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Yes, this is how I had been dealing with the locusts to this point, but that is normal game function. The disaster-state persists regardless of whether all the individual swarms disperse by crop duster or by timing out. I think what I'm experiencing is a glitch involving a stuck status or switch in the game files or save.
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Hey all, I'm encountering an odd glitch in SC3KU where it seems like the locust disaster never ends. I have a farm-based city, and in my current saves, a locust disaster starts immediately after the simulation is unpaused. I've tried turning off disasters in the city options, saving and reloading after doing so, restarting the game, and trying many times to let the disaster play out. When I let it play out, it never ends even though the swarms of locusts no longer appear onscreen. Clicking "go to disaster" or the red ticker entries causes the view to center on the middle of the city where nothing is happening. Anyone know how to get out of this, or is my save file just corrupted? Thank you!
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[sc4pac] Let's write our own package manager
Monteverdi replied to memo's topic in SC4 Modding - Open Discussion
Hey everyone, I love this program but I'm running into a problem where an error occurs trying to download various assets. It isn't always the same one it hangs up on, either. I've updated sc4pac to the latest version and have good ST credentials, and I've also tried generating new ones, but it hasn't helped. I shared a screenshot in the Discord and it was recommended that I post here as well. Any ideas? Thanks in advance <3 -
Hi all! I've been a fan of SimCity games, and especially SC3K, since the latter was almost new. I probably have put more hours into this game than any other, though in recent years adult life's caught up with me and I hadn't been playing as much. Last year another member here got me back into the groove, and set me up with SimCity 4 as well as some awesome mods for SC3KU that I've been exploring. Attached are some screenshots of a WIP city which I know isn't perfect, but I'm trying not to use cheats and had disasters turned on. Man, marinas are expensive, right? The six or so whirlpools within 30 years didn't seem to care, and I guess I was too stubborn to not rebuild them every time they got wiped out. It was honestly hilarious. In any case, I'm excited to dive deeper into some of the city building games I missed. I've been aware of ST's existence for a very long time, but by nature I'm more of a casual gamer and a lurker. Still, urban design and planning is one of my real life interests, so I'm happy to call these games home.
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