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25 minutes ago, Evanjs said:

Well heres a new Relot Update. I Have Updated the Jack in the box to make it alittle be better of a lot. Also some WIP is a CVS and Mills Fleet Farm. 

Test City-Feb. 5, 001524514589.png

Test City-Feb. 5, 001524514616.png

Test City-Feb. 5, 001524514628.png

Test City-Jan. 16, 001524514547.png

Looks great, will give it a download when I get home! 

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12 minutes ago, tmorgan96 said:

Looks great, will give it a download when I get home! 

The jacks I have up right now isn’t the  finish one but you can dowbload the one the Mills and CVS is still a WIP.

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Mayon Province Regionalmap Summer 2018 Preview !

Today I started mayor terraforming on this summer Mayon Province 2.0 region series. Green, clean, natural; three words wich will apply to the coming series. Energy provided cleanly by water, solar or wind power ! Secure there maybe some backup, as minimal as nescesary ! Mont Real will the mayor city, Emerald ville more country like and Laurence the mayor water gateway !

uIf2880.jpg

Mayon Province will restart end of June and will continue up to september ! So hope you will join me on this series !

Enjoy !

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@kingofsimcity This is extremely nice, your work fits very well with these awesome ruins by Simmer2 - certainly the best abandonned lots I've seen so far, and it was really needed. I need crippled neighborhoods to go with industrial areas :blush:

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ANARCHIST !

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37 minutes ago, Haljackey said:

Setting up the foundation roads for a new city. Very rough but it's how I start off!

25MD8Jd.jpg

8wPhANb.jpg

Part of this area slated for growth

RtP2jt9.jpg

I start off the same way.  I set everything up before zoning,  roads, hi-ways, cop shops, fire station, hospital and a school.

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2 hours ago, Haljackey said:

Setting up the foundation roads for a new city. Very rough but it's how I start off!

25MD8Jd.jpg

8wPhANb.jpg

Part of this area slated for growth

RtP2jt9.jpg

Rough hilly terrain must push a big strain on the RHW slope use, proably chinging to more extreme NHP Ennedi slope maybe usefull to temporarily replace ? Area to the right aswell under development ? Wish there some more than skyscrapers and roads, more landmarks, parks and detail, well done !

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    5 hours ago, kschmidt said:

    Rough hilly terrain must push a big strain on the RHW slope use, proably chinging to more extreme NHP Ennedi slope maybe usefull to temporarily replace ? Area to the right aswell under development ? Wish there some more than skyscrapers and roads, more landmarks, parks and detail, well done !

    Thanks!

    For slope mods, I use the RHW slope mod and Bullet train slope mod. Once I know the exact placement of the roads, I will drag RHW or monorail where the road will go first than then replace it with a road network.

    I don't like every network having a slope mod because I cannot do rough work like this if the game won't let me drag anything...

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    Mills is almost done other then Tree Missing and something happen to the lights being off line. The CVS has a little more work to be done also. Any inport plz let me know. 

    aaaa-Apr. 5, 001525137930.png

    aaaa-Jan. 3, 001525137864.png

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    15 minutes ago, nycsc4 said:

    An overview of the whole area (minus the Performing Arts Center, that rests in an adjoining city tile):

    How did you get your GLR (trams) to become a neighbourhood connection? I've never realised you could do that. Is it included in NAM?

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    1 minute ago, tmorgan96 said:

    How did you get your GLR (trams) to become a neighbourhood connection? I've never realised you could do that. Is it included in NAM?

    I just lay out a regular road connection and then plop the GLR tile on top of it.  I do the same for avenue/GLR as well.  I'm not sure if they totally work or not but commuters do seem to commute to other city tiles on them.  Maybe one of the NAM geniuses lurking around in here could provide some more insight.

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    20369743_2718707249385_5298984318887779742_o.jpg

    Saint Louis

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    @Krasner

    I like it ! 

    19th and 20th Century military fortifications are a specialty of mine.

    Too bad someone with "batting" skills couldn't make you some Maginot Line style gun turrets.  Europe is littered with these old forts.

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    In Italy, for thirty years under the Borgias, they had warfare, terror, murder, and bloodshed.  But they produced Michael Angelo, Leonardo Da Vinci, and The Renaissance.

    In Switzerland, they had brotherly love and five hundred years of peace.  And what did that produce?

    The cuckoo clock !

    (Harry Lime to Holly Martins...Graham Greene's THE THIRD MAN...1949)

    ************************************************************************************************************************

    "History is but a pack of tricks we play upon the dead." --- Voltaire

    ************************************************************************************************************************

    Visit my City Journal -- https://community.simtropolis.com/journals/entry/26547-introduction/

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    This

    This is so much needed!!

    Would you consider doing an 7,5 metres deep version? 15 metres is nice, but I think it's a bit too much for what amounts to be a sub-surface tunnel

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    matias93's Unexpected Mod Workshop (dev thread)             Ciudad del Lago in the making (dev City Journal)

    "Let us be scientists and as such, remember always that the purpose of politics
    is not freedom, nor authority, nor is any principle of abstract character,
    but it is to meet the social needs of man and the development of the society"

    — Valentín Letelier, 1895

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    @Dreadnought Someone with BATing skills like myself maybe :8)I just made two fort pieces and a filler lot for that (and I also modified Ferox lots), but I'm quite excited with doing some more of these as the side project it started as, and why not, some gun turrets in a Maginot (concrete) style or something older and more accurate mixed with what I showed here (the textures I used are from a fort built in 1874, following a doctrine that was the more modern in france around 1870 to 1880 I think, and some of these already had gun turrets from which I could get some inspiration. As well as insane steel drawbridges on steel wheels :ohyes:).

    ...So I may lead this to a small pack that could be decent enough to be shared.

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    ANARCHIST !

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