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Major from Bajor

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Everything posted by Major from Bajor

  1. Nonny, I had a visitor from Canada last summer and I couldn't believe my tatooed/blinged ears how bad and expensive internet is in Canada. It's downright criminal. It would be sad if it wasn't hilarious. Or other way round? Anyway, the rest of the known universe, even here on Bajor, we have cosy flat internet for peanuts (compared to your prices) warping at 100 Mb/s, so upload-download wouldn't be an issue for most users. I have at least 50 gigs of download in a month in which I think I behaved. Far more when I'm "collecting". And none of those "pay additional for mobile tethering" bullcrap btw. Regarding some unruly Ferengy being dissapointed with someone else's creation/choice of NAM elements, it's criterion for instaban. From...everything. Someone went through the pains of creating something for my lazy ass? Nothing but eternal gratefulness/live long and prospers/so say we alls.
  2. Well, no need to reinvent the wormhole if far more advanced races found the means of controlling it up, in the cloud. We are primitive people, too busy with grinding the rudimentary stages of existence.
  3. Hey Joe, still working on this or you gave up? Not pushing or anything, just wondering if I should still hold my breath or...well, start breathing
  4. [1985] Introduction and the Wall Between Two

    Very interesting, keep it coming!
  5. Northern Michigan Harbor Towns: Bay View

    I'm gonna die how beautiful this is...
  6. Schloßberg

    Ahh fantastic!
  7. Chapter 3: Fire! Fire!

    Keep it comming bro!
  8. Porto Ponta Negra Residence

    Excellent!
  9. A Little Taste of Paris

    I salivate on your pictures all the time, but now I have to ask: WHAT are these beautiful Parisienish like buildings? Feel free to pm me if you don't feel comfortable sharing publicly:)
  10. Update 28- Oceanside Intro

    I can't believe stuff I see on your pictures. If those buildings can be downloaded on stex, than I have few years of playing to catch up with:)
  11. Schulmania

    Feast for my eyes, keep it comming!
  12. Bishop's Square

    These buildings are fantastic!
  13. Super Realistic Tutorial RHW

    Holly crap! Yes hit me with interchanges please!
  14. ^Ahhhh.... I'm salivating from one glance and will continue so for the rest of the... month! ^Man, I know the names of at least two cities in "my" version of region development: Indiana City and Joe Town Incidentally, they even sound like proper city names!
  15. Nonny, sorry but I don't understand single word from your post, apart from the fact it may not appear on STEX due to size, which is understandable. Dropbox, YouSendit or such service is perfectly fine with me and anyone interested. First of all, we (I mean Joe, if he's still willing) are not building anything in the cities apart from NAM stuff. Which is readily available for free download for the whole city simming world and we are recognizing it is their stuff, so I really don't get copyright violating thing. I don't get how downloading standalone free content isn't against rules (of course it is basic premise of stex), but downloading that same content in combination with other content that is also free, and with recognizing due credits, somehow violates some copyrights. Second of all, I don't understand why would we, players, be stuck with "prebuilt scenes in default regions"? We (Joe) are working on custom region, thanks to the original author who made that region available on stex. If it's really all that much of a problem, I guess we can ask NAM authors and Madison author if it's ok, but the problem of copyrights when everything is clear and in the open seems really overblown at the moment. It's not like anyone here is taking any undeserved credits or god forbid money for anything. One good soul, Indiana Joe, is trying to help us people that would find immense help from this. Yes the pleasure is greater if you understand inner workings and nuances of something, but as we all know the learning curve of NAM is tough and not everybody has time to go through it. In my case, I'm a father of six month old baby and I don't really see myself having any fun with this game if don't take shortcut. And that comes from a guy who was hard core gamer since C64. And heavy modder for Flight Simulator. Times change.
  16. Hey Joe, I'm not pushing or anything, just wanted to know is this still in production or you gave up? I'm really not unpatient, take all the time you need, just need to know shall I/we who find this incredibly useful, proceed with my/our own futile attempts or wait. You simply made it sound easier than it probably is
  17. SimCity 4 Buddy

    Hey Asser, thank you very much for keeping this tool alive! If it manages to solve dependencies for at least 80% plugins in existence, that's hell of a tool in my book.
  18. North West England

    Holly Jesus! Would you mind telling how many tiles are there because I probably can't run it. I think with 4 gigs of memory the biggest I managed to load was 12x12 big tiles. While we're at it, what's the minimum memory I need to run such a region?
  19. SC 4 still viable?

    Until Skylines gets something even remotely good and big in terms of mods/addons support, SC4 is probably even more viable. Until then, and I understand there are sill some balance issues, Skylines will probably be more of an eye candy.
  20. Hartford

    um, btw, that cute little river going through the city, what's that? Terraforming or something else?
  21. Hartford

    Oh yes, this is gorgeous!
  22. Weird NAM problem, or perhaps my fault (?)

    Maybe I'm talking out of my ass, but I installed NAM several times recently, and it seems to me like I saw somewhere specific options for american or euro road textures.
  23. New England (New York)

    As a person who doesn't know much about Skylines, I have to ask this: What's the scale of this map? Real measurements, or? I believe it's probably scaled down. Looks great on a glance though.
  24. Suburbia in St. Alexander

    This is gorgeous, like the street layout and trees on the sides of railroad.
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