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Popular Content
Showing most liked content since 03/12/2009 in Files
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24 points
Version 1.0.7
104,503 Downloads
What does this do? Fixes a serialization bug that could corrupt the savegame, particularly when mods are installed that modify existing exemplars (i.e. Prop Pox). Resolves a crash-to-desktop when hovering NAM puzzle pieces over transit-enabled lots. Allows other DLLs to load into SC4's memory without a GZCOM framework. Requirements This fix is made for versions 640 and 641 of SimCity 4 on Windows. Version 640 is a fully-patched SC4 retail copy, and version 641 is a fully-patched digital distribution version (i.e. Steam, Origin, GOG). Although v641 is supported, it has only been officially tested on Steam. Installation Unzip to Documents\SimCity 4\Plugins. To see if SC4Fix is working properly, check the title of your game window. If you are playing in fullscreen mode, alt-tab out and hover over the SimCity taskbar icon. The titlebar will show "SC4Fix (version #)" if loaded properly. Repairing cities already affected by Prop Pox Thanks to kingofsimcity for these instructions: In the region view, open the graphics settings and change City Detail to Low. Close and relaunch SC4. Open the offending city tile and save immediately. Exit to region without saving and change City Detail back to High. Close and relaunch SC4. Open the offending city tile and save again. Demonstration Click here for a video showing the ability to hover puzzle pieces over transit-enabled lots with this DLL. Development Thread and Source Code Development Thread Source Code -
21 points
Version 49 (rev1)
655,380 Downloads
The Network Addon Mod (NAM) all transportation network-related fixes, additions and new creations that have been released so far. It adds countless new features to the existing network tools, such as traffic simulator improvements, new overpasses, highway onramps, intersections, pedestrian malls, a ground light rail network, roundabouts and turning lanes. This is the standard release version of the 49th edition of the Network Addon Mod, NAM 49. See below for installation details and a list of new features in the Changelog at the very bottom. In memory of Paul Pedriana, Lead Programmer for SimCity 4, who passed away in July 2021 from a sudden heart attack while cycling. Thank you, Paul, for everything--we wouldn't be here without you. RELEASE NOTES Before you run off in excitement to install the new NAM version, please make sure to read this document first, to ensure the best Network Addon Mod experience. Note to users of the EA App/Origin: As of June 2023, digital copies of SimCity 4 Deluxe purchased via EA.com, the EA App, or the Origin Store, or played through EA Play/Xbox Game Pass are now properly patched to Version 1.1.641, which means they are compatible with the Network Addon Mod. New Features for NAM 49 See the Changelog below INSTALLATION AND GENERAL NOTES Before attempting to run the NAM installer, ensure that you have extracted the contents of the .zip download into a folder. Attempting to run the installer while it is still in the .zip will cause the installation to fail. For a complete walkthrough on installation, see the enclosed read-first-NAM-49.html file, or https://www.sc4nam.com/docs/getting-started/ The minimum requirements for running the Network Addon Mod are as follows: A compatible retail copy of SimCity 4 Deluxe Edition OR SimCity 4 with the Rush Hour Expansion Pack: Windows/Linux (via WINE): Any digital retail edition, or any disc copy updated to at least Version 1.1.638. macOS: Any recent digital edition of the Aspyr port for macOS (installation on the App Store version is more difficult, and the NAM Team is limited in our capacity to provide installation help to App Store users). The now-rare non-Deluxe/non-Rush Hour copies of SimCity 4 are not supported. Attempting to run the NAM on a non-Deluxe/non-Rush Hour copy of SimCity 4 will cause the game to immediately crash to desktop (CTD). Java Runtime Environment (JRE), in order to run the installer--a version for 64-bit Windows is included in the download (OpenJDK11U-jre_x64_windows_hotspot_11.0.8_10.msi). If you are not on 64-bit Windows and need Java, Adoptium's open-source edition is recommended, though JRE and JDK can also be acquired in proprietary/commercial (but free to download) form from Oracle at Java.com. The Java Development Kit, or JDK, will also work, but contains extra files not needed unless you are a Java developer. A system with the following specs, for each basic type of NAM installation: NAM with a LowRAM/NoRHW Controller option: Any system built within the last 15 years, with 750MB available disk space. (Users running this option cannot install the RealHighway (RHW) features.) NAM with a Full 4GB Controller option: Any system with a 64-bit operating system, at least 4GB RAM, and 1.2GB available disk space. If on Windows, the 4GB Patch must be applied to the game's executable. NOTE: Installing the Full 4GB Controller option without meeting the specifications and without the 4GB Patch will cause the game to crash-to-desktop (CTD) upon attempting to load a city. If you experience this crash, it either means your system does not support the Full 4GB Controller option, or there was some form of failure in the 4GB Patch process. Additional Requirement on Windows/Linux (if running Full 4GB Controller/RealHighway options) (not required on Mac): 4GB Patch by NTCore (included in download, automatically installed on Windows with standard installation procedure, and also available at NTCore). See Step 3 (under "On Windows") or the 4GB Patch section in the read-first document for more details. Additional Requirement on Mac (optional for Windows/Linux): JDatPacker by memo. JDatPacker is a tool for consolidating folders of SimCity 4 plugins. This can speed up the game's performance, and on macOS, this helps alleviate issues with the Aspyr port's known "number of files limit", wherein exceeding a certain number of files/folders within the game's Plugins directory can cause the game to crash. To install the Network Addon Mod: Install the Java Runtime Environment (JRE) (if already installed, skip to Step 2). (This is included in the download package.) Remove any existing NAM installations, if present (simply deleting the "a_Network Addon Mod Lite" and/or "Network Addon Mod" folder from the Documents\SimCity 4\Plugins directory is the easiest way). Run the NAM Installer: On Windows: If it your first time installing the NAM (or you are installing on a new system/with a new SC4 install), use NetworkAddonMod_Setup_Version49.bat. If you are upgrading from a previous version, or have manually installed the 4GB Patch already (see the 4GB Patch section in read-first), use NetworkAddonMod_Setup_Version49.jar. (The .bat file has a routine to automate the 4GB Patch installation process, necessary to avoid CTDs if running the Full 4GB Controller option, which is necessary to use the RealHighway (RHW) features.) On macOS: Run NetworkAddonMod_Setup_Version49.jar. If on the App Store version, the installer cannot directly install into the Plugins location the App Store version utilizes, which is inside the .app file (~/Library/Containers/com.aspyr.simcity4.appstore/Data/Documents/SimCity 4). Install to an alternate location first, then copy the resultant "Plugins" folder into that location. Note that the NAM Team is currently very limited in our ability to provide installation assistance to App Store users. On Linux: Run NetworkAddonMod_Setup_Version49.jar, or, if that fails, run NetworkAddonMod_Setup_Version49.sh. Follow the installer's instructions, clicking on each tab on the top bar in order: Agree to the mod's terms on the initial "welcome" tab to proceed with the installation. Select the options you would like to install under the "files" tab. Select the install location under the "location" tab. Unless you have set up an alternate location for your Plugins folder, or happen to be on the Mac App Store version of the game, this should work fine. Finally, move to the "install" tab. Click the "Start installation" button to begin the installation process. When the installation is complete, the progress screen will display a message, "All selected components installed!". Close the installer, using the "X" button or, on macOS, the red circular button, in the upper right corner of the window. You're all done installing the mod. Additional step for Mac users (optional on Windows/Linux): (Run JDatPacker to consolidate the mod's files.) If on the App Store version, run JDatPacker over the resultant Plugins directory, then move the "Network Addon Mod_###.dat" files (wherein "###" is a three-digit number) into the container. On the Steam version (or if optionally using JDatPacker on Windows), run JDatPacker on the Documents\SimCity 4\Plugins directory (this will also consolidate your other plugins as well). Make sure you remove the original directories that were consolidated, and, if upgrading or reinstalling your NAM package at any point, ensure you delete any the "Network Addon Mod_###.dat" files from your Plugins before running the new installation. It is recommended that you use a new subfolder (i.e. "Plugins\Compressed Files") instead of installing to the root of the Plugins directory, as this can help prevent mod conflicts. Load the game and enjoy the NAM! If the game crashes on your first attempt to load a city, this means you have the Full 4GB Controller installed, but either have experienced a failure in the 4GB Patch process, or have an incompatible system (not enough RAM and/or a 32-bit operating system). Either attempt to install the 4GB Patch manually, or choose a less intensive installation option (the Low RAM/No RHW option, or download NAM Lite instead). Note that if you've never run the NAM before, and you've picked a fuller installation option, the initial load of the game, and of the first city tile you open may be longer--often quite noticeably. This will shorten with subsequent loads of other cities, or, if you exit and re-enter the game, subsequent re-entries will be quicker. If you do not see any icons in game, this most likely means your installation ended up in the wrong location. Either reinstall, making sure the files go into your Documents\SimCity 4\Plugins folder (true of Windows and the Steam Mac version), or, if you're on the Mac App Store version, make sure you copy the files into the .app container. More details on installation and compatibility can be found in the enclosed read-first-NAM-49.html file. NAM Lite As mentioned above, an alternative compact version of the NAM is now available, which can be installed instead of the full NAM installation package. The NAM Lite features just the most essential of NAM features, including the NAM's renowned Traffic Simulator Plugins, refining SimCity 4's pathfinding engine to work as it was originally intended, along with Automata Controller options, updated textures (including a Euro/International texture option), Roundabouts, Diagonal Streets, additional interchanges for the game's base Highway system (the "Maxis Highways"), and (optional) Hole Diggers/Ground Raisers, allowing for precise terrain alteration. See here for more details and to download NAM Lite: DOCUMENTATION For further details on the NAM and its features, visit our new website at: https://www.sc4nam.com/ Please note that NAM 48 and earlier have been discontinued, and are no longer eligible for any form of technical support. Thank you all for your continued support--hope you enjoy! ©2025 NAM Team -
21 points
Version 1.0
16,265 Downloads
Tribune Tower was the home of the Oakland Tribune newspaper. It was built in 1906, and the tower was added in 1924 when the newspaper made the building its headquarters. On this day a decade ago I uploaded my first BAT with my Jasoncw username. I'd like to thank everyone I've gotten to know over the years. 2x2 growable and ploppable CO§§§ lots. MaxisNite and DarkNite versions included. DarkNite requires the Day and Nite Modd. Installation Instructions: Download either the DarkNite (DN) or MaxisNite (MN) version. If you're unsure, choose the MN version. Unzip the .zip and move its contents to Documents/SimCity4/Plugins. SC4Lot files are descriptively titled. Remove the lot versions which you do not want. Do not remove any .SC4Model files. -
14 points
Version 1.0
5,847 Downloads
New York Life Insurance Company Annex - International style office building designed by Carson & Lundin and completed in 1961. It was built as annex to main building of the company that stands across the street. Real address: 63 Madison Avenue, New York, NY Lot size: 4x6 Versions: 2 - CO$$ Growable - Landmark with jobs CO$$ Dependencies: SimFox Day n Nite Modd (For DarkNite Version only) NYBT Essentials This BAT was created as a part of NYBT International Month. Enjoy! -
14 points
Version 1.0
8,131 Downloads
The senior vice president has lost his passport and missed his flight, the coffee machine in the break room has been on the fritz, and twelve people have called in sick the day before the annual corporate report is scheduled to be distributed. But if you wanted to take on the world and climb your way to the top, this is better than slaving over a hot grill or working at the local Gas 'n' Gulp. Presenting yet another set in a series of office buildings to provide some much-needed variety to your commercial business district. Included in this upload are the following establishments... Keseberg Medical Billing Essex Annuities Dumaru International Dudley & Stephens, Inc. Luxborough Legal Medusa Media Group Franklin and Greely, Ltd. Earnmoor Fund Management Parrado, Canessa & Hartwell Alpers & Lindenbaum, LLC. The buildings here were made to compliment existing Maxis office buildings with a 2x3 footprint, such as Modde, Inc., Kearney LLC., and Galvin Techtronics. This pack contains 10 different buildings and a total of over 60 lots. These range from stage 3 to stage 6, offering from 188 to 450 commercial jobs, and are split between CO$$ and CO$$$. All have been modded similar to their Maxis counterparts in order to blend in; as such, there are no dependencies with this pack. All have custom queries and nightlights as well. So, roll up your sleeves, and fire up your laptop, put on a fresh pot of coffee (or at least reheat the old one), and tell your executive assistant that you won't be taking calls until the inbox on your desk and the email inbox are both emptied. Enjoy...! -
10 points
Version 1.1.0
7,166 Downloads
220 South Central Park, is a skyscraper currently under-construction in Midtown Manhattan. on 58th W between 7th and 8th. This building will be part of the new skyline of New York (along with the Nordstrom in the same area). This file contains only the tallest structure of the complex (including 2 buildings, one measuring 952ft (290m - 66floors) and another one smaller, located on the central park south lane, (not included in this file). I recently switched to 3ds Max, and this building I made for my own use a year ago has been realized with Gmax. I have decided to relase it here considering some of you would like to get it in game and in the same way, uploading one of the last BAT i did with Gmax. The file is a 2x4 tiles lot, functionning as a ploppable landmark with a high value for the surrounding area where you will plop it. Install: copy/extract the NYBT parent folder into your plugins*. If you extracted the _Documents folder into your plugins, too, it's highly recommended to keep it, but move it out of the Plugins folder. *Install only either NYBT Parisian 220 Central Park South v1 or NYBT Parisian 220 Central Park South v2, since both of the versions has the same model TGI, one would override the other. Enjoy comment and mark Ps : I m still working along with the NYBT, but now learning on 3ds Max and need a little time to come back with correct model. update 29.07.2022 Tyberius06: re-uploaded the two versions, clearly signed which version is which one -
10 points
Version 1.0
10,740 Downloads
Oran-Nayar-Blinn Research Center, by Mattb325. --------------------------------------- I really like the in-game research center, but I dislike the fact that it generates radiation, reduces residential desirability, lowers your mayor rating and is something of a NIMBY building. It seems like a lot of sacrifice for the benefit of increasing High Tech Industry (IHT) demand and desirability. So, I've made another research facility which has all of the benefits with none of the draw-backs. The Oran-Nayar-Blinn Research facility is a strikingly designed ultra-modern building situated on a leafy 7x7 campus-styled lot. It is just as suited to the middle of an industrial area as it is in a suburban or ex-urban space. In addition to providing your sims with many highly desirable civic jobs, it will help alleviate the IHT demand caps that can hinder city development (by increasing IHT demand by 130,000 places). It has also been modded to provide some residential and commercial cap relief by providing both Park and Landmark effects. All these benefits do have a cost (which is only fair). In addition to the §25K outlay, this will set the city back §250 per month. * It is offered as a reward without needing pre-existing conditions. * It is located in the REWARD Menu. * It can be placed more than once in a city. * It DOES NOT over-write the in-game Advanced Research Center (or any re-lotted versions there-of), so can be used in conjunction with the standard Maxis reward. Placing rewards is an essential part of growing a large city and region, given their cap-busting and desirability increasing effects. --------------------------------------- STATS: Lot size : 7 x 7 Plop Cost: §25,000 Monthly Cost: §250 Budget Item: Government Buildings Occupant Groups: Reward, TV Magnet, YIMBY Demand Created: Jobs§: 0, Jobs§§: 523, Jobs§§§: 274. Landmark Effect: +125 over 37 tiles Park Effect: +15 over 37 tiles Mayor Rating: +30 over 220 tiles Pollution: Air 20 over 2 tiles, Water 30 over 3 tiles, Garbage 60 over 0 tiles Power consumed: 131 MwH Water consumed: 358 Gallons/Month Bulldoze Cost: §10,480 --------------------------------------- NOTE ABOUT DARK NITE vs MAXIS NITE: This download contains TWO model files; one for dark nite users (and other night-time darkening mods, such as Gizmos night-mod) and one for the standard Maxis nite. You must keep only one file - depending on which version you use. If you are unsure whether you have a night-darkening mod installed, then choose the Maxis night version. Regardless of which file you choose to keep, make sure you DO NOT delete the Lot File! If you use the dark nite version, you will need a dark nite mod. Either: (https://community.simtropolis.com/files/file/23089-simfox-day-and-nite-modd/) OR (http://gizmo.aplaceforwebsite.com/index.php) --------------------------------------- DEPENDENCIES: To ensure proper functionality, make sure the following files are in your plugins: *BSC BAT Props Mattb325 Vol02.dat (https://www.sc4devotion.com/csxlex/lex_filedesc.php?lotGET=2383) *BSC MEGA Props - CP Vol01.dat (https://www.sc4devotion.com/csxlex/lex_filedesc.php?lotGET=1180) *BSC Mega Props - CP Vol02.dat (https://www.sc4devotion.com/csxlex/lex_filedesc.php?lotGET=2790) *BSC MEGA Props - SG Vol01.dat (https://www.sc4devotion.com/csxlex/lex_filedesc.php?lotGET=746) *BSC Texture Pack - Cycledogg V01.dat (https://www.sc4devotion.com/csxlex/lex_filedesc.php?lotGET=101) --------------------------------------- To install, simply unzip the contents of this file into your plugins folder. Thanks, and enjoy! -
9 points
Version 2.0
7,126 Downloads
Hello Simtropolis! I am back here again with a not so new BAT I have created. This is a redo of my previous release of Burger King. I have went back and pretty much redone everything there is do on this BAT. It is a CS$$, on a 3x4 Lot. I hope you guys enjoy this small update! Thank you all so much! Dependencies: BSC MEGA Props - Misc Vol01 BSC MEGA Props - Misc Vol02 BSC MEGA Props D66 Vol01 BSC MEGA Props D66 Vol02 BSC MEGA Props - JENX Vol01 BSC MEGA Props CP Vol01 BSCBATPropsMattb325_Vol02 -
9 points
Version 1.0
7,532 Downloads
This mod was made to provide more safety to the sims on your RHW. It places guardrails combined with reflector poles on networks in the countryside. And guardrails combined with more guardrails in (sub-)urban areas. I reccomend you put this mod in the z__NAM folder. If you would like the reflector poles to appear you should download: Girafe's French Road Signs: https://www.sc4devotion.com/csxlex/lex_filedesc.php?lotGET=2576 The guardrail props are included. credits: This mod was inspired by a similar mod which placed guardrails on a few RHW networks but unfortunately isn't compatible with the new NAM Network ID's. Sadly I can't remember the author and I cannot find it on the STEX anymore. The models for the guardrails are made by "Snelwegfreak" and can be found in the sketchup 3dwarehouse. This mod would not have been possible without the NAM team, and the SC4 community that taught me everything I now about modding this game. enjoy! -
9 points
Version 1.0
9,918 Downloads
12/16/15: This was originally released as a PLEX exclusive, and has now been added to the STEX "as-is". Original Readme: Stanley Seawalls: Base Set ~by: blunder This is a simple set of seawalls inspired by and (loosely) mimicking the seawalls in Stanley Park, Vancouver BC. Menu Locations: Transportation > Water Item Order: -10 (near the top) Pieces Contained in this set: 1x left endpiece 1x right endpiece 4x ortho pieces (empty, lightpost only, light and flower planters, light and park benches) 1x Outer Corner (soft) 1x Inner Corner (soft) sadly the soft inner corner doesn't quiiiiite line up right. I've been unable to fix this feature, but will release a hard Inner Corner piece in an upcoming expansion. This set is provided 'as-is' meaning it is not perfect. Graphical flaws exist in this set which can usually be solved by rezooming or changing your viewing angle. What can i say? The game can be funny when displaying narrow geometry. dependencies: none! Feel free to drop any feeback in my BAT thread at simpeg: RIP simpeg. which is where i'll be most likely to see it. Cheers. -
9 points
Version 1.0
6,326 Downloads
Porthos is the 2nd tallest building in the city of Eindhoven and the 44th tallest building in the Netherlands, with 101 meters high. If you like this model and you're able to donate something, I accept donations via PayPal: https://www.paypal.com/donate/?hosted_button_id=PCK9XFMPHR758 If you can't, no problem at all, just enjoy it! INFORMATIONS There is a landmark version and a residential version for this model. Landmark (non-functional) Plop cost: 30,000 Lot size: 2x2 Residential (R$$$) - Growable Occupants: 350 ($$$) - 500 ($$) - 650 ($) Lot size: 2x2 INSTALLATION Unzip the files from the .zip to your Plugins folder. There are four .zip files in the download area. Be aware! Porthos Building (Maxis Nite Landmark): this file is the Landmark version for those who do not use SimFox Day and Nite Modd. Porthos Building (Maxis Nite Residential): this file is the Growable version for those who do not use SimFox Day and Nite Modd. Porthos Building (Dark Nite Landmark): this file is the Landmark version for those using SimFox Day and Nite Modd. Porthos Building (Dark Nite Residential): this file is Growable version for those using SimFox Day and Nite Modd. DEPENDENCIES SimFox Day and Nite modd (for Dark Nite only). -
9 points
Version 1.0
7,642 Downloads
Built in 1926, the Cathedral of Learning is a 42 story 163m tall Gothic Revival skyscraper located in Pittsburgh, USA. The building is on the National Register of Historic Places, and is an iconic example of the Gothic Revival Style. It is the second tallest educational building in the world, and the tallest in the US. I have tried to create the building as close to real life as possible, the only thing not on the real building are the stairs on the back side. Full Size Pictures There are lots of details in the building that are best seen in larger pictures. See full size pictures at the link below. Remember to Zoom In! http://imgur.com/a/7s18e Download Files There are two zip files for Download, one for Maxisnite and one for Darknite. Only download the file for the night mod you use. If you do not know what file to get, then get Maxisnite. If you do not have the Darknite mod, you can get it here. Lot Stats There are three lots to choose from: Landmark Landmark Effect: 20 over 30 Mayor Rating Effect: 20 over 30 Plop Cost: $100000 Power and Water: 40 Monthly Cost: 275 Pollution: 5 of each over 5 tiles Landmark With Jobs CO$$ Jobs: 1000 CO$$$ Jobs: 200 (Please note that CO$ Jobs do not exist) College Student Capacity: 18000 Monthly Cost: 1500 Dependencies BSC Mega Props - RT Vol02 BSC - VIP girafe Lindens BSC - VIP girafe Chestnuts Make sure to put the Props folder and the model file included in this download in your plugins file, they are all required. They consist of the building itself, plus a custom bush prop and custom path prop. Note: I am planning to eventually make a City Hall and University lot for my building, but haven't figured out how to properly make the script so that it can have conditions you have to meet before the lot can be placed. If anyone wants to help me out with those lots, please PM me. -
8 points
Version 1.1
2,433 Downloads
The time has come. In the works for nearly a year and subject to a great deal of interest, my latest creation has finally seen the light of day on Simtropolis. They were previously released on SC4D's LEX, but I had decided to bring them over to the STEX as a little Christmas/Hanukkah/Festivus surprise! These gas stations are my answer; my fulfillment of the need for up-to-date service center BATs. After searching through the community's various SimCity exchanges, I was surprised to see a location as prolific as the gas station had been severely neglected. Included in this package are seven gas station lots, found in various states of disrepair, akin to the real-life examples that inspired this project. Of the seven lots, six are standalone 3x2 lots. One additional set of pumps is included on a 3x1 lot; perfect for placing beside a large mall or big-box store. Each lot may be found in the power menu under orange gas pump icons. If you wish to create more lots, the props are easy accessible in lot editor under the "bipin_" or "bipinprops_" prefixes. Additionally, a .png for the lot icon is included, to better help organize your own stations. Thank you for looking. I hope you enjoy these BATs; it has been quite a while since I've participated in the community, specifically over here at ST, beyond just using the chatroom. I'm glad to be back (although university is keeping me busy). Note: 1 dependency is required (SHK Parking Pack). It has been added as a linked file. Dependencies (added 22.12.2018): Transparent Power Utilities (The building examplars are based on the power blank model in this upload. You need that model to avoid brown boxes) SHK Parking Pack Paeng's Parks Revisited 2.05 (you only need the Resource_Parks205.dat) Paeng's Grunge Concrete Set (you only need the paeng_Grunge_Concrete_Textures.dat) edit: 22.12.2018 updated dependency links by Tyberius06 UPDATE: 17.07.2019 by Tyberius There were two missing files which I was aware of when I previously updated the page, but since both the model and the prop file were missing no brown boxes would have showed up on the lots, so there was no point to mention it. Since then @Bipin sent me the missing files (by request) and gave me his permission to reupload a second version of the whole pack which contains the missing files. I also modified the folder structure to make it similiar to his previous uploads, therefore to install these lots, you just need to copy the BATs By Bipin folder from the zip to your plugin folder. -
8 points
Version 1.0
4,799 Downloads
MERRY CHRISTMAS! HAPPY HOLIDAYS! Standing at over 328 meters, the Sky Tower [Auckland, New Zealand] is one of the tallest man-made structures in the Southern Hemisphere. It boasts a restaurant and nightlife complemented with a observational viewing deck to look over the downtown Auckland area and the city's skyline. It also functions and broadcasting tower, with a mast that adorns the tower. This BAT is available in both Maxis-nite and Darknite. It comes with two files for each night setting. You can install both light settings without confusing your game -- also be advised, that this version only includes the white lighting for the meantime. Not-So-Fun fact: This BAT was initially meant to have 6 color schemes, which will hopefully be implemented slowly in the near-future -- So keep an eye out for any new updates! Three proposed schemes are displayed above, May be there'll be a Christmas themed lighting for tomorrow? Basic Lot Information: Landmark (Non-functional) --------------------------- Lot Size - 4x4 Type - Landmark Plop Cost - §380k / §385k Dependencies BSC MEGA Props CP Vol01 by CP LRM Prop Pack 02 by mandelsoft SimFox Day and Nite Modd [Optional] by SimFox Installation Unzip all contained files into your SC4 plugins folder. When organizing the files, preferably put all folders and files contained in the zip file in a common folder [labelled to said author/group/project label ie.TRP or The Random Project in this case] to avoid future confusion. Author's Note **When releasing a lot of which includes this or any The Random Project BATs (an exception for TRP Prop models), contact me for permission before releasing the lots.** -
8 points
Version 1.0
5,530 Downloads
Kia Car Dealership, by Mattb325. --------------------------------------- This building was inspired by a building of a Lexington, KY, Liquor Barn (yes, a liquor barn) posted in the forums. It is an unusual and eye-catching building, so I took a bit of artistic liberty with the building and adapted it to a car-yard; as there is a distinct lack of these in SC4. This lot is offered as a 3x3 and 4x4 CS$$ lot and grows freely. Use the control key while zoning to assist in getting the 3x3 or 4x4 size. An additional benefit of having a 3x3 or 4x4 lot is that as your city grows, its footprint can easily upgrade to larger buildings. Stats, links and dependencies are listed below. --------------------------------------- STATS: Growth Stage: 1 & 2 (low/medium and high density zones) Bulldoze Cost: $155 Capacity Satisfied: CS$ 291, CS$$ 75 Pollution: 2 (Air)/ 1 (Water)/ 4 (Garbage ) Pollution Radius: 5/6/0 Power Consumed: 6Mwh Water Consumed: 73 Gal/Month Building Style: Chicago/NY/Houston/Euro Occupant Group: Commercial Car Dealership; Medium Wealth Commercial Services --------------------------------------- NOTE ABOUT DARK NITE vs MAXIS NITE: This download contains TWO model files; one for dark nite users (and other night-time darkening mods, such as Gizmos night-mod) and one for the standard Maxis nite. You must keep only one file - depending on which version you use. If you are unsure whether you have a night-darkening mod installed, then choose the Maxis night version. Regardless of which file you choose to keep, make sure you DO NOT delete the Lot file! If you use the dark nite version, you will need a dark nite mod. Either: (https://community.simtropolis.com/files/file/23089-simfox-day-and-nite-modd/) OR (http://gizmo.aplaceforwebsite.com/index.php) --------------------------------------- DEPENDENCIES: BSCBATPropsMattb325_Vol02.dat (https://www.sc4devotion.com/csxlex/lex_filedesc.php?lotGET=2383) BSC MEGA Prop Pack CP Vol01 (https://www.sc4devotion.com/csxlex/lex_filedesc.php?lotGET=1180) BSC MEGA Prop Pack CP Vol02 (https://www.sc4devotion.com/csxlex/lex_filedesc.php?lotGET=2790) BSC Essentials (https://www.sc4devotion.com/csxlex/lex_filedesc.php?lotGET=443) To install, simply unzip the file into your plugins folder. Thankyou and enjoy. -
8 points
Version 1.0
5,807 Downloads
This is a six lot set of Regency terraces located in the Pimlico neighborhood of London. • 6 growable 1x2 R§§§ lots. • Four of the rowhouses are midblock lots (6-7, 9-10, 12-13, and 15-16 Warwick Square) and two of them are corner lots (22-23 Warwick Square, and a mirrored version, 22-23 M). • Ploppable lots are not included because it is not possible to make functional residential ploppables for SimCity 4. • MaxisNite and DarkNite versions. • DarkNite requires the Day and Nite Modd. Installation Instructions: 1. Download either the DarkNite (DN) or MaxisNite (MN) version. If you're unsure, choose the MN version. 2. Unzip the .zip and move its contents to Documents/SimCity 4/Plugins. 3. The included files are descriptively titled. Remove the .SC4Lot and corresponding .SC4Model file of what you don't want. Click here to learn about new projects in the works. -
8 points
Version 1.0
6,627 Downloads
Other cameras: HD View Daylight --- SD View Daylight HD View Darknite --- SD View Darknite HD View Maxisnite --- SD View Maxisnite DESCRIPTION Located in the city of Ouro Preto, the old capital of the Brazilian state of Minas Gerais, the old city council and prison, now the Museu da Inconfidência, is a history museum dedicated to those who died in a failed rebellion movement Inconfidência Mineira for the Brazilian independence from Portugal. If you like this model and you're able to donate something, I accept donations via PayPal: https://www.paypal.com/donate/?hosted_button_id=PCK9XFMPHR758 If you can't, no problem at all, just enjoy it! INFORMATIONS The model is available in the Education menu. Plop cost: 30,000 Lot size: 2x3 Monthly cost: 3,000 INSTALLATION Unzip the files from the .zip to your Plugins folder. There are four .zip files in the download area. Be aware! MN-HD Museu da Inconfidencia: this file is the HD version for those who do not use SimFox Day and Nite Modd. MN-SD Museu da Inconfidencia: this file is the SD version for those who do not use SimFox Day and Nite Modd. DN-HD Museu da Inconfidencia: this file is the HD version for those using SimFox Day and Nite Modd. DN-SD Museu da Inconfidencia: this file is the SD version for those using SimFox Day and Nite Modd. The HD versions mean you gonna have a good definition in zoom 6, but not so good in zoom 5. DEPENDENCIES SimFox Day and Nite modd (for Darknite users only). THANKS TO Jasoncw and Reddonquixote for their essential tips about the textures. -
8 points
Version 1.0.1
996 Downloads
Have you ever thought about making content for SimCity 4, but didn't know how to get started? The My First Mod tutorial will guide you through the basics of creating Lots for SimCity 4. The tutorial covers how to make both Ploppable and Growable lots for your game. All you need is the Lot Editor and Plugin Manager tools which come on the disk versions, or can be downloaded here. Included are some useful resources to help get you started creating and some tips and advice to avoid some of the pitfalls. In addition to the tutorial, I've set up a special support thread here, so if you are having problems following along you can ask for help. To install, simply extract the .zip file into a folder of your choice. Ensure you do not move the folder "MGB My First Mod_files", it must be in the same location as the .htm file for the images to display correctly. Enjoy, MGB. -
8 points
Version 1.0
15,059 Downloads
This building is a recreation of Bluerise Plaza, a dense commercial building found in SimCity 3000 Unlimited, in the Asian tileset. This asset is ploppable and comes in 2 varieties; one with 2048 and one with 1024 textures. The basics: Found in Unique Buildings, Level 3. 6x6 lot. The custom model is 3,392 triangles. Includes custom LOD with custom textures. The LOD is 562 tris. The LOD textures are 256x256 for 2048 and 128x128 for 1024. Includes diffuse, specular, and normal textures at 2048x2048 and/or 1024x1024. Costs $65,000 in-game. Has 6 entrances and several hangout areas. Installation: Download the desired file. Extract the .CRP file/s from the ZIP archive you downloaded. Place the .CRP file in: C:\Users\USERNAME\AppData\Local\Colossal Order\Cities_Skylines\Addons\Assets Please let me know if there are any issues, or if there are any other buildings from SimCity 3000 Unlimited you'd like to see in Cities: Skylines! Thanks for downloading, and enjoy! -
7 points
Version 03
3,414 Downloads
CVS was originally founded in Lowell, Massachusetts in 1963 and today, it is based in Woonsocket, Rhode Island. CVS is an acronym which stands for "Customer, Value, and Service." CVS now no longer builds stores without pharmacies, and many of the "CVS" stores (stores without pharmacies) have been phased out. This BAT was originally created by Bobbo662 (aka B62). Unfortunately, due to real life circumstances, he was unable to finish the lot. He graciously handed his work over to me to finish and subsequently upload for yall. For comments/feedback/critique/praise visit my lot thread or drop me a pm. I'd be happy to help. Also, visit the website for full sized images. ------- Stats: ------- 5x4 Plop CS$$, 5x4 Grow CS$$ 91 CS$$ Jobs, 353 CS$ Jobs Growth stage : 1 Plop Cost : $7500 Bulldoze Cost : $750 Power Consumed : 10 Water Consumed : 6 Garbage Pollution : 16 over 2 tiles Flamability : 60 ------------------ Dependencies: ------------------ SuperSHK MEGA Parking Textures LBT Mega Prop Pack vol.01 BSC Textures Vol 01 Completely optional but (as always) highly recommended for aesthetic value: Jim CarProp Pack 1.2 And above all... have fun! nos.17 -
7 points
Version 1.0.1
2,301 Downloads
These eye-candy bridges were designed to span larger gaps. They can be used with game water, MMPs or canal/pond lots. The regular bridge is 8 tiles wide and the ramp-end version is 9 tiles wide. In order for the bridges to display correctly, they need to be built on the flank of a 10m high hill. The ramp-end bridge variant has one end of the bridge at ground level, with a spiral ramp for access. These bridges may look OK with other heights, but the bridge supports would be in the air if the bridge was higher than 10m so I wouldn't recommend it. Since these lots are eye-candy I have made them totally neutral, i.e. neither positive or negative effects will occur from their use. They are free to plop and have no monthly costs either. Find the bridges in your Parks menu. There are no dependencies and the models have nitelighting too. Update: I forgot to mention, these models are rendered in HD. I could make some SD versions if there is demand for them? If I'm honest I totally forgot about this when I uploaded them. 08 Dec 15 - Added SD variant. Please select either HD or SD version when downloading. -
7 points
Version 1.0
1,590 Downloads
So you've got a penchant for fun, and practicality. You've saved up enough to buy a car and what's out on the market? Gas guzzlers, soccer-mom-mobiles, cars that require detailing after every trip, you get the idea. Consider a Subaru Legacy! Whether you're the outdoorsy type that lives for the campground or the sporty type with a thirst for adrenaline this car fits the best of both worlds! About the upload- There are twelve vehicles contained in this zip folder. Each one is a Subaru Legacy, with six of them being 1997 station wagons and the other six being 1998 sedans. These are Low-Wealth vehicles (given their average Blue Book for their respective years) and will appear on your road networks. Dependencies? None Required. This file was originally requested by Markthrash and has been made available to download! The wagons were included for added variety and as a tribute to my first car; a short-lived affair that just wasn't meant to be.. -
7 points
Version 03
3,837 Downloads
This lot contains 45 lots (growable CS$ and CS$). Instead of uploading these all separately, I decided to do them all together in one mega pack to make downloading easier. These BATs were originally created by Bobbo662 (aka B62). Unfortunately, due to real life circumstances, he was unable to finish these lots. He graciously handed his work over to me to finish and subsequently upload for yall. For comments/feedback/critique/praise visit my lot thread or drop me a pm. I'd be happy to help. Also, visit the website for full sized images. ------- Stats: ------- 1x1 to 4x4 Growable ONLY 15-80 CS$ and/or CS$$ Jobs Plop Cost : $1500-3200 Bulldoze Cost : $150-320 Air/Water/GarbagePollution : Low Radiation : 0 Flamability : 50 (ish) ------------------ Dependencies: ------------------ BSC_TexturePack_Cycledogg_V 01 SuperSHK MEGA Parking Textures nos.17 Essentials (v04+) BSC Mega Props - JES Vol01 BSC Mega Props - JES Vol02 BSC MEGA Props - CP Vol01 BSC MEGA Props - CP Vol02 LBT Mega Prop Pack v.01 SHK Parking Pack BSC MEGA Props - SG Vol 01 Murimk Prop Pack Vol03 - Industrials Above all... have fun! nos.17 -
7 points
Version 1.0
48,020 Downloads
The Flatbush Residence is one of the greatest places for a sim to live a wonderful life. The cost is very much affordable making it a place where sims would love to live plus you get a very comfortable lifestyle while still not all so rich and fancy. The Flatbush Residence would make a great addition to any realistic looking city. Growable residential. Dependencies BSC Essentials NDEX Global Essentials Mod Edit: Added missing dependencies. -
6 points
Version 1.1
5,324 Downloads
Well, it only took me three years. I created the first house model back in August of 2012. I was pretty good at avoiding making any progress on these for a while, but I finally got the urge to actually finish them over spring break a couple months back. Today, I present to you 8 house designs with 4 color variations each for a total of 32 unique houses. Additionally, I have modeled a small set of 9 detached garages to supplement the houses in a manner similar to what you might see in real life. However, for those of you who prefer the default Maxis garages, I am including a separate version that does not contain the ones I modeled. Also, for anyone who would like to use the garages (or the houses, of course) in your own lots, you hereby have my permission! These houses are all based on real world counterparts in the Morris Park neighborhood of South Minneapolis. To anyone who lives there: I apologize for spending hours on end looking at your house on Google Maps. It's only weird if you make it weird. The brilliant SimCoug has graciously lotted and modded a wide variety of lots of various sizes for this upload, which uses the following dependencies: JMyers Homes Vol 01 ('Props' and 'Textures' folders only) BSC Textures Pack CycleDog Vol 1 BSC MEGA Props CP Vol01 BSC MEGA Props CP Vol02 BSC MEGA Props SG Vol01 KrashSpeed's Mailbox Set wmp_fence_props03.dat and wmp_garden_props02.dat Included inside: WMP Mega Props vol. 01 - Misc General Props And, as always, the Darknite version requires this bad boy (https://community.simtropolis.com/files/file/23089-simfox-day-and-nite-modd/) for the dankest of dank nightviews. Huge thanks to SimCoug for his magnificent work on these! For the curious, the number of lots broken down by size: 2x3 - 2 (growth stage 1) 3x2 - 2 (growth stage 1) 2x2 - 4 (growth stage 2) 1x3 - 5 (growth stage 3) 1x2 - 5 (growth stage 4) 2x1 - 2 (growth stage 4) 1x1 - 5 (growth stage 5) 25 lots total, all of which grow on the Houston Tile set and have the same stats as R$$ standard Houston homes. Special thanks to our Dirktator for his patience with me while I experienced issues uploading! I'd also like to give a shoutout to the community at large for your continued support. I've been on this site for over 10 years now (which seems absolutely insane) and I've seen a lot of faces come and go, but the community as a whole is just as helpful and welcoming as it always has been. Enjoy! Or don't, I suppose, as long as you give me feedback. CB Edit: Added WMP dep link. Thanks again to @Garlicked for reporting. -
6 points
Version 1.0
9,219 Downloads
Audi Dealership, by Mattb325. --------------------------------------- Since approximately 2009, Audi dealerships have undergone refurbishments to a design standard known as 'Audi Terminal'. The design is very similar the world over - an Audi Dealership that adheres to the 'Audi Terminal' standard will roughly look the same regardless of whether it is in Sydney, Orlando, London or Mumbai. Audi’s new 'terminal' dealerships combine the efficiency, performance and luxury that the brand has become known for in its vehicles. They are ultra-modern, clad in corrugated, perforated steel and aluminium with angled plate-glass windows for maximum light within the showroom. Like Audi’s vehicles, the new Audi terminal dealerships are crafted with efficiency in mind. The square, stackable design of the showroom efficiently uses space in both a crowded urban downtown setting and an open suburban community. The showroom literally fits as perfectly into the third floor of Chicago sky-rise building as it does off a California highway. This lot is offered as a 3x3 and 4x4 high-wealth C$$$ lot. Use the control key while zoning to assist in getting the 4x4 size. An additional benefit of having a 4x4 lot is that as your city grows, its footprint can easily upgrade. Stats, links and dependencies are listed below. --------------------------------------- STATS: Growth Stage: 2 & 3 (low/medium and high density zones) Bulldoze Cost: $249 Capacity Satisfied: CS$ 788, CS$$ 199, CS$$$82 Pollution: 5 (Air)/ 3 (Water)/ 7 (Garbage ) Pollution Radius: 6/7/0 Power Consumed: 23 Mwh Water Consumed: 203 Gal/Month Building Style: Chicago/NY/Houston/Euro Occupant Group: Commercial Car Dealership/Commercial Services Building --------------------------------------- NOTE ABOUT DARK NITE vs MAXIS NITE: This download contains TWO model files; one for dark nite users (and other night-time darkening mods, such as Gizmos night-mod) and one for the standard Maxis nite. You must keep only one file - depending on which version you use. If you are unsure whether you have a night-darkening mod installed, then choose the Maxis night version. Regardless of which file you choose to keep, make sure you DO NOT delete the Lot, Prop or Desc files (which are in their own sub-folder)! If you use the dark nite version, you will need a dark nite mod. Either: (https://community.simtropolis.com/files/file/23089-simfox-day-and-nite-modd/) OR (http://gizmo.aplaceforwebsite.com/index.php) --------------------------------------- DEPENDENCIES: BSCBATPropsMattb325_Vol02.dat (https://www.sc4devotion.com/csxlex/lex_filedesc.php?lotGET=2383) BSCBATPropsMattb325_Vol03.dat (https://www.sc4devotion.com/csxlex/lex_filedesc.php?lotGET=2768) BSC MEGA Prop Pack CP Vol02 (https://www.sc4devotion.com/csxlex/lex_filedesc.php?lotGET=2790) BSC Essentials (https://www.sc4devotion.com/csxlex/lex_filedesc.php?lotGET=443) To install, simply unzip the file into your plugins folder. Thankyou and enjoy. -
6 points
Version 03
3,615 Downloads
"Winn-Dixie Stores, Inc. is a subsidiary of Southeastern Grocers, which is the fifth-largest conventional supermarket in the United States based on store count. Founded in 1925, Winn-Dixie employs more than 72,000 associates who serve customers in 790 grocery stores and 527 in-store pharmacies throughout the five southeastern states of Alabama, Florida, Georgia, Louisiana, and Mississippi." 1 This BAT was originally created by Bobbo662 (aka B62). Unfortunately, due to real life circumstances, he was unable to finish the lot. He graciously handed his work over to me to finish and subsequently upload for yall. For comments/feedback/critique/praise visit my lot thread or drop me a pm. I'd be happy to help. Also, visit the website for full sized images. ------- Stats: ------- 7x6 Plop & Grow CS$ 1124 CS$ Jobs Growthstage : 2 Plop Cost : $25000 BulldozeCost : $2500 PowerConsumed : 25 WaterConsumed : 150 GarbagePollution : 24 over 4 tiles Flamability : 55 ------------------ Dependencies: ------------------ BSC Mega Props - JES Vol01 SuperSHK MEGA Parking Textures SHK Parking Pack And above all... have fun! nos.17 -
6 points
Version 1.0
7,172 Downloads
Mini Cooper Dealership, by Mattb325. --------------------------------------- The new Mini Cooper dealerships certainly are eye-catching. Clad in dark Aluminium Composite Material panelling punctuated with brushed steel window frames and coloured, plastic-coated display boxes drawing the eye to the oh-so-trendy cars within. The showrooms are soaring internal spaces (quite the opposite of the car!) often extending three or four floors. These large showrooms really are designed to be signature spaces for urban environments. But work equally well out in suburbia. This lot is offered as a 6x4 and 6x6 high-wealth C$$$ lot. The 6x4 lot is also ploppable. Use the control key while zoning to assist in getting the 6x4 size and 6x6 sizes. The 6x4 lot may be broken up by the game if insufficient CS$$$ demand exists: hence the reason for including a 6x4 Ploppable with Jobs. Stats, links and dependencies are listed below. --------------------------------------- STATS: Growth Stage: 2 (6x6 lot) and 4 (6x4 lot) on low/medium and high density zones and a 6x4 ploppable with jobs Bulldoze Cost: $243 Capacity Satisfied: CS$ 3,208, CS$$ 804, CS$$$323 Pollution: 21 (Air)/ 14 (Water)/ 28 (Garbage ) Pollution Radius: 6/7/0 Power Consumed: 90 Mwh Water Consumed: 808 Gal/Month Building Style: Chicago/NY/Houston/Euro Occupant Group: Commercial Car Dealership/Commercial Services Building --------------------------------------- NOTE ABOUT DARK NITE vs MAXIS NITE: This download contains TWO model files; one for dark nite users (and other night-time darkening mods, such as Gizmos night-mod) and one for the standard Maxis nite. You must keep only one file - depending on which version you use. If you are unsure whether you have a night-darkening mod installed, then choose the Maxis night version. Regardless of which file you choose to keep, make sure you DO NOT delete the Lot or Desc files! If you use the dark nite version, you will need a dark nite mod. Either: (https://community.simtropolis.com/files/file/23089-simfox-day-and-nite-modd/) OR (http://gizmo.aplaceforwebsite.com/index.php) --------------------------------------- DEPENDENCIES: BSCBATPropsMattb325_Vol02.dat (https://www.sc4devotion.com/csxlex/lex_filedesc.php?lotGET=2383) BSCBATPropsMattb325_Vol03.dat (https://www.sc4devotion.com/csxlex/lex_filedesc.php?lotGET=2768) BSC Essentials (https://www.sc4devotion.com/csxlex/lex_filedesc.php?lotGET=443) To install, simply unzip the file into your plugins folder. Thankyou and enjoy. -
6 points
Version 1.0
12,655 Downloads
Screenshots are located below because they're larger than 2MB. Both are in zoom 5 at the bottom of the page, click to see them full sized. Btw, I don't know why but the file names are messed after upload to Simtropolis, but it's still possible to know what each one means DESCRIPTION 32 Old Slip, also known as One Financial Square, is a skyscraper completed in 1987 in the Financial District of New York City. This BAT was made considering a good suggestion made by __B. If you like this model and you're able to donate something, I accept donations via PayPal: https://www.paypal.com/donate/?hosted_button_id=PCK9XFMPHR758 If you can't, no problem at all, just enjoy it! INFORMATIONS There is a landmark version and a commercial version for this model. Landmark (non-functional) Plop cost: 100,000 Lot size: 4x4 Commercial Office (CO$$$) - Growable Jobs: 6,000 ($$$) and 4,000 ($$) Lot size: 4x4 INSTALLATION Unzip the files from the .zip to your Plugins folder. There are four .zip files in the download area. Be aware! 32 Old Slip (MN - Landmark): this file is the Landmark version for those who do not use SimFox Day and Nite Modd. 32 Old Slip (MN - CO$$$): this file is the Growable version for those who do not use SimFox Day and Nite Modd. 32 Old Slip (DN - Landmark): this file is the Landmark version for those using SimFox Day and Nite Modd. 32 Old Slip (DN - CO$$$): this file is Growable version for those using SimFox Day and Nite Modd. DEPENDENCIES SimFox Day and Nite modd (for those using it). THANKS TO __B, Toothless Stitch, Jasoncw, Reddonquixote, Vlasky and Craig-Abcvs for giving me tips and help to model this building. Thanks also to the other members who followed the progress for this one on the thread. -
6 points
Version 1.0
849 Downloads
Mass Effect: The Milky Way Project > Prop Pack Beta | Bβ METMW Prop Pack Beta is an archive of common Mass Effect Transport and Vehicles as well as airborne transports and ships. This release is a part of my on-going 100k special uploads for ME:Beyond (formerly ME:TMW) Mass Effect: The Milky Way Project > Prop Pack Beta | Bβ > Updates - METMW Prop Pack Beta will be updated when applicable, given that there are newly and readily available props from the METMW project. - METMW Project BAT and Lot files will be readily displayed with the required version, specified from a specific date of update onwards, or a file version. - When new the Prop Pack is updated, it's ideal to download and keep up to the most recent version, to prevent any issues regarding lots, or just to keep up to date with some of the really awesome sci-fi content on offer!. Mass Effect: The Milky Way Project > Prop Pack Beta | Bβ > Installation As with any prop and texture packs, installation only requires you to unzip the file and unload any prop files in the zip to your Local Disk drive's Program Files directory (in C: drive in most cases) SimCity 4 Folder, and locate your plugins folder. When replacing your older Prop Pack with a more recent version, simply download the newer version, follow the same steps and in addition, remove any obsolete files from the previous Prop Pack Alpha version from your plugins folder. Otherwise, if you know which files do not need replacement, unzip the folders you require. Included in this first version of the Beta prop pack is: (preview does not depict all available content in beta download -- best to leave some as a surprise!) ItemColors #Orientations #Elkoss Combine, Cision Motors Skycar11 Civilian1Elkoss Combine, Cision Motors Skyvan5 Civilian / 1 Ambulance theme1Human Systems Alliance, Geneva-Class Cruisers2 (SSV Nairobi & Tokyo)1Human, Standard F-61 Trident Fighter2 (H.S. Alliance and Cerberus)1Human Systems Alliance, M35 Mako1 Standard3Human Standard, M28 Grizzly, Tank1 Standard2Hover Flatbed Truck; W/ and w/o Cargo3 W/o Cargo / 1 W/ Cargo1 W/o, 2 W/Batarian Na'hesit Rigged Mantis Gunships1 Na'hesit Faction Colors1Note: The Skycars included in this prop pack are intended to supersede the original series of sky cars released. _________________________________________________________________________________________________________ -
6 points
Version 1.0
24,849 Downloads
Inspired by a rather imposing mid-century building on Wilshire Blvd, Los Angeles, Harbor Clinic operates as a large hospital in game. This 6-floor building is substantial; its 100 meter street frontage is broken by a large blank entrance wall clad in marble tiles for its full height and makes for a striking streetscape addition in real life. As it sits on a 7x4 lot, this is useful for urban and suburban areas. It has an expanded coverage radius and high patient capacity and provides quite a number of civic jobs in all wealth categories. STATS: Patient Capacity: 12,250 Monthly Cost: $4,200 Hospital Boost: 11.52 Coverage Radius: 1,384 Plop Cost: $6,700 Bulldoze Cost: $310 Demand Created: Jobs$: 86, Jobs$$: 247, Jobs$$$: 81 Pollution: 8/5/4 Pollution Radius: 3/4/0 Power Consumed: 15 Mwh Water Consumed: 58 Gallons DEPENDENCIES: (note you must be registered and logged into the SC4Devotion LEX to download these): BSC MEGA Props CP Vol01 (https://www.sc4devotion.com/csxlex/lex_filedesc.php?lotGET=1180) BSC MEGA Props CP Vol02 (https://www.sc4devotion.com/csxlex/lex_filedesc.php?lotGET=2790). *Note, this is a new file* To install, simply unzip the file and select either the DarkNite or MaxisNite model files (only one can be used) into your plugins folder. Thankyou and enjoy. -
6 points
Version 1.1.0
7,059 Downloads
The fire station from SimCity 3000 Unlimited's Asian architecture set, now for Cities: Skylines! This building is based entirely on and modeled after the nearly identical building from the Asian architecture set from SimCity 3000 Unlimited, part of a series of buildings I plan to create for Cities: Skylines and based on SC3KU buildings. Basic stats: Found in the fire department category. 5x4 lot. The custom model is just a shade under 1,870 triangles. Includes custom LOD with custom textures. The LOD is 206 tris. The LOD textures are 128x128. Includes diffuse, specular, normal, alpha, and illumination textures at 2048x2048. Costs $35,000 in-game. Note: Download the 1.1 / 1024 version for 1024x1024 textures instead. Installation: Download the desired file. Extract the .CRP file/s from the ZIP archive you downloaded. Place the .CRP file in: C:\Users\USERNAME\AppData\Local\Colossal Order\Cities_Skylines\Addons\Assets Please let me know if there are any issues, or if there are any other buildings from SimCity 3000 Unlimited you'd like to see in Cities: Skylines! Thanks for downloading, enjoy! -
6 points
Version 1.0
274 Downloads
We've all had to go through it- that phase where we think we know everything but to everyone else we have no idea what we're talking about. Such is the case with Jaden Smith, son of the Fresh Prince of Bel-Air and philosophy extraordinaire. This collection of tweets may be the most profound quotes of this modern century, or it's more likely showing consequences of injecting four whole marijuanas each day. Though it may be a testament to all of the stupidity we like to post on social media, his tweets should help you think while you pass the time when waiting for a city to load. Maybe by the time your metropolis is loaded, you can finally answer how mirrors can be real if our eyes aren't real. About the upload- This is a replacement for the text that appears as you are loading a city tile. Each and every one was copied verbatim (punctual errors included) from @officialjaden, the verified Twitter profile of Jaden Smith. Dependencies? None. This mod was based on Craig-Abcvs' Text Loading Mod. The idea came from __B and to mark his return to Twitter, I thought it was appropriate to make it reality. -
6 points
Version 1.01
30,086 Downloads
This is an updated version of an older release of mine. The model is the same, but the lots have been completely redone, to make them more playable. The building values are more in line with the Maxis standards, as we have learned them since the initial release of this creation. I would suggest deleting the older versions before installing this one. Lot Details and Information Growable Version: (Plop also included, with similar stats) Lot size : 6 x 6 Tiles Lot Wealth : Medium Wealth Growth stage : 2 Occupants : I-M : 256 Occupant Groups : Building: Industrial,Building: IM,Industry: Anchor,BTE : Ind - Manufacturing,BTE : Ind - Warehouses,BTE : SimGoober Industrial,BTE : SimGoober Creation Bulldoze cost : EDIT: 8th July 2015 Fixed formatting. -
5 points
Version 1.0
186,250 Downloads
The region you've all been waiting for! The Eaton terrain map is finally here for your downloading pleasure! This is a hand-made region. NOTE: This is a pretty large region, SO GIVE IT TIME TO RENDER! Also note that the attached config is composed of all LARGE cities. You can always tweak this to your liking. ENJOY! UPDATE: New updated map in progress right now... stay tuned... -
5 points
Version 1.9 / 1.7
478,564 Downloads
One Way Roads and Freeways Elevated and Ground Level NEW USERS TO THE SITE BE AWARE YOU MUST BE REGISTERED AND LOGGED IN TO BE ABLE TO DOWNLOAD THIS OR ANY MOD. THIS IS A REQUIREMENT I HAVE NO CONTROL OVER. Will add more detail Later on.. but welcome. Mod was Created so with new data and the use of foundation improvements built into 10.1 (YOU MUST HAVE 10.1 but in offline mode) 9/3/2014 - 1.9 Minor / Major Update from 1.8 to fix some problems with Upgrades and Downgrades that were being explored from version 1.8 with Yayie and HinataaHyuga. Those have now been completed and seem to be stable enough to update and release to the general public as a fix. 2.0 is currently in planning mode with 5 and 6 lane ave with zone and express ways for greater regional interactions. 8/20/2014 - 1.8 MAJOR Update Release to work with New Akar and Akar Roadsets along with a number of improvements and changes by members of the SUGC. Icon and Graphic Improvements by Ban, Script and Upgrade Improvements by Yayie and HinataaHyuga with Regional Additions which in Akar now have a new menu structure to make the Regional Aspects easier to understand. 8/22/2014 - 1.9 is in the works to fix some bugs and issues. Reported problems due to Bi-Level Mod by max due to using an UDON path to create his. He is working on a fix. Upgrade and downgrade side effects being worked on introduced in 1.8. 5 and 6 lane roads are being looked at to introduce into version 2.0 . Instructions are simple drop it into the same folder as it was originally listed and REMOVE the old one. I keep all my versions of updates online and in the download button so you may go back if you have issues that you find a little overwhelming due to new directions and changes being looked at. However we are on top of them as a group and working to make all of them play nice with each other which was the whole reason for Akar and the SUGC team being formed to begin with. 8/14/2014 - 1.7 was uploaded and all other files tested ok even though someone reported issues. Today 7/7/2014 - Version 1.6 has incorporated our new Icons and Images into our mod to make the game easier and more similar to the unification of graphics and style to be that of Maxis and the Original games look and feel. Thank you Banwashere (Ban) for the hard work and dedication for becoming our community artist and champion of our new efforts in creating an identity as our graphic artist and champion of our new identity and graphic art on this subject and with all our mods that have been release and our future releases to the community. These will be added to Akar and each individual mod as are required and represent the first update of many in a series that will unify mods and our interfaces. We are very happy to have him on board and the quality that his talents will bring to our mod community and in general to our future developments. Both Regional and UDONS updated to 1.6 for that specific update. Today 6/23/2014 - Version 1.5 Uploaded Online Beta Testing edition. (May Cause Roll Backs At 20 Minute Points) Uncertain need more testing have at it. ( DO NOT USE WITH EXTENDED BOUNDARY OR ALL RCI PLOP AT THIS TIME IT WILL ROLLBACK IF YOU DO). CoTs may be required EP to prevent Roll Backs .. do not yet know for certain. Today 5/17/204 we have been listening and watching so many people so there have been reports of issues and odd behavior which we have now been able to contribute to some ODD corruption of the actual installation unfortunately. Some crashes and issues have and are not the mod but brought out by the mod itself. Uninstalling mods one at a time can temp solve the issue however the ultimate fix was installing a clean copy of the game unfortunately... I would put the percentage at less than .5% of the installed base have reported this drastic step but wished to be as honest as possible with you incase you have any issues. OMG there is so much that needs to be said and needs to be given out on this mod and its features but MOST of the features speak for themselves.. THERE ARE TRICKS to use Connections can be tricky. HOWEVER .. I NEED TO THANK ALOT OF PEOPLE LIKE IT OR NOT OR THIS WOULD NOT BE POSSIBLE.. since that can't happen in the normal way THANK YOU EVERYONE WHOM HELPED MAKE THIS HAPPEN. 10.1 made it possible by adding some foundations that have and were needed to even allow ONE WAY possible. SO THANK YOU MAXIS and UPDATE TEAMS for adding the core code that make it possible to do this type of mod and make it a reality that took 6 months. FEW will every realize how much it took or what went on onto make this happen. AS I have already been reminded there are many many details I need to post on use to help you all and I will over this weekend. THIS IS AN OFFLINE ONLY MOD DO NOT USE ONLINE --------------------------------------- CREATIVITY is key.. how you build and what order you build things is what matters There are some aspects to how you use the direction of drawing as the direction of the one way. Make sure you build ELEVATED prior to Transitions or it will not connect but practice makes perfect 10.1 added new paths to the game that allowed this to be possible. As mentioned by Niclistin on Reddit one of the mod testers like buggi and yuttho.. there are ALOT of aspects to this mod that take time to use and understand but the complexity is beyond imagination .. REALISTIC is not the word for it. 2 Lane Roundabout 4 Lane Roundabout 2 Lane, Low Density One Way Street 4 Lane, Medium Density One Way Street 4 Lane, High Density One Way Road 1 Lane Freeway Ramp 1 Lange Ground to Elevated Freeway Ramp 1 Lane Elevated Freeway Ramp 2 Lane Freeway Ramp 2 Lane Ground to Elevated Freeway Ramp 2 Lane Elevated Freeway Ramp 2 Lane Freeway 2 Lane Ground to Elevated Freeway 2 Lane Elevated Freeway 4 Lange Freeway 4 Lane Ground to Elevated Freeway 4 Lane Elevated Freeway If you DO NOT use a roundabout but use a 2 or 4 lane ELEVATED you can manually make an Elevated ONE WAY and actually intersect with it (trick) TIP and Suggestions: Camera Angle, Angle of Road draw and stretching out the draw before going to desired position can help you draw things the way you wish.. going big and back to smaller size in circles and turns. Going UP with M or DOWN with N can help connectors. Remember to use your transitions sometimes its just a matter of drawing it a longer distance so the engine thinks its smother than it really is. We have to work with the engine not against it to get things to work and function. XoXiDe UdoN Connection Chart.pdf -
5 points
Version 1.0
6,427 Downloads
Former American Cement Building, by Mattb325. --------------------------------------- While this is not a recreation, this building draws heavy inspiration from the American Cement Building on Wilshire Blvd, Los Angeles. This particular building style was very popular in the 1960's and features a complex concrete latticework exo-skeleton and raised parking platform. Such treatment, as well as being decorative, provided additional structural integrity. Despite being a very common place design, they are very under-represented in SC4. It is on a 4x3 and 4x4 lot as a high-wealth commercial office (CO§§§) for medium and high density zones. It is offered as a growable mid-rise building only - on all tilesets - and competes well with many of the Maxis mid-rises. Stats, links and dependencies are listed below. --------------------------------------- STATS (CO§§§): Growth Stage: 5 (medium and high density zones) Bulldoze Cost: §730 Capacity Satisfied: CO§§ 1440, CO§§§ 1008 Pollution: 6 (Air)/ 6 (Water)/ 4 (Garbage ) Pollution Radius: 6/7/0 Power Consumed: 41 Mwh Water Consumed: 447 Gal/Month Building Style: Chicago/NY/Houston/Euro Occupant Group: Commercial Office Building --------------------------------------- NOTE ABOUT DARK NITE vs MAXIS NITE: This download contains TWO model files; one for dark nite users (and other night-time darkening mods, such as Gizmos night-mod) and one for the standard Maxis nite. You must keep only one file - depending on which version you use. If you are unsure whether you have a night-darkening mod installed, then choose the Maxis night version. Regardless of which file you choose to keep, make sure you DO NOT delete the Lot or Desc files! If you use the dark nite version, you will need a dark nite mod. Either: (https://community.simtropolis.com/files/file/23089-simfox-day-and-nite-modd/) OR (http://gizmo.aplaceforwebsite.com/index.php) --------------------------------------- DEPENDENCIES: BSCBATPropsMattb325_Vol02.dat (https://www.sc4devotion.com/csxlex/lex_filedesc.php?lotGET=2383) BSCBATPropsMattb325_Vol03.dat (https://www.sc4devotion.com/csxlex/lex_filedesc.php?lotGET=2768) To install, simply unzip the file into your plugins folder. Thankyou and enjoy. -
5 points
Version 2
28,537 Downloads
Angels Creek is based on a mix of the vancouvers residential towers. Angels Creek is a nice place to live in, with a 180 degree view of the river it offesr anything your sims want! An outdoor pool, agym and a grand two floor lobby! It also has a beautiful sign at the bottom so anyone who drives by will know it's the Angels Creeck. Growable R -
5 points
Version 1.0
6,868 Downloads
S.A.C. Commercial Building, by Mattb325. --------------------------------------- Back in 2005 when I first started batting, user S.A.C. (an amazing lot-maker and author of the legendary CJ 'Olympia') posted some pictures of SC3URK buildings to inspire batters. I saved a few of these pictures to my hard-drive: S.A.C. had an amazing eye for detail in SC3 & SC4 and it is nice to be able to add one of her Sim City 3000 inspirations to Sim City 4 all these years later. This building is a very loose interpretation of the SC3URK artwork that S.A.C. displayed. 'S.A.C. Commercial' is a 24-floor tower with a shopping mall at the base and offices above the 6th floor podium. It sits on quite a tight lot: 3x2 and 3x3 as both a high-wealth commercial services (CS§§§) and commercial offices (CO§§§) offering. It is a growable mid-rise building only and grows on all tilesets. It competes well with many of the Maxis mid-rises. Stats, links and dependencies are listed below. --------------------------------------- STATS (CS§§§): Growth Stage: 7 and 8 (high density zones) Bulldoze Cost: §1378 Capacity Satisfied: CS§ 4632, CS§§ 1160, CS§§§ 466 Pollution: 31 (Air)/ 20 (Water)/ 41 (Garbage ) Pollution Radius: 6/7/0 Power Consumed: 130 Mwh Water Consumed: 1164 Gal/Month Building Style: Chicago/NY/Houston/Euro Occupant Group: Commercial Services Building --------------------------------------- STATS (CO§§§): Growth Stage: 8 (high density zones) Bulldoze Cost: §1378 Capacity Satisfied: CO§§ 2060, CO§§§ 1442 Pollution: 8 (Air)/ 8 (Water)/ 4 (Garbage ) Pollution Radius: 6/7/0 Power Consumed: 58 Mwh Water Consumed: 633 Gal/Month Building Style: Chicago/NY/Houston/Euro Occupant Group: Commercial Office Building --------------------------------------- NOTE ABOUT DARK NITE vs MAXIS NITE: This download contains TWO model files; one for dark nite users (and other night-time darkening mods, such as Gizmos night-mod) and one for the standard Maxis nite. You must keep only one file - depending on which version you use. If you are unsure whether you have a night-darkening mod installed, then choose the Maxis night version. Regardless of which file you choose to keep, make sure you DO NOT delete the Lot or Desc files! If you use the dark nite version, you will need a dark nite mod. Either: (https://community.simtropolis.com/files/file/23089-simfox-day-and-nite-modd/) OR (http://gizmo.aplaceforwebsite.com/index.php) --------------------------------------- DEPENDENCIES: BSCBATPropsMattb325_Vol02.dat (https://www.sc4devotion.com/csxlex/lex_filedesc.php?lotGET=2383) To install, simply unzip the file into your plugins folder. Thankyou and enjoy. -
5 points
Version 1.0
1,953 Downloads
Built in 1931, the Paramount Theater is an art deco landmark in the city of Bristol, Tennessee. The building is located on State Street, which runs along the Tennessee-Virginia border and splits the town of Bristol in two. If you're curious about the history of the theater, I've got you covered. I initially intended this to be part of the retro theaters pack I released last year, but I removed it at the last minute because it didn't quite fit with the others. After spending some more time on it, I think it's finally ready. I even learned how to make custom lot icons for the ploppable version - no more sifting through a sea of zoomed-out lot editor screenshots with ugly gray/black backgrounds! This is a 1x3 CS$$ lot that is available in both growable and ploppable versions. Both versions provide 41 jobs (as do my other theaters) and can be used in a W2W setting. As always, I've included both darknite and maxisnite versions. The darknite scene requires this spiffy mod by Simfox. Use only one at a time. Otherwise, no dependencies. Special thanks to the illustrious Jasoncw, who saved the day by exporting the LODs when I ran into an ID conflict issue. Click here to learn more about my current projects. -
5 points
Version 1.0
3,230 Downloads
The Title Guarantee and Trust Company Building is an Art Deco style highrise building on Pershing Square in Downtown Los Angeles. Built in 1930, on the site of the California Club building. The building was designed by The Parkinsons who also designed many Los Angeles landmarks, including Los Angeles City Hall and Bullocks Wilshire. Originally an office building, the structure was later converted into lofts. In 1984, the building was listed in the National Register of Historic Places. https://en.wikipedia.org/wiki/Title_Guarantee_and_Trust_Company_Building -
5 points
Version 4.1.1
2,891 Downloads
In the words of b62: " Sears Grand is a one-stop home and family solution center that delivers a mix of quality products such as Sears' proprietary and national brands that no other store provides. Everything busy people need to maintain their family on-the-go can conveniently be found here under one roof. Bigger than Wal-Mart Supercenters, Sears Grand help customers navigate through their spacious 165,000 to 210,000 square foot stores easily. Sears Grand is a one-level store that carries everything from milk to refrigerators, bathing suits to sun block and car seats to baby food - they also are the only store to carry their Craftsman, and Kenmore products. Shoppers will also find an array of convenient services at Sears Grand including: auto center, custom paint mixing, window blind cutting and key cutting." This BAT was originally created by Bobbo662 (aka B62). Unfortunately, due to real life circumstances, he was unable to finish the lot. He graciously handed his work over to me to finish and subsequently upload for yall. For comments/feedback/critique/praise visit my lot thread or drop me a pm. I'd be happy to help. Also, visit the website for full sized images. NOTE: Enclosed you will find three folders: one for the Shell Gas Mart (a dependency), and a Diggis and Non-Diggis Version. Please delete whichever version you do not want to avoid duplicates and conflicts. ----------------------------- ------------------------------- ----- Diggis Version ----- --- Non-Diggis Version --- ----------------------------- ------------------------------- Main Lot: Main Lot: 16x13 LM with 3,740 CS$, 937 CS$$ jobs 14x13 LM with 3,740 CS$, 937 CS$$ jobs Plop Cost: $50,000 Plop Cost: $50,000 Bulldoze Cost: $5,000 Bulldoze Cost: $5,000 Water Consumed: 150 Water Consumed: 150 Power Consumed: 75 Power Consumed: 75 Flamability: 50 Flamability: 75 Parking Lot: Parking Lot: 19x9 LM with 153 CS$, 41 CS$$ jobs 16x9 LM with 153 CS$, 41 CS$$ jobs Plop Cost: $50,000 Plop Cost: $50,000 Bulldoze Cost: $5,000 Bulldoze Cost: $5,000 Water Consumed: 40 Water Consumed: 40 Power Consumed: 14 Power Consumed: 14 Flamability: 50 Flamability: 50 Side Pond Lot: (no third lot) 3x13 LM with 4 CS$ jobs Plop Cost: $15,000 Bulldoze Cost: $5,000 Water Consumed: 20 Power Consumed: 10 Flamability: 50 Water Treated: 650 cu/mo ------------------ Dependencies: ------------------ BSC Mega Props - CP Vol01 BSC Mega Props - CP Vol02 BSC Mega Props - SG Vol01 LBT Mega Prop Pack v.01 SHK Parking Pack nos.17 Essentials (v10+) BLaM_MX_Zaxby's (model only) PROP_Zaxby's.sc4desc (included) B62-Shell Multi-Island Gas Mart (included) SuperSHK MEGA Parking Textures KOSC SuperSHK+ MEGA FA3 Texture MM NA 53ft Trailers Vol 1 girafe Berries girafe Honey Locust girafe Lupins girafe Maples v2 girafe Rowan Trees Diggis Version Only: ------------------------- BSC Mega Props - KevDan25 Vol01 BSC Prop Pack - Diggis Ponds 2 And above all... have fun! nos.17 -
5 points
Version 1.1.1
6,521 Downloads
The Fortune Cookie Corp. from SimCity 3000 Unlimited, now for Cities: Skylines. This is my first custom building for Cities: Skylines (or any city-building game, for that matter). This building is based entirely on and modeled after the building of the same name from the Asian architecture set from SimCity 3000 Unlimited. Created out of nostalgia for SC3KU, the first city-building game I ever played, and still a favourite, and a desire to have some of those buildings in Cities: Skylines, I hope for this custom asset to be the first of several I'd like to create based on buildings from SimCity 3000 Unlimited. Basic stats: Found in Unique Buildings, Level 5. 5x5 lot. Includes custom LOD with custom textures. The LOD is 852 tris. The LOD textures are 256x256. Includes diffuse, specular, normal, alpha, and illumination textures at 2048x2048. Costs $50,000 in-game. Has several entrances, hang-out areas, and parking. The custom model is just a shade under 10,000 triangles. Note: Railing transparency may not work in the latest version. Installation: Download the desired file. Extract the .CRP file/s from the ZIP archive you downloaded. Place the .CRP file in: C:\Users\USERNAME\AppData\Local\Colossal Order\Cities_Skylines\Addons\Assets Please let me know if there are any issues, or if there are any other buildings from SimCity 3000 Unlimited you'd like to see in Cities: Skylines! Thanks for downloading, enjoy! -
5 points
Version 03
2,755 Downloads
The first Sam's Club opened in April 1983 in Midwest City, Oklahoma in the United States. Sam's Club is named after the founder of Wal-Mart, Sam Walton. To purchase items from Sam's Club, one must purchase a membership. Many Sam's Club customers are small businesses (such as bowling alleys) that wish to offer customers a limited selection of food without the expense of having it delivered. In 1993, Wal-Mart acquired PACE Membership Warehouse and converted them into Sam's Clubs. This BAT was originally created by Bobbo662 (aka B62). Unfortunately, due to real life circumstances, he was unable to finish the lot. He graciously handed his work over to me to finish and subsequently upload for yall. For comments/feedback/critique/praise visit my lot thread or drop me a pm. I'd be happy to help. Also, visit the website for full sized images. ------- Stats: ------- 8x10 Plop & Grow CS$$ 4821 CS$, 1208 CS$$ Jobs Growth Stage : 1 Plop Cost : $95000 Bulldoze Cost : $9500 Power Consumed : 97 Water Consumed : 1161 Garbage Pollution : 60 over 3 tiles Air/Water Pollution : Negligable Flamability : 40 ------------------ Dependencies: ------------------ SHK Parking Pack nos.17 Essentials (v10+) BSC Mega Props - SG Vol01 SuperSHK MEGA Parking Textures MM_NA_53ftTrailers_Vol1 Simfox TreePack 2 And above all... have fun! nos.17 -
5 points
Version 1.0
8,498 Downloads
This building is a recreation of Yoshi Towers, a dense residential building found in SimCity 3000 Unlimited, in the Asian tileset. This asset is ploppable and comes in 2 varieties; one with 2048x2048 and one with 1024x1024 textures. The basics: Found in Unique Buildings, Level 5. 6x6 lot. The custom model is 22,473 triangles, which may be a lot, but this is my most complicated building to date. Includes custom LOD with custom textures. The LOD is 2,377 tris. The LOD textures are 256x256 for 2048 and 128x128 for 1024. Includes diffuse, specular, normal, and alpha textures at 2048x2048 and/or 1024x1024. Costs $80,000 in-game. Has 2 entrances and several hangout areas. Installation: Download the desired file. Extract the .CRP file/s from the ZIP archive you downloaded. Place the .CRP file in: C:\Users\USERNAME\AppData\Local\Colossal Order\Cities_Skylines\Addons\Assets Please let me know if there are any issues, or if there are any other buildings from SimCity 3000 Unlimited you'd like to see in Cities: Skylines! Thanks for downloading, and enjoy! -
4 points
Version 1.0
215,116 Downloads
This modd alters the look of both Day (slightly) and Night (in far more drastic fashion) view of the game. Days gain richer more natural looking shadows, greater overall contrast and better interaction of terrain and various models (in terms of shading). Nights are now much darker and less blue/purple. Yet unlike in some other similar modds they aren't completely black-hole, pitch black. The city, vegetation and terrain are all still visible in the night, albeit just so. Installation is very simple just unzip the content of the archive into your Plugins folder and start the game. Special Note on TruNite buildings. This modd is tailor made to work with DarkNite TruNite buildings. Normal TruNite ones will look overly bright and blue. So look for special DarkNite releases! Have FUN! Questions and suggestions for a time being may be addressed to BAT4Max thread -
4 points
Version 1.0
1,383 Downloads
Description: This Mayor Mode Ploppable (MMP) allows you to plop various Semi Truck props around your towns and cities. There are 4 MMP files - one for each orientation that Mushy created. The icons will show up in your Mayor Mode flora menu. The MMP cycles through 12 total trucks. The final click is a blank prop to reduce the need for bulldozing. Dependencies: -HD North American Semi Truck Cabs Vol.1 by MushyMushy Installation: Simply unzip the file and put the entire 'Semi_Truck_Cabs_Vol1_MMP' folder in your plugins (don't forget the dependency). Feel free to remove any of the orientations that you wish - each MMP works individually or in any combination of the four files. Developer notes: MushyMushy's great looking trucks can now be plopped anywhere around your cities and towns. Enjoy! Support: For questions regarding this MMP, please feel free to visit my Modding Development Thread (SimCougs Lot&Mod Den) here on Simtropolis. Special Thanks: A very special thanks to MushyMushy for creating this great set, and including so many variations and angles. -
4 points
Version 1.0
5,279 Downloads
1801 California Street, also known as CenturyLink Tower, is a skyscraper in Denver, Colorado. The building was completed in 1983, and rises 53 floors and 709 feet (216 m) in height. The building stands as the second-tallest building in Denver and Colorado, and as the 111th-tallest building in the United States. 1801 California Street was previously occupied by offices for US West, and then served as the world headquarters ofQwest Communications. In summer 2011 following CenturyLink's acquisition of Qwest, the Qwest sign was removed from the top and replaced with the CenturyLink sign. Upon its completion in 1983, the building stood as the tallest building in the city. However, it held that distinction for less than a year, being surpassed by Republic Plaza in 1984. ALL MY FRIENDS MY MODELS ARE YOURS, FEEL FREE CHANGING THE LOT OR MAKING POPPABLE,ETC. HAVE FUN ! Landmark Building. Building Cost: $125,000 Enjoy! -
4 points
Version 1.0
10,262 Downloads
HD North American Semi Truck Cabs Vol.1 by MushyMushy This is a prop pack containing 64 unique HD semi truck cab props, all of which are based on North American models of various years. All models are rendered at 90, 45, 22.5L, and 22.5R angles with reasonably tight LODs to provide maximum flexibility. This pack only includes truck cabs, later packs will include various trailers and possibly other cabs. Please note that as this is a prop pack, there are no Lots included - you must put the props on a Lot using the Lot Editor for them to show up in-game. All props can be easily found in the LE by typing "MM_" into the search bar. Contents: Mack MR688 - USPS, White Mack CH613 - Black, USPS, White (also has a white variant with an aerodynamic cap added to the roof) Kenworth T800 - Black, White Peterbilt 352 - Black, Red, White Peterbilt 359 exhd - Black, Blue, Red, White (also has a special black variant with extra chrome customizations, a longer sleeper, and a tridem setup in the rear) Dependencies: None, this is intended to be a dependency Recommended Installs: I'd suggest downloading these to add more versatility and variety to your fleet of trucks: HD North American 40ft Semi Trailers Vol.1 by MushyMushy HD North American 53ft Semi Trailers Vol.1 by MushyMushy Install Instructions: Unzip the downloaded file and place the included folder into your SC4 plugins folder. No readme is included due to the simplistic nature of this download. Enjoy! -
4 points
Version obsolete
197,066 Downloads
4 trees which change with seasons. As they got a concrete base at the bottom, they are especially designed for street use. They're also night-enlighted, so don't place them across the lot limit in the LotEditor (they would lose their nitelight in the game). Don't worry: there will be no tree on your lot before the next season swap: it's normal. In the LE, stack together at the same place: [PK-tree01-fall] + [PK-tree01-winter] + [PK-tree01-summer] + [Pk-leaves-street] [PK-tree02-fall] + [PK-tree02-winter] + [PK-tree02-summer] + [Pk-leaves-street] and so on... Enjoy!
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