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philforhockey51

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About philforhockey51

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    Urban Architect

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  1. Got a quick SC4 question?... Ask here!

    Does anyone know of a 'mod', or has started working on one, that removes all maxis trees? Not replaces just removes. Same for removal not replacement of maxis trees on transit networks.
  2. Show us What you're Working On

    lol you already know I noticed that signage, sometimes some details need to be ignored... or a well placed tree can block it lol
  3. Show us What you're Working On

    then two will be plopped, one way in and one way out lol
  4. Show us What you're Working On

    Is there a double (street) wide model?
  5. PHIL - Scoty 1x1 Ponds

    Version 1.0.0

    75 Downloads

    PHIL - Scoty 1x1 Ponds 3 sets of 1x1 Lots with a Scoty Pond texture The set 'Base' has a base texture and pond overlay texture The 'Baseless' set has no base texture and just the pond overlay texture The 'Base and Props' set has the base, pond, and seasonal props Within the download you will also find a Submenus patch folder for those that use submenus and have the required dependencies to use them. 7 Kevins went out only 2 returned. Some splashing was heard from one pond, but nothing was found. Another one was heard yelling quicksand but only a hat was found. Big Thanks to hugues aroux for just about everything, textures, icons and the submenu patch Dependencies: Textures: Grass Texture - Scoty Field Paths & Hedges - texture folder Pond Textures - Scoty Park Alleys Props: Rocks - NBVC Rock 'n' Stones Flora - Girafe Seasonal Flora No Base Texture - Mod needed - Transparent Texture (Water Bug) Fix DLL
  6. PHIL - Scoty Modular Pond

    Yes hughes made great textures. Yes it has Submenus, Keeping the Submenus Patch folder in Plugins makes it work with Submenus.
  7. PHIL - Scoty Modular Pond

    Version 1.0.0

    104 Downloads

    PHIL - Scoty Modular Pond A set of neutral Modular Pond Lots with a grass base texture. The lots are 1x1 with a pond edge overlay texture that can be used to make a larger pond. You will find the lots in folders labeled to indicate the shoreline, some are at a higher level some on a lower, transitions between the two, and even some with a beach shoreline. SPOT props added to help with placement. Within the download you will also find a Submenus patch folder for those that use submenus and have the required dependencies to use them. There is no way to sugarcoat this so I'll just say it, Scoty studio really took a hit this go around with losses of Kevins reaching double digits. A whole team went out to do research but when Kevin 32 and Kevin 28 went down with that row boat it set off a whole chain of events, Kevin 33 rushed into another boat to help along with Kevin 35 and Kevin 36 but they took it from the repair yard and it had holes in it... Also we'd like to remind everyone to be aware of the dangers of quicksand and of unseen animals in the water. Big Thanks to hugues aroux for just about everything, textures, icons and the submenu patch Dependencies: Textures: Grass Texture - Scoty Field Paths & Hedges - texture folder Pond Textures - Scoty Park Alleys - Scoty_Park-Alleys_Waters dat Props:(Optional) SPOT
  8. Can't find it?... Ask here!

    Are you just looking for FA overlay grass textures to make a set or an already made set of lots?
  9. Show us What you're Working On

    That's the upcoming modular pond set, and below the 1x1 ponds in baseless with base and base with seasonal props versions.
  10. PHIL Scoty Seasonal Paeng MGB Bikepaths

    Thanks for pointing this out, noticed an older version of the parking ends for the Covers was in the file. I've updated the parking ends to use the maxis base texture so it should now adjust to your sidewalk mod. I have also updated the Lights to match with the MGB update on both Cover and Double versions. Please download v2 and check if it works with your sidewalk mod. I did not edit the RTMT version of the bus stop.
  11. PHIL Scoty Seasonal Paeng MGB Bikepaths

    Hi, you can try to download again the files from MGB and check the dependencies for the originals. You might also need to adjust the load order of your plugins folder, MGB should be loading after Paeng, and my version last after MGB.
  12. Scoty's small tinkering

    This seems an improvement to me
  13. Das Model

    Everything is looking great, glad to see you are enjoying the efforts you put in to create what you wanted, looking forward to more releases
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