove the unwanted lots from your plugin folder. SUPPORT If you have comments or find yourself in need of support please visit: NightOwl Productions Thread or Murimk Productions CREDITS Concept - Paeng and Murimk Batting - Murimk Lotting, modding and artwork - Paeng
  42. 1 point

    Version 1.0

    8,872 Downloads

    Sim Nation School District Admin Office - - - - The Sim Nation School District Admin Office is a recreation of the Sumner School District Office in East Pierce County of Washington state in the United States of America. The building is two stories and is the Administration building for the Sumner District Schools. 13 in all. The building itself can be found in Sumner, Washington, but the district schools can be found in both Sumner, and neighboring city of Bonney Lake. ~~~~~~~~~~~~~~~~~~~~~~~~~~ A BIG FAT thank you to Glenni for helping me through nightlighting. Thanks to him, this is my first successfully nightlighted BAT for you all to enjoy in your night views! ~~~~~~~~~~~~~~~~~~~~~~~~~~ Installation: Extract the folder "Sim School District Office" from the .zip download, and place it inside your simcity4/plugins folder. The BAT should now be found within your Education menu. Uninstallation: Bulldoze all instances of the BAT in all of your city tiles, and then remove all files pertaining to this download from your plugins folder. It is now out of your game. ~~~~~~~~~~~~~~~~~~~~~~~~~~ Stats: Functioning Library Lot Size - 4x3 Nightlighting - Yes! Ploppable - Yes Growwable - No Plop Cost - $100 Jobs: None Education Area Effect: 1500 ~~~~~~~~~~~~~~~~~~~~~~~~~ Dependencies: None! Happy new year.
  43. 1 point

    Version 1.0

    7,825 Downloads

    A Freight Rail Station with size 9x11. It has the same properties like the standard freight rail station. Capacity: 2000 Monthly cost: 10 The rail station is transit enabled at the borders and can be connected to rail roads, but trains cannot drive through the rail station. Larger image Dependencies: PEG_SecurityFence www.simtropolis.com/STEX/details.cfm PEG-CDK3_RailFleet www.simtropolis.com/STEX/details.cfm PEG-CDK3_SUPER-PAK www.simtropolis.com/STEX/details.cfm SEAPORT SUPER PAK www.simtropolis.com/STEX/details.cfm
  44. 1 point

    Version 1.0

    1,055 Downloads

    They are models of Sao Paulo street corner signs in 9 colors. Are beta 'cause the orientation in the corners are not correct in some cases, and i cannot solve this by now. PS: Only can use one model by time.
  45. 1 point

    Version 1.0

    13,217 Downloads

    * UPDATED TO v1.02 ON 01/20/2009 This MTP RESOURCE file is the primary dependency for the upcoming series of Logging Industry lots. Although designed for the MTP, these upcoming lots will have minimal MTP-dependence and should look great in any non-urban environment. * While embracing the proud and romantic history of logging over the past two centuries, we fully realize the need to preserve our natural resources and avoid needless exploitation of our forests. Accordingly, all PEG loggers and logging facilities work in concert with the Forestry Service and remove only trees tagged by the Service as diseased, damaged or impeding the development of new growth. ** This dependency has no dependencies. All Pegasus files are now legacy content and are no longer officially supported - however support from the wider community can be requested here.
  46. 1 point

    Version 4

    8,956 Downloads

    Simple few freight trains sitting on some track waiting for an engine to come get them. Dependencies - BSC mega props - JES vol 1 Transit enabled (only for track, trains will not travel through this) Appears in the train menu v4 - Uses PEG's Alternate rail set mod textures you can get the mod here V3 - Now uses families to produce random trains for more diversity V2 - Now includes 3 lots with different configurations Credits Jestarr for the wonderful train props Peg for the rail textures/ mod And anyone who DLed it for their support and obviously me for putting it all together
  47. 1 point

    Version 1.0

    100,570 Downloads

    This resource pack is a collection of chain link fence props that can be used on any type of lot that requires security fencing. The props in this pack may be used by other developers to enhance the appearance of their lots. The pack contains two styles of fencing (with or without barb wire) and includes extra items such as diagonal fence sections, corner sections, pedestrian gates and automatic rolling styled gates. ** This dependency has no dependencies. All Pegasus files are now legacy content and are no longer officially supported - however support from the wider community can be requested here.
  48. 1 point

    Version 1.0

    110,388 Downloads

    Rail Yard and Spur Textures, Mega-pack 1. This pack takes the place of Vols 1, 2, & 3 of the same name. In this mega-pack are base and overlay textures used in the creation of more realistic railyards and industrial rail lots. Included in this set are rail spurs, multi-track switches, roadcrossings, and some miscellaneous base and overlay textures. The primary use for the base and overlay textures is for prop placement within the lot you are trying to create. So far, all props work normally no matter where they are placed on the tile, eg; train cars and locomotives used as props will appear and disappear according to their schedule if that is what they are supposed to do. Static props will remain..., umm..., static. I have created mainly BASE textures so that road overlays can be used with the track textures that have room for them, eg. track textures that use 1/2 or less of the tile space. It is understood that you can place more than one overlay texture on a tile, but this increases the number of objects used by the SC4Lot file. The ability to use a single base texture with only one overlay cuts down the number of objects used by the lot file, enabling you to place more props. Special Note on Textures used in the Lot Editor: Please keep in mind that textures by themselves CAN NOT be 'transit enabled', only lots can be 'transit enabled'. Also, you can transit enable the lot that uses these textures, but the game's automata will only use the 2 tracks in the center of the tile if it is used for Stations(Freight and Passenger). The game will ignore the tracks on the left and right side within the tile and if you transit enable a tile with only a single track running through it, you may see train automata running across empty ground. The only exception is custom made Path Files, which is beyond the scope of this Texture Pack. Future lots using these textures will possibly have custom Path Files. Let me know what you think. Be Constructive! To install: Just place the DAT file in your C:\Program Files\Maxis\SC4\Plugins directory. To uninstall: Just delete it from your Plugin directory. I use the Program Files directory because that is where I keep all of my texture/prop/game mods. If you use this texture pack, please give credit where credit is due. [Edit: found extra texture IID# that didn't belong. no worries, thing didn't show up in LE, so nobody really used it anyway.] north country dude, aka: Arf of the North
  49. 1 point

    Version 1.0

    20,724 Downloads

    This huge building covers 2 city blocks in the City of Chicago, and has an 8-lane section of the Congress Street Expressway running through it. Suffice it to say that this is one of the most unique buildings in Chicago. It was built in the Great Depression of the 1930s by the Works Progress Administration (WPA), who wanted to give jobs to unemployed Chicagoans. With many men on the job, they built a huge (3 million sq. ft.) building. In the 1990s, the US Post Office decided that the old building was not efficient enough to process the volume of mail that comes into Chicago, so they built a new facility 1 block south, and in1996, the doors on this magnificent Art Deco building were closed permanently. For 10 years, it has remained empty, its huge size actually discouraging possible tenants. This building could not easily be made into a growable, because of its huge size. Therefore, I have made it into a ploppable only. Lot Stats Size - 6x14 tiles TE - Ground Highway through the middle of the lot Jobs - 1500 CS$$ Landmark Effect - +45 over 256 tiles Plop Cost - $115,000 Type - Ploppable CS
  50. 1 point

    Version 1.0

    33,835 Downloads

    This pack contains some props to make your own industrial lot in the lot editor. Unzip this file to you SimCity 4plugins folder and enjoy. Underworld
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