Jump to content

Lot Creator

Member
  • Content Count

    407
  • Joined

  • Last Visited

  • Most Liked  

    1

Everything posted by Lot Creator

  1. DesignerCity : City Building game app

    I may had broke your game. Dyharrasburg is now the largest city on your game now. Quite a lot of things to say, but I'll prefer to do my own review on some place at a time soon.
  2. Survive the Above's Attack

    You jump out the side of the mountain, with a parachute. You're given two pills, a red one and a green one. Which one do you take?
  3. Try drying up the lake, put the output in the very bottom, the same for the pump and enable/disable them as you require. It may sound odd but I have several flooded water treatment plants which still run even being flooded, the same for some drains. It's just a minor inconvenience for now. Edit: It may require a small patch of water at the bottom to plop them but it should be all that you need, plus a tiny hill to make a height difference to drain/flood.
  4. SimCity 2013 Build It for iPhone

    I wonder why do they need all that scaffolding to build a tiny shack.
  5. Oh look, I am not dead yet. Of course, Xylo refused to add drone modules to his building. Some things just never change do they?

    1. The Avatar

      The Avatar

      What if you really are dead, and life is just an illusion?

    2. Lot Creator

      Lot Creator

      Then this message wouldn't exist.

    3. Xyloxadoria

      Xyloxadoria

      The drones would still exist though. Just not on my building.

  6. Game keeps crashing on quit

    While I have no experience of Skylines 1.07, I do know of several problems regarding nonfunctional exit buttons/crashes/nonsense. It is related with mods, but I can't quite pin which one is the larger offender. I saw once that disabling the building unlocker that is included with the game by default removed this issue, but I can't confirm it. Some graphical mods seemed to bug out the exit menu in a way, but again, I can't really confirm this. An easy way to replicate the bug is to open the content creator with some bugs and see what happens.
  7. Having had experience from importing models from other sources into Skylines, I can (almost) safely say that a 60K~ tris polygon statue can be imported without many problems. I've not really seen many limitations with Skylines and my bizarre experimentation, but I wouldn't recommend to release a mod with over 10k~ tris. One problem I can say is that you would have to rely on a repeating texture for the statue model as sometimes 2048x2048 doesn't really cut it for some models.
  8. Well the problem is that the game does several things auto generated, as a result things get hairy when this happens. I've personally not "encountered" many problems, however I can say that the way you make a model does affect how the game renders/builds the model ingame. The game is extremely picky when you try merging outside polygons from the single polygon that the game importer recognizes. Another thing that I see is that you are importing in .dae. While this is correct for practically every 3D modded game I've encountered, I've not tested this in Skylines. I personally use .fbx (autodesk file format) as the wiki recommended that file format. I don't know if this could be affecting your model in the import process for this particular model but it doesn't hurt to test by importing the model in .fbx temporarily. Also where did you get the program that does normal maps? A certain someone would like to finally do normals without B&W. Hope this helped. Edit: I don't believe file format has much to do with the LOD bug, my own import folder is a mess of models and textures, I don't even know how to do a low poly LOD (Great! mysteries revealed!).
  9. TOTO Mall (トトモール)

    I can only assume the low resolution mode for Gmax was used. My suggestion is to try to render it at a higher resolution or get someone with a spare rendering computer.
  10. Cities: Skylines Release Date Revealed

    Finally a date. All previous lessons learned from our mistakes should apply to this game. I think its worth keeping an eye out for it but proceed with caution. Unless the hype is with you, then by all means proceed.
  11. Cities XXL Now Available on Steam!

    Uneventful launch, basically the same game as CXL 2012, what's more to expect? Oh I forgot, its now $40. Another city building "game" to write down in history as failure. Hope for the best in the future.
  12. modern NYBT?

    @Reddonquixote Somehow I doubt that would be your fault, it seems the lack of those modern midrises and the renovation of maxis landmarks are quite obivous once we are this stage of BATness(3Dsmax level, HD rendering, nitelite, etc) and thus I could safely say this topic is really about adding those details to our cities instead of focusing on 50~100 story buildings. By the way, I do like how you are going with the statue, rather a refreshing take on the monument.
  13. modern NYBT?

    Falling back into topic, I had recently done a 2005 renovated building from LA in blender not long ago. This seems just as simple to do, I would agree with Hotwheeler that the lot would be something small such as 2x2 or 2x1 or even as small as 1x1(lets face it, we sometimes need 1x1 filler buildings). I wouldn't mind to do it, but I'd need some more info on buildings like those. I don't usually go into google earth or google maps so I have only my imagination to work from.
  14. Simcity Free Mod ,Specials

    Hello, I have been seeing a series of uploads from you lately. I am not the first to say it but could you please clarify what the mod does? I do not say it to annoy but your mod can be suspended by the admins because it doesn't have a clear description of what the mod does. Some could say its a bad file or it can be good. Just please clear up this confusion, thanks.
  15. SC4B Advertising Co.

    More like 1x1, windows are still huge. Still, I don't downvote it. However you still have to understand scaling and sc4 height. http://community.simtropolis.com/files/file/2417-power-pack/you can use these Gmax models for height reference if you want. Search STEX for gmax models and tutorials, those can further help you in your venture.
  16. http://lotcreator.deviantart.com/art/Sneak-peek-505622839 5 points to Hogwarts to who can find the building this was based on (Hint: LA,CA)
    1. Dazzyls

      Dazzyls

      Is it in downtown LA?

  17. TMW - 2 Year Anniversary | "Across the Milky Way"

    How do you have the patience to render all of this? xD I've just finished up on an 7story apartment building and that was quite the feat. I feel bad for not have seen your episodes more regularly, but owell. I like what you did, hope more for 2015!
  18. Boring Offices

    Looks nice,although the lots could use some air freshener if you know what I mean. :P
  19. Panem.zip (Hunger Games Region Map)

    To be constructive about your map, its fine as it is, although it seems some parts of the map diverge entirely from the actual Panem map. My suggestion would be to try a greyscale approach to the actual map or ask some of the sc4 mapping experts on how to increase the detailing. I just say that because Florida is pretty intact in your map which was odd from the actual map. I will not rate or anything, but take my work that I do like it and I can hope you do great content in the future.
  20. FrankU Dutch University

    Well, to be honest its a bit small. I like the buildings and all but in comparison some universities are larger than 10 x 20. As a result its smaller than some people expect. I personally don't see a problem with the lot but its not my style, still I wouldn't downrate it because of taste.
  21. Central Bank of Brazil

    Nice work on this one. Reminds me of some buildings I've seen.
  22. The Guess Who's Next Game!

    |: no Kisa?
  23. st challenges Best Picture Competition

    I accept the challenge. Destiny 21 (best viewed full): Vs. Good Luck.
×