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This plugin mainly offers prefabricated parking modules (ortho) Straight or Angled. To which are added 240 Lots (1x1) for lovers of precision, and adapt your POP parking to the geometry of the roads and surrounding spaces. (ortho and diagonal).
An included guide provides all the details, here is a summary.


Composition of the pack:
POP. Prefabricated Orthogonal Parking. 21 Lots of 1x3, 2x3 and 3x3. Everything you need to build a large parking (ortho bays) or a simple 3x3 parking, in just a few clicks.

Bus prefab A, bus prefab B, Road Station. Prefabricated bus Parking. car parking, bus stop and subway station

Small Parkings. Mini parking lots when space is scarce. Parking of 1x1, 2x1 and 2x2 ; Rural and urban

Loop Parking. 3 Lots : entrance, middle and end, for variable length.

Alley Parking. 8 Lots to make ... meandering alleys between the buildings. Lane of 2 tiles wide (2x2, 1x2).

StreetSide A. 14 Individual parking lots (1x1) joining together to form ortho and angle parking along street. The bus tile is a bus stop.

StreetSide B. 7 Individual parking lots (1x1) joining together to form parallel parking along street.

StreetSide C. 10 Lots of the «Alley parking» type but in 1x1. The tiles can either form an alley or a «streetside».

Meadow. 23 lots for rural parking. Failing to be useful as a parking lot, for decoration near fairgrounds, concerts, ...

Finally… 240 Lots, base set for ortho car parkings. Orthos and diagonals entries. Diagonal parking. Angle parking. Ortho and diagonal lateral lanes. Back yard.

.. on the occasion of the textures update - see the Scoty MP textrues dependence - and the related "Fabrik",I've added a new set of icons and a few minor modifications on Lots.

DEPENDENCIES
Scoty MP textures (Essential ! *;) )
Scoty MP essential (and is dependencies)
Grfe Flora pack
Grfe Hedge & Grfe UrbanPack & Mattb325 : BSCBATPropsMattb325_Vol02
Helpers SPOT
SHK parking pack
OrangeTSC MegaProp V.01
>> v. 1.3 SFBT_Haltestellen_Fluggi_khoianh_Props.dat (can keep only the SFBT_Props\ dir.). << New file/link  
Nams PROPS PACK Vol 2
Nams props pack vol 1
LRMv5 .. Only "Models & Props.dat" and "LightCones_MaxisNite.dat" or "LightCones_DarkNite.dat"
Simgoober stations .. only SG_BusStopLg.dat
>> v. 1.3 .. Submenus > Submenus DLL .. and optionally .. Scoty Submenus 

Take a look at the guide !

INSTALLATION and selected files.
Unzip the “Scoty” directory in your “\Pugins” directory. Then go to the “scoty modular parking” directory. The plugin includes lots for RHD and LHD, so delete the sub-directories (nnnn_nnn_[RHD/LHD]) which do not correspond to your driving direction.

Also choose the second submenu directory to keep: SMP_SubMenu_LHD|RHD.

As you have downloaded the dependency "scoty MP textures":
.. then in the directory \scoty_textures\SMP_base_texture_CHOOSE_ONE -> (!) choose one of the 14  background texture and delete the other files.

.. Keep one of the street: Maxis, Tarsealed Street of Rivit or WestWindStreet -> Files scoty_MP_tex_Str_[Maxis|TSR|WWS].dat - delete others !

 

About the plugin
(without Submenu .. All the Lots of Scoty MP appear in the Menu: Utility - Power).

Almost all the Lots are for decoration (park).

With the exception of the two StreetSide A and B packs, only Entrance Lots are effective. They are symbolized by a yellow triangle on their icons in the menu..
All Lots use SPOT helpers (little yellow cubes) to ... help you position Lots relative to each other. They indicate the traffic lanes and the direction.

And … This plugin has been optimized for Mac 64bit.

 

Thanks to all the Modders:

@Girafe (cars and flora ... ), @RebaLynnTS (SPOT), @Orange_o_desespoir (props), SFBT Team (props), Andreas (camping RV), @namspopof (props), @MandelSoft (LRMv5), @moto.kloss (bus), @SimCityFreak666 (euro bus), @mattb325 (station, props), @SimGoober (stations)

 


What's New 1.3.0   View Changelog


Released

- 11/2025 - 

  •  Adds submenus (14)
  • Corrects the link and provides the correct dependency file: [SFBT Fluggi ... ].
  • Like 29
  • Thanks 7



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rivit

   4 of 4 members found this review helpful 4 / 4 members

A very comprehensive mod - and a huge amount of work to get here. The manual is also a work of art.

I particularly like the meadow parking - hard to beat churning up Farmer Jones' paddocks for a festival. 

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kingofsimcity

   3 of 3 members found this review helpful 3 / 3 members

Incredible work. Such a plethora of options and prefabs to boot... the diagonal transitions into the lots are such a cool touch, as with all the texture work behind it!

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Girafe

   2 of 2 members found this review helpful 2 / 2 members

Nice to see qualitative and useful LOTs

Good job, hope to see more things from you :)

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Tyberius06

   2 of 2 members found this review helpful 2 / 2 members

Woow! Awesome work, pretty cool set-ups, nice textures. Many-many options. I will make a lot use of some of these configurations! Thanks for making and sharing these!

- Tyberius

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RRetail

   2 of 2 members found this review helpful 2 / 2 members

This is truly an impressive amount of work you have put into this! Great job.

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amazing work!

 

its understandable that some would be turned off by the dependencies needed but its worth it..but i'll admit that one of your links were a bit confusing and found the file needed using this link instead for one of the props listed.

http://www.simcityplaza.de/index.php/verkehr/strassenverkehr/file/1253-moderne-bus--und-tramhaltestellen-von-fluggi-und-khoianh94

 

some of the ploppable buildings offered out there do not include any parking spaces that youd normally find in the real world..this mod can fix that. i ran a little trial on a small church that i recently downloaded and the results came out great! youd never tell that the parking lot that i was able to set with it wasnt part of the BAT. i shouldve taken a screenshot..sorry.

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Woww! Hugues, Your Lots were consistently thoughtful and smart, I really appreciate all the effort that you put into this. And still remembered that consulting you someday.:}

Sincerely,

-- Raymond

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