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RUM for RRW  7.42

   (62 Reviews)

4 Screenshots

About This File

NAM v32 added a new approach to rail - Real Railway - which is has continued to evolve and is now essentiallly complete ate NAM42. RRW looks great, is very extensive, is usable and easy to convert to. This mod adds a few extras to the NAM set and offers support for things that can be expected to change over time or will always be outside the official NAM release.

Included are 16 NAM Viaduct skins, re-rendered Rail Tunnels and Crossings for all of my Streets as well as support for the SAM streets by MGB and Tarkus,  NAM FLUPS and a partially complete T21 set for both varieties of the plundere catenaries, which are a dependency if you use them)

The mod is packaged so that it is put into plugins exactly as it is in the zip (i.e.. Plugins/Z___RVT Modds/RVT zRUM for RRW) and you delete that which you do not use. Please refer to the readme.txt file included for more details. This explains also how to correctly Install the MGB Street Crossings.

NOTE 1: RRW is the default configuration for Rail in NAM (since NAM36). This Rail Upgrade Mod is intended for RRW.

NOTE 2: If you have previously installed the Original Rail Upgrade Mod but now use NAM RRW then the RUM should be completely uninstalled - these files take its place. The Original RUM is not compatible with RRW which is a completely different rail set.

This mod will not work with any version of NAM prior to NAMv32 but is complete for NAM42. RRW must be activated. 

v7.42 Completed compatibility for NAM42 RRW

rivit Nov 2021 


What's New 7.42   View Changelog


Released

  • v3 was not Published
  • v4 Fixes and Additions while waiting for NAM v35 RRW
  • v5 NAM36 is a full Rail Revision - crossings formerly in RUM are now in NAM
  • v6 was not published
  •  
  • v7.42 This version is completely compatible with NAM42 
  • if used with versions earlier than NAM37  will be incomplete - upgrade to NAM42.
  • Support for Concrete, Grassed, Default or Transparent FLUPS (MGB) 
  • Support for MGB, RVT and Tarkus custom streets and SAMs
  • Includes all Viaduct Color Textures Variants
  • Includes support for both Plundere Catenaries but as NAM has evolved is incomplete. 
  • Needs to installed from scratch - please see the Install Instructions 

Sources are on rivits OneDrive archive - these are completely RRW Reskin compatible.

  • Like 34
  • Thanks 3



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I had been hesitating about uninstalling Real Railway, because it was clearly a work in progress, but the arrival of RUM for RRW makes it much more worth having

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Wow! I have been a fan of your railway viaducts (and many of your road/street mods!) ever since you released them first, and now we get a full-blown new version for NAM v32 and the RRW set! :golly: Thank you so much for making this set and sharing it with us!

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Does this mod have unified textures for all rail pieces? Because I love my railways but it's a little annoying seeing one different grass texture for FFAR and wide-radius pieces, while there's a second grass texture for normal straight and diagonal pieces. I do extensive work with railways and for me texture unification is the holy grail!

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Beautiful work.  This looks very useful and thank you for the release and time on this creation.

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Welp, seems like crossing are still unsupported... D: But still, great work! Infinity/10 :rofl:

EDIT: Nevermind, crossings now work. I actually forgot to install something from the A folder. :lol: But some road and street crossings are still default. D:

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Cool, this gave me new confidence that the RRW will be further enhanced and become a new standard for rail... now switching over :-)

 

Thank you very much!

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THX big time as I was wondering what to do about the 'steel-n-concrete' viaduct I was using... now its better yet... well done 5/5

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WOW Amazing.  I can't believe you even added the missing crossings for STR and all the other ones.  Fantastic work!

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