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Showing most liked content on 05/31/2011 in all areas

  1. 4 points
    I'm not trying to start some flame war, but I noticed something. So, in the past, Nathan has had some lowly-ranked items. He's worked pretty hard to improve, and personally, I believe this is much better. I am a little confused how anyone seriously has the nerve to rate this 1 or 2 stars, and not leave any explanation to why they did so. If you have beef, state why. They allow people to comment on the STEX so the uploader can either receive praise, or get critique on their file. To me, it defeats the purpose of a poor rating if you don't comment as well. It doesn't help you (the rater), and it sure doesn't help Nathan. Just have respect for the person uploading... [b]Nathan[/b]... I really like the idea! I think a lot of people will question the cycleway to street transition. It seems that the texture don't match up quite right. Also, the pink trees don't really fit in... but you've come a long way since your first release... I hope you keep working!!
  2. 2 points
    Turnabout, Intruder! Invaders from Queensferry have torched the bucolic mountain town of Nusan East in the Devonian piedmont. Schulminion military forces made a strategic retreat, drawing enemy forces out into the woods. In smaller numbers and more isolated, pockets of enemy soldiers would be easier targets for our Tactical Response Teams. But, the price would be the charred town. BFA Field Marshal Queen Blossom devised Operation Turnabout as a bold gamble to take advantage of an overconfident enemy inclined to pursue and overextend lines. To bait the enemy, the town would be sacrificed and defended only by a few squads, commanded by Lieutenant Janice Lester, under orders to “make a good show of it” before beating an obvious retreat toward designated positions camouflaged in the woods. TRT forces would isolate and neutralize enemy units as they fanned out to capture our forces. All three squads defending the town are from the Schulmania National ArmyV Corps, the mountain divisions of the Great Army of Devonshire. Squad 1, defending the north end of town, code named “Team Enterprise” consists of 45 troops and is led by LT Janice Lester, SGT K. N. Singh, SGT Robert Korby, and CPL Lokai Bele. Squad 2, code named “Team Edward,” is led by LT Edward Scissorpaws, SGT Vlad Drakkul, and CPL Hal O’Ween. Squad 3, set to lure the enemy to the southwest. Code named “Team Pilates” and led by CAPT Jack Sparrow, SGT Stretches and CPL Arrowbix Klass, this team was first to sight the enemy’s approach. All three squads put up a spirited fight with limited casualties as the engagement unfolded. As enemy artillery and tanks moved in, the staged retreat began. Team Enterprise headed toward the hills north of town, toward a spot selected by members of the Tactical Response Teams and BFA Military Command. Support included elements of the army operating out of Camp Carnivore and TRT units based in Chattering Hills. As expected, a small contingent of enemy soldiers broke off to pursue. Team Edward headed conspicuously toward the west, drawing another group of Queensferry soldiers off toward Timber Ridge. Team Pilates veered haphazardly toward the southwest, drawing pursuit as our troops filtered into the hollow between two large hills. Each team has support waiting for the right moment to pounce. Cavalry and infantry lie in wait. Here, a squad featuring LT Bruce C. G. and SGT Johnny Roco (mounted) as well as LT Muckity Muck and CPL Bigglesworth (infantry) await the enemy at Timber Ridge. Felines from the BFA Military Command join with TRT members. Shown here, Wirdleplex Governor FCAPT von Bremerhaven (left) and the TRT’s CPL Bigbuilder and SMAJ Archean (right) lead a combined squad of felines and humanoids at a key point just west of the charred town. Of course, there’s more than these laying in wait… each of the three sites has over 100 troops massed plus at least 10 pieces of artillery. Schulmania’s cannons have inflicted damage on Queensferry’s tanks before. This time, the goal is to destroy the tanks completely. Can our cannonballs penetrate the armor of the sinister tanks of the evil enemy? Let’s see how the battle unfolded. Team Pilates drew these two tanks in pursuit. The soldiers normally accompanying such a patrol are busy burning down the town. So, these two are on their own. Well, well, well… look who’s heading toward Team Edward. I’ll bet he doesn’t know what’s waiting behind those trees… …the plan is working! Team Enterprise has a customer. The time has come. The time to strike back. The time to show the enemy what feline power is all about. TRT LT Ben Got’em relayed the signal from Field Marshal Queen Blossom… all units in position… open fire! For the first time in the war, Schulmania seized the initiative and engaged in a battle on its own terms and on the offensive. At least 5 tanks were isolated and taking heavy fire. CAPT Janice Lester leads Team Enterprise and its heavy guns Enemy tanks fired back, but had trouble identifying where the targets were located Not only was the enemy well camouflaged, Queensferry’s tanks also found that they were receiving incoming fire from nearly all sides. And, flights from Schulmania’s 1st Bomber Group cruised in, delivering death from above. All six balloon assisted aircraft were deployed, having floated in from Maxis AFB loaded with bombs The SNAFair support, a first for Schulmania’s military, proved decisive. COL Leaci led distinguished pilots LT Mig Thundercatuel, SGT Kenny Jay, CPL Jimmy Jones, LT Chuck Jaegermeister, and SGT Ullila Spoon on the mission. Between the heavy ground fire and the bombs pushed out of the planes, Queensferry’s isolated forces were slowly pummeled into submission. Relying on the vagaries of the wind for its planes, the SNAF bombing runs made up for their inaccuracy with their enthusiastic intensity Our cannons have zeroed in on the targets The most satisfying column of smoke we have ever seen… a kill for Schulmania! Three charred but not destroyed tanks were abandoned either because their crews were KIA or retreated. This allowed for the BFA Military’s 29th Division Military Technology Operations Group to move in. A major coup for Schulmania – captured advanced enemy technology will be sent to The Wirdleplex for reverse engineering and analysis. Perhaps soon we shall be able to replicate these for our own use. But wait… THERE’S MORE! Thanks to the fine work of the Office of Military Technology, a new rocket has been created… and is now deployed for the first time in battle by elements of the army’s I Corps. This new device borrows from enemy technology and some helpful assistance from Blitkarni and Schulmauckland allies. Shells produced at an undisclosed location for the Schulmania National Military are capable of hitting targets over 400 meters away. Today, this new weapon is trained skyward, to ward off three attack helicopters coming in from the east. Since all but two of the SNAF planes floated out of the area, Schulmania had little air cover. One SNAF plane was shot down and the other severely damaged. CPL Jones will be remembered as a hero and will of course have seven more lives to fight the good fight against our wicked enemy. And a hail of rocket fire from all five of our launches will get some measure of vengeance for our air losses. Two helicopters were hit and the third beat a hasty retreat. One of the flaming helicopters crashed and exploded. The other limped off and landed a short distance away. The enemy crew was greeted by a platoon of SNA regulars and taken captive. And another piece of priceless enemy technology has fallen into Schulmania’s paws. These trophies were presented to the senior officer of the expeditionary force, FCAPT von Bremerhaven. COL Leaci and a group of SNAF officers presented the helicopter “as a birthday present.” The army’s SGT Seymour Skinner came forward and presented him the tank next. Not to be outdone, naval officer CAPT W. P. Schonheit brought out a nice cake. Schonheit baked it himself using an old family recipe. He called it the “hokey pokey cake” because while you make it, you put your left foot in… you put your left foot out… Governor von Bremerhaven was quite pleased with the gifts and the delicious cake. “Wow,” he exclaimed, “the gift of this victory and of being featured in a Schulmania chapter is a far better birthday present than I ever expected!” Down with BuggUla! Down with Queensferry! May this be the start of the end of Queensferry and the nefarious BuggUla!
  3. 1 point
    Replies ---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- avrelivs, Weicher - correct, Pluto was dismissed as a planet. it is now known as a "dwarf planet," and yes my Pluto entry said such from the very beginning...i don't spend all this time looking up distances, surface temps, etc. just to miss what type of celestial object it is!! terring, Evillions - guess what?! i've already completed an alien civilization..i'm creating these worlds a little out of order based on their presentation order because there is a background storyline that is going to be followed...but i can say that in the next few entries everyone will begin to see their first glimpses of alien civilizations..and i hope they will be worth the wait! ccecill, Benedict, Reikhardt, escilnavia, sepen, Alejandro - THANKS!! ---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- CAPTAIN'S LOG NUMBER: 00176 LOCATION: MILKY WAY - SUN - PLUTONIAN SYSTEM, 5414 MI. OUTSIDE CHARON ORBIT EARTH DATE: MAY 29, 2077 MISSION DATE: DAY 1680 Today, I write to inform whatever future generation of people, on Earth or elsewhere, will come to remember as the greatest discovery in human history. Not much has been made or said of Pluto since it was demoted from a planet to a dwarf planet seventy years ago. NASA's New Horizons mission, launched in 2006, was scheduled to reach Pluto in 2015 but collided with an unknown debris field outside the orbit of Uranus on March 19, 2011 and was never heard from again since. We reached the Plutonian system five days ago, amidst excitement from everyone aboard the ship. We went HEX the next day. No one will ever forget the words of pilot Cdr. Jase Kizka broadcast in the command center two hours into his flight - "Sir, you're never going to believe this." I expected I would believe it. When you travel in space for over 1500 days and go farther than any man has before, you tend to think that you have reached the climax of mystery, and discovery. We expected Cdr. Kizka to transmit back images of surface channels that would appear to have been carved by water. Instead, a high-resolution image of a giant pyramid slowly decoded on the screen. It looked just like the Great Pyramid of Giza on Earth, only a murky black, grey and yellow one. Great Pyramid of Giza Then came the results of the HEX's on board PSDS (Planetary Surface Dimensioning System). Our archaeological science team confirmed what by this time we already suspected - that the dimensions of the Plutonian pyramid and the Great Pyramid of Giza were the same. Even the pyramid's capstone was missing as it is on Earth. Then one of the arch. science team members suddenly shouted in a tone of amazement and fear, "The Orion Correlation Theory...my God..." I had heard before of something called the Orion Correlation Theory. It is, or was, a suppressed theory that the Pyramids of Giza (Khufu [Great Pyramid], Khafre, and Menkaure) geographically mirror the astronomical alignment of three stars in the Orion constellation known as Orion's Belt (Alnitak, Alnilam, and Mintaka). According to this theory, the Great Pyramid of Giza is then representative of Alnitak. Pyramids of Giza and Orion's Belt After some time it was calculated by our arch. science team that the Plutonian pyramid is at the same coordinates on the surface as Alnitak is in the Plutonian sky. We have now received a transmission back from Houston, and our orders are to avert from Alpha Centauri in favor of Orion's Belt. Regardless of our new destination, we will be traveling for the first time through a wormhole oustide of NASA simulations. Alnitak is 800 light years away, and the wormhole (we hope) will cut the distance down to what we currently estimate to be roughly half a light year. If this is in fact true, it will take us approximately 179 earth days to reach the Alnitak system as we will be able to travel at the speed of light inside the wormhole. We will return to our original plan of visiting the Alpha Centauri system someday. But who knows when? Who knows where this new course will take us. What will we find? What will we learn? Where will it lead? Once we enter the wormhole we will be permanently cut off from communications with Earth. We will remain cut off once we exit the wormhole as Orion's Belt is too distant. My crew and I would be dead centuries before a transmission we sent ever reached home, if our brothers and sisters even remember we existed. Mankind's mark on space is soon to be left solely in our hands and in my better judgment. May God guide me. We will use the next 179 days to further develop a communication plan with any possible alien intelligence, and to prepare a defense plan should we encounter any hostile threats. Alnitak is 10,000 times brighter than our Sun, so we will use the time to also determine the effects this could have on our eyesight and our skin, and also any susceptible technologies on board the ship. But, for all we know, Alnitak may no longer exist. When I turn away from my desk and look out the window behind me, I see it. But I am looking 800 years into the past. Orion's Belt (from left to right: Alnitak, Alnilam, Mintaka) We now have every reason to believe that the Orion Correlation Theory is true, and that perhaps the designers of the pyramids on Earth, and Pluto, came from Orion's Belt. If we encounter any intelligent species, we will show them a picture of the Great Pyramid of Giza, in hopes that it will be recognized and will communicate a peaceful intent. While some would be nervous about what we are soon to witness, knowing that there is a risk that you, your ship and her crew might not make it out alive; I am calm. To be so far away from Earth and cut off from everything you have ever known, I remain confident. And if I should die at the hands of some alien intelligence, then I'll die knowing I truly lived. - Capt. Drake S. Eastman, U.S.S. Hubble
  4. 1 point
    the last photo looks awesome man, great job
  5. 1 point
    The Dome! Is amazing, I love the scenes. A little piece of the Earth in Mars. Just original.
  6. 1 point
    Ah the great SNAFU... gets 'em every time!
  7. 1 point
    When I was looking at the pictures, I came to the first nightpic and thought; OI THATS SOME BRIGHT LIGHT! Maybe make the nightlighting in the build building with the curved doors alot less bright... 4/5 stars.
  8. 1 point
    now THAT is an awesome BAT. double props to you, automatic 5/5.
  9. 1 point
    That's very great. Thanks for updating.
  10. 1 point
    very good davynavy:you can register at sc4devotion for an account there and for a LEX account
  11. 1 point
    As always some great storytelling.
  12. 1 point
    Hey,how to get BSC Lex account?? What I lose if dont download this 2 stuff??? tnx
  13. 1 point
    anoter nice piece of work. the small farms and houses looking really good and the rain picture is fantastic
  14. 1 point
  15. 1 point
    I agree. Nathan you have come a long way and your determination and will is very inspiring. I think that that your lots stand out too much. The red brick will fit with no sidewalk mods I've ever seen, which is something to consider with a mod like this. It's good to have something that will blend in, because it'll make the entire area look like it was planned out as one big unit and well, not just a bunch of things thrown together. I imagine this sort of thing in a downtown area...naturally. Perhaps sunken a bit below the streets such as in Milwaukee, or even right along the waterfront, with beautiful retaining walls on one side and glorious State Street, Broadway and the CBD on the other. Do you understand me? Keep it up mate, keep it up.
  16. 1 point
    Love the update! Especially the Nove Kosariska area. Well done on all that detail.
  17. 1 point
    This is Great! It reminds me of the tram depots in Philly. 8/6
  18. 1 point
    Great work with the farms. I always enjoy when CJs take the time to feature the country.
  19. 1 point
    I went to my cousin's [i]konfirmaciá[/i] in Senec. The lunch was at Hotel Delfin across from Senec Waterpark
  20. 1 point
    Great update. I really like the small houses and their gardens in Nove Kosariska.
  21. 1 point
    A waterpark would be a great idea on a hot day like today!
  22. 1 point
    Great idea. Good work.
  23. 1 point
  24. 1 point
    Excellent work !!! Thank You !!!
  25. 1 point
    Not by today's standards they weren't. Many of them were freemasons. and many today hold the view that freemasons can't be "real Christians". Which is as ridiculous as saying those of us who live in high density areas are not "real Americans". The country has a definite freemason history but, today, people want to ignore it because it doesn't fit their own narrow definitions of how things should be. I'm not sure that a billion Hindus would agree with you there. Indeed. Religion is like a penis. It's fine to have one but don't go waving it around in public and try to shove it down other people's throats. But that is the problem. They are trying to mind other people's business and they are not staying out of politics.
  26. 1 point
    Tram depots in SC4 are rare, you've made a nice alternative!
  27. 1 point
    Oops, Thanks Biff. Cheers
  28. 1 point
    Hey Tibs mate that's a great first map you've produced there! Well done and keep up that fine work. Cheers ;<)
  29. 1 point
    i've been left out of the loop of this top 10 thing (it's my own fault though lol)...i went back and looked at all the entries and this is the 3rd time Alien Worlds has been in the top 10 and even Arrowhead was in the top 10 four times and I didn't even know it haha!...woohooo congrats to everybody else in the top 10 and +10 too! p.s. we should all help each other to combat rating abuse if it's happening to your CJ..we can help by giving fair ratings for each entry we view...this rating abuse stuff has been happening to Alien Worlds and even Arrowhead fell victim to it way back in the day when it was first able to be rated back on the old Simtropolis. Of course we all know that the people who do this rating abuse stuff are just jealous of talented CJs..but justice must be served!!!!!!!!!!!!!
  30. 1 point
    Good, but what is the Golden Gate Bridge doing in NYC?
  31. 1 point
  32. 1 point
  33. 1 point
    Just noticed you spelled Rockland as "Rockand" in the title of this map file. Might wanna fix that.
  34. 1 point
  35. 1 point
    Thanks again Algis, Been in your map box lately? Cheers
  36. 1 point
    I cant quite see from the preview, but it looks like Camden is included? Im downloading now.... I think Rockland and Camden are two of the cutest towns (Camden moreso)
  37. 1 point
    Thanks Frex. Thanks Biff and you're welcome. The highest point of the map is Mt Megunticook set to 1385'. I use a different colour palette in terrraformer than Wouanagaime's standarnd one and this can give the impression that elevations are lower than they really are. ;<) Thanks and cheers
  38. 1 point
    Thanks for taking my request. It will be a pleasure building on my hometown. You even got Owls Head in! I give a 4/5 if only because it looks a little bit too flat to me, but I don't know about regionmaking. Good job anyhow.
  39. 1 point
    Pics or it didn't happen.
  40. 1 point
    These are so attractive for R$. UK got the best looking residences for the under-class. ^^
  41. 1 point
    I agree with T Wrecks, Nathan---a better picture would do the pump more justice. It is well done on your part. Its a perfect fit for the region I'm currently working on (it has heavy emphasis on farming).
  42. 1 point
    IMO you should change the picture. The pump is hardly visible, it is surrounded by other stuff, and it is not situated in a kind of rural environment for which it was made. A zoom 5 shot depicting it in a rural setting would do it better justice, I think. I actually like this little water pump, so there is really no need to hide it. ;o) Make it shine!
  43. 1 point
    Mid rises are always a great addition to the skyline. Thanks for sharing
  44. 1 point
  45. 1 point
    Good rendition of the actual building, which happens to be somewhat stark and angular -- but let's rate the work, not the architecture!
  46. 1 point
    Nice work here! simcitymaster13, you should feel ashamed for giving bigskelding thumbs down when the Simtropolis member has worked very hard on this building. You should keep your idiotic and irrelevant comments to yourself and post only comments on the building itself and not issues involving the tenants. Please learn to capitalize and spell properly before you make any further comments as well.
  47. 1 point
    HOLY AMAZING!!!! If there was an option I'd give you a 20/10!
  48. 1 point
    I'll always remember IN-N-Out Burger. Makes you fat but tastes real good! I'm glad I live in Southern California where we have a lot of this great burger chains, like this one. "That's what a hamburger's all about!" 10/10
  49. 1 point
    Thats what a Hamburgers....ALL ABOUT! :D:D:D:D:D:D:D:D:D:D:D:D:D *shoves double double into mouth* thanks J!
  50. 1 point
    I hear you on that TEOM, I miss California. I used to eat there often. I miss thier shakes, well now my cities and towns can have them thanks to JOERG!!!!!
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