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blackdragonbird

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Everything posted by blackdragonbird

  1. Brooklyn Bridge issue

    Speak with @Avanya, she had this issue with the in-game implementation of sub buildings.
  2. Additional Public Transit

    My exactly feeling. =(
  3. Godawful ugly industrial zones

    Can't wait to see them. =)
  4. How can I unlock the cathedral?

    Use google?
  5. Godawful ugly industrial zones

    Maybe mix the two? RICO with growables. I like to zone, and after some time and money in hand, start plopping some of the Avanya's great assets. There are some lvl 3 growables in the workshop, but 90% are vanilla assets with some props, very few custom models.
  6. Thank you for reviving this great mod BP. Don't hurt to ask, but you still have space to look in another mod? Ambient Occlusion mod by Ulysius, and many other mods that changed the way the game render the screen are broke after Unity 5.4 update. Can you maybe look if resurrecting AO is possible? The extra shadowing of this mod make the game look very good, but the Unity update has broken even the SSAO by nVinspector and nVidia drivers. Thank you. =)
  7. Ronyx

    Seems that they messed in how to implement a mod again. I complained some time ago when they implemented the panel for public transport, the mod was very good to use, small interface with all functions we need, the in-game implementation is totally nonsense, big interface that cover all screen and not all functions. The implementation of in-game terraforming was inferior to the mods that already existed too.
  8. City Loading Time and Frame Rate

    I use some tweaks to try to improve the performance of games in my computer. Can anyone want to try some of them to find it really helps? If so I will pot them later.
  9. Cool. Good to know that they are adding some of the features you guys are working on in the base game. =)
  10. Additional Public Transit

    Already looks much better than vanilla. =D
  11. Lost Gecko's projects

    Superb. Good to know that this great asset finally got proper night illumination. I stopped using it in my cities when AD was released.
  12. How you got that cartographic/isometric view in the first screenshot?
  13. Welcome back Zed. Your buildings are great.
  14. Dreamix's vehicles

    Very good. We still need more variation in the models of service vehicles.
  15. Additional Public Transit

    You guys are amazing.
  16. Do you intend to do a huge model/models like the big ones @Avanya do, or are going to change the code to make the resources deplete more slowly too?
  17. Mais um brasileiro pra comunidade. Muito bom. Espero ver mais veículos brasileiros logo. =) _________ One more brazilian for the community. Very good. I hope to see more Brazilian vehicles soon. =)
  18. Ronyx

    I use only the nVidia AO, unfortunately the mod don't work right after the AD release. It has some artifacts in the rendering that bother me, because of this I tried and found what flag would activate the AO by driver. Hope you got to tweak the lightning for other types of maps, looks very good, and when I return to play I would like to use it very much. =)
  19. Ronyx

    You know how to use nvidiaProfileInspector? If so, download it from here. Create a Cites Skylines profile and change the compatibility flag for Ambient Occlusion to the Project Cars. You need Dynamic Resolution mod with at least 113% to allow the AO to render.
  20. Ronyx

    Ambient Occlusion mod or using nVidia driver?
  21. Squirrel Goes Nuts with Asset Building.

    Superb work. It will fit nicely with the brick warehouses by @Avanya.
  22. I have a request. Can someone kindly look if it possible to recreate the isometric camera mod? I loved that SC4 look with the more modern graphics, but the mod is gone for good after getting broken. If it can be recreated, can it have a option to select isometric and/or cartographic modes on the fly? Thank you. =)
  23. Pretty city. How do you get the green farm fields? I made some for me but I see only yellow wheat, don't find this green one.
  24. Ocean Tower 2 v2

    Great building, but seems to have a bug in the LOD.  
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