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International Insurance is an International styled office building for your cities. Somewhat generic in appearance by facade but what makes it distinct is the slant at the front of the building and its diagonal tower. A filler building for those urban or dense downtown districts. It's about 33 stories tall and quite large so definitely for urban development.

 

Le Stats-

 

Model by Sgt Pepper

 

Lot by T Wrecks

 

Modding by T Wrecks

 

Occupant Type: CO$$

 

Job Count: 5,400

 

Lot Size: 4x5- Zone a 4 tile wide area and a 5 tile deep dense commercial zone for a better chance at this growing. At front roads rather than corners.

 

Growth Stage: 8

 

Tile Set: Houston 1990

 

Dependencies:

BSC Mega Props CP Vol. 1

BSC Mega Textures Vol. 1

 

I'm certain most people have those dependencies but it's just clicks away if you don't have them just yet. Of course you have to be registered at SC4Devotion to download the dependencies if you haven't already.

 

Thanks to our friend T Wrecks for his modding and lotting expertise. :)

 

Hope ya'll enjoy this upload!

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thank you excellent model nice to break the squareness also very rare size in custom buildings and med wealth CO too. good use of props & texture nice night lighting and a very useful and attractive building
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This is excellent for those medium sized cities- not smaller towns, and not megatropolises, but that in-between size. We don't have many buildings at that mid-level of skyline, so this will be extremely useful! Excellent work!
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To be precise, you'll need to hold [CTRL] and zone 4x5 dense commercial (4 along the road, 5 deep) to have the best chance of growing it. Technically, it's not a corner lot (meaning that it can and will grow with only a road in front), but from an aesthetic point of view, this is one of those buildings that look great with streets along at least two (if not all) sides.

When I tested this building, I plopped it down with darn42's [i]Chicago Tribune Tower[/i] as its right-hand neighbour, and I discovered that it looks nice if the slanted side points toward a little plaza in front of a neighbouring building, so if you happen to get that configuration, you may be surprised. You could also use small plazas or NAM Ped Mall Tiles to enhance the surroundings - or a corner, as seen in the screenshots.

I really like this BAT because it is a filler, but one with a certain character and a "good companion" type of BAT - helps to make your fancier skyscraper shine. :)
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Another great BAT by sgt pepper, I'm sure if this one would fit well with big cities. Good job, 5/5
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@ Intrepid: Do regular buildings work with the CAM without any further prerequisites? If so, this one should be CAMpatible, although if you use the CAM you may get this building size at a later stage than 8 usually.
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Thanks everyone for the kind words. :) T Wrecks, I'll quickly edit the description to match what you said about zoning it to get it to grow. Very good information.
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