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13 hours ago, Girafarig said:

I've never been quite fond of the Bahía Medusa Station area. I conceived the double roundabout entrance back when this was all cornfields and small streets, and even then it seemed like an awkward transition. Now that this is the middle of a 300,000-sized city (or suburb, whatever), it's wholly inadequate. It's time to upgrade it to a proper elevated highway with offramps.

May I ask where you found the roundabout centre piece of the first shot? Thank you in advance.

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On 26/11/2023 at 12:42 PM, SIM-ple Jack said:

Back on the island-

WVxLOZa.jpg

(excellent, but lack trees on the promenade, for me...:-)


  Edited by tariely  
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Come and visit. We got home made cookies. http://community.simtropolis.com/journals/journal/5386-pr-crastinas-travels-sc4/

By the way, we also have cookies at Tariely's Little Shop of Relots (and Lots)

 

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2 hours ago, tariely said:

(excellent, but lack trees on the promenade, for me...:-)

I is sorry! *:D

 

Longyearbyen, Norway, home of the world's seed bank. Unfortunately, my pic is not of a good enough quality to qualify for any contest that might be around. It's barely good enough for your perusal. I'll try harder next time!

rJ18QOj.jpg

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13 hours ago, Honolulu said:

5. All 4 places at once.

Waaarf ... Amazing! Roger the illusionist...quantum ploppable ! ... When I grow up, I will be “Roger”!

And the scene is superb, by the way!

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What is good when you have nothing to say is that you can always pretend to listen. Anyway it does not prevent to think!

>> My little plugins contribution << -- >> Depot | Fabrik | Testing <<

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27 minutes ago, Tyberius06 said:

After 3+ months of tackling finally the new version of the BSC Common Dependencies (Version 7)

Hey! what efficiency, and above all lots of additions, like the “Girafe hedges”, and lots of others... Well done Tyberius.. many thanks!

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What is good when you have nothing to say is that you can always pretend to listen. Anyway it does not prevent to think!

>> My little plugins contribution << -- >> Depot | Fabrik | Testing <<

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36 minutes ago, pclark06 said:

Logistics versions of that building I am working on:

8488E26C-CC85-458B-A89D-F6BC300159AD.png

F67BAABF-A2CD-41CF-BC1D-E7DA7D9F8B30.jpeg

Uh... looks pretty good. Can I have a request? One of these with TNT logo? I used work for TNT Express World Wide Hungary for 11 years before I moved to the UK. I'm being nostalgic :D *:thumb:

https://www.google.com/search?newwindow=1&sca_esv=588490409&sxsrf=AM9HkKmSqG4DGvF0KHw6d1E0NHR9CCwmYA:1701902905777&q=tnt+express+world+wide&tbm=isch&source=lnms&sa=X&ved=2ahUKEwiBgpCx8vuCAxVSsaQKHZ5ZBiMQ0pQJegQICRAB&biw=1920&bih=941&dpr=1

- Tyberius06

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I'm responsible for the Heretic uploads a.k.a. Heretic Projects, you may find updates about my ongoing projects into my development thread over at SimCity 4 DevotionTyberius Lotting Experiments or here on Simtropolis into the Tyberius (Heretic Projects) Lotting and Modding Experiments OR Show Us What You're Working On thread.

Now I'm part of the NAM Team and the RTMT Team.
I'm also working on some preservation and reorganization projects the behalf of non-anymore-active-developers and with the permission of the Staffs both on STEX and LEX. Current projects: SimcityPolska Restoration and WMP (WorkingManProduction) Restoration.

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26 minutes ago, Tyberius06 said:

Uh... looks pretty good. Can I have a request? One of these with TNT logo? I used work for TNT Express World Wide Hungary for 11 years before I moved to the UK. I'm being nostalgic :D *:thumb:

https://www.google.com/search?newwindow=1&sca_esv=588490409&sxsrf=AM9HkKmSqG4DGvF0KHw6d1E0NHR9CCwmYA:1701902905777&q=tnt+express+world+wide&tbm=isch&source=lnms&sa=X&ved=2ahUKEwiBgpCx8vuCAxVSsaQKHZ5ZBiMQ0pQJegQICRAB&biw=1920&bih=941&dpr=1

- Tyberius06

I can add it! Each variation isn’t taking too long to make for me.

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5 hours ago, pclark06 said:

Logistics versions of that building I am working on:

8488E26C-CC85-458B-A89D-F6BC300159AD.png

F67BAABF-A2CD-41CF-BC1D-E7DA7D9F8B30.jpeg

Excited for these! Would go great next to my airports.

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On 2023/11/26 at PM2点50分, Ct1999 said:

3个月前进度:( BAT 小镇已停产。)

CurrentBATCompleted_97.jpg.a130c6c55213cf5162dd897b53e1331d.jpg

CurrentBATCompleted_98.jpg.26d9a74fbe5df73ca1409927c0c7b94b.jpg

偏好列表:(英文+繁体中文)

State_7.jpg.935548d7af66f0437963d405367fda1d.jpg

说实话。当我在 2022 年 2 月做BAT时,我从来没有想过我能取得这样的进步。我只是想我只能建造一些简单的块状公寓然后就到此为止了。

 

我太喜欢这些建筑了  我时间很多也想学做一些 但是我却不会

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12 hours ago, pclark06 said:

I can add it! Each variation isn’t taking too long to make for me.

Well done, Sir --  *:thumb:  *:thumb:  *:thumb:

If anyone deserves a Christmas present -- it's Tyberius.  *:D

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In Italy, for thirty years under the Borgias, they had warfare, terror, murder, and bloodshed.  But they produced Michael Angelo, Leonardo Da Vinci, and The Renaissance.

In Switzerland, they had brotherly love and five hundred years of peace.  And what did that produce?

The cuckoo clock !

(Harry Lime to Holly Martins...Graham Greene's THE THIRD MAN...1949)

************************************************************************************************************************

"History is but a pack of tricks we play upon the dead." --- Voltaire

************************************************************************************************************************

Visit my City Journal -- https://community.simtropolis.com/journals/entry/26547-introduction/

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On 12/6/2023 at 12:29 AM, Haljackey said:

Heavy trumpet interchange in development

xwhnppA.png

Would that qualify as a Tuba interchange then? Or maybe a Sousaphone, to keep some sense of agility?

On 12/6/2023 at 5:28 PM, Tyberius06 said:

Hi everybody!

After 3+ months of tackling finally the new version of the BSC Common Dependencies (Version 7) has gone online today. This is still not the final (if there ever be such thing), but hopefully apart from the BSC Essentials, the rest of the prop packs don't need any tweaks, so more or less, this 7th version is pretty much containing the final versions of the dependency packs.

SC4D LEX Legacy - BSC Common Dependencies Version 7

It is highly recommended (kind of essential) to read the changelog in the provided readme as this version contains huge amount of changes, updated old and brand new dependency pack compilations. This compilation was kind of essential for going forward with our plans to rehost the rest of the former SC4Devotion LEX collections. 

General change is that now all the prop and texture pack names have a unified naming format, they are lining up alphabetically after each other in the BSCProps and BSCTextures folder. That means that all the previous props packs (even those which did not received any technical updates) have been renamed if they did not follow this unified naming format.

Another significant change is, that many of the previous prop packs received small updates/fixes or model/prop expansions and in a very few cases some models/props were cut out from one pack and added to an other. Most of the expansions were added to support LOTters to get necessary props and models easier, or cleaning up leftover models and props, or to support those cases when both CAMelot and NON-CAM lots are using the same models.

- Tyberius06

What a formidable work!! Would you recommend to install it over an existing plugins folder (cleanitooling it, obviously) or it's best used when starting a new one?

10 hours ago, saf1605536218 said:

我太喜欢这些建筑了  我时间很多也想学做一些 但是我却不会

(抱歉,自动翻译) 有许多关于游戏建筑建模的指南和教程,但您应该从“BAT Essentials 第 1 部分”开始,以更好地了解建模软件的工作原理以及使用它的基本知识。 以下是建筑物建模和制作地块的指南索引:

https://community.simtropolis.com/omnibus/SimCity-4/bat-lot-editor-tutorials/

Spoiler

(sorry for the automated translation)

There are many guides and tutorials for modelling buildings for the game, but you should start with the "BAT Essentials part 1" to get a better idea of how the modelling software works and the rudiments of using it.

Here's an index of guides for modelling buildings and making lots for them:

 

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matias93's Unexpected Mod Workshop (dev thread)             Ciudad del Lago in the making (dev City Journal)

"Let us be scientists and as such, remember always that the purpose of politics
is not freedom, nor authority, nor is any principle of abstract character,
but it is to meet the social needs of man and the development of the society"

— Valentín Letelier, 1895

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9 hours ago, matias93 said:

Would you recommend to install it over an existing plugins folder (cleanitooling it, obviously) or it's best used when starting a new one?

All these changes/expansions in the dependency packs were for preparations for the rest of the former LEX collections. So for example many of the stuffs that we are about to rehost from now on SC4Evermore are kind of dependent on the specific versions of dependency packs released with this latest version (Version 7). The bigger thing, that while we try to rehost all those LEX contents, we also try to fix many smaller or bigger issues (most of the typos or completely unnoticed bugs) regarding these lots. It's definitely easier with a fresh start, and if one wants to update with the rehosted LEX collections, it is strongly recommended that just in case, keep the current plugins folders as for back-up in a safe location. 

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I'm responsible for the Heretic uploads a.k.a. Heretic Projects, you may find updates about my ongoing projects into my development thread over at SimCity 4 DevotionTyberius Lotting Experiments or here on Simtropolis into the Tyberius (Heretic Projects) Lotting and Modding Experiments OR Show Us What You're Working On thread.

Now I'm part of the NAM Team and the RTMT Team.
I'm also working on some preservation and reorganization projects the behalf of non-anymore-active-developers and with the permission of the Staffs both on STEX and LEX. Current projects: SimcityPolska Restoration and WMP (WorkingManProduction) Restoration.

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    Haha tuba interchange *:lol:

    -----

    I am working on making some 2D maps for my region. Need a high quality image uploader but here is the transport map with some place names added

    FULL SIZE LINK: https://i.imgur.com/cUernsp.jpg

    cUernsp.jpg

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