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Everything posted by RebaLynnTS
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Version 1.0.0
250 Downloads
LA River Project This is the complete LA River Project set that includes the channels and ditches developed by me INSTALLATION: This package is a simple .zip file. Just extract the RLM Productions folder to your My Documents/SimCity 4/Plugins directory (or equivalent, if you have a custom Plugins folder location). It is highly recommended to run the cleanitol with the installer and remove any previous versions from your plugins. Optionally in the ~Documents folder in the main ZIP you can find a collective/master and by using either the newer nos.17's SC4 Cleanitol or the older BSC Cleanitol tool you can search and remove old and outdated versions of these files. DLL DEPENDENCIES: In order for the contents of this package to display correctly by taking advantage of the new DLL Mods requires the complete installation of the following dependencies (the below listed dependencies are covering a full install): Submenus DLL - You need it to get the package submenu working. Compatible only with the digital version (1.1.641) of SimCity 4 (Microsoft Windows and Linux only). CREDITS: The following members contributed models, textures, and modding support to this collection: RebaLynnTS This package has been made possible by the Project ZIP efforts of Tyberius06 and Ulisse Wolf.- 2 Reviews
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Version 1.0
8,724 Downloads
This is the second revision of my prop pack that will contain all of my fences for all future lots (Feel free to use them as you wish). There are no dependencies, and they come with a self installer for windows users. (There is also a zip with no installer for manual installation) Mac users can use File Juicer. Email me at rebeccalmcgee@charter.net if you have any problems. NOTE: The read me file is online at http://RLMproductions.angelfire.com/RLMFenceProps.htm -
Version 1.0
876 Downloads
That's right, I learned how to make Menu Management Lots, and decided to start using them right away. NOTE: If you downloaded the RLM LA River Project Ditches before I updated them, you need to completely replace them with the new version. All future sets will be compatible from day one. This will be a single file that gets updated with the release of each set of lots I do. Contents MML for LA River - Feeder ditches. You must also download the feeder ditches (Here) for this to work correctly. Future versions will contain separate MMLs for each set, as well as a single DAT containing all MMLs. Simply remove any files you do not need. Credit goes to Andreas Roth and the BSC for developing the methods that made Menu Management Lots possible. -CB Edit: Fixed broken dependency link. -
Version 1.0
343 Downloads
NOTE from catty-cb Unable to provide much information on this apart from the picture as everything else appears to have been lost when SimPeg went offline, its used as a dependency by If anyone has any more details like the original readme it would be great if you can let me have a copy of it. -catty All RebaLynnTS files are now legacy content and are no longer officially supported - however support from the wider community can be requested here. * As with all my creations, feel free to relot, repackage, and re-upload as you wish, just remember to give credit where it is due.* -
Version 1.0
4,031 Downloads
This is the Katrina Memorial Trauma Center. It is dedicated to all of the victoms of hurricane Katrina. Lot Type: 6x4 Plopable (Hospital) Jobs : 250 $$$, 80 $$, 5 $ Plop Cost : $8000 , Bulldoze Cost : $400 Pollution : Air - 12, Water - 16, Garbage - 125 Flammability : 50 , Max Fire Stage : 4 Power Used - 200, Water Used - 500 Yimby Effects : none , Nimby Effects : none Monthly Cost : 1000, 400 Directions: The self installer will place it in the correct folder. Dependencies: RLM Textures Vol 1 - Download Here RLM Textures Vol 2 - Download Here Credits: I'd like to thank every one that gave suggestions in my threads "Becca up to BAT" and "Katrina Memorial Trauma Center" here on Simtropolis. -
Version 1.0
1,717 Downloads
Founded in 1998, Portable On Demand Storage (PODS) is a corporation established in Pinellas County, Florida. PODS revolutionized the moving and storage industry by originating the concept of transporting mobile storage containers directly to the customer at their convenience to pack at their leisure. Dependency: PODS Props.dat: Download here. Lot Types: 3x3 Growable HQ, 3x3 Plopable HQ, 2 - 1x1 Growable 2 - 1x2 Growable 2 - 1x3 Growable Storage Lots Statistics: HQ Jobs: 20 Cs$, 2 Cs$$ Plop Cost: $1,500 Bulldoze Cost: $120 Pollution: Air: 5, Water: 10, Garbage: 35 Flammability: 35 Max Fire Stage: 3 Power Used: 30 Water Used: 30 Yimby Effects: none Nimby Effects: none Monthly Cost: none Storage Lots Jobs: 1 Cs$ Building Value: $50 Bulldoze Cost: $25 Pollution: Air: 1, Water: 1, Garbage: 1 Flammability: 35 Max Fire Stage: 3 Power Used: 25 Water Used: 130 Yimby Effects: none Nimby Effects: none Monthly Cost: none NOTE: There are no Plopable PODS lots, other than the headquarters. However, I have included a dat File with the correct Desc and Model Files included so you can make your own 'park' plopable lots, if you like. The POD Lot Base, is an invisible building with the same settings as the growable versions, simply place it on a lot, then add props. Please feel free to make and post as many as you like, plopable or growable. I will be adding more to my own collection in the future. Directions: The self installer will place it in the correct folder. Credits: I'd like to thank every one that gave suggestions in my thread "Becca up to BAT" here on Simtropolis. -CB Edit: Fixed dependency link and formatting. -
Version 1.0
381 Downloads
This first pack contains 'Core Lots', and are grouped by type; 'Entrances', 'Driveways', and 'Slots'. This is a set of modular parking lots to enable the player to create vast parking lots for any occasion. It is highly recommended that you create a DAMN menu for this set, as it is quite extensive. Many of the lots contain timed props to allow them to appear "alive", they are, however, mostly, eye-candy. You will find them in the Misc Transport Menu. Dependencies https://community.simtropolis.com/files/file/19536-rlm-fence-props-revision-2/ Recommended Plugin https://community.simtropolis.com/files/file/24509-spot/ Please see readme's in zip file for more details * As with all my creations, feel free to relot, repackage, and re-upload as you wish, just remember to give credit where it is due.* All RebaLynnTS files are now legacy content and are no longer officially supported - however support from the wider community can be requested here. -
Version 1.0
125 Downloads
This is a simple 9x9 version of PEGs PPond water tile and requires pegs PPond Kit. * As with all my creations, feel free to relot, repackage, and re-upload as you wish, just remember to give credit where it is due.* All RebaLynnTS files are now legacy content and are no longer officially supported - however support from the wider community can be requested here. -
Version 1.0
747 Downloads
The MMS (Modular Motel System by Becca (RebaLynnTS) was originally uploaded onto the SimPeg Website, this download contains MMS (Modular Motel System) 1 - Parking Lots by Becca (RebaLynnTS) MMS (Modular Motel System) 1 - Transitions by Becca (RebaLynnTS) MMS (Modular Motel System) 1 - Plaza Lots by Becca (RebaLynnTS) MMS (Modular Motel System) Resources by Becca (RebaLynnTS) MMS (Modular Motel System) Set One by Becca (RebaLynnTS) MMS (Modular Motel System) Texture Pack by Becca (RebaLynnTS) * As with all my creations, feel free to relot, repackage, and re-upload as you wish, just remember to give credit where it is due.* NOTE from Tariely The lots are neutral, self-contained (no external dependencies), and can be found near the bottom of the park menu. RebaLynnTS original readmes are included. The pictures by Paeng were lost, but some shots of the pieces were made to replace them -- and a quick plop in-game of a gigantic, non realistic motel to show what can be done with them. RebaLynnTS was very important for the community in the heydays of custom content, when SC4 was first open to batlotters; we are glad to bring some of her own content back here. All RebaLynnTS files are now legacy content and are no longer officially supported - however support from the wider community can be requested here. -
Version 1.0
1,924 Downloads
This set will allow you to create a large, fenced open grass field / park. They could be used to fence in a park, or other grass area.. UPDATE: Forgot the menu Icon for the MML lots, now added it. Simply redownload and install, no need to remove old files. UPDATE: Added optional TE version, and updated the street textures. There is now a second dependency. This is the first set of lots that have my fences on them. (Feel free to use them as you wish). They do require the RLM Fence Props Revised Pack, BSC_Install_texturesVol01.zip and they come with a self installer for windows users. Mac users can use File Juicer. Email me at rlmsoft@charter.net if you have any problems. NOTE: The read me file is online at http://RLMproductions.angelfire.com/RLMFencedLots.htm -
Version 1.0
4,077 Downloads
SPAM Irrigation Canals By Becca (RebalynnTS) SPAM Irrigation Canals are a set of irrigation canals designed for the SPAM. The water texture of these canals is designed to match the PPond set but they will work well in any rural setting. Core Lots: Straight End End, with culvert Turn Turn, Wide (2x2) Tee Cross Pedestrian Bridge Floodgate Reservoir Waterfall (1x3) Extender (1x2) Culvert Lots: Turn - Left Turn - Left-Right Turn - Right Tee - Center Tee - Center-Left Tee - Center-Left-Right Tee - Center-Right Tee - Left Tee - Left-Right Tee - Right Cross - All Cross - Corner Cross - Opposite Cross - Single Cross - Tee End - Both Utilities: Waterpump (water) Water Treatment (purification) Water Wheel (power) Developer Notes: Unless noted otherwise all sections are sized 1x1. They are very cheap to plop and to maintain. They don't consume power or water, create no garbage and have no impact on anything (demand, park- or landmark effects, mayor's rating) – they are perfectly neutral. The 'Utilities' are functional and produce or purify water and generate power at reduced capacity and cost. These functional pieces have a very modest monthly cost. The 'Waterfall' piece can be used to connect canals on terrain with different heights. Proper placement is the key for this lot, please follow the instructions given in the menu. The Culvert pieces can be used to easily create street or road crossings. The "Extender" can be used to run the canals under elevated networks All sections should be plopped on flat terrain only. The set has custom icons and is grouped together at or near the end of the 'Water' menu. Dependencies: None Recommended: SPOT (Simpeg Orientation Tool) Credits: BATs: Becca (RebaLynnTS) Lotting and Images: Paeng Awesome Ideas: Pegasus Additional Screenies:- 6 Reviews
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Version 1.06
4,390 Downloads
ARS (Artificial River System) Sunken River Version 1.06 The ARS SR is based on the la River, but is a lot cleaner. Lots include: 1x2 Side. 2x2 Side (Double Width Side) 1x2 Side, with (Waterfall) Culvert 1x2 Side, with Gate. 1x2 Side, with Small Inlet. 1x2 Side, with Large Inlet. 2x2 Inner Corner. 2x2 Outer Corner. 1x2 Culvert, Center. 2x2 Culvert, Left. 2x2 Culvert, Right . 1x2 Center Extender, extends river under ElevatedTransport 1x2 Left Extender. 1x2 Right Extender. 1x2 Wide Walk, Center (A side piece with a wider walkway). 1x2 Wide Walk, Left Transition (Back to a narrow walkway). 1x2 Wide Walk, Right Transition. 1x1 Small Water only piece, for making wide rivers. 1x2 Medium Water piece. 2x2 Large Water piece. Files include: BEX_ARS-SR_v106.dat With this basic set you can build a large Sunken River complex. AddOn 1 will include more pedestrian bridge pieces, more wide walk pieces, and a few other lots. Future additions will include a set with out walkways, and more. All files should be unzipped to your plugins folder. The read me for this set can be found at http://RLMProductions.angelfire.com I hope you enjoy these lots as much as I enjoyed making them. Dependencies: ARS Resource Pack PEG-PPond_Kit PEG_CSK_ADD_On1 Options: ARS MML Pack I wish to thank Pegasus for letting me use his Tahoe Water Texture, so the ARS would be compatible with PPond. I also wish to thank Tamorr for helping out with the MML's. The MML can be found in the ARS MML Pack. I'd also like to thank paeng for the pictures. Updates 1 Raised Walkway to match height of upcoming river walk set. Fixed water texture to more closely match other river sets. Added night lights. Added custom query. 2 Fixed problem with water fall menu icon. 3 Fixed LOD of Extenders so they do not protrude through NAM bridges. 4 Removed Pedestrian Bridges. 5 Updated Menu Icons. No need to replop. 6 Fixed pricing. -
Version 1.03
5,043 Downloads
ARS (Artificial River System) Sunken Canal Version 1.03 The ARS SC is based on the LA River, but is a lot cleaner. Lots includ: 1x3 Straight 2x3 Straight x2 3x3 Corner 3x3 Cross 3x3 Culvert End 2x3 End 3x3 Tee 2x3 Extender 3x3 Connector to Sunken River 3x3 Connector to Sunken River w/Ped Pridge Files include: BEX_ARS-SC_v103.dat With this basic set you can build a large Sunken Canal complex. All files should be unzipped to your plugins folder. The read me for this set can be found at http://RLMProductions.angelfire.com I hope you enjoy these lots as much as I enjoyed making them. Dependencies: ARS Resource Pack Options: ARS MML Pack I wish to thank Pegasus for letting me use his Tahoe Water Texture, so the ARS would be compatible with PPond. I also wish to thank Tamorr for helping out with the MML's. I'd also like to thank paeng for the pictures. Updates: 1 Fixed shadow problem. 2 Adjusted alignment of one model. 3 Fixed pricing. -
This seems like the place where folks are talking about what they are doing, so... After searching the STEX and not finding any U-Store-It type places, I decided to make my own, here is a photo of the first one as it is so far. https://www.simtropolis.com/idealbb/files//U-Store-It.jpg align=baseline> Any thoughts will be welcomed.
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Version 1.0
1,301 Downloads
This is my fourth storage center. This one is a Med Wealth Center, and features a fully climate controlled environment, enjoy. Lot Types: 6x4 Growable, 6x4 Plopable Statistics: Jobs : 15 Cs$, 5 Cs$$ Plop Cost : $3400 , Bulldoze Cost : $250 Pollution : Air - 5, Water - 5, Garbage - 150 Flammability : 45 , Max Fire Stage : 4 Power Used - 50, Water Used - 60 Yimby Effects : none , Nimby Effects : none Monthly Cost : none Directions: The self installer will place it in the correct folders. Dependencies: Aluminum Fence Props.dat - Included RLM Textures.dat - Can be downloaded here. Credits: I'd like to thank every one that gave suggestions in my thread "Becca up to BAT" on Simtropolis. UPDATE: 12/25/2005Updated to use the new tewtures that no longer conflict with SimMars. -
Version 1.01
18,939 Downloads
======================================================== SPOT (Simpeg Plop Orientation Tool) ======================================================== This is a set of props you can add to your lots to aid the player in seeing how to orient the lot. Where needed, these will be used on Simpeg Team Projects, at the developers discretion. They are bright orange in color, and should be easily seen in the preview. They are timed to show up, only one day, in a game year (Jan 1st). -------------------------------------- PROPS -------------------------------------- Diagonal - 4m Diagonal - 8m Diagonal - 12m Straight - 4m Straight - 8m Straight - 12m Straight - 16m -------------------------------------- DEPENDENCIES -------------------------------------- None -------------------------------------- INSTALLATION -------------------------------------- Unzip files to your 'Plugins' folder. Default Folder for Installation: .../My Documents/SimCity 4/Plugins/PEGPROD/SPOT -------------------------------------- DEVELOPER NOTES -------------------------------------- Please see the SPOT readme for general information. -------------------------------------- CREDITS -------------------------------------- BATs: Becca (RebaLynnTS) Lotting and Images: Paeng -
Over at Simpeg.com we are developing some really cool stuff for anyone who likes rural settings, like the MTP. I am putting together, along with plenty of help from the other SPAM team members, a set of irrigation canals to go along with this new project.
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simpeg-forum-threads SPAM Irrigation Canals
RebaLynnTS replied to RebaLynnTS's topic in SC4 BAT & Lot Workshop
The Canal Utilities are now in beta at SimPeg -
simpeg-forum-threads SPAM Irrigation Canals
RebaLynnTS replied to RebaLynnTS's topic in SC4 BAT & Lot Workshop
The first set of SPAM Canals are in beta, over at SimPeg. If you would like to participate in testing, please PM me there and I will add you to the PCG (Preferred Customer Group). We do ask that you actively and vigorously test them, however, there are no other qualifications. -
[2010] Lot Editor and Plug-in Manager - Forum Archive
RebaLynnTS replied to Gogman's topic in SC4 BAT & Lot Workshop
Lot Editor - FYI In "Lot Editor: Beginner's Tutorial" it states "Shift + Arrow Keys - Push selected object 8x how far it would go w/out shift " However, this is not correct, it is 10x (or 1/10 of a game meter).- 284 Replies
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simpeg-forum-threads SPAM Irrigation Canals
RebaLynnTS replied to RebaLynnTS's topic in SC4 BAT & Lot Workshop
Originally posted by: ScottFTL Those really look great, Reba. I think this is your best canal set yet! Are you using the PPond water texture? I'd second the request for a piece to connect to the PPond canals. Also, are there pump or windmill lots that produce water included? They're a realistic way to provide water in a rural area. I think I see one in the images above, but I figured I would ask now.quote> Yes, there is a windmill lot that will produce water. I am also working on a water wheel that can be used to produce water, or even electricity. -
simpeg-forum-threads SPAM Irrigation Canals
RebaLynnTS replied to RebaLynnTS's topic in SC4 BAT & Lot Workshop
At this point I am waiting on some finishing touches on the over all SPAM. If there are any requests, or suggestions, this is the time to get the in. -
simpeg-forum-threads SPAM - SimPeg Agricultural Mod
RebaLynnTS replied to Craig-Abcvs's topic in SC4 BAT & Lot Workshop
When the project comes out, I will personally (try to) go back in time two weeks, and announce it -
simpeg-forum-threads SPAM Irrigation Canals
RebaLynnTS replied to RebaLynnTS's topic in SC4 BAT & Lot Workshop
Originally posted by: T Wrecks Wow, some tasty stuff indeed! I also like those crops I see. The only suggestion I have is that the saturation on the banks of those irrigation canals might be lowered a bit to help them blend into the landscape as seamlessly as possible. Come to think of it, I'd consider decreasing the overall saturation level a notch or two.quote> I can see about that. One of the cool things about how I am putting this set together is we'll be able to have optional designs. Swap one set of files, and you have a whole new look.
