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Showing results for tags 'fiction'.
Found 53 results
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Identifying Buildings and Structures in Ace Combat 7
MagicSpear posted a topic in Architecture & Urban Planning
Even though the only time spent on the ground in Ace Combat 7 is during the takeoff and landing sequences (or if you crash into the ground…), objects on land and at sea are actually quite detailed. Given that many of the buildings found in this game's version of Earth[1] draw inspiration from or are directly modelled after real-life counterparts, I thought a thread focused on tracking down their earthly doppelgängers would be interesting. With most of these, I either have no clue what they're based on (if anything) or do know but can't quite remember the name. If you identify something correctly, I'll edit this post to include the relevant information along with credit to you. I'll start with a few selections from the sovereign city-state of Selatapura, which is based on Singapore. There are a number of other buildings and structures not shown here that I already know the real-life equivalents of, and I intend to add them to this list with said information later once I get screenshots of them: Collyer Quay Centre, Singapore, Republic of Singapore Note: Many websites confuse this building with BNI Tower which is directly adjacent to it, and/or erroneously list the names of one or both buildings as their respective addresses instead (16 Collyer Quay, 30 Raffles Place). Subject B AXA Tower, Singapore, Republic of Singapore Note: Demolished in 2022. OCBC Centre, Singapore, Republic of Singapore (taller building) and Pickering Operations Complex, Singapore, Republic of Singapore (shorter building) Note: Both have been altered to appear as a single complex. Their real life counterparts are entirely separate and much more visually distinct. Subject E1 (tower with glass façade and green roof) and Subject E2 (tower with solid light-grey façade at top and bottom) Subject F Note: Seems to be based on the Marina Bay Sands integrated resort and adjoining Singapore ArtScience Museum. I'll add more entries as time goes on. I'm also open to requests from other Ace Combat 7 players. 1. Strangereal (acecombat.fandom.com)- 1 Reply
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- architecture
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#20yearsSC4 Challenge - Gothic, Horror and/or Supernatural
Ulisse Wolf posted a topic in SC4 Challenges - Info and Discussion
#20yearsSC4 Challenge A tribute to the creativity that gives us to SimCity 4 With the autumnal equinox having arrived, summer is over and the cold weather is coming (That is, if climate change is not changing the climate of your area to a tropical climate). This means that the day is getting shorter and the night lasts longer. As the night lasts longer and longer, the forces of evil become stronger and stronger, which is why the next challenge will be devoted to the theme: Gothic, Horror and/or Supernatural The Challenge The challenge will be divided into two sections as was the case with the previous challenge. Players are free to do either or both of the challenges. The Gameplay - City Journal Challenge: The player will have to build a city and tell a gothic, horror and/or supernatural themed fiction set in the city they have built The BAT Challenge: Modder will need to create gothic, horror and/or supernatural themed props and/or lots Rules of the challenge If you want to participate in the challenge, you must first read the challenge code of conduct. These rules apply to all challenges, and complying with these rules allows the challenges to run more smoothly. You can see the code of conduct for the challenges here In addition, the two challenges will have these additional rules: The Gameplay - City Journal Challenge Fiction: The player must write in the style of a CJ entry that tells a gothic, horror and/or supernatural story Realism & Aesthetics: The player in crafting scenes must take into consideration aesthetics and realism All mods can be used but gothic, horror and/or supernatural themed mods are highly recommended for this challenge We want to see horror and creativity, asking for a specific type of horror can be stifling and discouraging The BAT Challenge The modder must post buildings and/or props related to the gothic, horror and/or supernatural theme. Animated props created from scratch are also accepted Creator can create functional lots with advanced modding that requires the use of LUA (You can take a cue from Freddy Fazbear Pizzeria mod) To participate in the BAT challenge, the player must exclusively post the mod to STEX following the Freddy Fazbear Pizzeria mod posting scheme and post the link here We want to see horror and creativity, asking for a specific type of horror can be stifling and discouraging IF YOU ARE DEVELOPING/HAVE DEVELOPED GOTHIC, HORROR AND/OR SUPERNATURAL THEMED MODS, PLEASE POST THESE MODS TO MAKE THE CHALLENGE MORE FUN AND IMPROVE GAMEPLAY FOR OTHER PLAYERS. Instructions To participate you must post your images within this thread by November 5, 2023 All images received from November 5 onward will be excluded. The voting phase will be announced after two weeks (around November 19, 2023) to complete the verification steps and resolve irregularity issues. Voting lasts one month and will end December 17, 2023 (approximately) DEADLINE TO PARTICIPATE IN THE CHALLENGE: NOVEMBER 5, 2023 If there are any other questions do not hesitate to ask them here and the scrutineers will be able to answer your questions immediately. I also recommend using hashtags #20yearsSC4 for your creations to celebrate SimCity 4. Have fun and good building mayors!- 5 Replies
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- 20yearssc4
- simcity 4
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Episode 50 – Full Circle
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Episode 49 – Crater
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Episode 48 – Double Bacon
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Episode 47 - Cup of Tea and a Lie Down
Craig-Abcvs posted a City Journal entry in Cyanos: Ice, Wind and Fire
Episode 47 – Cup of Tea and a Lie Down -
Episode 46 – Operation Whizz-Stick
Craig-Abcvs posted a City Journal entry in Cyanos: Ice, Wind and Fire
Episode 46 – Operation Whizz-Stick-
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Episode 45 – All Lights Blazing
Craig-Abcvs posted a City Journal entry in Cyanos: Ice, Wind and Fire
Episode 45 – All Lights Blazing -
Episode 44 – Swarm
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- space
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Episode 43 - Watch, Listen and Learn
Craig-Abcvs posted a City Journal entry in Cyanos: Ice, Wind and Fire
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Episode 42 – SCE to AUX
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- anthropomorphic
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Episode 41 - Main Engine Start
Craig-Abcvs posted a City Journal entry in Cyanos: Ice, Wind and Fire
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Episode 40 – Ham Solo and Chewbarker
Craig-Abcvs posted a City Journal entry in Cyanos: Ice, Wind and Fire
Episode 40 - Ham Solo and Chewbarker -
Episode 39 – Lode Bearers
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- anthropomorphic
- neko
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Episode 37 - Machinations
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Episode 36 - Blue Eyed Bugle Boy
Craig-Abcvs posted a City Journal entry in Cyanos: Ice, Wind and Fire
Episode 36 - Blue Eyed Bugle Boy -
Episode 34 - Tough and Competent
Craig-Abcvs posted a City Journal entry in Cyanos: Ice, Wind and Fire
Episode 34 - Tough and Competent-
- space
- spacestation
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Episode 33 - Balls and Malls
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Episode 32 – Silk Pajamas
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Episode 31 - Barf Bags and Barks
Craig-Abcvs posted a City Journal entry in Cyanos: Ice, Wind and Fire
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Episode 30 - Awake
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- 4
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- anthropomorphic
- catboy
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Episode 29 - The Rescue
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After a bump at the mine, a group of miners find themselves in a bad situation. One small voice speaks up. Episode 27 – Bump
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- 4
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- anthropomorphic
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