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drunken Rendering, Do It Fast.!  1.0

   (32 Reviews)

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About This File

G'Day Simtropians,

 

Today I am releasing my rendering mod, since the inception of Wouanagaine's mapper and terra re-rendering city tiles has become a not so welcome part and parcel of SC4. With faster puters rendering times have sort of been kept in check. Now with the capability to produce maps as large as SC4 can produce rendering times have been blown out of the water.

 

This is where the Speedy Rendering Mod comes into it's own. With this mod installed rendering city tiles is reduced to a simple triple click affair. That's right: click, click, click! No more racing the mouse around to invoke dialogues then racing back clicking buttons. Just triple click a city tile and wait for the region to reappear and triple click another city tile.

 

One will need an external prop, a ball bearing or other such heavyish object to hold the F8 key down while in SC4.

 

There are three dat files one for each of the three lower standard resolutions, use only the one(1) that corresponds with the resolution one uses to render regions.

Paste the dat into the root of the plugins directory, except if using a modified UI like SimMars then it needs to go in a z folder in the plugins directory. It must load after the UI to work.

 

Fire up SC4 and once the region loads place the weight or ball bearing on F8 to hold it down.

Now triple click a city tile and that's it until the region pops back into view.

 

A darkened screen will open with white writing and an hourglass. If it is green writing and an arrow cursor one did not triple click, click again anywhere on the screen but that is wasting time.

 

Remove the dat and keep in a safe place until your next masterpiece.

 

See some big pics.

 

 

That's it I think.

 

 

Cheers




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