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3 minutes ago, philforhockey51 said:

Has anyone ever have this happen?

I've only seen it when the mouse is near and you've eliminated that as the cause. :uhm:


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Looks more as if some transparencies are allowing some of the underlying cosmic grid to show through. Could the water be too shallow there (is the ground under your water lot raised slightly there?). It could be that the cosmic grid is poking through the water-lot's opaque foundation layer so that the grid shows faintly through the translucent water.

 

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2 minutes ago, jeffryfisher said:

It could be that the cosmic grid is poking through the water-lot's opaque foundation layer ...

The grid is also showing in the roundabout. That's unlikely to be built on water.

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Chance favors the prepared mind. ― Louis Pasteur  
Remember, a few hours of trial and error can save you several minutes of looking at the README. -- I Am Devloper (on Twitter)

Clickable ---> The Best of Cori's Posts  (scroll down a wee bit there)    Something fun: MySimtropolis - Invitation to become a SimCity 4 MySim

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Uhm...has someone lost a Freight Car?It can be picked up under the Tree at the City Hall.

SimCity%204%202017-04-27%2020-34-53-25_z

 

SimCity%204%202017-04-27%2020-35-02-35_z

 

I assume it`s a Conflict between a MMP and a Prop from the City Hall.

Because the City Hall i demolished earlier (i thought it was a wrongly plopped MMP) was a Semi Truck with Trailer :D

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The following picture isn't really an oddity, this is technically really possible. (Only some less obvious part really is somewhat odd - the fact that my Sims are leaving the highway just to get back on it.) But it's thiss hilarious that I had to share it somewhere.

The situation as it is (it's the interchange that is the matter now): The underpass is actually a fake, since there are no FLUP beneath diagonal RHW-4 puzzle pieces - therefore, my Sims cannot get across the highway. The same can be said about the tunnel entrance: These are two transit-enabled lots just next to each other, which are supposed to fake a tunnel entrance (since the border of the entire region is right there, I don't really bother making it functional). There are two apartment complexes with residents that want to go to work somewhere.

n6jmz234.jpg

This is what I'm getting for doing all of this: The picture tells more than thousand words.

vx5co6r6.jpg

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Towards the left, between the two dumpsters. The tree is standing on what looks to be the game's background colour shining through. However, that's not a default building, I think...


-=| You can choose a ready guide in some celestial voice ||| If you choose not to decide you still have made a choice |=-
-=| You can choose from phantom fears and kindness that can kill ||| I will choose a path that's clear - I will choose free will |=-

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35 minutes ago, T Wrecks said:

Towards the left, between the two dumpsters. The tree is standing on what looks to be the game's background colour shining through. However, that's not a default building, I think...

It's Gregory Tile. I think thats default.

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I believe that building has the water bug . I've noticed it in the past and fixes by changing to zone view and back . 

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21 hours ago, DavidDHetzel said:

It's Gregory Tile. I think thats default.

Yes, I checked again and you are right: it is a default building. Come to think of it, I'm not sure because it's been a while since I last played the game, but I may have witnessed something like that in the past. I'm half tempted to take a look at the affected lot.

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-=| You can choose a ready guide in some celestial voice ||| If you choose not to decide you still have made a choice |=-
-=| You can choose from phantom fears and kindness that can kill ||| I will choose a path that's clear - I will choose free will |=-

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On 15.5.2017 at 11:37 AM, T Wrecks said:

Yes, I checked again and you are right: it is a default building. Come to think of it, I'm not sure because it's been a while since I last played the game, but I may have witnessed something like that in the past. I'm half tempted to take a look at the affected lot.

OK, so Maxis did screw up. See for yourself:

GYGpGjW.jpg

As you can plainly see, Maxis simply forgot to add a base texture on the rear tile of the affected lot (0x60001060 --- CO$$5_1x2).

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-=| You can choose a ready guide in some celestial voice ||| If you choose not to decide you still have made a choice |=-
-=| You can choose from phantom fears and kindness that can kill ||| I will choose a path that's clear - I will choose free will |=-

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They called it Uber-meta-super-panamax


matias93's Unexpected Mod Workshop (dev thread)             Ciudad del Lago in the making (dev City Journal)

"Let us be scientists and as such, remember always that the purpose of politics
is not freedom, nor authority, nor is any principle of abstract character,
but it is to meet the social needs of man and the development of the society"

— Valentín Letelier, 1895

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On 5/11/2017 at 3:08 PM, DavidDHetzel said:

was the flat car necessary if this was all it was gonna carry? :P

4EwxFup.png

Could it be a shipment of something heavy? I have seen some trucks carrying lead and it doesn't take much for a load to reach max. capacity. Unless this shipment is being transferred from a nearby gold deposit? :P

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Trying out the HBS Mall , and this happened when it degraded . But when it re-occupied it was back to good again . Am I missing something or is this what it is supposed to do ? 

fzyBjsK.jpg

KjTfr5P.jpg

I thought I had all of the dependencies , IDK .

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Residing in West Virginia , Product Of Maryland , Viewer Discretion Advised . 

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1 minute ago, raynev1 said:

... and this happened when it degraded .

I've never used it so I don't know if that's supposed to happen, but from this zoom level it looks like a bunch of huge worms.

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Chance favors the prepared mind. ― Louis Pasteur  
Remember, a few hours of trial and error can save you several minutes of looking at the README. -- I Am Devloper (on Twitter)

Clickable ---> The Best of Cori's Posts  (scroll down a wee bit there)    Something fun: MySimtropolis - Invitation to become a SimCity 4 MySim

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So, this has to be one of the shortest streets I've ever driven on. And the widest.

 

33_img1156.jpg.3bf7397a28d8bdc6a19307986d6a7acf.jpg

:uhm:

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Chance favors the prepared mind. ― Louis Pasteur  
Remember, a few hours of trial and error can save you several minutes of looking at the README. -- I Am Devloper (on Twitter)

Clickable ---> The Best of Cori's Posts  (scroll down a wee bit there)    Something fun: MySimtropolis - Invitation to become a SimCity 4 MySim

Are you new here? Check out the Introduction and Guide to Simtropolis.

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