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Samu64d

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About Samu64d

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    Hitchhiker

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  1. One of the main limitations of the Lot Editor is that a single lot cannot have more than 1024 props on it. When you reach the limit, the LE will not notify you, but when you click the save button, the excess props are silently discarded. The LE of PIM-X will raise an error, IIRC. The only way to handle this is to split the lot into smaller lots. Now, I have a question for anyone working with large/modular lot systems: How do you manage to get proper alignments (of prop LODs, textures etc) and working with continuity if you can visualize only one lot at a time? Is there a way to preview two lots side by side without visualizing in-game the lots?
  2. Show us What you're Working On

    Working on the first train terminus
  3. Show us What you're Working On

    This plaza is a proof of concept where I'm testing my new models. It's the first piece of a my mega city (I have attached the project below)
  4. BAT4Blender

    Any news on this?
  5. Show us What you're Working On

    So after a long time I near "completed" a city in SC4. It's not perfect sadly I'm not an expert of base textures and I dont know how to properly produce they in large quantities but this is the final result I think:
  6. Help me remember a sc4 website: it was like a sort of wikipedia with immaginary sc4 nations extremely well made. I dont remember the name...
  7. Can't find it?... Ask here!

    Hello everybody. Years ago I downloaded a sort of ploppable water color lots changing the water color in spots. Now I cannot find it. Any help?
  8. A Thread To Discuss DLL Mods

    I'm wondering if with DLL mods it's possible to resolve the region scrolling bug
  9. Show us your Camera Angles

    So you model the S3D files with basically an hex editor?
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