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Propfam

Recovery Team
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Everything posted by Propfam

  1. Try to zone more residential. More residential means more demand for industries. If you can, try to lower the industrial taxes. If you have a plan of alternative source of revenue, try to remove them. Hope this helps. Thanks.
  2. @Forsma7 leading the way:

    5f1c139ba4f56_Screenshot(2210).png.3b2528fc9ed5a97f737d6aa4ccb56515.png

  3. A Truly Plopped City

    Hello, Today, I made a city with 250K of R$ population. It's entirely made by plopping R$ towers and high-efficient I-D. Here are the pictures:
  4. A Truly Plopped City

    Additional info: the city isn't profitable with 8% tax. I need to increase the tax to 20%. I opted for monorail with 20 tiles of length but unfortunately, it's only generating sub 10K, not sufficient as main income of the city. The population is simply low to be profitable. Every time I placed a building, I need to lower the tax temporarily. Of course, forget about naturally growable buildings. Speaking of growable, I made the plopped buildings as growables using the excellent by @smf_16. I hope this clarifies. Thanks.
  5. Reorganization of SimCityBrasil files

    Keep up! You might not be on level with @catty-cb or @Tyberius06 yet but at least, you can try on par with them. We'll always support you.
  6. Speaking of slope, I personally use Ennedi Slope Mod as it doesn't need another slope mod to, for lack of better words, function completely. Additionally, you can follow my tutorial: There are some mods that @Raymond7cn doesn't mention, like Terrain Grass NAM: https://community.simtropolis.com/search/?&q=tgn&type=downloads_file&author=rsc204&nodes=9&search_in=titles&sortby=newest or Sidewalk NAM https://community.simtropolis.com/search/?&q=swn&type=downloads_file&author=rsc204&nodes=9&search_in=titles&sortby=newest (currently only available for PSS). CAM, if you wish: Coastal Development Mod. Download the CDK main files here: https://community.simtropolis.com/files/category/32-plex-main-files/, then head over to https://community.simtropolis.com/files/category/34-cdk-coastal-development-kit/. Beware, you may need lots of mods there to build a "perfect" port. So, you may have to have a lot of time to download the mods. AC Functional Airports: https://www.sc4devotion.com/csxlex/lex_filedesc.php?lotGET=1664. Words of warning: you have to have lots of time to download the dependencies. SPAM, if you wish: @Simmer2 mods. You can try finding his mods by clicking the username on the left side. PEG Utopian mods if you're futuristic lover: https://community.simtropolis.com/files/category/37-peg-utopian-series/ RezonePlus, personally I hate the Maxis restriction on zoning: From now on, these are the tools you might need to have. SC4Mapper: https://www.sc4devotion.com/csxlex/lex_filedesc.php?lotGET=2880 Why I marked CAM and SPAM "if you wish"? Because neither of them are compatible with each other. You have to choose CAM or SPAM, but not both, at least officially. There are some workaround on Simtropolis. And aside from compatibility issue, this depends on your gameplay style. If you don't need CAM, then that's your choice. If you just need SPAM without CAM, that's your choice too. I hope this helps you. Thanks.
  7. ideas Site Suggestion Box

    Another factor that affects the time taken to render the site is the server location. I'm in Indonesia and the site can take up to 21 second to load with the last 2 second only to render the site. CDN will greatly reduce the time to just 2 second by caching the site on another sides of the globe. So in my case, the server will be in either Indonesia, Malaysia, or more commonly Singapore. Speaking of logo, I think we should change it. The buildings in the logo will be filled instead of an outline. And maybe, the bottom line will be removed. The Simtropolis text can be slightly modified or revamped. Speaking of the DPI, I think we should reconsider. Most people in the first, second, or even third world own phones with high density display. Midrange phones now comes with it. I can only imagine only budget phones come with it and the number is decreasing. For instance, for just under $100, you can find phones with 720p, though not as sharp as the midrange or flagship counterpart, or flagship from couple years ago with 1080p display. The PC world is different, though. As far as I know, the standard resolution for desktops and laptops is 1080p. This can be either sharp or not, depending on the where the display is placed. Lots of people, at least in my country, own laptop instead of desktop, meaning the demand for higher resolution logo high. I think we should make the logo available in higher resolution, at least when we are revamping the logo. Thanks. Author edit and opinion: according to Steam, 1080p is standard. However in practice, there are still many laptops, even midrange ones, shipped with 720p (more specifically 1366x768). The current trend is steadily declining. I hope that in the 2020s, laptops should ship with at least 1080p for budget and lower-midrange ones. Upper-midrange and high-end ones uses 4K. It might be overkill for now. But it's like 4K on phones, first overkill then norm in flagships. By the way, thanks for labeling my idea as such.
  8. ideas Site Suggestion Box

    But, can we just serve the image based on the connection and resolution of the device? I'm sure there are ways to do it, both from server side thru CDN and device side thru HTML, CSS, and JavaScript combo. Note: I use 5 Mbps internet on home and as the time of posting, I'm on mobile data with these speeds.
  9. ideas Site Suggestion Box

    NOT PLANNED - Hello, Simtropolis is a beautiful website. Everything is organized. However, there are some elements aren't look right, especially in a HiDPI screen. One of the elements is the Simtropolis logo. I would like to see a higher resolution Simtropolis. Thanks.
  10. Sims pack their bags and leave

    Patient. Wait until your city's EQ is 160 or above. After passing the 160 mark, R$$$ will become feasible because of CO$$$ and I-HT is available. You can actually have R$$$ in low EQ city. But, you have to manually zone lots with 4x4 or 4x6 size. If there's no R$$$, then check the desirability table for R$$$ and try to bombard around the lots with parks, amenities, and even trees. If you still can't bring the R$$$ to the city, then you should lower the R$$$, CS$$$, CO$$$, and I-HT tax low. Really low or even zero, if you can. Of course, this needs some consideration especially in city budgeting. Thanks.
  11. But, I want more than that. I want those plopped commercial service and office to be counted in the census. That's because I have another city just with residential and there are lots of unemployment due to lack of jobs. I struggle to get higher buildings despite the demand is high. So, I need to plop some buildings with lots of jobs from the game using buildingplop cheat. I think, the building need to be counted by the census to reduce the unemployment happening in the other city. Thanks.
  12. Is there a plan to add commercial services and offices to the growify option? I need more stable commercial. Thanks.
  13. Hello, 2008 is arguably the best year, other than the crisis. Lots of movies, tech, and of course, mods. 2008 is one of the best years of SimCity 4 modding. BSC was active. NAM was on the rise. Devotion and Simtropolis weren't as sleepy as now in activities. Unfortunately for us, the golden age of SimCity 4 is now over. We do have some renaissance like DLL modding of 2018 and 2019. But, it's not a complete rise of SimCity 4. Can we have 2008 community in 2020? Especially when we are working from home. We should have time to modding from home. Thanks.
  14. Yes, and that's why Europe doesn't build cities with lots of skyscrapers and designed with cars like Dubai, for instance. Dubai may looks beautiful from the above, but it's not a good experience when you're on the ground.
  15. Townscaper

    Well crafted game! ASMR sound and medieval architecture with modern touches. I do want modern and more medieval architectures and maybe, custom grid. But, so far so good.
  16. Exporting power and water

    Or, even more bizzare than that: unexpected ultra huge income. I had a topic about it few times ago.
  17. Atta Halilintar, the leading Indonesian YouTuber is overtaking Yuya in subscriber number. The recently-married Atta is on 24,6 M subs today. The different is only in tens of thousands. Atta will easily overtake Yuya in matter of days or even hours. Atta has been gaining 1 million subscribers in the last 30 days and overtaking the newly-moved Ninja, DanTDM, and SMTown. With the current growth rate, Atta will even overtake Genial, Spanish version of Bright Side, VEVO Rihanna, Eminem, and TEDx Talks. In the future, we may see Atta overtaking Like Nastya Show, BTS (or BangTanTV on YouTube), Justin Bieber, Rihanna, Alan Walker, and even TheEllenShow. What do you think? Thanks.
  18. Yuya is being overtaken by Atta Halilintar

    The winner is clear, for now. Atta has overtaken Yuya with 24.7 million subs, at least for now. With the current rate, Yuya mayn't overtake Atta for now.
  19. Brunei

    Beautiful! Although the close-up is accidental, it looks beautiful and clarifies what are exactly there in the building. Keep up making the close-up. However, the close-up isn't truly realistic. The lighting, texture, and material should be more realistic. Otherwise, great work like always. Thanks.
  20. macOS Big Sur and the Future of Mac SimCity 4

    Unfortunately, it's not as simple as you might think. If Microsoft decides to release Arm Windows 10 to the public, then we're fine. If Microsoft only release Arm Windows for OEMs, that's a deal breaker for Mac users. Users will be advised to buy/move to Windows machine, use their old Macs, or switch to Cities: Skylines. We don't want to burden our users or lose our users just for SimCity 4 doesn't support Arm Macs. So, we have to accept the truth or just hope that Microsoft will release Arm Windows to the public or urge Aspyr to port the game to Arm Macs despite of economical issues. Thanks.
  21. Hello, I have 2 two cities next to other one: the poor one with 450K R$ and the rich one with 150K R$$$, 600K CO$$$, and 40K CS$$$. I connect 2 cities with 4 monorail. I have 2 Elevated Modern Design HSR station that serve as the station of the first 2 rails and HSR Transit Hub for the next 2 in both cities. However, the people of the poor city only uses the Transit Hub, to even 300% of the capacity! That's a lot of traffic. How do I get such people to the stations? Well, my city uses tree branch structure. Each branch represents a long zone of 2x2, 3x2, 4x3, and/or 4x4. Each branch has its own bus station. I don't place bus station next to the stations because the stations have their own bus station. Back to the Transit Hub. Due to its 300% capacity, the rails that go on to the station is capped at 65,536. Yes, the 16-bit integer limit. And as you might guess, only 100K of traffic that goes on into the rich one. I want to have more traffic go to the rich city since only the rich city has offices and services. The question is, how should I do to convince people to use the adjacent station? I know in C:S, you can just add another route to the adjacent stations but you can't do it in SimCity 4. Thanks.
  22. Thanks. To clarify, I did mod the capacity. In the original post, I did seek for help to mod the capacity but I can do it myself. But anyway, thanks for help especially for the bus station addition. Also, the original file that I've modded don't show the icon so it bugs the respective item menu (Rails). I don't know this problem comes from the mod or from my modding using the Reader. But, I can plop the plop as usually despite the bug.
  23. I thought when the second station full, it directs the pedestrian to the leftmost station. Thanks for the input. Speaking of stations, I do find However, it looks like it only has 3 instead of 4. Or even, the rail split may actually from the lot, decreasing the rail to 1. There are also creations by @APTX, one is However, it only has 2 monorail. Finally, I found this: But, I don't find any dependencies info anywhere from the lots' description to even comments and reviews. Also, the capacity is too small for my usage and NAM setting (Ultra). So, I have to mod it. I also miss the bus station. How to mod the station to have bus station? Thanks.
  24. I haven't placed pedmalls yet. If you have been using Sudden Valley, you should be familiar with the grass. Side question: should I activate the pedmall? If so, how? Thanks. Edit: I placed pedmalls and it worked even up to 60,000 people one-trip (not documented), but only in the second station from the left in the picture above. The first station is still 0% usage.
  25. There's a 2 tile gap actually and I do it because the stations cause unintended subway transfer, which I want to avoid. But, I don't place bus station and pedmall between the gaps.
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