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Everything posted by Chrysler Guy2
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Hunters Warehouse and Storage Co BSC Don Miguel
Chrysler Guy2 commented on Don Miguel's file in Industrial
- 83 Comments
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- industrial
- manufacturing
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(and 5 more)
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- 131 Comments
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- transportation
- station
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(and 3 more)
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- 39 Comments
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- water utility
- reward
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(and 2 more)
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I'm sure you're as sick as I am seeing cities listed with the prefix 'New' slapped hastily on. Well, now I give you a city that rightfully deserves the cliche term. I tried to keep the city in a progressive state, so that buildings would get more modern as time goes by. Every so often one ultramodern building will be built in a much older time period, I try to raze these, but just a few have some sort of speciality in their location that has me sympathizing with their construction. Sometimes they slip by because they grow like weeds. Sometimes they were necessary, as in the case of hospitals and the main el train station. This city is mostly finished, I'm probably not going to do much more with it. When I left it it had a population of 25o,ooo or so. And, as I recall, cheats were used exclusively minimally. Amontillado was founded in the late 17oo's as a fur and lumber trade port on the West Coast of the United States. The city's economy boomed, but due to poor living conditions the city's industry and landscape created, very few actually dwelled within the city's limits. In 1848, after a long summer drought, resident's angered with the mayor's overtaxation on most any freedoms set fire to the Golden & Murray lumber yard. The fire quickly spread into the streets of the city at an uncontrollable rate. 25oo of the 6345 people living in Amontillado died in the blaze. In 1850, wreckage of the city was dumped into the river and ocean, creating a new map for the city. The fire destroyed the original, confusing street system, and the new government decided to start with a variation of L'Enfant's popular and proven grid. Chicago was already creating its elevated rail system, and, thinking of the future, planners decied to also carry over an el system. Infill of the old city levelled and made habitable many of the marshes surrounding the city, making it a much more livable enviroment. Combined with its comfortable climate, it quickly became popular around the nation as one of the country's more livable cities. Many of Amontillado's old industrial firms converted and became commercial companies, mostly in commerical service. It was those factors that lead New Amontillado to be the city that grew too fast. The city's new start, an easy to navigate grid, along with immature rail yards. Former residents quickly returned to the city, but most outsiders at the time were weary of another dank, disaster ridden city. Most of the old factory workers lived meekly, yet happily, in their new, cheaply constructed homes. Industrial demand prompted the city to zone farther North. This move allowed the city to regain its economic stability and jobs, which attracted more outsiders. New jobs had the city growing at a rate too fast to allow for gradual growth. Dense neighbourhoods were quickly popping up adjacent to empty fields. Around 1856 is when industries began going commercial, which satisfied many new residants, and attracted many more. The growth of a new hub for businesses on the East side of the city prompted more R$$ and R$$$ growth in the city. The city celebrated the construction of its first steel caged skyscraper: By 1863, the first population boom was cooling off and the construction of less dense, single family home neighbourhoods began growing. A photograph from a balloon, 1864: Next chapter:Growth on the South Bank
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Completely irrelevant, but fischbob, that post was the very first of 2006 on these boards in the Midwest.
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Just checked, the population was 22445 at the time the last picture was taken. UPDATE 2: Growth on the South Bank With all the money generated from new residents, the city was able to spend it on planning out the South Bank of the city. Now people who wanted to live in the city but not in the busy, dirtied streets of the North Bank could live in a more spacious, less urban setting, yet still retaining the distinct city feel. Developement did not come slowly, as more populants yearned for the wide, open spaces on the other side. Ironically, this side of the city would suffer greatly once the housing bubble burst. That's all for now. Next chapter:Rapid advance of the suburbs
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I think that the population in the last few photos was around 25,ooo, not quite sure. I'll have to check back in the album. You'll know when I post the next update.
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Ah #$%! I had forgot the 800x600 rule. Mods:Don't delete. I'm changing them all to 800x600 now.
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- 58 Comments
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- commercial
- co$$$
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American Hardware Supply Version 2 by RJM Designs
Chrysler Guy2 commented on aldara6166's file in Industrial
- 16 Comments
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- rjm designs
- i-m
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(and 2 more)
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- 43 Comments
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Here-this mod unlocks all the Maxis buildings... https://www.simtropolis.com/modding/index.cfm?mode=details&show=254
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Hello all... I haven't posted much, but I've been here a few months viewing some of the great cities posted here and downloading many of the great mods and lots. I would like to apologize in advance for these being pngs. I realize pngs are frowned upon here, but the thumbnail program I am working with doesn't allow me to convert these to pngs. Well, lets start off. This is a city which is now about 200 years old, and I am still working on. I'll start out with some of the earlier pics and then give you a teaser. If you think it's worth me posting the rest of the city's story here, please speak up. i would have no problem filling you all in on the history, but I wouldn't like to be posting the city and not getting any attention to it. Let's start off. I apologize for the lack of a region overview and general land overview, but there really isn't much. Aside form an airport, there are no other sculpted cities in the region and the land which this city is based off is basically just a branching out river. My goal when creating cities is realism. Sometimes I will turn a demand cheat on, simply to fill in an area, then turn it off to let it 'settle.' I do a lot of 'skyline control,' meaning that if a building becomes repetitive poorly suited to its area, or too advanced for its era, I likely demolish it. Keep in mind that this is not a cheat free city. Thanks so much to all the 'architects' who have added to my city by their wonderous BATs. Anyway, here is the city at the north peninsula, after first developement on the south peninsula has been established. The city's south peninsula, first to be inhabited, features poorly planned, zany roads which make it hard for developement to take place. Hence, larger development flocked to the north to build on that part of town's strict 6x12 block plan. The sporatic South Peninsula. Due to the friendlier planning of the North Peninsula, developement is occuring at an exponential rate. Around this time the idea of the steel-framed skyscraper was just beginning to be explored, and the city's first steel-frame skyscraper can be found near downtown in this picture. The skyscraper gave a revelation to the South Peninsula residents, who agreed to expand the 6x12 blocking on their side of the city to encourage businesses and skyscrapers to return to the original city. This, however, will not happen for a number of years. The city's first steel-framed skyscraper. By the 29th year of it's existence, the demand for developement had continued to increase at phenomenal rates. (Coincedentally, this photo was taken October 29, 29.) Here we have a view of one of the city's first expirements. Nicknamed 'the isthmus,' this long block which spans the length of City Common, is designed to be a forest of ritzy residential tall buildings. Due to the engineering constraints of the day, the city planned it out in advance in hopes that the idea of the skyscraper would be perfected in later years. The red brick edifice to the right has been deemed the city's tallest and has also become the city's defining landmark. Architects at the city's college (which specializes in the advancement of the tall building) has developed the glass curtain wall. The architects, in conjunction with the city government design an extremely modern police and fire dispatch tower in the city's next expirement-a rowhouse district on the just previously uninhabitated Western Peninsula. Proponents of the rowhouse district condemn the tower saying it could destroy the aura around the soon to be built quaint stone homes. As of 1936 the city begins to put into motion the same structural elements which allow New York's Chrysler Building and Empire State Building to create a new type of building-supertalls. Although a city the size of Seneca could not yet support buildings of this stature, the city began to build up instead of out. The first plan for a new skyscraper was designed by the city architects, walls of cascading glass, like a waterfall (and maybe even a cash register). A private firm out of Chicago designed a blunt, modern Art Deco styled tower behind it. The completed towers. The idea for a classically styled rowhouse district took off, but the city's recommendation for ONLY rowhouses did not. Here I leave you. If you like this and would like me to continue, I would be glad to. I realize there are a few inconsistoncies with the designs of some buildings and the time period, but most of that will be weeded out in the future. I leave you with a teaser....
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I'm glad that there's people interested! This CJ will likely be short, due to the fact that I didn't take photos nearly then as I do now, so things will move quickly. I'll give another update later today, hopefully.
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I've done completely plopped cities in the past. There is a mod availible that unlocks all of the ingame buildings for plopping. Also browse through all the BATs (it may take some time, at 150 pages). Completely plopping a city will be awesome when done, but will take a long time to create. Also note that if you unpause the city after you've plopped all you buildings, you city will probably go to ruin because the city you just plopped buildings in has no demand for such buildings.
