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183 GrandAbout JessiLaurn
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And yes, more mountain-climbing rail:
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When you have to get your railroad up the freaking mountain....
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Many thanks for fixing the issue with diagonal Monorail and Heavy Rail.
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- nam 48
- network addon mod
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REQUEST: STR Viaduct. Primarily for the purpose of road/highway underpasses beneath STR rail.
- 1,636 Replies
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- NAM
- network addon mod
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IN SEARCH OF: SLOPE-ENABLED REWARD CEMETERIES I have, and have been using for the past 18 years, the park slope mod, allowing the Maxis parks to conform to terrain slopes. What I'm looking for, and hoping that someone has done by now, is a similar mod for Maxis reward cemeteries, allowing them to conform to terrain slopes as well. There's nothing quite as small-town traditional as the hillside cemetery... and currently, the closest you can get is a cemetery on a plateau.
- 21,146 Replies
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- simcity 4
- custom content
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And a bit of a zoom in at the Kanmon Straight between Kyushu and Honshu, with Kitakyushu Airport out on its little artificial island.
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The area around Nagoya has gotten downright sprawlish.
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The grain belt southeast of Sapporo is coming along nicely...
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As I'm using monorail in place of the Shinkansen, Fukushima includes both monorail and heavy rail tunnels between Honshu and Hokkaido:
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Ishinomaki and the Kitakami valley area:
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I'm currently working on the massive Japan map from the STEX. Progress is progressing. Tokyo and the surroundings. Yes, the Tokyo Bay Aqua-Line is half-bridge, half-tunnel:
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Thank you, Flann. I'll look forward to the next release (and until then, will just hold off on developing those cities where this would be an issue).
- 4,090 Replies
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- NAM
- network addon mod
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Installed NAM v47, and am having an issue I'd not experience with previous NAM versions (mind, I think my previous version was v40 or so). Long story short, diagonal monorail crossing orthogonal heavy rail winds up with the textures of both vanishing...but only when coming at the diagonal monorail from one of two orthogonal orientations, as shown here. It's not just a texture issue, either; it breaks transit on both networks. I've tried this with and without Hybrid Rail installed, with the same effect. What gives, folks?
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- network addon mod
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You can do some fairly fun things with slip lanes...
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