-
Content Count
35 -
Joined
-
Last Visited
Content Type
Profiles
Forums
Omnibus
News
Features
Downloads
City Journals
Calendar
Gallery
Everything posted by Tommy_H
-
I am looking for a mod of which I am fairly certain it already exists, but just don't know which one to choose. Background: I find it tedious and normally pretty ugly looking when planting trees in the vanilla game. Doing single-click will give you tendinitis and you have to aim precisely at times. While using SHIFT-HOLD-DRAG trees will plant overkill amounts of trees and looks awful. So I'm searching for "tree" in the STEX and there is a lot of mods, of course. But it is overwhelming and I just don't know which one I should try. Functionally, I'm looking for a "simple" mod where the trees still do what they do in the game, beautify the land and eat Air Pollution like the vanilla trees. For convenience they should be ploppable - or growable? - 1x1 tiles, I suppose. They should cost some money, of course, but should not incurr any monthly upkeep (unlike the game's parks and recreational assets). Basically it should be more of a user-convenience mod rather than a "real" mod, so to say. E.g. it need not be seasonally changing the trees. If the user could choose forestation to be denser (which also eats more pollution) and a less dense, that would a welcome addition. But if it does offer no choice or does it random would be just as fine. I probably don't care too much. If the mod did not have a lot of dependencies to screw-up with when installing, it would be welcome since I am still new to the game. I'd be much obliged for some pointers.
-
Lol, yes a bit late indeed, but I appreciate it anyways. I found some stuff on my own in the meantime, but not what you mention, so it's good to have some more options. Thanks very much!
-
I am looking to add some agriculture resources mods to my game, you know, some more farm buildings, crop tiles, just eyecandy and variety stuff basically, to complement what is in the game already. I am not looking to add agriculture gameplay mods like SPAM or CAM. Alright, I found there is for example SimGoober farms that seem to fit me, or JMyers farms... but here comes the dealbreaker. Especially SimGoober's are dependencies hell! There are tons of direct dependencies and also indirect dependencies that the direct dependencies seem to require. So I basically gave up. Not sure if it is really worth it to spend days and weeks to sort out outdated readmes, broken links, props and textures that are now included in some MEGA pack file - or not... It would be great to see some more farming variety, but this is very time consuming. JMyers Farms volume 1 appears to be easy, there is only one dependency and I got it. (basically the BCS Mega Props JMyers or something similarly named). JMyers volume 2 is more complicated, I'm struggling to determine which one is the correct "BSC .... BLS GA" download do get. Then there is JMyers volume 4, but there seems to be no JMyers volume 3?? Anyways I'm a bit frustated there. Do you know a farming variety mod that is fairly easy and straightforward to install? That would be very helpful, thank you.
- 25 Replies
-
- agriculture
- dependencies
-
(and 4 more)
Tagged with:
-
Looking for more agriculture variety, but...
Tommy_H replied to Tommy_H's topic in SimCity 4 General Discussion
No problem, guys. I appreciate the help I'm getting. If the thread carries on some, sure yeah why not. Yes I have the basic SPAM setup on my task list to do. I'll ask some more if I get stuck. Thanks to all once again.- 25 Replies
-
- agriculture
- dependencies
-
(and 4 more)
Tagged with:
-
Cahos, thanks a ton for your kind help!! I see this pack has another round of dependencies... I guess I need to install those as well, huh...? So many downloads, I hope I can find them all. Otherwise I will ask again. Edit: It did have a fairly long list of deps, but it was easier to complete it all than I thought it would be. It works and these farms look pretty neat.
- 21,158 Replies
-
- simcity 4
- custom content
- (and 8 more)
-
I'm either in over my head or I'm making things harder than they seem
Tommy_H replied to Bdub01's topic in SimCity 4 General Discussion
Yes, this. SC4 really only needs a card that was up to date say around 2005 or so, which is like the stone age. If you want to go really cheap, look for something used on Ebay. Make sure it actually fits in the available slot in the PC. Today's standard is PCI but some maybe 7 years or so ago it was still AGP (IIRC). But you should not get such an old PC to start with, I suppose.. Anyways, do ask the Ebay seller if it the card is working fine and if it's not overclocked via some BIOS mod that you may be unable to revert to normal clocking. Best to just keep your hands off if it was overclocked by the user, just to be safe. If in doubt consult with a computer savvy friend what fits in your PC and for what purpose you want it. Graphics cards. especially older models can have the nasty habit of using quite a significant amount of power, depending very much on the model and main chip used. If you care about these things, do inform yourself a little bit about it. The internet is full of such info (test reviews). But an up-to-date value card is what I would get, provided it fits the slot in your PC. Most hassle-free option. -
Bumping... I was looking for the "Castle Ramparts" and Google directed me here. Thanks for provinding this info, Chimeran. The first ...roe99... link listed in the first post is still working as of today 10/20/2014 but some of the files listed would not download, like the SF City Hall and Rockefeller Center for example.
-
Wow... some pretty deep, insane knowledge here... May I kindly ask for your assistance. I'm trying to install JMyers Farms Vol 02 The readme lists 6 dependencies, I also put the links there: JMyers Bat Props Vol 02 --> is in BSC MEGA PROPS - JMYERS (v1.0) SimGoober Fields Vol 01 --> is in BSC Farm Fields - SG Revised (v1.0) SimGoober Fields Vol 02 --> is also in BSC Farm Fields - SG Revised (v1.0) BSC Farm Fields BLS GA Vol01 --> is in BSC Farm Fields - BLS Vol01 (v1.0) (requires a bunch of dependencies and sub-dependencies) BSC MEGA Props - Misc Vol01 BSC Textures Vol 01 I have tracked down 5 of them for good, I think, but I cannot find no. 4 ...BLS GA Vol01. I google for it but the info that turns up is kinda fuzzy. Maybe one of you knows with certainty which download to get and where? I suspect it is part of yet another MEGA pack (like no. 1 for example) but I just don't know which one. That would be awesome. Edit: With the kind help of CahosRahneVeloza I could now locate all 6 dependencies. Please see post #8547 below. Do be mindful that no.4 in the above list requires numerous dependencies, some of which require additional dependencies (the "BSC Essentials" specifically). But the LEX Dependency Tracker lists them all and it is fairly easy to collect and install them all, if somewhat time-consuming of course. (post last edited on 10/21/2014)
- 21,158 Replies
-
- simcity 4
- custom content
- (and 8 more)
-
Looking for more agriculture variety, but...
Tommy_H replied to Tommy_H's topic in SimCity 4 General Discussion
Alright fair enough, I did not consider this aspect. Wish you good health too!- 25 Replies
-
- agriculture
- dependencies
-
(and 4 more)
Tagged with:
-
Looking for more agriculture variety, but...
Tommy_H replied to Tommy_H's topic in SimCity 4 General Discussion
Fred, that sounds wonderful. Patience is not my problem. My only "request" or concern would be that you please kindly bundle all dependencies together with the mod, if that is workable. I understand why modders do not necessarily want to do it because it gives way to many redundancies. But on a reasonalby fast up-to-date computer, I rather have that than having to deal with possibly outdated, obsolete or revised stuff where you never can be sure that you really have the correct version 8which may be the newest or maybe not)... At the time of first publishing this is never a problem but if as a new mod user you come along after a while (years...) and have to deal with abandoned projects, broken links, outdated readmes and what else, it is incredibly difficult to reconstruct it all correctly. SimGoober's farm mods may be the coolest farms in SimCity, but to get them to work is just a nightmare today. Some people may still take up the challenge. I forego it as it is extremely time consuming and leads to frustration rather than reward, in my opinion. Of course each gamer must make the determination for himself as to how far he wants to get involved in modding his game. In any case I do appreciate your efforts and will follow your project with interest.- 25 Replies
-
- agriculture
- dependencies
-
(and 4 more)
Tagged with:
-
Looking for more agriculture variety, but...
Tommy_H replied to Tommy_H's topic in SimCity 4 General Discussion
Alright, I will look into this. That could be an option. Thanks Nonny!- 25 Replies
-
- agriculture
- dependencies
-
(and 4 more)
Tagged with:
-
I'm either in over my head or I'm making things harder than they seem
Tommy_H replied to Bdub01's topic in SimCity 4 General Discussion
The deciding factor whether desktop or laptop/mobile should be only the transportation and mobility question for you. Even on an older laptop this game will run fine. Having said that for USD 350 you will not get a good laptop but one that will be pretty slow otherwise. So if mobility is not the issue for you, do go with a desktop. Desktop is also much more ergonomical to sit at and operate: keyboard, mouse, monitor... really depends on your need for mobility, or not. -
Some questions on Distressed and Vacant buildings
Tommy_H posted a topic in SimCity 4 General Discussion
I recently bought the game from Steam, ready-patched to 1.1.641. I am just using some fixes as per the top-10 thread, plus NAM v32. But from NAM I only installed the transportation model, the very first option from the installer. In the last few days I have just been playing with the game's tutorial Timbuktu region, specifically the "Big City Tutorial" city. I exit the tutorial right away and just play with the city for some learning. After some 160 years, I think overall I did a OK job. The city is profitable and has no garbage, (almost) no more dirty industry. Everybody is educated and healthy. Population peaked at about 52.000 and now hovers around 39 - 40.000. Affairs are basically stagnant at this point. I cannot spur much growth as C and I on the RCI meter are basically negative. I'm also running out of real estate. I think of doing it all over again or start some city at zero. I do have a whacky RCI meter I can only make partly sense of despite some reading around. I sure did rush zoning for higher densities and ended up pretty much like the OP in this thread: Sorry for the digression, here is my concrete querry: In my city, I got lots of high-rise R$$$ buildings at some point that subsequently got "distressed" when the rich walked out of me. How do you deal with distressed residential buildings in the best way? One option could be just leave them distressed. I understand during being distressed the inhabitants still pay taxes? So all you get is just the stained visual effect, or am I missing something? Other option woutd be to bulldoze the place but DO NOT rezone and hopefully upon a rebuild they build something more sensible like R$ or R$$. I mostly did this and this worked sometimes, sometimes not as they rebuilt yet a new instance of a R$$$ high-rise. Or you bulldoze AND you rezone (less dense, maybe smaller lots overall)? Is there some best way to handle that? And what about vacant buildings? I always bulldoze them and mostly rezone them as well. But not sure if this is the best way? Fire is not a problem in the city. I just bulldoze them to remove an eyesore and if the rich return, they can easily live in one of the many other available places.- 16 Replies
-
- distressed
- vacant
-
(and 1 more)
Tagged with:
-
Installing SimCity 2000 SE from disc - Windows 7
Tommy_H replied to Sim Trekker's topic in City-Building Games
Thanks Freezy for peeking in quickly. Yeah... that reassures me that digital is the way to go... -
Installing SimCity 2000 SE from disc - Windows 7
Tommy_H replied to Sim Trekker's topic in City-Building Games
You're too kind Aakl! I will just quote a sentence of his here, let's see then -
Most impressive, and it all brings back very fond memories... However looking at the graphics, I have second thoughts about buying SC2000 again... I think I just like SC4 so much better.
-
Some pretty insane stuff posted here, very cool!
-
Sim city 2000 Network edition
Tommy_H replied to The Pennsylvania Turnpike's topic in City-Building Games
I'm quickly warming up this old thread, won't take long. Does anybody knows how problematic or not it is to install SC2000 NE under current Windows 7 or (I'm on Win8) ? I'm not keen on the multiplayer aspect, but on the better user interface and screen resolution vs. the SC2000 "Special Edition". And if someone knew if there is a credible source selling the Network Edition as a digital download, that would be awesome. Thanks eveybody! -
Installing SimCity 2000 SE from disc - Windows 7
Tommy_H replied to Sim Trekker's topic in City-Building Games
Hi Aakl, oh yes definitely I would much prefer a digital download. However, I have my eyes on the SC2000 "Network Edition" rather than the "Special Edition". As I read thease days, the NE has the better interface and screen resolution, just more adapted for (old versions of) Windows. I already checked gog.com, theirs is the "SE" that is running in Windows environment however. I might settle on that, for sure. But first I wanted to explore the options regarding the "NE". It seems nobody is selling the NE as a digitial download. Any information on that would be highly appreciated. -
Looking for some lost and forgotten SimCity 2000 Cities
Tommy_H replied to RichNagel's topic in City-Building Games
Rich, you sound pretty hardcore. I may sound like an idiot, but you did not mention (or I missed to read it) that you tried to contact the original authors of the last 2 missing cities? Maybe the book author Nick D. still has some contact details? Sorry if useless post... -
Installing SimCity 2000 SE from disc - Windows 7
Tommy_H replied to Sim Trekker's topic in City-Building Games
Hi FreezyPop, it is a good while that you posted this. If you're still around, how did that actually work for you? I am having a think of getting a copy of SC2000 myself but I also read about installing problems. Your solution or that tool rather, seems very simple How do you like the game itself? I used to play it a lot when it was new, but lost the disks in the meantime. Now I have nostalgia thoughts about it... -
Getting SC4 tonight hopefully, anything I should know?
Tommy_H replied to AidanA28's topic in SimCity 4 General Discussion
Nonny, OK, I see It shows you are very organised. I also did some sub-foldering but not as elaborate. -
Getting SC4 tonight hopefully, anything I should know?
Tommy_H replied to AidanA28's topic in SimCity 4 General Discussion
Nonny Moose, I understand that these are all subfolders you recommend creating in the the ...My Documents/SimCity4/Plugin folder, right? And place the actual mods in them (of course...). Purpose is to get well-organized and remember and manage what you have/have not, right?
