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City-building game(s)

Found 8 results

  1. Hi, I am using MacOS Big Sur version 11.6 when playing SimCity4 Deluxe Version (from steam). I also have downloaded NAM 39. I don’t have a problem opening the game or opening a region but when opening one particular city the game closes. The other cities in the region are fine just this one city. I recently installed a building and firetruck expansion pack and others but all the other cities are fine. Is there anything i can do to fix this one city? Thanks PVK
  2. Things keep changing as Apple updates macOS - this process is the latest as of this post's date for Big Sur 11.4 and NAM 41. I will update this post with any changes affecting the installation if/as issues come up. Other bugs or quirks discovered in gameplay will be posted as a reply to this topic farther down. As of now this has been found: Immortal Lots. Unable to bulldoze lots/buildings that overlap a modded plop. Solution found. Installing Mods (NAM) on Big Sur for SC4 MODS WILL NOT WORK WITH THE NEW 64-BIT SC4 GAME FROM THE APPLE APP STORE. If you have it, forget about adding mods - Apple's configuration does not allow it. Delete it (and all its associated files) and get the Steam version. Steam's downloadable version is 1/4 the price (~ $5 USD) and the NAM installation actually works. Steps (in order) Purchase SC4 and download/install Steam (free, but Steam account creation is required with a couple of back and forth confirmation emails). Steam will not run on Big Sur without this adjustment: Copy this command: rm -r ~/Library/Application\ Support/Steam/Steam.AppBundle , open the Mac's Terminal app and paste it, click Enter and close the Terminal app. Download the latest NAM package and unzip it. Open the folder to see the files to run below. Right-click (not double-click) to run and install the OpenJDK11U-jre_x64_windows_hotspot_11.0.8_10.msi file included in the package. MacOS may give you a hard time but there's a way in. Right-click (not double-click) on the NetworkAddonMod_Setup_Version41.jar file in the package and select Open, continue past MacOS warning dialog. A window opens for the NAM installer. Click to agree to the usage terms at the bottom of the Welcome tab (do not change the defaults in the Files tab - they will not work), click on the Install tab, and click to Start Installation. A list of files will begin to fill the window for a while – keep scrolling to the bottom of the list until you see the notice that all files were loaded, then quit the application. Open two finder windows. On one search for the Network Addon Mod folder, right-click to Duplicate it, then drag the copy to your Desktop. Go to https://www.sc4devotion.com/csxlex/index.htm to download the JDATPacker tool. Register and then click https://www.sc4devotion.com/csxlex/lex_filedesc.php?lotGET=3140 to go straight to the item to download. Unzip the downloaded JDATPacker archive, then right-click on the JDatPacker-0.1.3.jar file, continue past the warning to open. On the JDATPacker tool, Source Directory: click Browse and scroll to find and select the Network Addon Mod copy folder that you dragged to the Desktop. Target Directory: Browse to find and select Desktop. Execute and close the tool. From Desktop select all the new .dat files just unpacked (including the NetworkAddonMod_Controller.dat file, which may still be inside the z_NAM Controller_RHD_4GB_Full folder), and drag to drop them inside the SimCity 4 folder's Plugins folder you previously removed them from. At the end of the process the folder contents should match the screen shot attached. You can move all the download archives and unneeded files to Trash. The files in the image below are all you need. Launch the Steam app to finish its setup and connect to your Steam account, then run SC4. Open a city and check the menus for new mods, and put some down and bulldoze them to be sure they work. Looks like the vast majority of people here [players and modders] are WIndows users. We few Mac users are usually just players so there's not a lot of tech wizards who know Macs well, although they are very helpful. Any time you can help with problem solving please pitch in.
  3. I am using a mac with OS Big Sur for the SimCity 4 game. I would like to download some of the the STEX to my game but I am not sure if STEX is for Windows only? Thanks PVK
  4. Since upgrading to Big Sur and installing the 64-bit version from the app store, I get terrible pixelation on the region screens, and when I close a city that's been played at a resolution higher than the default of 1600 x 900 (?) I get a weird line on the region map... the higher the resolution, the bigger the line. Is there a setting that I'm just missing?
  5. 2021 Big Sur + Regions??

    Hey, Does anybody play on a newer version of Mac, and has added any custom Regions? The file directory format has changed. It used to be /Users/___/Library/Containers/com.aspyr.simcity4.appstore/-----> But now, it is: /Users/___/Library/Containers/SimCity4™ Deluxe Edition/-----> ... When adding a new BMP file to the new region, on MAC, you have to enter the location MANUALLY. Therefore, I have no idea what to enter to access the BMP file. I have tried all these different combinations with no luck: SimCity4™ Deluxe Edition simcity4™ deluxe edition simcity4deluxeedition simcity4™deluxeedition etc etc etc ... I've reached out to Asypr for "help" but don't expect to hear anything back. Let me know if anyone has any luck! Currently, I have 0 ways to add a custom region to my game. Kinda lame... I have many words for Aspyr. Maybe... class action lawsuit?
  6. TSCT on Big Sur?

    Anyone have any guidance on getting the TSCT to work in Big Sur? Running the TSCT.jar just errors out, and using FIle Juicer to extract the contents of the file just gave me some folders full of .txt and .html files. Does anyone have a workaround? Running Big Sur on an Intel Macbook with a Steam copy of SC4.
  7. SC4 on Big Sur Mac

    Can SimCity 4 be played on a Big Sur Mac?
  8. Hello, Today, Apple is releasing macOS Big Sur. The update focuses on user interface revamp. It's been redesigned to be iOS-like. This is the biggest design change Apple made since macOS Yosemite in 2014. Also, Apple improves some apps to be faster and add new features. But, the most hyped thing is Apple is bringing macOS to Arm-based Apple silicon-powered Macs. Yes, Arm Macs are happening after years and years of rumors. This raises questions in our community. What will the future of Mac SimCity 4? Will it be ported to Arm? I'm opening up discussion here in Simtropolis to solve problems that may arise from such update. Thanks.
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