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Everything posted by marc
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The "houses in the rural countryside" are not actually in the rural countryside! These are in the CENTER of some of our largest cities- Baltimore, Detroit, Chicago, etc. It just looks like they are in the wilderness because so many houses have fallen or burned down, leaving behind large swaths of open land. All the pictures I posted came from urban areas. Americans should be embarrassed about the masses of homeless people huddled around the parks tourists see when they visit DC. Originally posted by: ilikehotdogsalot If you were going to Compare Pyongyang to a city in the U.S, You should compare it to Washington D.C or another country's capital city.quote> OK. Here. This is DC: (how ironic is this last picture- there is no community there!) What if we forced our senators to live here- think things would change?
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Once again, selective and biased pictures/opinions have been shown to influence perceptions. It's ridiculous to say that the North Korean gov't tells their citizens they are the only survivors of a nuclear war- they obviously know the US exists because they bash it, so they know there's at least one other country around. They know S. Korea, China, and Japan are around too, so please don't spread rumors. Don't call North Koreans racist either- we (Americans) as a society are the most xenophobic people on earth. I hate seeing "I hear, I hear..." posts because they simply aren't true. Sure, their roads have been designed for a dual purpose of serving as runways, but the US Interstate highway system was designed for similar purposes. Sure, their industrial areas and some housing blocks look depressing, but so are inner city US ghettos and housing projects. The entire state has electricity, but the cities go black at night because in a very traditionalist society, they believe once it's nighttime, you sleep. Thus no one keeps their lights on, even though some areas remain lit. In fact, Pyongyang is known as the "city of willows," or "the city of parks" because it has a very high proportion of parks vs. people in comparison with other world cities. Of course, westerners choose not to display those pictures for ideological reasons... Let's reverse the tide of pictures shown above to make my point: Pyongyang: Behind the glitzy swankiness of American skylines, you can easily find this:
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WOW, some of those mountain/forest screenshots from your post on 10/14 look like actual plane/helicopter photos of the Alaskan bush. Keep up the stunning work!
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I think the overlap appearance is caused by the actual LODs overlapping. There is technically nothing wrong with either of the props; they must have been rendered with basic box LODs. Many times when you put a prop near a building, the prop looks cropped because the LOD for the prop is partially overlapped into the LOD of the building. The only solution would be to rerender the original props with more complex LODs that conform to the shape of the prop, which can dramatically increase rendering time.
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I don't have a clue what may be causing this, but to narrow the problem down, try this: You said the textures are in the correct folders. Like Jason suggested, make sure each of the three folders has 5 files. Once you've restarted your computer, open up a NEW scene in the BAT, create a simple box, apply the "Night_" prefix to its name, and then check to see if you can change the nightlighting colors. If you can do that, that means your BAT file has been corrupted, but not the program/gamepack itself. If you can't change nightcolors in your new scene, the BAT gamepack has been corrupted. If it turns out only your scene was corrupted, you can select all your objects, "save selected" as a seperate file, open a new BAT scene and "merge" your save-selected file into the new scene. If it turns out your program is corrupted, I can only suggest a reinstall of the BAT gamepack. Edit: I notice in your screenshot that under the color selection dropdown list (which is blank in yours), under "Selection" you have the box next to "Enabled" checked. I have this box UNchecked and am able to select night colors. Perhaps this has something to do with it? Second Edit: I was browsing the BAT forums and happened upon this thread, in which someone had the same problem. I decided to come back here and add this link. Caliban's post explains how to fix it.
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This is very good for your first! Excellent, in fact! The shadows came out fine, but I would experiment with more textures. There are some great texturing tutorials on the Omnibus. Again, great start! Edit: On second thought, the SC4 shadows are pointing in the opposite direction than the shadows rendered on the building in the BAT! I'm not sure why that is happening, though... Second edit: I don't really see any building "offset," but if you think it is, to fix that just make sure to move the center of your bat to (0,0) on the (x,y) axis and to move the bottom to z=0.
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WOW, this one looks great! All the angles are very exhilarating- It's quite difficult to find that kind of (good) modern architecture in North America.
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While Americans argue back and forth if global warming is real or not and whether they caused it or not from the comfort of their climate-controlled suburban homes, Vanuatuans and Pacific Islanders are being flooded off their islands, polar bears from Greenland are getting trapped in Canada because there is no longer any ice for them to get back, Africans are mourning the loss of the Mt Kilimanjaro Icecap, Europe suffers heat wave after heat wave, and severe typhoons continue to sweep across East Asia. The rest of the world is experiencing the effects of global warming- that's why they believe in it. It's hard for Americans, who live and work in climate-controlled bubbles (Home>garage>car>office>and back) to understand this threat.
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