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27 minutes ago, Barroco Hispano said:

@hugues aroux That's the best way to use it. I might make it a base texture later (I'm too lazy about mipmaps and IIDs). *:thumb:

@Dreadnought The only way to eliminate repetition is to use 2k textures, the game supports them but the problem is that they take up 3 times the size of 1k textures :}

image.png.ddd0c4c1ceb30b8efa415e8ef0b9a546.pngimage.png.5813ae3560d68ea4ce06825ba126da86.png

Awesome as always

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1 hour ago, Barroco Hispano said:

Well, it doesn't look so bad.

image.png.235918222daa470f5a77118f6481a020.png

Se ve bastante bien

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4 hours ago, Barroco Hispano said:

Well, it doesn't look so bad.

image.png.235918222daa470f5a77118f6481a020.png

Looks good to me -- ! *:thumb:

Any possibility of diagonal pieces - ?  *:???:

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In Italy, for thirty years under the Borgias, they had warfare, terror, murder, and bloodshed.  But they produced Michael Angelo, Leonardo Da Vinci, and The Renaissance.

In Switzerland, they had brotherly love and five hundred years of peace.  And what did that produce?

The cuckoo clock !

(Harry Lime to Holly Martins...Graham Greene's THE THIRD MAN...1949)

************************************************************************************************************************

"History is but a pack of tricks we play upon the dead." --- Voltaire

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Visit my City Journal -- https://community.simtropolis.com/journals/entry/26547-introduction/

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  • Original Poster
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    The struggles of being stubborn until you get it.

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    ---

    This was a tight fit with 0 tiles to spare. Needed for interchange expansion featured on the interchanges thread

     

     

     

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    4 hours ago, Barroco Hispano said:

    Yep, I'll try to make the diagonal version later. *:thumb:

    image.png.0c2676d26aad0cc0d118797aced3143b.png

    image.png.ec4191579351ee216952d081ed0c9baa.png

    Love it!!!! Would you upload this soon??? Please!!!

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