About This File
Spitalfields House Diagonal College, by Mattb325.
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In my opinion, one of the easiest ways to change the look and feel of a built-up area is by having a large variety of civic buildings: it really does help keep the game fresh and can provide that all important sense of place.
This BAT is based on an old brutalist building from the 1960s in London's spitalfields and has been designed to be placed along diagonal roads/avenues. The lot size is 1x2 but the building overhangs across 6 tiles. Therefore, once the building is placed, use adjacent zoning, ped-mall and park filler pieces to hide the basic ground.
This building is a college designed to educate adult sims: it is most effective for 40-60 year old sims. Having a college (or other higher education facilities) is crucial to ensuring IH-T and CO§§§ demand is maintained in your region.
The student (up to 12,000) and jobs (up to 563) provided capacities are also very large to ensure maximum impact on a standard city tile.
Even after all of these years, there are very few diagonal buildings available.
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STATS COLLEGE:
Lot Size: 1x2 (Diagonal overhanging version)
Occupant Groups: Civic, College, Strikeable Education
Plop Cost: § 750
Jobs: Jobs§ 227; Jobs§§ 239; Jobs§§§ 97
Buldoze Cost: § 70
Power Consumption:12 MWh
Water Consumption: 47 Gal/month
Pollution: 2 (Air)/ 1 (Water)/ 20 (Garbage )
Pollution Radius: 2/3/0
Coverage Radius: 7,000
Effectiveness vs. Ave Age: 20: 0/ 30: 0.5/ 40: 1.5/ 50: 5/ 60: 2.5/ 70: 0.5/ 80: 0
Student Capacity: 12,000
School EQ Boost: 24
Budget Item Cost: § 350
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NOTE ABOUT DARK NITE vs MAXIS NITE:
This download contains TWO model files; one for dark nite users (and other night-time darkening mods, such as Gizmos night-mod) and one for the standard Maxis nite.
You must keep choose one file - depending on which version you use. If you are unsure whether you have a night-darkening mod installed, then choose the Maxis night version. Regardless of which file you choose to keep, make sure you DO NOT delete the Lot File!
If you use the dark nite version, you will need a dark nite mod. (http://community.simtropolis.com/files/file/23089-simfox-day-and-nite-modd/)
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NOTE ABOUT SHADOWS:
In game, there is a slight mis-match between the angle of a) in-game shadows and, b) Maxis buildings and, c) those made by the Gmax/BAT and lastly d), those made with 3dsMax BAT4Max. None quite matches up with the other(!)
Normally this is not especially visible, but when using a building with complex massing that is then angled 45 degrees, plus batted ground planes, plus underground elements, well, it make the peculiarities more noticeable in this bat.
Rivit made a shadow-fix that alleviates much of the problem (https://www.sc4devotion.com/forums/index.php?topic=17650.120) but it still remains in some circumstances that I can't do anything about. However, a building like this is likely to be on a built up street (as per screenshots) and won't be noticeable. That said, if it bothers you, don't download it.
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DEPENDENCIES:
This file requires no dependencies.
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To install, simply unzip the contents of this file into your plugins folder.
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