This mod may not be compatible with the "All 3 CityHalls Modd Reward fix". This plugin is intended to supersede that file's behavior.
This is a DLL for SimCity 4 that makes the City Hall reward upgradeable. Instead of implementing the three City Hall stages as separate reward lots, this mod implements Maxis' originally intended behavior of actually replacing the City Hall lot as new stages are unlocked. It also prompts the user with advisor messages asking if they want to upgrade the reward, just like the airport upgrade behavior.
This mod is part of my effort to deconstruct the internal game interfaces. The development thread can be found at this link. Source code is over here.
The user is prompted monthly to upgrade to stage 2 when the city's population reaches 45,000, and to upgrade to stage 3 at 95,000. The mod also adds a cheat code, "UpgradeCityHall," that forces the upgrade prompt to appear regardless of population.
Unzip to your plugins folder.
On Windows and Mac versions other than the App Store, this is in Documents\SimCity 4\Plugins. On the Mac App Store version, this is in ~/Library/Containers/com.aspyr.simcity4.appstore/Data/Documents/SimCity 4/Plugins. Create these directories if they do not exist yet.
You must install SC4MacInjector before using this mod or else nothing will happen.
Tested and working on 1.1.641.0 (Steam/GOG/Origin) on Windows and the Steam version of SC4 for Mac. Also works in combination with SC4Fix and the Extra Cheats DLL. Untested but should work with any version of SimCity 4 Deluxe or SimCity 4 w/ Rush Hour.
The login abilities via Facebook and Google+ seem to be broken again as getting this message from trying with Facebook..
App Not Setup: This app is still in development mode, and you don't have access to it. Switch to a registered test user or ask an app admin for permissions.
Just thought I would let you know that the issue has cropped up again..
By Chief ZDN
Security is important. Lots of sites have a security center. Imagine if I am a security researcher/white-hat hacker and I found an exploit. What should I do? Is there a security center? Is it private? Does the community have a good disclosure process?
By Chief ZDN
The major redesign of the site header led by @corinagrigorovici (eh, @CorinaMarie) and @CycleDogg (again, I mean @Cyclone Boom) is awesome. A new logo is included in the top of the logomark (text as a logo). This change also brought a new thing, @A Nonny Moose memorial button with its tooltip. But, anything in the world isn't perfect. Simtropolis' header has some flaws. The logo location is above the logo, which not fine. This isn't a problem if the logo isn't too tall like the Walt Disney logo, but our logo is too tall. So, we need to resize our logo so the logo isn't too tall. Or, switch to unstacked version, like SimCity 4 Devotion or Ubuntu did. If two choices aren't sufficient, you may switch to logomark only version, while using the logo in cases like Twitter avatar. The memorial button location isn't fine, thanks to the very tall logo. The fix is relevant too, fix the logo first, then align the button if not correct.
I hope you'll accept my suggestions. Sorry for mistakes.
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