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Popular Content
Showing most liked content on 09/01/2023 in all areas
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8 points
Version 1.0.0
563 Downloads
Thanks to @Tyberius06 @NefasNecro and an anonymous donor for supporting me. Specs: This DLC contains buildings and props. Does not include lots. AGC_Buildings_AJapan_ AGC_Props_AJapan_ I will update this DLC constantly so you must be on the lookout. Includes MaxisNite & Darknite Scale of the models: 133% on all axes. Installation: Unzip the "Barroco Hispano DLCs" in your Plugins Folder (I highly recommend respecting my folder system because I plan to export or update thousands of BATs). Now you can make voluntary contributions to support me in continuing to create more content for SimCity 4 (I decided to use Paypal instead of Patreon because I want everyone to have access to my content). https://www.paypal.com/donate/?hosted_button_id=WF9FDNHXCHDVU Thanks to the few people who have donated to me. -
6 points
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4 pointsI have been working on this expressway interchange with a toll plaza by @riiga. It came to life with the MMPs. This railway depot is at the confluence of several major regional and urban railways. NWM mods from SimCityChina: JackXu88 http://www.SimCity.cn/thread-108982-1-1.html lrdcq https://www.simcitychina.com/thread-83513-1-1.html Maxis Highway T21 Pylon mod: AdolfPikachu: http://www.SimCity.cn/thread-99748-1-1.html
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3 pointsBe glad to send you some of this 100% humidity too, if your lacking. That's all it ended up being here, just a couple of rain days. The storm blew out my neighbor's water heater, which I had to show him how to re-light. The excitement never ends at Jack Acres! How about another city park, for the entertainment of, apparently no one here...
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2 points
Version 1.0.1
521 Downloads
Just a simple re-lots replacing the trees on the original with the Neko Seasonal Cherry Trees. Initially intended for personal use only in my gameplay, but I guess I can share so people that interested can have it too. Dependencies 1. NOB Dependencies Pack 2. NekoPropSet01-2 (scroll down on that page and you'll see the file with the download button) 3. NekoPropSet03 Which One to Download? There are 2 options available for you to download. You can have both, but I recommend choosing one since they look the same. NOBs_Edo_Suiro_Neko_Cherry_Park_Fixed.zip - updated with some fixes and the lots available on the Park menu. NOBs_Edo_Suiro_Neko_Cherry_Landmark.zip - the lots available on the Landmark menu. Some might prefer this since their park menu already has too many items, but you'll need to replace the original Edo Suiro lots if you already have them before if you choose this version. Installation 1. Make sure you have all the dependencies 2. Extract the zip and move the folder into your Plugins folder. Credits - NOB for the props & original lots - Neko Punch for the cherry trees & props - @Tyberius06 for the updated version with new IDs and fixes Showcase Also, here's a short video showcase: https://youtube.com/shorts/-KDoVu2Lo4A It's my first time trying to re-lots, I hope it's useful. Thanks! -
2 pointsHi, I believe this is an RTMT station from the v3.60 or from the Interim Tram station expansion. I believe it also will be included with the RTMT v4 (whenever it will be released). - Tyberius
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2 pointsUnfortunately, pretty much any sort of GLR/Tram development stopped dead in its tracks when our whole GLR/Tram development group retired about 12 years ago. I've wanted to see Tram-in/on-OWR happen for awhile, as it's quite common where I am . . . though the lead developer on that project was actually vehemently opposed to the idea, so that was why it never happened in any form while development in that area of development was active. We haven't had the personnel to get it going again, and there's also the matter of trying to modernize the implementation of the Tram and Elevated Rail Dual-Networking across the board (i.e., not puzzle pieces). -Tarkus
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2 pointsThank you so much! I downloaded these a long time ago from SimCityChina. Unfortunately it's extremely difficult to get an account at SimCity China now. The website has to obey China's Communist Party laws. You need a QQ account too which requires your personal data. And under Chinese law now they have to share that with the Chinese government. You also need an invite from someone inside the forum / QQ to get an account. I don't have any of those sadly. Anyway I will leave them here given how difficult it is to access the site if you're outside China. You can see the SimCityChina links in the attachment to respect the creators. SimCityChina is a special case so I hope this is OK since it's unobtainable elsewhere. JackXu88.rar lrdcq.rar zz_Highway Pillar MOD 2 Adolf Pikachu.rar
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2 pointsCurrently the best places to buy buildings for a decent price are Kitbash3D, 3DSky, evermotion and bigmediumsmall (I bought the Japanese buildings I'm working on there). https://kitbash3d.com/collections/kits https://3dsky.org/3dmodels?subcat=building&cat=eksterier https://www.bigmediumsmall.com/ https://evermotion.org/shop/cat/396/archmodels It's quite tedious to assign textures to materials (some kits come with up to 1k textures), add night lights, render, but it's something I'm willing to do. Some of these kits are up to 15gb in size so what I do is collect the money to my paypal and then buy it (I can put my own money to buy a kit in case it is needed).
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1 point
Version 1.0.7
104,332 Downloads
What does this do? Fixes a serialization bug that could corrupt the savegame, particularly when mods are installed that modify existing exemplars (i.e. Prop Pox). Resolves a crash-to-desktop when hovering NAM puzzle pieces over transit-enabled lots. Allows other DLLs to load into SC4's memory without a GZCOM framework. Requirements This fix is made for versions 640 and 641 of SimCity 4 on Windows. Version 640 is a fully-patched SC4 retail copy, and version 641 is a fully-patched digital distribution version (i.e. Steam, Origin, GOG). Although v641 is supported, it has only been officially tested on Steam. Installation Unzip to Documents\SimCity 4\Plugins. To see if SC4Fix is working properly, check the title of your game window. If you are playing in fullscreen mode, alt-tab out and hover over the SimCity taskbar icon. The titlebar will show "SC4Fix (version #)" if loaded properly. Repairing cities already affected by Prop Pox Thanks to kingofsimcity for these instructions: In the region view, open the graphics settings and change City Detail to Low. Close and relaunch SC4. Open the offending city tile and save immediately. Exit to region without saving and change City Detail back to High. Close and relaunch SC4. Open the offending city tile and save again. Demonstration Click here for a video showing the ability to hover puzzle pieces over transit-enabled lots with this DLL. Development Thread and Source Code Development Thread Source Code -
1 point
Version 1.2.0
710 Downloads
KK Transmission Substation Pack w/Hookup Built by Kloudkicker Industries. This is a AMPS Certified Mod. PLEASE REDOWNLOAD. The original files were bad and not working. Delete the old folders by following the Before Installing instructions below. I don't know what happened and could not fix them, so I just remade the lots with very minor changes. I am very sorry for the mistake's and any inconvenience it caused. Two brand new 2x2 lots, producing 600 MW of power and 5 R$$ jobs each and comes with maxis transmission power line hookups. Each has a slightly different look using the same props, some arranged differently. The main difference is in which direction the transmission power line will visually connect to. One lot connects to the right side and the other lot is from the back side. You can use these lots as is, one or both. Remove the file you do not wish to use. They can be used as they were deigned to be, intended as core files for a mod underdevelopment and is in testing stages. More information about AMPS can be found in the AMPS Development Thread. Stats: (Each) menu location= Power life span= 100 years plop/bulldoze cost= 1500/750 Budget cost=-150/month power/water consumed= 0/1 pollution= air 0, water 0, garbage 1, radiation 0 pollution radius= garbage 0 Dependences: (Both) SM2 Mega Prop Pack Vol1 https://community.simtropolis.com/files/file/32980-sm2-mega-prop-pack-vol1/ SM2 Mega Prop Pack Vol4 https://community.simtropolis.com/files/file/33304-sm2-mega-prop-pack-vol4/ SM2 Mega Prop Pack Vol5 https://community.simtropolis.com/files/file/34316-sm2-mega-prop-pack-vol5/ *wire pole3-0x6534284a-0x9dd0f4c0-0xc1a79d4c.SC4Desc *wire pole3-0x5ad0e817_0x41a2573f_0x30000.SC4Model *wire1-0x5ad0e817_0xe4a413ca_0x30000.SC4Model *wire3-0x6534284a-0xb2682b4a-0x952156a0.SC4Desc *wire3-0x5ad0e817_0x64a40ff2_0x30000.SC4Model *wire1-0x6534284a-0xb2682b4a-0xd5215692.SC4Desc *These six files are from the Transformer Substation download https://community.simtropolis.com/files/file/31217-transformer-substation/. The folder they are in is named "Transformer station with maxis power line hookup". NOTE: All of the dependences are required for a complete looking lot; without any brown boxes, missing textures or objects. Name of included files: KK_T Substation wHookup-Back_6da035fd.SC4Lot KK_T Substation wHookup-Right_8da0361c.SC4Lot KK TSubstation Pack (NEW) README.txt KK TransSubstation-Both.jpg Before Installing: The old folder needs deleted due to the files not working. They can be found in one of two locations depending on time of downloading; 1.) parent folder "Kloudkicker Industries", delete subfolder "KK_TransmissionSubstationPack wHookup" or 2.) parent folder "Kloudkicker" subfolder "Electrical" than delete subfolder "KK_TransmissionSubstationPack wHookup". Name of files removed from above step: KK_TransmissionSubstation_Hookup-Back_2x2_8d5a5227.SC4Lot KK_TransmissionSubstation_Hookup-Right_2x2_cd5a5243.SC4Lot Also remove the text document and pictures: KK TSubstation Pack w Hookup README.txt, KK TransSubstations-D 1.jpg, KK TransSubstations-D 4.jpg; if kept. Installing: After downloading, extract the folder and open it. Than open folder inside named "Kloudkicker" and open folder in there labeled "KK T SubstationPack w Hookup README". After reading the README text file inside, remove folder "KK T SubstationPack w Hookup README" and store it in a separate place other than the two plugins folders or discard it. Take folder "Kloudkicker" and place it in the Documents SimCity 4 Plugins folder. Enjoy while playing. Uninstalling: Bulldoze all of the lots in every city they were placed and then remove the files from your Plugin folder. Oh no, did I just say that? Credits: I would like to thank Simmer2 for providing the very nice props. Also I would like to thank you to all of the Simtropolis community, SC4D and Maxis of course. But a Big Thanks goes to Dirktator, the founder of Simtropolis. If it was not for him starting Simtropolis in 2002, this could not of happened. Thank you Everyone. This lot was redesigned by me(Kloudkicker). These lots have been tested. Much care has been take to ensure that there are no errors, but this does not mean that errors do not exist. How can anyone ensure that when the game is not perfect itself? Use at your own risk. Feel free to use this mod for any reason. Please, just give credit when it's due. However, Do Not upload this mod to any site without my permission. KK 17/03/2021 Updated April 18, 2021- No change to lot file. Only the folder structure and install instructions. Same changes also made to the enclosed readme file. Updated May 7, 2021- New files to replace bad ones. New custom menu icon added. Enclosed readme file updated, also a new "Before Installing" section added. Used two less dependences. -
1 pointREGIONAL Time to grow again! This massive urban study will change the face of a huge neglected zone of the external ring in the south-east sector. Grand scale area: Preliminary study of the average airspace in the area: Commercial (blue) and residential (green) lots in the first master plan Detail shows the indicative volumes and potential highrises in orange. A new sustainable satellite city with parks and business districts, (and future house for new 100000 citizens), will rise here. This project is officialy U/C!
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1 pointIf we ever meet irl, remind me to show you my "light a cigar with my thumb" trick.
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1 pointThank you, I wasn´t aware there excisted a LotPlop option beside BuildingPlop PlopBuildings option. Assume, some lot´s wich I was looking for before. Limited GUI search options, at least there´s a chance you might find a certain bat or lot little more easy than scrolling the menus for ever ! Sincerely yours, Kschmidt
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1 pointYes very good point and will check out the rain mods as well, plus the amount of smoke in the air can't be healthy Thought it was time for some overview shots
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1 pointPictures with rock outcroppings look cool... Is this the regular terraforming job that you did there or is this some kind of ploppable or something? Because if it's vanilla it certainly doesn't look like it!
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1 pointThis is awesome! Reading through it reminds me of a great old Time-Life Books series I have had since childhood, The Seafarers, specifically the volume The Dreadnoughts. The storytelling of the naval arms race culminating with the Battle of Jutland and the scuttling at Scapa Flow, told alongside period photos and paintings, was nostalgically captivating. I am excited that I get to experience that nostalgia again through this city journal.
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1 pointPlace the .dll file in your plugins folder, open the game and enter a city tile, and hit [CRTL] + [x]. That should open up the cheat box and you can enter in whichever cheat you want, including LotPlop.
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1 pointIt's very good, the idea of that highway interchange is great, it looks good!! By the way, how did you manage to enter simcitychina? I see that you published some modifications that you used, and they are from that page, could you tell me how to enter that page? is that there are several buildings and other items that I would be interested in downloading
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1 pointIt could have been worse -- at least you've still got your eyebrows......gas water heaters are good at removing them!
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1 point
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1 pointYup! My suggestions- a textured grass brush(maybe 2 wealths) like the dry grass version, a dark earth and sienna dirt brush and maybe an expansion on the Lake brush to include a few colors closer to plop water. For fun, a debris brush. Well, dodged another hurricane, a measly CAT3. But it was still noisy enough to wake me up at 3AM. My progress today-
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1 pointYup, growables, medium density 1x1 commercial services IIRC. You should be able to fin them with BuildingPlop or LotPlop, which can be somewhat easier, by searching by zone type and lot size.
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1 point
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1 pointMoonlight’s El-Rail and BTM mods still work as they always did. However, it seems like something is conflicting (overriding) the mod. You should place these mods in a folder that loads after the NAM. There will be some missing support in terms of NAM features that are newer than the El-Rail mod. I am working up to updating it, I’ve almost finished the BTM updates but it’s an awful lot of work. So it may be a while before I get round to the El-Rail mod.
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1 point
Version 1.0.0
921 Downloads
A take-it-or-leave-it random pack of ploppable and growable models (& lots) designed for my Mediterranean metropolis that I thought I would share. This pack includes some HD models and silly little lots and is far from perfect. I also threw in a common house found in my beautiful hometown of Los Angeles, California. - Many of these models are found under the Parks menu - Retaining Walls are found in the Power menu - Images do not display every item in the pack Enjoy! -
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1 point
Version 1.0
20,773 Downloads
Use this as a walkway along your riverfront. Before you place this, please terraform so that the land is straight and level, and leave a cliff to the ocean. Basically, use the same technique as Pegasus' canals, only on one side. This set consists of 4 lots*: One 1x3 entrance, One 1x1 walkway, and Two 1x1 endpieces *Brownstones and other buildings shown in screenshot are not included. These lots cost $40 each to plop, $10 to maintain, and $5 to bulldoze. -
1 pointHi Simtropolis friends! I just wanted to share with you the last region where i'm enjoyng spending my free time in SC4. It's been almost one year working on it, and still there's a looot (very very lot) of work to do. I will later provide you better details of the region history, layout and city's screenshots when work will be done or pretty done (maybe i will open a new city journal).. but for the moment you may notice that the ground is completely flat: that's because i was sick of have to deal with mountains, rivers, lakes since i'm not very into landscape design rather than urban design (in real life i'm a building architect). Hope you will enjoy the view. I take the opportunity of this post to wish you all happy Christmas Holidays and Happy New Year! See you soon.
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1 pointjmyers2043 over on SC4Devotion has a number of residential Craftsman style houses, which help vary and dilute the standard Maxis pool. In fact, anything by jmyers2043 is good, download his whole catalog. I love the stuff that @dk1 did here; it's been ages since he's uploaded anything, but what he shared was great.
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1 pointIn the last episode our time machine traveled back from the origins of the city of Worsaw to the 16th century. But what happened in the following times? When the city became the capital of the two kingdoms of Volenia and Polimia, it experienced a period of further expansion and wealth. As the inhabited area extended beyond the first circle of walls, a second ring of ramparts was needed and while the great Baroque churches and government buildings were being built, the central island became a busy freight yard. Let's explore it!
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Version v2
2,957 Downloads
Commie towers Based off of a real buildings in Belgrade,Serbia from photo referance. Including 3 lots...two LM and one low welth res lot LM 2x4 with one tower.monthly cost 148,plop cost 98900 LM 8x9 with 3 towers:monthly cost 148,plop cost 98900 (there are trees on this lot but since they are all growable you have to wait a couple of years to see them) Growable lot: capacity 2012 low welth sims growth stage 8 lot size 2x4 Installation: Copy/Extract the delija21 parent folder into your Plugins. If you've extracted the ~Documents folder you may remove it from the Plugins, but keep it in a safe location. Dependencies: SC4D LEX Legacy - BSC Common Dependencies Pack v9 (and above) The below listed dependencies are all can be found in the hereby linked dependency pack compilation. BSC MEGA Props SG Vol01 v4 BSC MEGA Props CP Vol01 BSC MEGA Props Gascooker Vol01 v4 BSC MEGA Props SWI21 Vol01 v4 BSC Textures Vol01 BSC Textures Vol02 BSC Textures Vol03 v6 PEG SPAM Super Resource Pack (PEG-SPAM_TEXTURES_RESOURCE_b200) PEG-MTP Seasonal Woods v208 SFBT Essentials (only for the Complex for the flora) I know it's a lot of dependencies but if you have the most popular dependencies in your plug-in folder you wan't have any problems This time both BATs and LOTs are made by me....hope you like it edit: 30.05.2026 - Tyberius: general clean-up and updated dependency list yet again. The upload also got PIM-X'd. edit: 28.05.2021 - Tyberius: updated dependency list fixed model TGI reference issue. -
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Version 1.0
5,392 Downloads
Clarendon Enterprises Hello everyone... This is a Stage 8 CO$$ growable building on a 2x4 lot. This lot will only grow on the left side of corners. It is based on a building in New York City on Park Avenue just north of Union Square (215 Park Avenue South). Even though it's really a New York building, I set it so that it grows on both the New York and Chicago Tilesets since I modeled the roof junk and building shape based on Chicago buildings like Brown & Sons, Fisk Insurance, and Ham LLC. I hope you enjoy. Here are some additional statistics: Building Type: CO-$$ Growable Building Stage: 8 Lot Size: 2x4 (will grow on left corner only) Pollution at center: 5, 5, 4, 0 (air, water, garbage, radiation) Pollution radii: 5, 6, 0, 0 (air, water, garbage, radiation) Flammability: 40 MaxFireStage: 4 Power Consumed: 26 Water Consumed: 326 Tilesets: Chicago, New York Building Value: 8824 Capacity Satisfied: CO-$$ - 1263 Dependencies: None -
1 point
Version 5
4,875 Downloads
Based (but modified) on gwail articulated bus model and the script made by Olasz from NAM team, this pack contains 10 models based on Sao Paulo Bus painting. The Models have only 2 parts (front-back, not front-mid-back like gwail model). They will combinated if you put 2 or more models at same time (Example: can appear the front red and the back yellow if they are in plugins folder) The file "KlyteEP1.dat" contains the files what are common to all models and, without this file, the busses will not work. The others files are in format "5.X.5.2.dat". The "X" number say the color of model: 0- Purple 1- Light Green 2- Dark Blue 3- Yellow 4- Red 5- Darker Green 6- Sky Blue 7- Brown/Maroon 8- Orange 9- Gray No dependencies. Enjoy! More at SimcityBrasil (in Pt-BR and English) PS: All Textures is in HD. So, use the Hardware randering to use these buses. -
1 point
Version 1.0
5,579 Downloads
NDEX James Morgenn Diagnol lot Revision I made this lot because I, myself, have noticed the lack of diagnol buildings which makes designing diagnol networks in SimCity 4 very difficult and unrealistic. So, that's why I've created this new lot for DuskTrooper's James Morgenn Center. There are many possible diagnol networks for the lot so please post any you discover. I'd appreciate it! Stats: Bulldoze Cost: 10,000 Demand Satisfied: R-$: 250 R-$$: 250 R-$$$: 250 Jobs: CO$$$ 7625 Landmark Effect: Magnitude: 500, Radius: 500 Park Effect: Magnitude: 10, Radius: 10 Plop Cost: 125,000 Appears in the Parks Menu Dependencies: https://www.simtropolis.com/STEX/index.cfm?id=4141 Custom Icon, modding, and lot done by DragonAnime Special thanks to DuskTrooper for the excellent model. Thanks, and enjoy. -
1 point
Version 1.0
8,595 Downloads
This is a recreation of the Insurance Plaza building from SimCity 3000. Lot Details and Information Building - Co$$ Growable Lot Size - 3 x 3 tiles Lot Wealth - Medium Wealth Tileset(s) - New York Jobs - Co$$ 3080 Bulldoze Cost - $1260 Max. Fire Stage - 4 Flammability - 40 Power Cons. - 42 Water Cons. - 803 Air Pollution - 10 over 5 tiles Water Poll. - 10 over 6 tiles Garbage Poll. - 4 over 0 tiles Dependencies - None Installation Auto Installation: Double-click the installer file to start the installation. The program will guide you through the process. You can change the default installation path, but we strongly suggest to keep the standard folder in order to make future updates and additions easier. MAC Users: File Juicer (https://echoone.com/filejuicer/forwindows) should enable you to use this installer package. Un-Installing: To un-install the files, simply bulldoze every lot from this download in your cities and delete the files from the plugins folder afterwards. Download Locations - Lot files go to My Documents\SimCity 4\Plugins\BSC\Don Miguel\Insurance Plaza. The ReadMe file goes to My Documents\SimCity 4\STEX_Downloads\BSC\Don Miguel. It will launch automatically at the end of the installation. Note about Nightlighting Effects In order to see the nightlighting, you must install the EP1-Update 1 for Rush Hour/SimCity 4 Deluxe, and then afterwards, install the SC4-Update for nightlighting. If this update isn't installed, you won't see any lighting effects on custom BAT buildings. Disclaimer The usage of this download is on your own risk. Feel free to modify the lots for yourself and show them in your City Journals, but please don't distribute them without permission. Credits -
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